High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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Aikar b5230a3857 Do not include task id in timings handler name
Plugins that spam use repeating task timers are filling up the CustomTimingHandler list, which can degrade performance over time
Considering Essentials does this, and many servers use Essentials... def need to stop this.
2013-02-27 16:43:21 +11:00
Bukkit@0b494f8896 Automatically update upstream versions. Bukkit-1.4.7-R1.0-3-g0b494f8, CraftBukkit-1.4.7-R1.0-9-g65324d6 2013-02-22 22:56:37 -06:00
Bukkit-Patches Overhaul to Timings and Entity Activation Range 2013-02-27 07:29:33 +11:00
CraftBukkit@65324d660e Automatically update upstream versions. Bukkit-1.4.7-R1.0-2-g23f5a05, CraftBukkit-1.4.7-R1.0-9-g65324d6 2013-02-10 17:41:21 -06:00
CraftBukkit-Patches Do not include task id in timings handler name 2013-02-27 16:43:21 +11:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
applyPatches.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00
pom.xml Just use the parent pom. 2013-02-03 09:48:23 +11:00
README.md Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
rebuildPatches.sh Update rebuildPatches to ignore git version string. 2013-01-22 14:38:23 +11:00
upstreamMerge.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00

Spigot

High performance Minecraft server implementation