High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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2013-12-05 13:57:12 +11:00
Bukkit@16b340dd38 Update mc-dev etc. 2013-12-01 15:14:03 +11:00
Bukkit-Patches Actually fix division by 0 in growth 2013-12-03 09:05:49 +11:00
CraftBukkit@ca624b3831 Finish kicking player before letting their clone in. Fixes BUKKIT-4960 2013-12-04 12:32:58 +11:00
CraftBukkit-Patches Fix broken async chat. Since Mojang introduced netty, but removed async packet handling, there are now only a few threads available to consume packets. Unfortunately we now have to maintain async chat support. In order to allow Async events to not kill these precious few threads, we do what we did in our Netty implementation, and offload these to their own, decoupled thread pool. 2013-12-05 13:57:12 +11:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
.travis.yml Implement Travis 2013-03-18 23:50:09 +05:00
applyPatches.sh Batch files now work in directories with spaces in it 2013-11-15 19:56:20 +11:00
pom.xml Finish 1.6.3 - needs testing, use at own risk! 2013-09-19 17:22:55 +10:00
README.md Fix travis-ci links 2013-08-19 22:21:12 +02:00
rebuildPatches.sh Batch files now work in directories with spaces in it 2013-11-15 19:56:20 +11:00
upstreamMerge.sh Batch files now work in directories with spaces in it 2013-11-15 19:56:20 +11:00

Spigot Build Status

High performance Minecraft server implementation

How To

Init a Craftbukkit and Bukkit module : git submodule update --init

Apply Patches : ./applyPatches.sh

Create patch for server

cd Spigot-Server

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Create patch for API

cd Spigot-API

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Clone this repo and: mvn clean install