High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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Aikar e07e0cb3ca
Improve Light Queue and force enable it for all
There is no reason for the light queue to even be an option. This
enables the light queue for everyone.

This also improves the "can we still tick" time logic to always
check before running a light operation.

previously, we always executed at least 10 on the first world
(but not other worlds...), but we are seeing light take up some
heavy time, so improving that for now.

I've now also improved recheck gaps logic to happen at the end of all single block updates

This also prevents multiple gap checks, as previously if a tick skipped
the gaps check, the next tick would end up re-adding the entry again,
resulting in multiple gap checks.

This now just sets a marker "We need to recheck gaps" and will only occur
once.

This also should reduce chunk loads, as previously, we checked if
the neighbor chunks were loaded for the gap check, however those
neighbor chunks might of unloaded before the light queue operation
actually ran. Now, the neighbor chunk is done when the gap check
is being done, so it should avoid loading chunks.

Fixes #1466
Fixes #1431
2018-09-22 12:09:12 -04:00
.github/ISSUE_TEMPLATE [CI-SKIP] Add newlines in templates for readability 2018-05-22 16:37:23 -05:00
licenses [CI-SKIP] Clarify project licensing 2018-03-06 20:41:03 -05:00
removed [CI-SKIP] Move removed patches back down a level 2018-09-01 15:39:16 -04:00
scripts Concurrency and Performance Improvements to DataFixers 2018-09-15 13:22:14 -04:00
Spigot-API-Patches Rework Async Chunks API in prep for merge, add utility 2018-09-21 16:56:08 -04:00
Spigot-Server-Patches Improve Light Queue and force enable it for all 2018-09-22 12:09:12 -04:00
work [Auto] Updated Upstream (Bukkit/CraftBukkit/Spigot) 2018-09-22 03:16:43 -04:00
.editorconfig [CI-SKIP] add .editorconfig for base code style settings 2018-08-07 01:14:22 -04:00
.gitignore Switch to using ForgeFlower for Paper Only mc-dev imports 2018-08-31 23:47:57 -04:00
.gitmodules Cleanup and restructure the project 2016-04-01 23:15:41 -05:00
.travis.yml Move mc decompile source to its own folder 2017-08-12 18:56:59 -05:00
CONTRIBUTING.md [CI-SKIP] Add note on 1.12.2 status to CONTRIBUTING.md 2018-09-11 18:11:28 -04:00
LICENSE.md Fix view distance API (#1419) 2018-09-09 14:38:27 -04:00
paper Updated Upstream (Bukkit/CraftBukkit) 2018-08-31 23:53:54 -04:00
pom.xml Update URLs 2018-05-19 01:29:05 -05:00
README.md [CI-SKIP] Use papermc.io domain and add info for plugin devs 2018-09-11 19:50:07 -04:00

Paper Build Status

High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies.

Support and Project Discussion:

How To (Server Admins)

Paperclip is a jar file that you can download and run just like a normal jar file.

Download a copy of paperclip.jar from our build server, here.

Run the Paperclip jar directly from your server. Just like old times

How To (Plugin Developers)

  • See our API patches here
  • See upcoming, pending, and recently added API here
  • Paper API javadocs here: papermc.io/javadocs
  • Maven Repo (for paper-api): https://papermc.io/repo/repository/maven-public
  • Latest API version: 1.13.1-R0.1-SNAPSHOT

How To (Compiling Jar From Source)

To compile Paper, you need JDK 8, maven, and an internet connection.

Clone this repo, run ./paper jar from bash, get files.

How To (Pull Request)

See Contributing

Special Thanks To:

YourKit-Logo

YourKit, makers of the outstanding java profiler, support open source projects of all kinds with their full featured Java and .NET application profilers. We thank them for granting Paper an OSS license so that we can make our software the best it can be.