Paper/paper-server/nms-patches/net/minecraft/world/level/levelgen/StructureSettings.patch
CraftBukkit/Spigot b3a8254758 Update to Minecraft 1.17
By: md_5 <git@md-5.net>
2021-06-11 15:00:00 +10:00

50 lines
5.2 KiB
Diff

--- a/net/minecraft/world/level/levelgen/StructureSettings.java
+++ b/net/minecraft/world/level/levelgen/StructureSettings.java
@@ -1,3 +1,4 @@
+// mc-dev import
package net.minecraft.world.level.levelgen;
import com.google.common.collect.ImmutableMap;
@@ -22,14 +23,15 @@
return structuresettings.structureConfig;
})).apply(instance, StructureSettings::new);
});
- public static final ImmutableMap<StructureGenerator<?>, StructureSettingsFeature> DEFAULTS = ImmutableMap.builder().put(StructureGenerator.VILLAGE, new StructureSettingsFeature(32, 8, 10387312)).put(StructureGenerator.DESERT_PYRAMID, new StructureSettingsFeature(32, 8, 14357617)).put(StructureGenerator.IGLOO, new StructureSettingsFeature(32, 8, 14357618)).put(StructureGenerator.JUNGLE_TEMPLE, new StructureSettingsFeature(32, 8, 14357619)).put(StructureGenerator.SWAMP_HUT, new StructureSettingsFeature(32, 8, 14357620)).put(StructureGenerator.PILLAGER_OUTPOST, new StructureSettingsFeature(32, 8, 165745296)).put(StructureGenerator.STRONGHOLD, new StructureSettingsFeature(1, 0, 0)).put(StructureGenerator.OCEAN_MONUMENT, new StructureSettingsFeature(32, 5, 10387313)).put(StructureGenerator.END_CITY, new StructureSettingsFeature(20, 11, 10387313)).put(StructureGenerator.WOODLAND_MANSION, new StructureSettingsFeature(80, 20, 10387319)).put(StructureGenerator.BURIED_TREASURE, new StructureSettingsFeature(1, 0, 0)).put(StructureGenerator.MINESHAFT, new StructureSettingsFeature(1, 0, 0)).put(StructureGenerator.RUINED_PORTAL, new StructureSettingsFeature(40, 15, 34222645)).put(StructureGenerator.SHIPWRECK, new StructureSettingsFeature(24, 4, 165745295)).put(StructureGenerator.OCEAN_RUIN, new StructureSettingsFeature(20, 8, 14357621)).put(StructureGenerator.BASTION_REMNANT, new StructureSettingsFeature(27, 4, 30084232)).put(StructureGenerator.NETHER_BRIDGE, new StructureSettingsFeature(27, 4, 30084232)).put(StructureGenerator.NETHER_FOSSIL, new StructureSettingsFeature(2, 1, 14357921)).build();
+ // CraftBukkit - decompile error
+ public static final ImmutableMap<StructureGenerator<?>, StructureSettingsFeature> DEFAULTS = ImmutableMap.<StructureGenerator<?>, StructureSettingsFeature>builder().put(StructureGenerator.VILLAGE, new StructureSettingsFeature(32, 8, 10387312)).put(StructureGenerator.DESERT_PYRAMID, new StructureSettingsFeature(32, 8, 14357617)).put(StructureGenerator.IGLOO, new StructureSettingsFeature(32, 8, 14357618)).put(StructureGenerator.JUNGLE_TEMPLE, new StructureSettingsFeature(32, 8, 14357619)).put(StructureGenerator.SWAMP_HUT, new StructureSettingsFeature(32, 8, 14357620)).put(StructureGenerator.PILLAGER_OUTPOST, new StructureSettingsFeature(32, 8, 165745296)).put(StructureGenerator.STRONGHOLD, new StructureSettingsFeature(1, 0, 0)).put(StructureGenerator.OCEAN_MONUMENT, new StructureSettingsFeature(32, 5, 10387313)).put(StructureGenerator.END_CITY, new StructureSettingsFeature(20, 11, 10387313)).put(StructureGenerator.WOODLAND_MANSION, new StructureSettingsFeature(80, 20, 10387319)).put(StructureGenerator.BURIED_TREASURE, new StructureSettingsFeature(1, 0, 0)).put(StructureGenerator.MINESHAFT, new StructureSettingsFeature(1, 0, 0)).put(StructureGenerator.RUINED_PORTAL, new StructureSettingsFeature(40, 15, 34222645)).put(StructureGenerator.SHIPWRECK, new StructureSettingsFeature(24, 4, 165745295)).put(StructureGenerator.OCEAN_RUIN, new StructureSettingsFeature(20, 8, 14357621)).put(StructureGenerator.BASTION_REMNANT, new StructureSettingsFeature(27, 4, 30084232)).put(StructureGenerator.NETHER_BRIDGE, new StructureSettingsFeature(27, 4, 30084232)).put(StructureGenerator.NETHER_FOSSIL, new StructureSettingsFeature(2, 1, 14357921)).build();
public static final StructureSettingsStronghold DEFAULT_STRONGHOLD;
private final Map<StructureGenerator<?>, StructureSettingsFeature> structureConfig;
@Nullable
private final StructureSettingsStronghold stronghold;
public StructureSettings(Optional<StructureSettingsStronghold> optional, Map<StructureGenerator<?>, StructureSettingsFeature> map) {
- this.stronghold = (StructureSettingsStronghold) optional.orElse((Object) null);
+ this.stronghold = (StructureSettingsStronghold) optional.orElse(null); // CraftBukkit - decompile error
this.structureConfig = map;
}
@@ -53,6 +55,15 @@
}
static {
+ // CraftBukkit - decompile error start
+ DEFAULT_STRONGHOLD = new StructureSettingsStronghold(32, 3, 128);
+
+ for (StructureGenerator<?> structuregenerator : IRegistry.STRUCTURE_FEATURE) {
+ if (!StructureSettings.DEFAULTS.containsKey(structuregenerator)) {
+ throw new IllegalStateException("Structure feature without default settings: " + IRegistry.STRUCTURE_FEATURE.getKey(structuregenerator));
+ }
+ }
+ /*
Iterator iterator = IRegistry.STRUCTURE_FEATURE.iterator();
StructureGenerator structuregenerator;
@@ -67,5 +78,7 @@
} while (StructureSettings.DEFAULTS.containsKey(structuregenerator));
throw new IllegalStateException("Structure feature without default settings: " + IRegistry.STRUCTURE_FEATURE.getKey(structuregenerator));
+ */
+ // CraftBukkit - decompile error end
}
}