Paper/CraftBukkit-Patches/0066-Configurable-Amount-of-Netty-Threads.patch
Byteflux aeead930a1 Better nerf for TNT Cannons ...
Drops the item
Applies to all Falling Block Entities
2014-07-30 03:35:32 -05:00

58 lines
2.8 KiB
Diff

From 6648f843706a4d60068bc8b689af566b401ef0ee Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Fri, 13 Dec 2013 11:58:58 +1100
Subject: [PATCH] Configurable Amount of Netty Threads
This brings back the option that the Spigot version of netty saw. By default Netty will try and use cores*2 threads, however if running multiple servers on the same machine, this can be too many threads. Additionally some people have 16 core servers. If 32 Netty threads are allowed in this setup, then the lock contention, and thus blocking between threads becomes much greater, leading to decreased performance.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 256d2f9..b0157b2 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -54,7 +54,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
private final List n = new ArrayList();
private final ICommandHandler o;
public final MethodProfiler methodProfiler = new MethodProfiler();
- private final ServerConnection p;
+ private ServerConnection p; // Spigot
private final ServerPing q = new ServerPing();
private final Random r = new Random();
private String serverIp;
@@ -113,7 +113,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
j = this;
this.d = proxy;
// this.universe = file1; // CraftBukkit
- this.p = new ServerConnection(this);
+ // this.p = new ServerConnection(this); // Spigot
this.o = new CommandDispatcher();
// this.convertable = new WorldLoaderServer(file1); // CraftBukkit - moved to DedicatedServer.init
this.T = new YggdrasilAuthenticationService(proxy, UUID.randomUUID().toString());
@@ -1260,7 +1260,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
}
// Spigot End
public ServerConnection ai() {
- return this.p;
+ return ( this.p ) == null ? this.p = new ServerConnection( this ) : this.p; // Spigot
}
public boolean ak() {
diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
index 7a0cb86..59ba766 100644
--- a/src/main/java/org/spigotmc/SpigotConfig.java
+++ b/src/main/java/org/spigotmc/SpigotConfig.java
@@ -220,4 +220,11 @@ public class SpigotConfig
}
bungee = getBoolean( "settings.bungeecord", false );
}
+
+ private static void nettyThreads()
+ {
+ int count = getInt( "settings.netty-threads", 4 );
+ System.setProperty( "io.netty.eventLoopThreads", Integer.toString( count ) );
+ Bukkit.getLogger().log( Level.INFO, "Using {0} threads for Netty based IO", count );
+ }
}
--
1.9.1