Paper/paper-server/patches/sources/net/minecraft
Spottedleaf 7b293aba08 Do not run close logic for inventories on chunk unload
Still call the event and change the active container though. We
want to avoid close logic because it's possible to load the
chunk through it. This should also be OK from a leak prevention/
state desync POV because the TE is getting unloaded anyways.
2021-03-11 03:03:32 -08:00
..
advancements Add more advancement API 2021-07-09 18:50:40 +02:00
commands Vanilla command permission fixes 2021-08-25 13:19:53 -07:00
core Correctly check if bucket dispenses will succeed for event 2024-01-01 12:57:19 -08:00
nbt Reduce memory footprint of CompoundTag 2020-04-06 17:39:25 -07:00
network Add PlayerKickEvent causes 2021-05-15 20:30:45 -07:00
resources Add RegistryAccess for managing Registries 2023-02-27 18:28:39 -08:00
server Do not run close logic for inventories on chunk unload 2021-03-11 03:03:32 -08:00
stats Allow statistics to be disabled/forced 2014-01-07 15:56:26 +00:00
util PreCreatureSpawnEvent 2018-01-14 17:01:31 -05:00
world Do not run close logic for inventories on chunk unload 2021-03-11 03:03:32 -08:00
ChatFormatting.java.patch Adventure 2021-01-29 17:54:03 +01:00
CrashReport.java.patch Deobfuscate stacktraces in log messages, crash reports, and etc. 2021-06-20 18:19:09 -07:00
CrashReportCategory.java.patch Deobfuscate stacktraces in log messages, crash reports, and etc. 2021-06-20 18:19:09 -07:00
Util.java.patch Improve Server Thread Pool and Thread Priorities 2018-10-23 23:14:38 -04:00