Paper/Spigot-API-Patches/0106-Make-shield-blocking-delay-configurable.patch
Shane Freeder 243d2313b9
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
323d6ca3 #535: Add EntityCategory API to LivingEntity
7d3323d8 #526: Add Block#applyBoneMeal()

CraftBukkit Changes:
bf451617 SPIGOT-6109: Improve loot handling
bfea4559 SPIGOT-6111: NPE in CraftHumanEntity#openWorkbench & CraftHumanEntity#openEnchanting
ee7116b4 Add note to CONTRIBUTING.md to suggest keeping commit messages / titles the same
eae15943 #721: Add EntityCategory API to LivingEntity
8c611560 #702: Add Block#applyBoneMeal()
8408de02 #716: Fix barrel open API playing sound twice
74b6982b #711: Add Full RGB support to the console
2020-08-27 14:37:37 +01:00

31 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sat, 16 Jun 2018 01:17:39 -0500
Subject: [PATCH] Make shield blocking delay configurable
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 30604ea038021032745ec586cee57c0089ad2d4b..022a6ef9158db937291051d6c4dfbc27f747bc3d 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -586,5 +586,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param arrows Number of arrows to stick in this entity
*/
void setArrowsStuck(int arrows);
+
+ /**
+ * Get the delay (in ticks) before blocking is effective for this entity
+ *
+ * @return Delay in ticks
+ */
+ int getShieldBlockingDelay();
+
+ /**
+ * Set the delay (in ticks) before blocking is effective for this entity
+ *
+ * @param delay Delay in ticks
+ */
+ void setShieldBlockingDelay(int delay);
// Paper end
}