mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-07 16:57:42 +01:00
d4d21be955
synchronized arraydeque ends up still being way faster. Kinda shocked how much that strategy was using, it wasn't really that complicated... but oh well, this is even simpler and not seeing blocked threads show up at all in profiling because the lock is held for such a short amount of time. also because most uses are on either server thread pool or chunk load pool. Also optimize the pooling of nibbles to not register Cleaner's for Light Engine directed usages, as we know we are properly controlling clean up there, so we don't need to rely on GC. This will return them to the pool manually, saving a lot of Cleaners. Closes #3417
413 lines
20 KiB
Diff
413 lines
20 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 6 May 2020 23:30:30 -0400
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Subject: [PATCH] Optimize NibbleArray to use pooled buffers
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Massively reduces memory allocation of 2048 byte buffers by using
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an object pool for these.
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Uses lots of advanced new capabilities of the Paper codebase :)
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diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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@@ -0,0 +0,0 @@ public class ChunkRegionLoader {
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if (flag) {
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if (nbttagcompound2.hasKeyOfType("BlockLight", 7)) {
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// Paper start - delay this task since we're executing off-main
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- NibbleArray blockLight = new NibbleArray(nbttagcompound2.getByteArray("BlockLight"));
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+ // Pool safe get and clean
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+ NBTTagByteArray blockLightArray = nbttagcompound2.getByteArrayTag("BlockLight");
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+ // NibbleArray will copy the data in the ctor
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+ NibbleArray blockLight = new NibbleArray().markPoolSafe().cloneAndSet(blockLightArray.getBytesPoolSafe()); // This is going to light engine which handles releasing
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+ blockLightArray.cleanPooledBytes();
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// Note: We move the block light nibble array creation here for perf & in case the compound is modified
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tasksToExecuteOnMain.add(() -> {
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lightengine.a(EnumSkyBlock.BLOCK, SectionPosition.a(chunkcoordintpair, b0), blockLight);
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@@ -0,0 +0,0 @@ public class ChunkRegionLoader {
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if (flag2 && nbttagcompound2.hasKeyOfType("SkyLight", 7)) {
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// Paper start - delay this task since we're executing off-main
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- NibbleArray skyLight = new NibbleArray(nbttagcompound2.getByteArray("SkyLight"));
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+ // Pool safe get and clean
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+ NBTTagByteArray skyLightArray = nbttagcompound2.getByteArrayTag("SkyLight");
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+ // NibbleArray will copy the data in the ctor
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+ NibbleArray skyLight = new NibbleArray().markPoolSafe().cloneAndSet(skyLightArray.getBytesPoolSafe()); // This is going to light engine which handles releasing
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+ skyLightArray.cleanPooledBytes();
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// Note: We move the block light nibble array creation here for perf & in case the compound is modified
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tasksToExecuteOnMain.add(() -> {
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lightengine.a(EnumSkyBlock.SKY, SectionPosition.a(chunkcoordintpair, b0), skyLight);
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@@ -0,0 +0,0 @@ public class ChunkRegionLoader {
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}
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if (nibblearray != null && !nibblearray.c()) {
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- nbttagcompound2.setByteArray("BlockLight", nibblearray.asBytes());
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+ byte[] bytes = nibblearray.getCloneIfSet(); // Paper
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+ nbttagcompound2.setByteArray("BlockLight", bytes); // Paper
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+ MCUtil.registerCleaner(nbttagcompound2, bytes, NibbleArray::releaseBytes); // Paper - we can't really hook when this chunk is done without a ton of yuck efort, so just reclaim it once GC gets to it.
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}
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if (nibblearray1 != null && !nibblearray1.c()) {
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- nbttagcompound2.setByteArray("SkyLight", nibblearray1.asBytes());
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+ byte[] bytes = nibblearray1.getCloneIfSet(); // Paper
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+ nbttagcompound2.setByteArray("SkyLight", bytes); // Paper
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+ MCUtil.registerCleaner(nbttagcompound2, bytes, NibbleArray::releaseBytes); // Paper - we can't really hook when this chunk is done without a ton of yuck efort, so just reclaim it once GC gets to it.
