Paper/patches/unapplied/server
Spottedleaf 8a7d58d082 Drop unapplied patches
1012-Use-distance-map-to-optimise-entity-tracker.patch:
1025-Collision-optimisations.patch:
1034-Actually-optimise-explosions.patch:
1039-Send-full-pos-packets-for-hard-colliding-entities.patch:
Implemented in Moonrise patch

1037-Distance-manager-tick-timings.patch:
Not needed

0668-Implement-regenerateChunk.patch:
API does not appear to be used, and it is a real pain to
implement this properly. The old patch did not handle
populators correctly, for example.
2024-07-11 12:11:49 -07:00
..
Attempt-to-recalculate-regionfile-header-if-it-is-co.patch Finish API patches 2024-06-13 08:45:43 -07:00
Detail-more-information-in-watchdog-dumps.patch Finish API patches 2024-06-13 08:45:43 -07:00
incremental-chunk-and-player-saving.patch Update more optimization patches 2024-06-15 14:12:22 +02:00
Lag-compensation-ticks.patch Finish API patches 2024-06-13 08:45:43 -07:00
Optimise-chunk-tick-iteration.patch Finish API patches 2024-06-13 08:45:43 -07:00
Optimise-collision-checking-in-player-move-packet-ha.patch Readd more patches 2024-07-04 12:34:11 +02:00
Optimise-nearby-player-retrieval.patch Finish API patches 2024-06-13 08:45:43 -07:00
Write-SavedData-IO-async.patch Finish API patches 2024-06-13 08:45:43 -07:00