High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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Zach Brown 31d35e76ac Update TileEntity optimizations (again again) ...
hopefully less often now
2014-08-11 23:07:39 -05:00
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Spigot-API-Patches Configurable hanging tick 2014-08-09 17:28:09 -05:00
Spigot-Server-Patches Update TileEntity optimizations (again again) ... 2014-08-11 23:07:39 -05:00
.gitignore Add linux temp files (*~) to .gitignore 2014-08-06 17:58:23 -05:00
.gitmodules Restructure PaperSpigot as a new set of modules 2014-07-21 15:46:54 -05:00
.travis.yml Add more Java versions to Travis 2014-03-20 20:15:36 +11:00
applyPatches.sh Restructure PaperSpigot as a new set of modules 2014-07-21 15:46:54 -05:00
pom.xml Restructure PaperSpigot as a new set of modules 2014-07-21 15:46:54 -05:00
README.md Update travis-ci link in readme 2014-08-09 18:15:45 -05:00
rebuildPatches.sh Stop rebuilding Spigot's patches 2014-07-30 03:37:19 -05:00
SneakyThrow.jar Update from upstream SpigotMC 2014-07-27 14:20:28 -05:00
upstreamMerge.sh Set shell prompt to $ when running the patch scripts, helps with speed on windows. 2014-04-14 21:01:27 +10:00

PaperSpigot CI Status Travis Status

High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies. IRC Support and Project Discussion

How To

Init the submodules : git submodule update --init

Apply Patches : ./applyPatches.sh

Create patch for server

cd PaperSpigot-Server

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Create patch for API

cd Paperspigot-API

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Clone this repo and: mvn clean install