Paper/patches/api/0353-More-Teleport-API.patch
2024-11-21 17:57:18 +01:00

310 lines
13 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Sun, 5 Sep 2021 00:36:05 -0400
Subject: [PATCH] More Teleport API
diff --git a/src/main/java/io/papermc/paper/entity/LookAnchor.java b/src/main/java/io/papermc/paper/entity/LookAnchor.java
new file mode 100644
index 0000000000000000000000000000000000000000..544eec787ea837f7d29df6519255840d6fe087d7
--- /dev/null
+++ b/src/main/java/io/papermc/paper/entity/LookAnchor.java
@@ -0,0 +1,24 @@
+package io.papermc.paper.entity;
+
+import io.papermc.paper.math.Position;
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.LivingEntity;
+
+/**
+ * Represents what part of the entity should be used when determining where to face a position/entity.
+ *
+ * @see org.bukkit.entity.Player#lookAt(Position, LookAnchor)
+ * @see org.bukkit.entity.Player#lookAt(Entity, LookAnchor, LookAnchor)
+ */
+public enum LookAnchor {
+ /**
+ * Represents the entity's feet.
+ * @see LivingEntity#getLocation()
+ */
+ FEET,
+ /**
+ * Represents the entity's eyes.
+ * @see LivingEntity#getEyeLocation()
+ */
+ EYES;
+}
diff --git a/src/main/java/io/papermc/paper/entity/TeleportFlag.java b/src/main/java/io/papermc/paper/entity/TeleportFlag.java
new file mode 100644
index 0000000000000000000000000000000000000000..9dbbe1f3cfda3b1862fd9cf1ef9853329eda750c
--- /dev/null
+++ b/src/main/java/io/papermc/paper/entity/TeleportFlag.java
@@ -0,0 +1,113 @@
+package io.papermc.paper.entity;
+
+import org.bukkit.Location;
+import org.bukkit.event.player.PlayerTeleportEvent;
+
+/**
+ * Represents a flag that can be set on teleportation that may
+ * slightly modify the behavior.
+ *
+ * @see EntityState
+ * @see Relative
+ */
+public sealed interface TeleportFlag permits TeleportFlag.EntityState, TeleportFlag.Relative {
+
+ /**
+ * Note: These flags only work on {@link org.bukkit.entity.Player} entities.
+ * <p>
+ * Relative flags enable a player to not lose their velocity in the flag-specific axis/context when teleporting.
+ *
+ * @apiNote The relative flags exposed in the API do *not* mirror all flags known to vanilla, as relative flags concerning
+ * the position are non-applicable given teleports always expect an absolute location.
+ * @see org.bukkit.entity.Player#teleport(Location, PlayerTeleportEvent.TeleportCause, TeleportFlag...)
+ */
+ enum Relative implements TeleportFlag {
+ /**
+ * Configures the player to not lose velocity in their x axis during the teleport.
+ */
+ VELOCITY_X,
+ /**
+ * Configures the player to not lose velocity in their y axis during the teleport.
+ */
+ VELOCITY_Y,
+ /**
+ * Configures the player to not lose velocity in their z axis during the teleport.
+ */
+ VELOCITY_Z,
+ /**
+ * Configures the player to not lose velocity in their current rotation during the teleport.
+ */
+ VELOCITY_ROTATION;
+ /**
+ * Configures the player to not loose velocity in their x axis during the teleport.
+ * @deprecated Since 1.21.3, vanilla split up the relative teleport flags into velocity and position related
+ * ones. As the API does not deal with position relative flags, this name is no longer applicable.
+ * Use {@link #VELOCITY_X} instead.
+ */
+ @Deprecated(since = "1.21.3", forRemoval = true)
+ public static final Relative X = VELOCITY_X;
+ /**
+ * Configures the player to not loose velocity in their y axis during the teleport.
+ * @deprecated Since 1.21.3, vanilla split up the relative teleport flags into velocity and position related
+ * ones. As the API does not deal with position relative flags, this name is no longer applicable.
+ * Use {@link #VELOCITY_Y} instead.
