High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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CraftBukkit/Spigot 980784204e Remove player from destroy queue when they go visible. Fixes BUKKIT-2071
If a plugin calls player.hidePlayer(other); then player.showPlayer(other);
in the same tick the other player will be added to the entity destroy queue
then a spawn packet will be sent. On the next tick the queue will be
processed and a destroy packet will be sent that renders the other player
invisible. To correct this we ensure the destroy queue is in sync with use
of the vanish API.

By: Travis Watkins <amaranth@ubuntu.com>
2012-09-28 14:53:28 -05:00
paper-server Remove player from destroy queue when they go visible. Fixes BUKKIT-2071 2012-09-28 14:53:28 -05:00