Paper/Spigot-Server-Patches/0402-Use-getChunkIfLoadedImmediately-in-places.patch
Spottedleaf 7c640a1ae2 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#2415)
* fixup patch and rebuild

* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bde198c9 SPIGOT-5246: PlayerQuitEvent.get/setQuitMessage() is incorrectly marked as NotNull
24ad5a79 SPIGOT-5240: Vector.angle not valid for angles very close to each other
a143db9a SPIGOT-5231: ShotAtAngle API for Fireworks
10db5c3d SPIGOT-5226: Update Javadoc of PlayerDeathEvent

CraftBukkit Changes:
1ec1b05e SPIGOT-5245: Unneeded cast to WorldNBTStorage in CraftWorld#getWorldFolder
e5e8eec2 SPIGOT-5241: setAttributeModifiers does not work on untouched stack
803eaa31 SPIGOT-5231: ShotAtAngle API for Fireworks
7881d2ae SPIGOT-5237: Horses, pigs do not drop their inventory
06efc9ec Don't accept connections until all plugins have enabled
da62a66a SPIGOT-5225: World handle isn't closed if world is unloaded without saving
104b3831 SPIGOT-5222: Cannot get Long values from Entity memory
f0b3fe43 SPIGOT-5220: Server CPU usage reaches 100% when stdin is null

Spigot Changes:
e5b1b5db SPIGOT-5235: Destroy expired area effect clouds / fireworks that are inactive
cbcc8e87 Make region files more reliable to write to
8887c5f4 Remove redundant late-bind option
dac29063 Rebuild patches

* Preserve old flush on save flag for reliable regionfiles

Originally this patch was in paper

* Fix some issues with the death event

- Entities potentially entering a glitched state to the client where
they appear to be falling over
- Donkeys losing their chest if the event was cancelled (only an
issue since the upstream merge)
- Some wither death logic running for an entity killed by a wither
2019-08-05 11:35:40 -05:00

84 lines
4.9 KiB
Diff

From 15ae33fdf438a0d55998add482f6964989fd98fa Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 8 Jul 2019 00:13:36 -0700
Subject: [PATCH] Use getChunkIfLoadedImmediately in places
This prevents us from hitting chunk loads for chunks at or less-than
ticket level 33 (yes getChunkIfLoaded will actually perform a chunk
load in that case).
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 55c73ffcaa..e8def7f812 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -199,7 +199,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
public boolean isChunkLoaded() {
- return world.isChunkLoaded((int) Math.floor(this.locX) >> 4, (int) Math.floor(this.locZ) >> 4);
+ return world.getChunkIfLoadedImmediately((int) Math.floor(this.locX) >> 4, (int) Math.floor(this.locZ) >> 4) != null; // Paper
}
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 4187ba05bd..e7b8b2e992 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -981,7 +981,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
speed = player.abilities.walkSpeed * 10f;
}
// Paper start - Prevent moving into unloaded chunks
- if (player.world.paperConfig.preventMovingIntoUnloadedChunks && (this.player.locX != toX || this.player.locZ != toZ) && !worldserver.isChunkLoaded((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4)) {
+ if (player.world.paperConfig.preventMovingIntoUnloadedChunks && (this.player.locX != toX || this.player.locZ != toZ) && worldserver.getChunkIfLoadedImmediately((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4) == null) { // Paper - use getIfLoadedImmediately
this.internalTeleport(this.player.locX, this.player.locY, this.player.locZ, this.player.yaw, this.player.pitch, Collections.emptySet());
return;
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index ab98c7b796..b81b37445c 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -131,7 +131,7 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
}
public Chunk getChunkIfLoaded(int x, int z) {
- return ((ChunkProviderServer) this.chunkProvider).getChunkAt(x, z, false);
+ return ((ChunkProviderServer) this.chunkProvider).getChunkAtIfLoadedImmediately(x, z); // Paper
}
protected World(WorldData worlddata, DimensionManager dimensionmanager, BiFunction<World, WorldProvider, IChunkProvider> bifunction, GameProfilerFiller gameprofilerfiller, boolean flag, org.bukkit.generator.ChunkGenerator gen, org.bukkit.World.Environment env) {
@@ -274,12 +274,12 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
}
public boolean isLoaded(BlockPosition blockposition) {
- return getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; // Paper
+ return getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; // Paper
}
// Paper start
public boolean isLoadedAndInBounds(BlockPosition blockposition) {
- return getWorldBorder().isInBounds(blockposition) && getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
+ return getWorldBorder().isInBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
}
public Chunk getChunkIfLoaded(BlockPosition blockposition) {
return getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4);
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index f86404f83a..92601c581c 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -143,9 +143,10 @@ public class ActivationRange
{
for ( int j1 = k; j1 <= l; ++j1 )
{
- if ( world.getWorld().isChunkLoaded( i1, j1 ) )
+ Chunk chunk = (Chunk) world.getChunkIfLoadedImmediately( i1, j1 );
+ if ( chunk != null )
{
- activateChunkEntities( world.getChunkAt( i1, j1 ) );
+ activateChunkEntities( chunk );
}
}
}
--
2.22.0