High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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Aikar 2dc5846adf Add PluginTickets to API Chunk Methods
Like previous versions, plugins loading chunks kept them loaded until
they garbage collected to avoid constant spamming of chunk loads

This adds tickets to a few more places so that they can be unloaded.

Additionally, this drops their ticket level to BORDER so they wont be ticking
so they will just sit inactive instead.

Using .loadChunk to keep a chunk ticking was a horrible idea for upstream
when we have TWO methods that are able to do that already in the API.

Not adding it to .getType() though to keep behavior consistent with vanilla.
2020-06-09 03:43:11 -04:00
.github/ISSUE_TEMPLATE [CI-SKIP] Update Issue template 2018-09-26 17:22:20 -04:00
licenses [CI-SKIP] Clarify project licensing 2018-03-06 20:41:03 -05:00
Paper-MojangAPI Rename to AsyncPlayerSendSuggestionsEvent to be consistent in naming 2020-05-02 15:25:55 -04:00
scripts Preload important classes such as Logger and JLine 2020-05-24 13:09:02 -04:00
Spigot-API-Patches Change name and id to get from profile in AsyncPlayerPreLoginEvent (#3511) 2020-06-08 04:36:13 +10:00
Spigot-Server-Patches Add PluginTickets to API Chunk Methods 2020-06-09 03:43:11 -04:00
work Updated Upstream (Bukkit/CraftBukkit) 2020-06-01 23:15:47 -04:00
.editorconfig [CI-SKIP] add .editorconfig for base code style settings 2018-08-07 01:13:55 -04:00
.gitignore Fix ./paper edit continue for Windows 2020-05-20 04:10:29 +02:00
.gitmodules Cleanup and restructure the project 2016-04-01 22:55:54 -05:00
.travis.yml [CI-SKIP] Have travis ensure openjdk11 builds run 2018-10-24 16:26:47 -04:00
CONTRIBUTING.md Fix path in CONTRIBUTING.md (#3406) 2020-05-20 05:08:37 +02:00
LICENSE.md Add API MinecraftServer#isStopping (#3129) 2020-04-11 01:51:35 -04:00
paper Optimize sending packets to nearby locations (sounds/effects) 2020-05-23 17:15:40 -04:00
pom.xml Implement Brigadier Mojang API 2020-04-27 01:37:37 -04:00
README.md [CI-SKIP] Update build badge in README to use proper job 2020-02-08 17:58:39 -06:00

Paper Build Status

High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies.

Support and Project Discussion:

How To (Server Admins)

Paperclip is a jar file that you can download and run just like a normal jar file.

Download Paper from our downloads page.

Run the Paperclip jar directly from your server. Just like old times

How To (Plugin Developers)

  • See our API patches here
  • See upcoming, pending, and recently added API here
  • Paper API javadocs here: papermc.io/javadocs
  • Maven Repo (for paper-api):
<repository>
    <id>papermc</id>
    <url>https://papermc.io/repo/repository/maven-public/</url>
</repository>
  • Artifact Information:
<dependency>
    <groupId>com.destroystokyo.paper</groupId>
    <artifactId>paper-api</artifactId>
    <version>1.15.2-R0.1-SNAPSHOT</version>
    <scope>provided</scope>
 </dependency>

How To (Compiling Jar From Source)

To compile Paper, you need JDK 8, maven, and an internet connection.

Clone this repo, run ./paper jar from bash, get files.

How To (Pull Request)

See Contributing

Special Thanks To:

YourKit-Logo

YourKit, makers of the outstanding java profiler, support open source projects of all kinds with their full featured Java and .NET application profilers. We thank them for granting Paper an OSS license so that we can make our software the best it can be.