Paper/patches/api/0269-add-get-set-drop-chance-to-EntityEquipment.patch
Nassim Jahnke 71c84c8132
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10277)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9a80d38c SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-722: Add EntityRemoveEvent
258086d9 SPIGOT-7417, PR-967: Add Sign#getTargetSide and Sign#getAllowedEditor
ffaba051 SPIGOT-7584: Add missing Tag.ITEMS_NON_FLAMMABLE_WOOD

CraftBukkit Changes:
98b6c1ac7 SPIGOT-7589 Fix NullPointerException when bans expire
a2736ddb0 SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-1008: Add EntityRemoveEvent
5bf12cb89 SPIGOT-7565: Throw a more descriptive error message when a developer tries to spawn an entity from a CraftBukkit class
76d95fe7e SPIGOT-7417, PR-1343: Add Sign#getTargetSide and Sign#getAllowedEditor

Spigot Changes:
e9ec5485 Rebuild patches
f1b62e0c Rebuild patches
2024-02-23 14:37:33 +01:00

46 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 22 Apr 2021 00:28:20 -0700
Subject: [PATCH] add get-set drop chance to EntityEquipment
diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java
index 2b11217153d6d6d8246d332e7fbbf32810d7e7b8..bbc1aa3a317fd0a0a0060b30aae42567cda471ca 100644
--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java
+++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java
@@ -525,4 +525,34 @@ public interface EntityEquipment {
*/
@NotNull // Paper
Entity getHolder();
+ // Paper start
+ /**
+ * Gets the drop chance of specified slot.
+ *
+ * <ul>
+ * <li>A drop chance of 0.0F will never drop
+ * <li>A drop chance of 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
+ * </ul>
+ *
+ * @param slot the slot to get the drop chance of
+ * @return the drop chance for the slot
+ */
+ float getDropChance(@NotNull EquipmentSlot slot);
+
+ /**
+ * Sets the drop chance of the specified slot.
+ *
+ * <ul>
+ * <li>A drop chance of 0.0F will never drop
+ * <li>A drop chance of 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
+ * </ul>
+ *
+ * @param slot the slot to set the drop chance of
+ * @param chance the drop chance for the slot
+ * @throws UnsupportedOperationException when called on non-{@link Mob} entities
+ */
+ void setDropChance(@NotNull EquipmentSlot slot, float chance);
+ // Paper end
}