High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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md_5 8f3f548e7d Do Not Search for Offline Players
By default we do not want to search as this leads to massive load times for plugins wanting to do mass data lookups.
2013-06-16 08:21:11 +10:00
Bukkit@b67b640449 Automatically update upstream versions. Bukkit-1.5.2-R1.0-1-gb67b640, CraftBukkit-1.5.2-R1.0-1-gf46bd58 2013-06-14 22:27:31 -04:00
Bukkit-Patches Implemented Bukkit and CraftBukkit pulls #859 and #1137 respectively 2013-06-15 19:10:13 +10:00
CraftBukkit@f46bd58e1f Automatically update upstream versions. Bukkit-1.5.2-R1.0-1-gb67b640, CraftBukkit-1.5.2-R1.0-1-gf46bd58 2013-06-14 22:27:31 -04:00
CraftBukkit-Patches Do Not Search for Offline Players 2013-06-16 08:21:11 +10:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
.travis.yml Implement Travis 2013-03-18 23:50:09 +05:00
applyPatches.sh Abort any existing patches when applying 2013-03-23 10:05:32 +11:00
pom.xml Inherit from OSSRH parent 2013-05-27 16:27:44 +10:00
README.md Implement Travis 2013-03-18 23:50:09 +05:00
rebuildPatches.sh Remove stats completely from patches. 2013-04-10 14:08:33 +10:00
upstreamMerge.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00

Spigot Build Status

High performance Minecraft server implementation