High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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Brettflan 2f2bc28915 Fixes placement cancellation of single-step blocks, such as in protected areas like the spawn area.
The first line edited fixes it so other blocks placed on a single-step block aren't considered (only single-step blocks), and so that they're only considered when placed on the top face of the existing single-step block.
The second section of changed code keeps the final world.setTypeIdAndData() call from being incorrectly applied if it was indeed a single-block placed on an existing single-block.

Best way to test before and after is to put a bunch of single-step blocks in the spawn area as an Op, then de-Op yourself and try placing more blocks (single-step and otherwise, for example I also tested dirt blocks) on the sides and tops of the ones which you previously added as an Op.
2011-02-03 22:07:34 +01:00
src/main/java Fixes placement cancellation of single-step blocks, such as in protected areas like the spawn area. 2011-02-03 22:07:34 +01:00
.gitignore Expanded .gitignore with some potential build folders and files. 2011-01-21 15:28:12 -08:00
LGPL.txt We're LGPL. 2011-01-02 10:58:11 +01:00
LICENCE.txt We're LGPL. 2011-01-02 10:58:11 +01:00
pom.xml Fixed tabs 2011-02-01 21:55:30 +00:00
README.md Updated pom once more! proper repo this time :D 2011-01-15 01:24:18 +01:00

CraftBukkit

A Bukkit (Minecraft Server API) implementation

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Check out and install Bukkit
    • Note: this is not needed as the repository we use has Bukkit too, but you might have a newer one (with your own changes :D)
  • Check out this repo and: mvn clean package