High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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FearThe1337 e24569a9ed SPIGOT-143: Fix various animal stuff not being canceled by damageEntity.
Fixes wolves and ocelots standing up when the damag event is being canceled.
Also stops breeding mode reset by the same event.
2014-12-10 18:35:55 +00:00
nms-patches SPIGOT-143: Fix various animal stuff not being canceled by damageEntity. 2014-12-10 18:35:55 +00:00
src Add some missing Tile Entities 2014-12-07 13:38:16 +00:00
.gitignore Update to Minecraft 1.8 2014-11-28 17:16:30 +11:00
applyPatches.sh Improve patch scripts, add applyPatches.sh 2014-12-03 14:46:14 -05:00
CONTRIBUTING.md Missed a mention of Java 5. We build for Java 6, as per the Minecraft spec. 2013-07-10 19:33:35 -04:00
LGPL.txt We're LGPL. 2011-01-02 10:58:11 +01:00
LICENCE.txt We're LGPL. 2011-01-02 10:58:11 +01:00
makePatches.sh Improve patch scripts, add applyPatches.sh 2014-12-03 14:46:14 -05:00
maps.yml Implement new getOnlinePlayers. Adds BUKKIt-5668 2014-06-25 15:59:58 -05:00
pom.xml Remove quotes from version hash by updating the gitdescribe version 2014-12-05 21:33:57 +00:00
README.md Add link to CONTRIBUTING.md in README 2013-03-18 19:26:15 -07:00

CraftBukkit

A Bukkit (Minecraft Server API) implementation

Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org
Contributing Guidelines: CONTRIBUTING.md

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Check out and install Bukkit
    • Note: this is not needed as the repository we use has Bukkit too, but you might have a newer one (with your own changes :D)
  • Check out this repo and: mvn clean package