Paper/paper-server
Aikar 1f63668ee9 Prevent Pathfinding out of World Border
This prevents Entities from trying to run outside of the World Border

TODO: This doesn't prevent the pathfinder from using blocks outside the world border as nodes. We can fix this
by adding code to all overrides in:
    NodeEvaluator:
    public abstract BlockPathTypes getBlockPathType(BlockGetter world, int x, int y, int z);

to return BLOCKED if it is outside the world border.
2016-12-19 23:07:42 -05:00
..
patches/sources Prevent Pathfinding out of World Border 2016-12-19 23:07:42 -05:00
src Add ProjectileCollideEvent 2016-12-16 21:25:39 -06:00
.gitignore Setup Gradle project 2020-12-10 20:54:19 -08:00
build.gradle.kts Expose server build information 2016-03-01 14:32:43 -06:00
LGPL.txt
LICENCE.txt