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}
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nbttaglist.add(nbttagcompound2);
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diff --git a/src/main/java/net/minecraft/server/LightEngineStorage.java b/src/main/java/net/minecraft/server/LightEngineStorage.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/LightEngineStorage.java
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+++ b/src/main/java/net/minecraft/server/LightEngineStorage.java
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@@ -0,0 +0,0 @@ public abstract class LightEngineStorage<M extends LightEngineStorageArray<M>> e
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protected NibbleArray j(long i) {
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NibbleArray nibblearray = (NibbleArray) this.i.get(i);
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- return nibblearray != null ? nibblearray : new NibbleArray();
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+ return nibblearray != null ? nibblearray : new NibbleArray().markPoolSafe(); // Paper
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}
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protected void a(LightEngineLayer<?, ?> lightenginelayer, long i) {
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@@ -0,0 +0,0 @@ public abstract class LightEngineStorage<M extends LightEngineStorageArray<M>> e
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if (nibblearray != null) {
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this.i.put(i, nibblearray);
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} else {
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- this.i.remove(i);
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+ NibbleArray remove = this.i.remove(i); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
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}
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}
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diff --git a/src/main/java/net/minecraft/server/LightEngineStorageArray.java b/src/main/java/net/minecraft/server/LightEngineStorageArray.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/LightEngineStorageArray.java
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+++ b/src/main/java/net/minecraft/server/LightEngineStorageArray.java
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@@ -0,0 +0,0 @@ public abstract class LightEngineStorageArray<M extends LightEngineStorageArray<
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public void a(long i) {
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if (this.isVisible) { throw new IllegalStateException("writing to visible data"); } // Paper - avoid copying light data
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- this.data.queueUpdate(i, ((NibbleArray) this.data.getUpdating(i)).b()); // Paper - avoid copying light data
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+ this.data.queueUpdate(i, new NibbleArray().markPoolSafe(this.data.getUpdating(i).getCloneIfSet())); // Paper - avoid copying light data - pool safe clone
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this.c();
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}
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diff --git a/src/main/java/net/minecraft/server/LightEngineStorageSky.java b/src/main/java/net/minecraft/server/LightEngineStorageSky.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/LightEngineStorageSky.java
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+++ b/src/main/java/net/minecraft/server/LightEngineStorageSky.java
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@@ -0,0 +0,0 @@ public class LightEngineStorageSky extends LightEngineStorage<LightEngineStorage
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j = SectionPosition.a(j, EnumDirection.UP);
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}
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- return new NibbleArray((new NibbleArrayFlat(nibblearray1, 0)).asBytes());
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+ return new NibbleArray().markPoolSafe(new NibbleArrayFlat(nibblearray1, 0).asBytes()); // Paper - mark pool use as safe (no auto cleaner)
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} else {
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- return new NibbleArray();
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+ return new NibbleArray().markPoolSafe(); // Paper - mark pool use as safe (no auto cleaner)
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}
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}
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}
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diff --git a/src/main/java/net/minecraft/server/NBTTagByteArray.java b/src/main/java/net/minecraft/server/NBTTagByteArray.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/NBTTagByteArray.java
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+++ b/src/main/java/net/minecraft/server/NBTTagByteArray.java
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@@ -0,0 +0,0 @@ public class NBTTagByteArray extends NBTList<NBTTagByte> {
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com.google.common.base.Preconditions.checkArgument( j < 1 << 24); // Spigot
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nbtreadlimiter.a(8L * (long) j);
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- byte[] abyte = new byte[j];
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+ byte[] abyte = j == 2048 ? NibbleArray.BYTE_2048.acquire() : new byte[j]; // Paper - use nibble buffer if right size
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datainput.readFully(abyte);
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- return new NBTTagByteArray(abyte);
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+ // Paper start - use pooled
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+ NBTTagByteArray nbt = new NBTTagByteArray(abyte);
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+ if (abyte.length == 2048) {
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+ // register cleaner
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+ nbt.cleaner = MCUtil.registerCleaner(nbt, abyte, NibbleArray::releaseBytes);
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+ }
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+ return nbt;
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+ // Paper end
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}
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@Override
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@@ -0,0 +0,0 @@ public class NBTTagByteArray extends NBTList<NBTTagByte> {
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}
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public byte[] getBytes() {
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+ // Paper start
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+ Runnable cleaner = this.cleaner;
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+ if (cleaner != null) { // This will only be possible for 2048 byte arrays
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+ // cleaners are thread safe if it tries to run twice, if getBytes is accessed concurrently, worse
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+ // case is multiple clones
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+ this.data = this.data.clone();
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+ this.cleaner = null;
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+ cleaner.run();
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+ }
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+ if (this.data == null) {
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+ new Throwable("Horrible thing happened! Something hooked into Chunk Loading internals and accessed NBT after chunk was done loading. Please tell plugin to stop doing this, clone the memory before hand.").printStackTrace();
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+ }
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+ return this.data;
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+ }
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+ Runnable cleaner;
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+ public void cleanPooledBytes() {
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+ Runnable cleaner = this.cleaner;
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+ if (cleaner != null) { // This will only be possible for 2048 byte arrays
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+ this.cleaner = null;
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+ this.data = null;
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+ cleaner.run();
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+ }
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+ }
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+ /**
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+ * Use ONLY if you know the life of your usage of the bytes matches the life of the nbt node itself.
