High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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2013-03-23 19:32:46 +11:00
Bukkit@46234ff555 Automatically update upstream versions. Bukkit-1.4.7-R1.0-34-g46234ff, CraftBukkit-1.4.7-R1.0-59-ge869277 2013-03-21 23:41:39 -05:00
Bukkit-Patches Add a TON of metadata speed / memory fixes and improvements, courtesy of @crast 2013-03-23 10:30:53 +11:00
CraftBukkit@388a2991b0 Automatically update upstream versions. Bukkit-1.4.7-R1.0-34-g46234ff, CraftBukkit-1.4.7-R1.0-61-g388a299 2013-03-22 23:31:42 -05:00
CraftBukkit-Patches Also allow outright disabling them - we need to clean up all map patches at some point. 2013-03-23 19:32:46 +11:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
.travis.yml Implement Travis 2013-03-18 23:50:09 +05:00
applyPatches.sh Abort any existing patches when applying 2013-03-23 10:05:32 +11:00
pom.xml Update Spigot to version 1.5. By using this build you agree to the following terms: (read next line) 2013-03-16 10:24:13 +11:00
README.md Implement Travis 2013-03-18 23:50:09 +05:00
rebuildPatches.sh Rename generated repo, and only deploy API, not server. 2013-03-07 17:49:54 +11:00
upstreamMerge.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00

Spigot Build Status

High performance Minecraft server implementation