High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
Go to file
md_5 cd0c975a6d Fix Biome Decoration Crashes
We don't really know what affect this will have on the terrain generation, but its better than crashing and not having terrain generate at all!
2014-01-05 09:35:15 +11:00
Bukkit@1227b64c8a Upstream merge, nothing major. 2013-12-21 19:13:39 +11:00
Bukkit-Patches Fix Effect.TILE_BREAK 2013-12-27 19:45:04 +00:00
CraftBukkit@bafd45061f Upstream merge, nothing major. 2013-12-21 19:13:39 +11:00
CraftBukkit-Patches Fix Biome Decoration Crashes 2014-01-05 09:35:15 +11:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
.travis.yml Implement Travis 2013-03-18 23:50:09 +05:00
applyPatches.sh Batch files now work in directories with spaces in it 2013-11-15 19:56:20 +11:00
pom.xml Finish 1.6.3 - needs testing, use at own risk! 2013-09-19 17:22:55 +10:00
README.md Fix travis-ci links 2013-08-19 22:21:12 +02:00
rebuildPatches.sh Batch files now work in directories with spaces in it 2013-11-15 19:56:20 +11:00
upstreamMerge.sh Batch files now work in directories with spaces in it 2013-11-15 19:56:20 +11:00

Spigot Build Status

High performance Minecraft server implementation

How To

Init a Craftbukkit and Bukkit module : git submodule update --init

Apply Patches : ./applyPatches.sh

Create patch for server

cd Spigot-Server

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Create patch for API

cd Spigot-API

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Clone this repo and: mvn clean install