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+ * If this NBT node can go unreachable before your usage of the bytes is over with, DO NOT use this
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+ */
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+ public byte[] getBytesPoolSafe() {
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+ // Paper end
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return this.data;
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}
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diff --git a/src/main/java/net/minecraft/server/NBTTagCompound.java b/src/main/java/net/minecraft/server/NBTTagCompound.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/NBTTagCompound.java
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+++ b/src/main/java/net/minecraft/server/NBTTagCompound.java
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@@ -0,0 +0,0 @@ public class NBTTagCompound implements NBTBase {
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return new byte[0];
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}
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+ // Paper start
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+ public NBTTagByteArray getByteArrayTag(String s) {
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+ try {
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+ if (this.hasKeyOfType(s, 7)) {
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+ return ((NBTTagByteArray) this.map.get(s));
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+ }
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+ } catch (ClassCastException classcastexception) {
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+ throw new ReportedException(this.a(s, NBTTagByteArray.a, classcastexception));
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+ }
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+
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+ return new NBTTagByteArray(new byte[0]);
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+ }
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+ // Paper end
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+
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public int[] getIntArray(String s) {
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try {
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if (this.hasKeyOfType(s, 11)) {
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diff --git a/src/main/java/net/minecraft/server/NibbleArray.java b/src/main/java/net/minecraft/server/NibbleArray.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/NibbleArray.java
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+++ b/src/main/java/net/minecraft/server/NibbleArray.java
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@@ -0,0 +0,0 @@
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package net.minecraft.server;
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+import com.destroystokyo.paper.util.pooled.PooledObjects; // Paper
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import javax.annotation.Nullable;
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public class NibbleArray {
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- @Nullable
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- protected byte[] a;
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+ // Paper start
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+ public static byte[] EMPTY_NIBBLE = new byte[2048];
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+ private static final int nibbleBucketSizeMultiplier = Integer.getInteger("Paper.nibbleBucketSize", 3072);
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+ private static final int maxPoolSize = Integer.getInteger("Paper.maxNibblePoolSize", (int) Math.min(6, Math.max(1, Runtime.getRuntime().maxMemory() / 1024 / 1024 / 1024)) * (nibbleBucketSizeMultiplier * 8));
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+ public static final PooledObjects<byte[]> BYTE_2048 = new PooledObjects<>(() -> new byte[2048], maxPoolSize);
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+ public static void releaseBytes(byte[] bytes) {
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+ if (bytes != null && bytes != EMPTY_NIBBLE && bytes.length == 2048) {
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+ System.arraycopy(EMPTY_NIBBLE, 0, bytes, 0, 2048);
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+ BYTE_2048.release(bytes);
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+ }
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+ }
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+
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+ public NibbleArray markPoolSafe(byte[] bytes) {
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+ if (bytes != EMPTY_NIBBLE) this.a = bytes;
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+ return markPoolSafe();
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+ }
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+ public NibbleArray markPoolSafe() {
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+ poolSafe = true;
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+ return this;
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+ }
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+ public byte[] getIfSet() {
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+ return this.a != null ? this.a : EMPTY_NIBBLE;
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+ }
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+ public byte[] getCloneIfSet() {
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+ if (a == null) {
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+ return EMPTY_NIBBLE;
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+ }
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+ byte[] ret = BYTE_2048.acquire();
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+ System.arraycopy(getIfSet(), 0, ret, 0, 2048);
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+ return ret;
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+ }
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+
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+ public NibbleArray cloneAndSet(byte[] bytes) {
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+ if (bytes != null && bytes != EMPTY_NIBBLE) {
