High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
Go to file
2015-05-30 15:38:53 +01:00
nms-patches SPIGOT-941: Fix a mistake in vine handling 2015-05-30 15:38:53 +01:00
src Handle a missed case with our vanilla permissions override 2015-05-30 00:06:18 +01:00
.gitignore Update to Minecraft 1.8 2014-11-28 17:16:30 +11:00
applyPatches.sh Update to Minecraft 1.8.6 2015-05-25 22:04:32 +10:00
deprecation-mappings.at Update deprecation mappings to 1.8.4 2015-05-18 20:35:24 +10:00
deprecation-mappings.csrg Use SpecialSource Maven pluging for compile time remapping. 2014-12-16 10:14:19 +11:00
LGPL.txt We're LGPL. 2011-01-02 10:58:11 +01:00
LICENCE.txt We're LGPL. 2011-01-02 10:58:11 +01:00
makePatches.sh Cut fluff from patch headers. 2015-05-25 20:37:24 +10:00
pom.xml Remove a few redundant POM elements and global package seal (SPIGOT-221) 2015-05-28 18:54:32 +10:00
README.md Add link to CONTRIBUTING.md in README 2013-03-18 19:26:15 -07:00

CraftBukkit

A Bukkit (Minecraft Server API) implementation

Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org
Contributing Guidelines: CONTRIBUTING.md

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Check out and install Bukkit
    • Note: this is not needed as the repository we use has Bukkit too, but you might have a newer one (with your own changes :D)
  • Check out this repo and: mvn clean package