High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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snowleo f000c40643 Optimized version of LocaleLanguage
This patch reduces the memory footprint of each EntityPlayer by about 300 KB. The original class looks very unfinished and future versions might use the commented code.
2013-05-08 12:13:23 +10:00
Bukkit@e290523e51 Automatically update upstream versions. Bukkit-1.5.2-R0.1-1-ge290523, CraftBukkit-1.5.2-R0.1-1-g53734d2 2013-05-03 17:41:41 -05:00
Bukkit-Patches Update to latest upstream 2013-05-04 09:24:53 +10:00
CraftBukkit@53734d29b6 Automatically update upstream versions. Bukkit-1.5.2-R0.1-1-ge290523, CraftBukkit-1.5.2-R0.1-1-g53734d2 2013-05-03 17:41:41 -05:00
CraftBukkit-Patches Optimized version of LocaleLanguage 2013-05-08 12:13:23 +10:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
.travis.yml Implement Travis 2013-03-18 23:50:09 +05:00
applyPatches.sh Abort any existing patches when applying 2013-03-23 10:05:32 +11:00
pom.xml Update Spigot to version 1.5. By using this build you agree to the following terms: (read next line) 2013-03-16 10:24:13 +11:00
README.md Implement Travis 2013-03-18 23:50:09 +05:00
rebuildPatches.sh Remove stats completely from patches. 2013-04-10 14:08:33 +10:00
upstreamMerge.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00

Spigot Build Status

High performance Minecraft server implementation