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High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
bukkitcraftbukkithacktoberfestjavaminecraftminecraft-apiminecraft-performanceminecraft-serverpaperpaper-apipapermcspigot-forktacos
25ca3f41af
Minecraft 1.5.2 changed mob spawning by ignoring persistent mobs from the mob count. In CraftBukkit all mobs that previously used a separate hard coded persistence system were ported to instead use this one. This causes all animals to be persistent by default and thus never be counted. To correct this issue we consider if the mob would be considered persistent in the hard coded system as well when deciding if a mob should count. |
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src | ||
.gitignore | ||
CONTRIBUTING.md | ||
LGPL.txt | ||
LICENCE.txt | ||
pom.xml | ||
README.md |
CraftBukkit
A Bukkit (Minecraft Server API) implementation
Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org
Contributing Guidelines: CONTRIBUTING.md
Compilation
We use maven to handle our dependencies.