High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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2014-03-10 09:04:25 +11:00
Bukkit@66daa8a96c Upstream merge 2014-02-12 14:06:33 +00:00
Bukkit-Patches Silent Lightning API 2014-02-23 20:37:28 +00:00
CraftBukkit@85f5776df2 Upstream merge 2014-02-12 14:06:33 +00:00
CraftBukkit-Patches Strengthen entity list guard patch back up to its original level. Whilst upstream fixes attempt to fix this, they aren't fully functional and can cause the server to crash. This way we can both identify bad plugins and stop all crashes. 2014-03-10 09:04:25 +11:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
.travis.yml Implement Travis 2013-03-18 23:50:09 +05:00
applyPatches.sh Batch files now work in directories with spaces in it 2013-11-15 19:56:20 +11:00
pom.xml Finish 1.6.3 - needs testing, use at own risk! 2013-09-19 17:22:55 +10:00
README.md Fix travis-ci links 2013-08-19 22:21:12 +02:00
rebuildPatches.sh Batch files now work in directories with spaces in it 2013-11-15 19:56:20 +11:00
upstreamMerge.sh Batch files now work in directories with spaces in it 2013-11-15 19:56:20 +11:00

Spigot Build Status

High performance Minecraft server implementation

How To

Init a Craftbukkit and Bukkit module : git submodule update --init

Apply Patches : ./applyPatches.sh

Create patch for server

cd Spigot-Server

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Create patch for API

cd Spigot-API

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Clone this repo and: mvn clean install