High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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Stefan 01f0122a9e Fix the spawning of HangingEntities by picking the right direction
Related to SPIGOT-206.
Currently HangingEntities should be located next to the block they are
hanging on. With the direction set to the opposite of the block they
are hanging from.
This code is modified to find the correct direction.
2014-12-13 19:15:29 +01:00
nms-patches Support vanilla's direction tag for fireballs 2014-12-13 12:34:12 +00:00
src Fix the spawning of HangingEntities by picking the right direction 2014-12-13 19:15:29 +01:00
.gitignore Update to Minecraft 1.8 2014-11-28 17:16:30 +11:00
applyPatches.sh Improve patch scripts, add applyPatches.sh 2014-12-03 14:46:14 -05:00
CONTRIBUTING.md Missed a mention of Java 5. We build for Java 6, as per the Minecraft spec. 2013-07-10 19:33:35 -04:00
LGPL.txt We're LGPL. 2011-01-02 10:58:11 +01:00
LICENCE.txt We're LGPL. 2011-01-02 10:58:11 +01:00
makePatches.sh Improve patch scripts, add applyPatches.sh 2014-12-03 14:46:14 -05:00
maps.yml Implement new getOnlinePlayers. Adds BUKKIt-5668 2014-06-25 15:59:58 -05:00
pom.xml Update JLine 2014-12-12 11:06:13 +11:00
README.md Add link to CONTRIBUTING.md in README 2013-03-18 19:26:15 -07:00

CraftBukkit

A Bukkit (Minecraft Server API) implementation

Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org
Contributing Guidelines: CONTRIBUTING.md

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Check out and install Bukkit
    • Note: this is not needed as the repository we use has Bukkit too, but you might have a newer one (with your own changes :D)
  • Check out this repo and: mvn clean package