Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
69c7ce23 PR-990: Use Mockito instead of InvocationHandler for test mocking
997de31d PR-893: Add a stream method to Registry to make it easier to use and to avoid unnecessary wrapping
6a8ce581 Fix malformed javadoc in previous commit
26c74f6d PR-890: Add more Sculk API (bloom, shriek, bloom event)
aa067abf PR-895: Load GameEvent and MusicInstrument from registry
CraftBukkit Changes:
78796c9de Add support for Java 21
ddc9a2dad SPIGOT-7475: Don't fire SculkBloomEvent during world generation
caee2311a PR-1245: Add a stream method to Registry to make it easier to use and to avoid unnecessary wrapping
de421cf56 PR-1242: Add more Sculk API (bloom, shriek, bloom event)
00f5a80fb PR-1252: Fix error when generating a tree in water
10219df3a PR-1248: Load GameEvent and MusicInstrument from registry
* Fix silent equipment change for mobs
* rebased and added test to make sure all overrides are added
---------
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
* Add new patches
* Change from an EMPTY static var to a static method since ItemStack is mutable
* Properly set nullability of return value
* Move annotation changes to different patch
* Send the Kotlin code back to where it came from
* rebased
---------
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Sets up the ability to load new or modified resource files into Paper.
Updates paperweight to 1.5.6
This should work with all run configs, like runDev, runShadow, runReobf as well as correctly build jars for production.
We can avoid multiple ticket additions for the same ChunkTasks
instance. This will help in situations where significant number of
block updates occur for the same chunk in the same tick, such as
water draining.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
6b34da8f SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender
CraftBukkit Changes:
db4ba2897 SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender
4f7ff4dec PR-1246: Add missing AbstractTestingBase to tests which need them
f70a7b68d SPIGOT-7465, MC-264979: Fresh installations print NoSuchFileException for server.properties
8ef7afef6 PR-1240: Call BlockGrowEvent for vines that are growing on additional sides of an existing vine block
Spigot Changes:
d2eba2c8 Rebuild patches
Bundles compute the amount to remove from an item based on the formula
(64 - currentWeight) / itemWeight. An overfilled bundle however, with a
currentWeight of > 64 ends up with a negative removal amount for the
item.
This can cause duplication issues on craftbukkit inventory
implementations as they do currently not gracefully handle negative
removal amounts in their remove methods.
Setting whether a block break dropped items controlled
far more than just whether blocks dropped, like stat increases
food consumption, turtle egg count decreases, ice to water
conversions and beehive releases
If the reloot time is disabled while reloot is restricted, the player
should not be able to reloot. The previous logic was incorrect and
allowed players to reloot explicitly when the reloot time was disabled.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
b76ceb4f5 PR-1235: Move EntityType return to base Entity class
e795d7490 SPIGOT-7458: Exception when Entity CommandSender executes Vanilla command
46c7fc3b1 SPIGOT-7452: Player#openSign cannot edit
d91e5aa0b SPIGOT-7447: Rewrite --forceUpgrade to minimise diff and properly handle CraftBukkit world layout
921ae06d6 Revert "SPIGOT-7447: Fix --forceUpgrade"
Spigot Changes:
94e187b5 Rebuild patches
3bce7935 SPIGOT-7091: Update bungeecord-chat
Effect or LevelEvent needs to be replaced
but ideally after the enum PR has been merged
upstream. Until then, this test and these fixes
should address all the known issues with them
* Only erase allay memory on non-item targets
Spigot incorrectly instanceOf checks the EntityTargetEvent#getTarget
against the internal ItemEntity type and removes the nearest wanted item
memory if said instanceOf check fails, (which is always the case)
causing allays to behave differently as they constantly loose their
target item.
This commit fixes the faulty behaviour by instance performing a check
against the CraftItem type.
