High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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Thinkofdeath a497e45503 Merge pull request #7 in SPIGOT/craftbukkit from ~GENAZT/craftbukkit:bugfix/SPIGOT-44 to master
* commit '4d0f5edb05f371f1294d5991e3379a3ed688428e':
  Just only hold the last BlockState update for the same location. This fixes SPIGOT-44
2014-11-29 20:17:42 +02:00
nms-patches Just only hold the last BlockState update for the same location. This fixes SPIGOT-44 2014-11-29 19:08:50 +01:00
src SPIGOT-30: Fix restoring of WorldData when loading worlds 2014-11-29 09:34:54 -06:00
.gitignore Update to Minecraft 1.8 2014-11-28 17:16:30 +11:00
CONTRIBUTING.md Missed a mention of Java 5. We build for Java 6, as per the Minecraft spec. 2013-07-10 19:33:35 -04:00
LGPL.txt We're LGPL. 2011-01-02 10:58:11 +01:00
LICENCE.txt We're LGPL. 2011-01-02 10:58:11 +01:00
makePatches.sh Don't commit unchanged patches 2014-11-28 17:06:11 -06:00
maps.yml Implement new getOnlinePlayers. Adds BUKKIt-5668 2014-06-25 15:59:58 -05:00
pom.xml Update to Minecraft 1.8 2014-11-28 17:16:30 +11:00
README.md Add link to CONTRIBUTING.md in README 2013-03-18 19:26:15 -07:00

CraftBukkit

A Bukkit (Minecraft Server API) implementation

Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org
Contributing Guidelines: CONTRIBUTING.md

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Check out and install Bukkit
    • Note: this is not needed as the repository we use has Bukkit too, but you might have a newer one (with your own changes :D)
  • Check out this repo and: mvn clean package