High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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Spigot 08d3ec390a Entity Tracking Intervals
Send boats at the same speed as their player to remove the illusion of lag / jerkiness.

By: md_5 <md_5@live.com.au>
2013-03-23 13:31:33 +11:00
Bukkit@46234ff555 Automatically update upstream versions. Bukkit-1.4.7-R1.0-34-g46234ff, CraftBukkit-1.4.7-R1.0-59-ge869277 2013-03-21 23:41:39 -05:00
Bukkit-Patches Add a TON of metadata speed / memory fixes and improvements, courtesy of @crast 2013-03-23 10:30:53 +11:00
CraftBukkit@bfdb1774af Automatically update upstream versions. Bukkit-1.4.7-R1.0-34-g46234ff, CraftBukkit-1.4.7-R1.0-60-gbfdb177 2013-03-22 17:21:45 -05:00
CraftBukkit-Patches Entity Tracking Intervals 2013-03-23 13:31:33 +11:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:18:40 +11:00
.travis.yml Implement Travis 2013-03-17 12:04:04 -07:00
applyPatches.sh Abort any existing patches when applying 2013-03-23 10:05:32 +11:00
pom.xml Update Spigot to version 1.5. By using this build you agree to the following terms: (read next line) 2013-03-16 10:17:00 +11:00
README.md Implement Travis 2013-03-17 12:04:04 -07:00
rebuildPatches.sh Rename generated repo, and only deploy API, not server. 2013-03-07 17:45:12 +11:00
upstreamMerge.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00

Spigot Build Status

High performance Minecraft server implementation