High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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Aikar 0693716984
Identify corrupt region file data and self recover
If we identify an invalid offset (negative, or the header sectors),
then back up the region file and erase that specific chunks offset
data.

This will avoid crashing the server with AIOBB errors and also avoids
server owners having to consider the entire region file 'lost'.

I'm not sure what leads to this state, I can only assume write cut
off mid bits.

In this scenario, there is absolutely no way to know where the chunk
actually is in the data file without loading every
single chunk in the file. And even to do that, would be quite extreme
due to the fact the file isn't in some orderly fashion.

Since the file is backed up, the user can use a region fixer tool
externally to try to restore that single chunk. We could even
add a command to restore a chunk from a backup file in a different
commit later on. But this at least prevents the server from crashing.

The server will just generate a new chunk and move on,
after printing an error to the console about it.

Also fixed the case reported in this issue about the server
hanging when a corrupt chunk is encountered, so this issue
is now fully closed.

Resolves #1541
2018-10-10 21:28:12 -04:00
.github/ISSUE_TEMPLATE [CI-SKIP] Update Issue template 2018-09-26 17:22:20 -04:00
licenses [CI-SKIP] Clarify project licensing 2018-03-06 20:41:03 -05:00
removed [CI-SKIP] Move removed patches back down a level 2018-09-01 15:39:16 -04:00
scripts [CI-SKIP] Update checkout-pr 2018-10-08 20:42:10 -04:00
Spigot-API-Patches Add LivingEntity#getTargetEntity (#1467) 2018-10-08 21:14:55 -04:00
Spigot-Server-Patches Identify corrupt region file data and self recover 2018-10-10 21:28:12 -04:00
work [Auto] Updated Upstream (CraftBukkit) 2018-10-06 19:11:42 -04:00
.editorconfig [CI-SKIP] add .editorconfig for base code style settings 2018-08-07 01:14:22 -04:00
.gitignore Switch to using ForgeFlower for Paper Only mc-dev imports 2018-08-31 23:47:57 -04:00
.gitmodules Cleanup and restructure the project 2016-04-01 23:15:41 -05:00
.travis.yml Move mc decompile source to its own folder 2017-08-12 18:56:59 -05:00
CONTRIBUTING.md [CI-SKIP] Add note on 1.12.2 status to CONTRIBUTING.md 2018-09-11 18:11:28 -04:00
LICENSE.md Fix view distance API (#1419) 2018-09-09 14:38:27 -04:00
paper Updated Upstream (Bukkit/CraftBukkit) 2018-08-31 23:53:54 -04:00
pom.xml Fix up maven stuff hopefully 2018-09-22 12:58:09 -04:00
README.md [CI-SKIP] Add more detailed information for plugin devs 2018-09-23 13:52:37 -04:00

Paper Build Status

High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies.

Support and Project Discussion:

How To (Server Admins)

Paperclip is a jar file that you can download and run just like a normal jar file.

Download a copy of paperclip.jar from our build server, here.

Run the Paperclip jar directly from your server. Just like old times

How To (Plugin Developers)

  • See our API patches here
  • See upcoming, pending, and recently added API here
  • Paper API javadocs here: papermc.io/javadocs
  • Maven Repo (for paper-api):
<repository>
    <id>papermc</id>
    <url>https://papermc.io/repo/repository/maven-public/</url>
</repository>
  • Artifact Information:
<dependency>
    <groupId>com.destroystokyo.paper</groupId>
    <artifactId>paper-api</artifactId>
    <version>1.13.1-R0.1-SNAPSHOT</version>
    <scope>provided</scope>
 </dependency>

How To (Compiling Jar From Source)

To compile Paper, you need JDK 8, maven, and an internet connection.

Clone this repo, run ./paper jar from bash, get files.

How To (Pull Request)

See Contributing

Special Thanks To:

YourKit-Logo

YourKit, makers of the outstanding java profiler, support open source projects of all kinds with their full featured Java and .NET application profilers. We thank them for granting Paper an OSS license so that we can make our software the best it can be.