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https://github.com/PaperMC/Paper.git
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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: ff0672ca SPIGOT-5211: Add Raid API CraftBukkit Changes:96bc85f0
SPIGOT-5298: Remove unexplained 0.1 drop chance offset6ed8a189
SPIGOT-5290: Invulnerable and/or Marker armor stand triggers EntityDamageEvent631eaeb0
SPIGOT-5297: PlayerBedLeaveEvent.getBed() returns player location8d4bc541
SPIGOT-5293: Sponge behaviour differs from Vanillae91fd75e
SPIGOT-5291: Missing event for ravagers trampling cropscbdd7139
SPIGOT-5211: Add Raid APIedd8fdfb
SPIGOT-5287: Fix rare CME generating new chunks3fc97f08
SPIGOT-5265: FireworkExplodeEvent only fired when rockets explode in air Spigot Changes: 065a3734 Rebuild patches a5961826 SPIGOT-5286: tick-inactive-villagers invokes the AI for NoAI villagers
109 lines
7.2 KiB
Diff
109 lines
7.2 KiB
Diff
From e7101a32d4ccec5fe80bcf9578bc6abea64e56ec Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 15 Jun 2013 19:51:17 -0400
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Subject: [PATCH] EntityShootBowEvent consumeArrow and getArrowItem API
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Adds ability to get what arrow was shot, and control if it should be consumed.
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diff --git a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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index 5c3628035..8f1b5a550 100644
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--- a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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+++ b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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@@ -157,7 +157,7 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
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entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow, 0.8F);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), this.getItemInOffHand(), entityarrow, 0.8F); // Paper
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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diff --git a/src/main/java/net/minecraft/server/ItemBow.java b/src/main/java/net/minecraft/server/ItemBow.java
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index 0ea1bf4dc..90592fd38 100644
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--- a/src/main/java/net/minecraft/server/ItemBow.java
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+++ b/src/main/java/net/minecraft/server/ItemBow.java
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@@ -36,6 +36,7 @@ public class ItemBow extends ItemProjectileWeapon {
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if ((double) f >= 0.1D) {
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boolean flag1 = flag && itemstack1.getItem() == Items.ARROW;
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+ boolean consumeArrow = true; // Paper
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if (!world.isClientSide) {
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ItemArrow itemarrow = (ItemArrow) ((ItemArrow) (itemstack1.getItem() instanceof ItemArrow ? itemstack1.getItem() : Items.ARROW));
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EntityArrow entityarrow = itemarrow.a(world, itemstack1, (EntityLiving) entityhuman);
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@@ -61,7 +62,7 @@ public class ItemBow extends ItemProjectileWeapon {
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entityarrow.setOnFire(100);
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}
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, itemstack1, entityarrow, f); // Paper
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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@@ -71,7 +72,8 @@ public class ItemBow extends ItemProjectileWeapon {
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itemstack.damage(1, entityhuman, (entityhuman1) -> {
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entityhuman1.d(entityhuman.getRaisedHand());
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});
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- if (flag1 || entityhuman.abilities.canInstantlyBuild && (itemstack1.getItem() == Items.SPECTRAL_ARROW || itemstack1.getItem() == Items.TIPPED_ARROW)) {
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+ consumeArrow = event.getConsumeArrow(); // Paper
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+ if (!consumeArrow || flag1 || (entityhuman.abilities.canInstantlyBuild && ((itemstack1.getItem() == Items.SPECTRAL_ARROW) || (itemstack1.getItem() == Items.TIPPED_ARROW)))) { // Paper - add
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entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY;
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}
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@@ -88,7 +90,7 @@ public class ItemBow extends ItemProjectileWeapon {
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}
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world.playSound((EntityHuman) null, entityhuman.locX, entityhuman.locY, entityhuman.locZ, SoundEffects.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (ItemBow.i.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
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- if (!flag1 && !entityhuman.abilities.canInstantlyBuild) {
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+ if (!flag1 && !entityhuman.abilities.canInstantlyBuild && consumeArrow) { // Paper
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itemstack1.subtract(1);
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if (itemstack1.isEmpty()) {
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entityhuman.inventory.f(itemstack1);
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diff --git a/src/main/java/net/minecraft/server/ItemCrossbow.java b/src/main/java/net/minecraft/server/ItemCrossbow.java
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index 874d9f500..f0d784108 100644
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--- a/src/main/java/net/minecraft/server/ItemCrossbow.java
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+++ b/src/main/java/net/minecraft/server/ItemCrossbow.java
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@@ -221,7 +221,7 @@ public class ItemCrossbow extends ItemProjectileWeapon {
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((IProjectile) object).shoot((double) vector3fa.a(), (double) vector3fa.b(), (double) vector3fa.c(), f1, f2);
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}
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, (Entity) object, f);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, itemstack1, (IProjectile) object, f); // Paper // TODO: consume??
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 489943410..e58dac2c8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -51,6 +51,7 @@ import net.minecraft.server.GeneratorAccess;
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import net.minecraft.server.IBlockData;
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import net.minecraft.server.IChatBaseComponent;
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import net.minecraft.server.IInventory;
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+import net.minecraft.server.IProjectile;
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import net.minecraft.server.ItemActionContext;
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import net.minecraft.server.ItemStack;
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import net.minecraft.server.Items;
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@@ -465,16 +466,16 @@ public class CraftEventFactory {
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/**
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* EntityShootBowEvent
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*/
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- public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, Entity entityArrow, float force) {
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+ public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, ItemStack arrowItem, IProjectile entityArrow, float force) { // paper
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LivingEntity shooter = (LivingEntity) who.getBukkitEntity();
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CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
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- org.bukkit.entity.Entity arrow = entityArrow.getBukkitEntity();
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+ org.bukkit.entity.Entity arrow = ((Entity) entityArrow).getBukkitEntity(); // Paper
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if (itemInHand != null && (itemInHand.getType() == Material.AIR || itemInHand.getAmount() == 0)) {
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itemInHand = null;
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}
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- EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, arrow, force);
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+ EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, CraftItemStack.asCraftMirror(arrowItem), arrow, force); // Paper
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Bukkit.getPluginManager().callEvent(event);
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return event;
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--
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2.23.0
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