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+ this.a = BYTE_2048.acquire();
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+ System.arraycopy(bytes, 0, this.a, 0, 2048);
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+ }
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+ return this;
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+ }
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+ boolean poolSafe = false;
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+ public java.lang.Runnable cleaner;
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+ private void registerCleaner() {
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+ if (!poolSafe) {
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+ cleaner = MCUtil.registerCleaner(this, this.a, NibbleArray::releaseBytes);
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+ } else {
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+ cleaner = MCUtil.once(() -> NibbleArray.releaseBytes(this.a));
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+ }
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+ }
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+ // Paper end
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+ @Nullable protected byte[] a;
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+
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public NibbleArray() {}
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public NibbleArray(byte[] abyte) {
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+ // Paper start
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+ this(abyte, false);
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+ }
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+ public NibbleArray(byte[] abyte, boolean isSafe) {
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this.a = abyte;
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+ if (!isSafe) this.a = getCloneIfSet(); // Paper - clone for safety
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+ registerCleaner();
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+ // Paper end
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if (abyte.length != 2048) {
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throw (IllegalArgumentException) SystemUtils.c(new IllegalArgumentException("ChunkNibbleArrays should be 2048 bytes not: " + abyte.length));
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}
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@@ -0,0 +0,0 @@ public class NibbleArray {
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public void a(int i, int j) { // PAIL: private -> public
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if (this.a == null) {
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- this.a = new byte[2048];
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+ this.a = BYTE_2048.acquire(); // Paper
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+ registerCleaner();// Paper
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}
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int k = this.d(i);
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@@ -0,0 +0,0 @@ public class NibbleArray {
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public byte[] asBytes() {
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if (this.a == null) {
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- this.a = new byte[2048];
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+ this.a = BYTE_2048.acquire(); // Paper
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+ registerCleaner();// Paper
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}
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return this.a;
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@@ -0,0 +0,0 @@ public class NibbleArray {
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public NibbleArray copy() { return this.b(); } // Paper - OBFHELPER
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public NibbleArray b() {
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- return this.a == null ? new NibbleArray() : new NibbleArray((byte[]) this.a.clone());
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+ return this.a == null ? new NibbleArray() : new NibbleArray(this.a); // Paper - clone in ctor
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}
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public String toString() {
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diff --git a/src/main/java/net/minecraft/server/NibbleArrayFlat.java b/src/main/java/net/minecraft/server/NibbleArrayFlat.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/NibbleArrayFlat.java
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+++ b/src/main/java/net/minecraft/server/NibbleArrayFlat.java
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@@ -0,0 +0,0 @@ public class NibbleArrayFlat extends NibbleArray {
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@Override
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public byte[] asBytes() {
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- byte[] abyte = new byte[2048];
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+ byte[] abyte = BYTE_2048.acquire(); // Paper
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for (int i = 0; i < 16; ++i) {
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System.arraycopy(this.a, 0, abyte, i * 128, 128);
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diff --git a/src/main/java/net/minecraft/server/PacketPlayOutLightUpdate.java b/src/main/java/net/minecraft/server/PacketPlayOutLightUpdate.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/PacketPlayOutLightUpdate.java
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+++ b/src/main/java/net/minecraft/server/PacketPlayOutLightUpdate.java
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@@ -0,0 +0,0 @@ public class PacketPlayOutLightUpdate implements Packet<PacketListenerPlayOut> {
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private List<byte[]> g;
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private List<byte[]> h;
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+ // Paper start
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+ java.lang.Runnable cleaner1;
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+ java.lang.Runnable cleaner2;
