High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
Go to file
2013-02-03 09:21:35 +11:00
Bukkit@f598dac9c8 Automatically update upstream versions. Bukkit-1.4.7-R1.0-1-gf598dac, CraftBukkit-1.4.7-R1.0-1-gf6e394d 2013-01-30 22:51:16 -06:00
Bukkit-Patches Only nag if we are finding for the first time.. 2013-02-02 18:11:59 +11:00
CraftBukkit@f6e394d260 Automatically update upstream versions. Bukkit-1.4.7-R1.0-1-gf598dac, CraftBukkit-1.4.7-R1.0-1-gf6e394d 2013-01-30 22:51:16 -06:00
CraftBukkit-Patches Detect, remove and warn about null tile entities. This prevents odd server crashes, caused by unknown reasons. 2013-02-03 09:21:35 +11:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
applyPatches.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00
pom.xml Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
README.md Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
rebuildPatches.sh Update rebuildPatches to ignore git version string. 2013-01-22 14:38:23 +11:00
upstreamMerge.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00

Spigot

High performance Minecraft server implementation