Paper/paper-server/patches/sources/net/minecraft/world
Spottedleaf 7b293aba08 Do not run close logic for inventories on chunk unload
Still call the event and change the active container though. We
want to avoid close logic because it's possible to load the
chunk through it. This should also be OK from a leak prevention/
state desync POV because the TE is getting unloaded anyways.
2021-03-11 03:03:32 -08:00
..
damagesource Add critical damage API 2021-07-26 17:32:36 +02:00
effect Add ElderGuardianAppearanceEvent 2021-03-19 23:39:09 -04:00
entity Do not run close logic for inventories on chunk unload 2021-03-11 03:03:32 -08:00
food EntityRegainHealthEvent isFastRegen API 2016-04-22 01:43:11 -05:00
inventory Add PlayerStonecutterRecipeSelectEvent 2020-11-27 17:14:27 -08:00
item Option to prevent data components copy in smithing recipes 2021-09-26 12:57:28 -07:00
level Add BlockBreakBlockEvent 2021-01-03 17:58:11 -08:00
scores Don't save empty scoreboard teams to scoreboard.dat 2016-05-07 23:33:08 -04:00
BossEvent.java.patch Adventure 2021-01-29 17:54:03 +01:00
CompoundContainer.java.patch Remap CraftBukkit to Mojang+Yarn Mappings 2024-12-11 22:26:55 +01:00
Container.java.patch Remap CraftBukkit to Mojang+Yarn Mappings 2024-12-11 22:26:55 +01:00
RandomizableContainer.java.patch LootTable API and replenishable lootables 2016-05-01 21:19:14 -04:00
SimpleContainer.java.patch Remap CraftBukkit to Mojang+Yarn Mappings 2024-12-11 22:26:55 +01:00