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+ java.util.concurrent.atomic.AtomicInteger remainingSends = new java.util.concurrent.atomic.AtomicInteger(0);
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+
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+ @Override
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+ public void onPacketDispatch(EntityPlayer player) {
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+ remainingSends.incrementAndGet();
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+ }
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+
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+ @Override
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+ public void onPacketDispatchFinish(EntityPlayer player, io.netty.channel.ChannelFuture future) {
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+ if (remainingSends.decrementAndGet() <= 0) {
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+ // incase of any race conditions, schedule this delayed
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+ MCUtil.scheduleTask(1, () -> {
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+ if (remainingSends.get() == 0) {
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+ cleaner1.run();
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+ cleaner2.run();
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+ }
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+ });
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+ }
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+ }
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+
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+ @Override
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+ public boolean hasFinishListener() {
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+ return true;
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+ }
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+
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+ // Paper end
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public PacketPlayOutLightUpdate() {}
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public PacketPlayOutLightUpdate(ChunkCoordIntPair chunkcoordintpair, LightEngine lightengine) {
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this.a = chunkcoordintpair.x;
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this.b = chunkcoordintpair.z;
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- this.g = Lists.newArrayList();
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- this.h = Lists.newArrayList();
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+ this.g = Lists.newArrayList();cleaner1 = MCUtil.registerListCleaner(this, this.g, NibbleArray::releaseBytes); // Paper
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+ this.h = Lists.newArrayList();cleaner2 = MCUtil.registerListCleaner(this, this.h, NibbleArray::releaseBytes); // Paper
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for (int i = 0; i < 18; ++i) {
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NibbleArray nibblearray = lightengine.a(EnumSkyBlock.SKY).a(SectionPosition.a(chunkcoordintpair, -1 + i));
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@@ -0,0 +0,0 @@ public class PacketPlayOutLightUpdate implements Packet<PacketListenerPlayOut> {
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this.e |= 1 << i;
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} else {
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this.c |= 1 << i;
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- this.g.add(nibblearray.asBytes().clone());
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+ this.g.add(nibblearray.getCloneIfSet()); // Paper
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}
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}
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@@ -0,0 +0,0 @@ public class PacketPlayOutLightUpdate implements Packet<PacketListenerPlayOut> {
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this.f |= 1 << i;
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} else {
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this.d |= 1 << i;
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- this.h.add(nibblearray1.asBytes().clone());
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+ this.h.add(nibblearray1.getCloneIfSet()); // Paper
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}
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}
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}
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@@ -0,0 +0,0 @@ public class PacketPlayOutLightUpdate implements Packet<PacketListenerPlayOut> {
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this.b = chunkcoordintpair.z;
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this.c = i;
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this.d = j;
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- this.g = Lists.newArrayList();
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- this.h = Lists.newArrayList();
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+ this.g = Lists.newArrayList();cleaner1 = MCUtil.registerListCleaner(this, this.g, NibbleArray::releaseBytes); // Paper
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+ this.h = Lists.newArrayList();cleaner2 = MCUtil.registerListCleaner(this, this.h, NibbleArray::releaseBytes); // Paper
|
|
|
|
for (int k = 0; k < 18; ++k) {
|
|
NibbleArray nibblearray;
|
|
@@ -0,0 +0,0 @@ public class PacketPlayOutLightUpdate implements Packet<PacketListenerPlayOut> {
|
|
if ((this.c & 1 << k) != 0) {
|
|
nibblearray = lightengine.a(EnumSkyBlock.SKY).a(SectionPosition.a(chunkcoordintpair, -1 + k));
|
|
if (nibblearray != null && !nibblearray.c()) {
|
|
- this.g.add(nibblearray.asBytes().clone());
|
|
+ this.g.add(nibblearray.getCloneIfSet()); // Paper
|
|
} else {
|
|
this.c &= ~(1 << k);
|
|
if (nibblearray != null) {
|
|
@@ -0,0 +0,0 @@ public class PacketPlayOutLightUpdate implements Packet<PacketListenerPlayOut> {
|
|
if ((this.d & 1 << k) != 0) {
|
|
nibblearray = lightengine.a(EnumSkyBlock.BLOCK).a(SectionPosition.a(chunkcoordintpair, -1 + k));
|
|
if (nibblearray != null && !nibblearray.c()) {
|
|
- this.h.add(nibblearray.asBytes().clone());
|
|
+ this.h.add(nibblearray.getCloneIfSet()); // Paper
|
|
} else {
|
|
this.d &= ~(1 << k);
|
|
if (nibblearray != null) {
|