Paper/Spigot-API-Patches/0129-AnvilDamageEvent.patch
Shane Freeder b68b282439
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Warning: this commit contains more mapping changes from upstream, As always, ensure that you
have working backups and test this build before deployment; Developers working on paper will,
yet again, need to delete their work/Minecraft/1.13.2 folder

Bukkit Changes:
7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations
15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables
5d2a10c5 SPIGOT-3747: Add API for force loaded chunks
d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement
55462509 Add InventoryView#getSlotType
2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API
f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent
ccb85808 Define EntitySpawnEvent
b8cc3ebe Add PlayerItemDamageEvent
184a495d Ease ClassLoader Deadlocks Where Possible
11ac4728 Expand Boolean Prompt Values in Conversation API
aae62d51 Added getAllSessionData() to the Conversation API.
9290ff91 Add InventoryView#getInventory API
995e530f Add API to get / set base arrow damage

CraftBukkit Changes:
c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events
5be2ddcb Replace version constants with methods to prevent compiler inlining
a5b9c7b3 Use API method to create offset command completions
2bc7d1df SPIGOT-3747: Add API for force loaded chunks
a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock
79ded7a8 SPIGOT-1811: Death message not shown on respawn screen
b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory
0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement
2b2d084a Add InventoryView#getSlotType
01a9959a Do not use deprecated ItemSpawnEvent constructor
9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event
963f4a5f Add PlayerItemDamageEvent
63db0445 Add API to get / set base arrow damage
531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins
d05c8b14 Mappings Update
bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots

Spigot Changes:
518206a1 Remove redundant trove depend
1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255
29ab5e43 SPIGOT-3661: Allow arguments in restart-script
7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots
82e117e1 Squelch "fatal: Resolve operation not in progress" message
0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:29:51 +00:00

155 lines
4.3 KiB
Diff

From 0f9d603a9e7c9ab64802df817318b11c73fc40e3 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Fri, 20 Jul 2018 23:36:55 -0500
Subject: [PATCH] AnvilDamageEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java
new file mode 100644
index 00000000..fd3c5c02
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java
@@ -0,0 +1,139 @@
+package com.destroystokyo.paper.event.block;
+
+import org.bukkit.Material;
+import org.bukkit.block.data.BlockData;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.inventory.InventoryEvent;
+import org.bukkit.inventory.AnvilInventory;
+import org.bukkit.inventory.InventoryView;
+
+/**
+ * Called when an anvil is damaged from being used
+ */
+public class AnvilDamagedEvent extends InventoryEvent implements Cancellable {
+ private static final HandlerList handlers = new HandlerList();
+ private boolean cancel;
+ private DamageState damageState;
+
+ public AnvilDamagedEvent(InventoryView inventory, BlockData blockData) {
+ super(inventory);
+ this.damageState = DamageState.getState(blockData);
+ }
+
+ @Override
+ public AnvilInventory getInventory() {
+ return (AnvilInventory) super.getInventory();
+ }
+
+ /**
+ * Gets the new state of damage on the anvil
+ *
+ * @return Damage state
+ */
+ public DamageState getDamageState() {
+ return damageState;
+ }
+
+ /**
+ * Sets the new state of damage on the anvil
+ *
+ * @param damageState Damage state
+ */
+ public void setDamageState(DamageState damageState) {
+ this.damageState = damageState;
+ }
+
+ /**
+ * Gets if anvil is breaking on this use
+ *
+ * @return True if breaking
+ */
+ public boolean isBreaking() {
+ return damageState == DamageState.BROKEN;
+ }
+
+ /**
+ * Sets if anvil is breaking on this use
+ *
+ * @param breaking True if breaking
+ */
+ public void setBreaking(boolean breaking) {
+ if (breaking) {
+ damageState = DamageState.BROKEN;
+ } else if (damageState == DamageState.BROKEN) {
+ damageState = DamageState.DAMAGED;
+ }
+ }
+
+ public boolean isCancelled() {
+ return cancel;
+ }
+
+ public void setCancelled(boolean cancel) {
+ this.cancel = cancel;
+ }
+
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ /**
+ * Represents the amount of damage on an anvil block
+ */
+ public enum DamageState {
+ FULL(Material.ANVIL),
+ CHIPPED(Material.CHIPPED_ANVIL),
+ DAMAGED(Material.DAMAGED_ANVIL),
+ BROKEN(Material.AIR);
+
+ private Material material;
+
+ DamageState(Material material) {
+ this.material = material;
+ }
+
+ /**
+ * Get block material of this state
+ *
+ * @return Material
+ */
+ public Material getMaterial() {
+ return material;
+ }
+
+ /**
+ * Get damaged state by block data
+ *
+ * @param blockData Block data
+ * @return DamageState
+ * @throws IllegalArgumentException If non anvil block data is given
+ */
+ public static DamageState getState(BlockData blockData) {
+ return blockData == null ? BROKEN : getState(blockData.getMaterial());
+ }
+
+ /**
+ * Get damaged state by block material
+ *
+ * @param material Block material
+ * @return DamageState
+ * @throws IllegalArgumentException If non anvil material is given
+ */
+ public static DamageState getState(Material material) {
+ if (material == null) {
+ return BROKEN;
+ }
+ for (DamageState state : values()) {
+ if (state.material == material) {
+ return state;
+ }
+ }
+ throw new IllegalArgumentException("Material not an anvil");
+ }
+ }
+}
--
2.20.1