+ */
+ @Deprecated(since = "1.21.3", forRemoval = true)
+ public static final Relative Y = VELOCITY_Y;
+ /**
+ * Configures the player to not loose velocity in their z axis during the teleport.
+ * @deprecated Since 1.21.3, vanilla split up the relative teleport flags into velocity and position related
+ * ones. As the API does not deal with position relative flags, this name is no longer applicable.
+ * Use {@link #VELOCITY_Z} instead.
+ */
+ @Deprecated(since = "1.21.3", forRemoval = true)
+ public static final Relative Z = VELOCITY_Z;
+ /**
+ * Represents the player's yaw
+ *
+ * @deprecated relative velocity flags now allow for the whole rotation to be relative, instead of the yaw and
+ * pitch having individual options. Use {@link #VELOCITY_ROTATION} instead.
+ */
+ @Deprecated(since = "1.21.3", forRemoval = true)
+ public static final Relative YAW = VELOCITY_ROTATION;
+ /**
+ * Represents the player's pitch
+ *
+ * @deprecated relative velocity flags now allow for the whole rotation to be relative, instead of the yaw and
+ * pitch having individual options. Use {@link #VELOCITY_ROTATION} instead.
+ */
+ @Deprecated(since = "1.21.3", forRemoval = true)
+ public static final Relative PITCH = VELOCITY_ROTATION;
+ }
+
+ /**
+ * Represents flags that effect the entity's state on
+ * teleportation.
+ */
+ enum EntityState implements TeleportFlag {
+ /**
+ * If all passengers should not be required to be removed prior to teleportation.
+ * <p>
+ * Note:
+ * Teleporting to a different world with this flag present while the entity has entities riding it
+ * will cause this teleportation to return false and not occur.
+ */
+ RETAIN_PASSENGERS,
+ /**
+ * If the entity should not be dismounted if they are riding another entity.
+ * <p>
+ * Note:
+ * Teleporting to a different world with this flag present while this entity is riding another entity will
+ * cause this teleportation to return false and not occur.
+ */
+ RETAIN_VEHICLE,
+ /**
+ * Indicates that a player should not have their current open inventory closed when teleporting.
+ * <p>
+ * Note:
+ * This option will be ignored when teleported to a different world.
+ */
+ RETAIN_OPEN_INVENTORY;
+ }
+
+}
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index f51f3f04ba9efe15f68620c5531b502710078b6e..8bada7f7f0200103edc415ad003132d96ae09607 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -126,10 +126,32 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
*
* @param yaw the yaw
* @param pitch the pitch
- * @throws UnsupportedOperationException if used for players
*/
public void setRotation(float yaw, float pitch);
+ // Paper start - Teleport API
+ /**
+ * Teleports this entity to the given location.
+ *
+ * @param location New location to teleport this entity to
+ * @param teleportFlags Flags to be used in this teleportation
+ * @return <code>true</code> if the teleport was successful
+ */
+ default boolean teleport(@NotNull Location location, @NotNull io.papermc.paper.entity.TeleportFlag @NotNull... teleportFlags) {
+ return this.teleport(location, TeleportCause.PLUGIN, teleportFlags);
+ }
+
+ /**
+ * Teleports this entity to the given location.
+ *
+ * @param location New location to teleport this entity to
+ * @param cause The cause of this teleportation
+ * @param teleportFlags Flags to be used in this teleportation
+ * @return <code>true</code> if the teleport was successful
+ */
+ boolean teleport(@NotNull Location location, @NotNull TeleportCause cause, @NotNull io.papermc.paper.entity.TeleportFlag @NotNull... teleportFlags);
+ // Paper end - Teleport API
+
/**
* Teleports this entity to the given location. If this entity is riding a
* vehicle, it will be dismounted prior to teleportation.
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 99bad852128f499f8f71552399c49f373d51cf9c..4371ac4683604919782f6268756dff4f05695a40 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3561,6 +3561,45 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
String getClientBrandName();
// Paper end
+ // Paper start - Teleport API
+ /**
+ * Sets the player's rotation.
