High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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2013-03-15 14:31:33 -05:00
Bukkit@f9917ef1c6 Automatically update upstream versions. Bukkit-1.4.7-R1.0-9-gf9917ef, CraftBukkit-1.4.7-R1.0-15-g8e7c097 2013-03-15 14:31:33 -05:00
Bukkit-Patches Remove extra event debug. Doesn't help + issue is already identified 2013-03-15 07:20:41 +11:00
CraftBukkit@8e7c0973da Automatically update upstream versions. Bukkit-1.4.7-R1.0-9-gf9917ef, CraftBukkit-1.4.7-R1.0-15-g8e7c097 2013-03-15 14:31:33 -05:00
CraftBukkit-Patches Remove ANSI patch from @jrtc27 for now, breaks log strip colours. 2013-03-15 20:49:12 +11:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
applyPatches.sh Rename generated repo, and only deploy API, not server. 2013-03-07 17:49:54 +11:00
pom.xml Undo all that encryption faff - NioBuffers arent for the job. 2013-03-12 17:26:16 +11:00
README.md Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
rebuildPatches.sh Rename generated repo, and only deploy API, not server. 2013-03-07 17:49:54 +11:00
upstreamMerge.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00

Spigot

High performance Minecraft server implementation