Paper/patches/unapplied/server
2024-07-04 12:34:11 +02:00
..
Actually-optimise-explosions.patch Finish API patches 2024-06-13 08:45:43 -07:00
Attempt-to-recalculate-regionfile-header-if-it-is-co.patch Finish API patches 2024-06-13 08:45:43 -07:00
Collision-optimisations.patch Finish API patches 2024-06-13 08:45:43 -07:00
Detail-more-information-in-watchdog-dumps.patch Finish API patches 2024-06-13 08:45:43 -07:00
Distance-manager-tick-timings.patch Finish API patches 2024-06-13 08:45:43 -07:00
Fix-entity-tracker-desync-when-new-players-are-added.patch Finish API patches 2024-06-13 08:45:43 -07:00
Implement-regenerateChunk.patch Fix more compile issues 2024-06-14 14:11:52 +02:00
incremental-chunk-and-player-saving.patch Update more optimization patches 2024-06-15 14:12:22 +02:00
Lag-compensation-ticks.patch Finish API patches 2024-06-13 08:45:43 -07:00
Optimise-chunk-tick-iteration.patch Finish API patches 2024-06-13 08:45:43 -07:00
Optimise-collision-checking-in-player-move-packet-ha.patch Readd more patches 2024-07-04 12:34:11 +02:00
Optimise-nearby-player-retrieval.patch Finish API patches 2024-06-13 08:45:43 -07:00
Send-full-pos-packets-for-hard-colliding-entities.patch Finish API patches 2024-06-13 08:45:43 -07:00
Use-distance-map-to-optimise-entity-tracker.patch Finish API patches 2024-06-13 08:45:43 -07:00
Write-SavedData-IO-async.patch Finish API patches 2024-06-13 08:45:43 -07:00