High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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2013-01-19 19:20:35 +11:00
Bukkit@91d9b246b8 Automatically update upstream versions. Bukkit-1.4.7-R0.1-1-g91d9b24, CraftBukkit-1.4.7-R0.1-1-gf172c52 2013-01-17 04:35:54 -06:00
Bukkit-Patches Phew. I think that is 1.4.7 done 2013-01-18 09:27:26 +11:00
CraftBukkit@8fc463ba82 Automatically update upstream versions. Bukkit-1.4.7-R0.1-1-g91d9b24, CraftBukkit-1.4.7-R0.1-4-g8fc463b 2013-01-18 04:15:49 -06:00
CraftBukkit-Patches Skip entity move if we aren't moving anywhere (aikar) 2013-01-19 19:20:35 +11:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
applyPatches.sh Don't build if patches fail to apply. 2013-01-19 19:18:20 +11:00
pom.xml Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
README.md Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
rebuildPatches.sh Add cleanup Patches function to not modify patches with no changes 2013-01-19 19:19:53 +11:00
upstreamMerge.sh Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00

Spigot

High performance Minecraft server implementation