+ *
+ * @param yaw the yaw
+ * @param pitch the pitch
+ */
+ void setRotation(float yaw, float pitch);
+
+ /**
+ * Causes the player to look towards the given position.
+ *
+ * @param x x coordinate
+ * @param y y coordinate
+ * @param z z coordinate
+ * @param playerAnchor What part of the player should face the given position
+ */
+ void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor);
+
+ /**
+ * Causes the player to look towards the given position.
+ *
+ * @param position Position to look at in the player's current world
+ * @param playerAnchor What part of the player should face the given position
+ */
+ default void lookAt(@NotNull io.papermc.paper.math.Position position, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) {
+ this.lookAt(position.x(), position.y(), position.z(), playerAnchor);
+ }
+
+ /**
+ * Causes the player to look towards the given entity.
+ *
+ * @param entity Entity to look at
+ * @param playerAnchor What part of the player should face the entity
+ * @param entityAnchor What part of the entity the player should face
+ */
+ void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor);
+ // Paper end - Teleport API
+
@NotNull
@Override
Spigot spigot();
diff --git a/src/main/java/org/bukkit/event/player/PlayerTeleportEvent.java b/src/main/java/org/bukkit/event/player/PlayerTeleportEvent.java
index 2deae344c88920ab95eefd2f65df5c858e04750b..ccfb08af8c57ddac3062c2cec28d7ff428082709 100644
--- a/src/main/java/org/bukkit/event/player/PlayerTeleportEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerTeleportEvent.java
@@ -13,8 +13,14 @@ public class PlayerTeleportEvent extends PlayerMoveEvent {
private static final HandlerList handlers = new HandlerList();
private TeleportCause cause = TeleportCause.UNKNOWN;
+ // Paper start - Teleport API
+ private boolean dismounted = true;
+ private final java.util.Set<io.papermc.paper.entity.TeleportFlag.Relative> teleportFlagSet;
+ // Paper end
+
public PlayerTeleportEvent(@NotNull final Player player, @NotNull final Location from, @Nullable final Location to) {
super(player, from, to);
+ teleportFlagSet = java.util.Collections.emptySet(); // Paper - Teleport API
}
public PlayerTeleportEvent(@NotNull final Player player, @NotNull final Location from, @Nullable final Location to, @NotNull final TeleportCause cause) {
@@ -23,6 +29,15 @@ public class PlayerTeleportEvent extends PlayerMoveEvent {
this.cause = cause;
}
+ // Paper start - Teleport API
+ @org.jetbrains.annotations.ApiStatus.Internal
+ public PlayerTeleportEvent(@NotNull final Player player, @NotNull final Location from, @Nullable final Location to, @NotNull final TeleportCause cause, @NotNull java.util.Set<io.papermc.paper.entity.TeleportFlag.@NotNull Relative> teleportFlagSet) {
+ super(player, from, to);
+ this.teleportFlagSet = teleportFlagSet;
+ this.cause = cause;
+ }
+ // Paper end
+
/**
* Gets the cause of this teleportation event
*
@@ -88,6 +103,30 @@ public class PlayerTeleportEvent extends PlayerMoveEvent {
UNKNOWN;
}
+ // Paper start - Teleport API
+ /**
+ * Gets if the player will be dismounted in this teleportation.
+ *
+ * @return dismounted or not
+ * @deprecated dismounting on tp is no longer controlled by the server
+ */
+ @Deprecated(forRemoval = true)
+ public boolean willDismountPlayer() {
+ return this.dismounted;
+ }
+
+ /**
+ * Returns the relative teleportation flags used in this teleportation.
+ * This determines which axis the player will not lose their velocity in.
+ *
+ * @return an immutable set of relative teleportation flags
+ */
+ @NotNull
+ public java.util.Set<io.papermc.paper.entity.TeleportFlag.@NotNull Relative> getRelativeTeleportationFlags() {
+ return this.teleportFlagSet;
+ }
+ // Paper end
+
@NotNull
@Override
public HandlerList getHandlers() {