High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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2013-02-04 18:56:19 -06:00
Bukkit@23f5a057f8 Automatically update upstream versions. Bukkit-1.4.7-R1.0-2-g23f5a05, CraftBukkit-1.4.7-R1.0-1-gf6e394d 2013-02-03 04:11:52 -06:00
Bukkit-Patches Actually use the parent pom. 2013-02-03 09:54:16 +11:00
CraftBukkit@6c77179121 Automatically update upstream versions. Bukkit-1.4.7-R1.0-2-g23f5a05, CraftBukkit-1.4.7-R1.0-5-g6c77179 2013-02-04 18:56:19 -06:00
CraftBukkit-Patches Move tick loop changes to own patch with a few optimizations. 2013-02-03 12:28:39 +11:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
applyPatches.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00
pom.xml Just use the parent pom. 2013-02-03 09:48:23 +11:00
README.md Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
rebuildPatches.sh Update rebuildPatches to ignore git version string. 2013-01-22 14:38:23 +11:00
upstreamMerge.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00

Spigot

High performance Minecraft server implementation