* Reduce diff
* fix typo
---------
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
82af5dc6 SPIGOT-7396: Add PlayerSignOpenEvent
3f0281ca SPIGOT-7063, PR-763: Add DragonBattle#initiateRespawn with custom EnderCrystals
f83c8df4 PR-873: Add PlayerRecipeBookClickEvent
14560d39 SPIGOT-7435: Add TeleportCause#EXIT_BED
2cc6db92 SPIGOT-7422, PR-887: Add API to set sherds on decorated pots
36022f02 PR-883: Add ItemFactory#getSpawnEgg
12eb5c46 PR-881: Update Scoreboard Javadocs, remove explicit exception throwing
f6d8d44a PR-882: Add modern time API methods to ban API
21a7b710 Upgrade some Maven plugins to reduce warnings
11fd1225 PR-886: Deprecate the SmithingRecipe constructor as it now does nothing
dbd1761d SPIGOT-7406: Improve documentation for getDragonBattle
CraftBukkit Changes:
d548daac2 SPIGOT-7446: BlockState#update not updating a spawner's type to null
70e0bc050 SPIGOT-7447: Fix --forceUpgrade
6752f1d63 SPIGOT-7396: Add PlayerSignOpenEvent
847b4cad5 SPIGOT-7063, PR-1071: Add DragonBattle#initiateRespawn with custom EnderCrystals
c335a555f PR-1212: Add PlayerRecipeBookClickEvent
4be756ecb SPIGOT-7445: Fix opening smithing inventory
db70bd6ed SPIGOT-7441: Fix issue placing certain items in creative/op
f7fa6d993 SPIGOT-7435: Add TeleportCause#EXIT_BED
b435e8e8d SPIGOT-7349: Player#setDisplayName not working when message/format unmodified
a2fafdd1d PR-1232: Re-add fix for player rotation
7cf863de1 PR-1233: Remove some old MC bug fixes now fixed in vanilla
08ec344ad Fix ChunkGenerator#generateCaves never being called
5daeb502a SPIGOT-7422, PR-1228: Add API to set sherds on decorated pots
52faa6b32 PR-1224: Add ItemFactory#getSpawnEgg
01cae71b7 SPIGOT-7429: Fix LEFT_CLICK_AIR not working for passable entities and spectators
a94277a18 PR-1223: Remove non-existent scoreboard display name/prefix/suffix limits
36b107660 PR-1225: Add modern time API methods to ban API
59ead25bc Upgrade some Maven plugins to reduce warnings
202fc5c4e Increase outdated build delay
ce545de57 SPIGOT-7398: TextDisplay#setInterpolationDuration incorrectly updates the line width
Spigot Changes:
b41c46db Rebuild patches
3374045a SPIGOT-7431: Fix EntityMountEvent returning opposite entities
0ca4eb66 Rebuild patches
If an entity is removed while updating an entity slice, then the
iteration over the entity slice's entities could throw a cryptic
exception. Instead, it is better to prevent the entity removal
with a useful log message.
Fixes https://github.com/PaperMC/Paper/issues/9464
With this patch, it is now possible to further control what plugins can do with Amethyst Blocks.
You can prevent Budding Amethyst blocks from creating shards with the BlockSreadEvent, and
when shards grow, it can be prevented with BlockGrowEvent
Minecraft now ticks signs in order to validate the playerWhoMayEdit field. This is a horrible idea, as this means that even waxed signs are ticked for essentially no reason. This moves the logic lazily onto the getter.
Also fixes EntityBreakDoorEvent not having the correct 'to' block data
Also standardizes how to handle EntityChangeBlockEvent before a removeBlock or destroyBlock
call. Always use 'state.getFluidState().createLegacyBlock()' to get the new state instead of
just using the 'air' state.
I cannot test this due to lack of hardware (took 30 minutes getting paper
updated and loaded into IJ on this machine...), however, this is the easiest
patch for now. Ideally, some form of distance check would probably be added to
improve invalidation of this cache.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
01aa02eb PR-858: Add LivingEntity#playHurtAnimation()
9421320f PR-884: Refinements to new ban API for improved compatibility and correctness
37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API
4eeb174b All smithing inventories are now the new smithing inventory
f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop
e7a807fa PR-879: Add Player#sendHealthUpdate()
692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml
2d033390 SPIGOT-7403: Add direct API for waxed signs
16a08373 PR-876: Add missing Raider API and 'no action ticks'
CraftBukkit Changes:
b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation()
95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities
0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness
0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit
648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API
31fe848d6 All smithing inventories are now the new smithing inventory
9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table
9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop
3be9ac171 PR-1220: Add Player#sendHealthUpdate()
c1279f775 PR-1209: Clean up various patches
c432e4397 Fix Raider#setCelebrating() implementation
504d96665 SPIGOT-7403: Add direct API for waxed signs
c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks'
85b89c3dd Increase outdated build delay
Spigot Changes:
9ebce8af Rebuild patches
64b565e6 Rebuild patches
The assumption that the setRemoved method will never be called more than once is flawed, considering even vanilla code seems to indicate it might happen. Especially with plugins, throwing an exception is not something reasonably maintainable across all the places it *could* happen.
If it is called a second time after already having been removed due to changing dimensions, that's definitely bad, so no extra check for that
Fixes#9420
In the event that an item frame cannot be seen by any players, ticking the item frame every tick is unnecessary. This can be a very hot section of the entity tracker when lots of item frames are present on a server, so this reduces the logic which speeds it up.