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Implemented EnderCrystal kill detection for Sponge
Affects issues: - #1571
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1f76e4a7c7
commit
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@ -25,8 +25,10 @@ import com.djrapitops.plan.processing.processors.player.MobKillProcessor;
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import com.djrapitops.plan.processing.processors.player.PlayerKillProcessor;
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import com.djrapitops.plan.utilities.logging.ErrorContext;
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import com.djrapitops.plan.utilities.logging.ErrorLogger;
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import org.spongepowered.api.Sponge;
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import org.spongepowered.api.data.key.Keys;
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import org.spongepowered.api.data.type.HandTypes;
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import org.spongepowered.api.entity.EnderCrystal;
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import org.spongepowered.api.entity.Entity;
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import org.spongepowered.api.entity.living.Living;
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import org.spongepowered.api.entity.living.animal.Wolf;
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@ -41,6 +43,7 @@ import org.spongepowered.api.item.ItemTypes;
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import org.spongepowered.api.item.inventory.ItemStack;
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import javax.inject.Inject;
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import java.util.List;
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import java.util.Optional;
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import java.util.UUID;
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@ -74,76 +77,74 @@ public class SpongeDeathListener {
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}
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try {
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Optional<EntityDamageSource> optDamageSource = event.getCause().first(EntityDamageSource.class);
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if (optDamageSource.isPresent()) {
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EntityDamageSource damageSource = optDamageSource.get();
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Entity killerEntity = damageSource.getSource();
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handleKill(time, dead, killerEntity);
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List<EntityDamageSource> causes = event.getCause().allOf(EntityDamageSource.class);
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Optional<Player> foundKiller = findKiller(causes, 0);
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if (!foundKiller.isPresent()) {
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return;
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}
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Player killer = foundKiller.get();
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Runnable processor = dead instanceof Player
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? new PlayerKillProcessor(killer.getUniqueId(), time, dead.getUniqueId(), findWeapon(event))
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: new MobKillProcessor(killer.getUniqueId());
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processing.submitCritical(processor);
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} catch (Exception e) {
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errorLogger.error(e, ErrorContext.builder().related(event, dead).build());
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}
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}
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private void handleKill(long time, Living dead, Entity killerEntity) {
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Runnable processor = null;
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UUID victimUUID = getUUID(dead);
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if (killerEntity instanceof Player) {
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processor = handlePlayerKill(time, victimUUID, (Player) killerEntity);
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} else if (killerEntity instanceof Wolf) {
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processor = handleWolfKill(time, victimUUID, (Wolf) killerEntity);
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} else if (killerEntity instanceof Projectile) {
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processor = handleProjectileKill(time, victimUUID, (Projectile) killerEntity);
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}
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if (processor != null) {
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processing.submit(processor);
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}
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public Optional<Player> findKiller(List<EntityDamageSource> causes, int depth) {
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if (causes.isEmpty() || causes.size() < depth) {
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return Optional.empty();
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}
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private Runnable handlePlayerKill(long time, UUID victimUUID, Player killer) {
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EntityDamageSource damageSource = causes.get(depth);
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Entity killerEntity = damageSource.getSource();
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if (killerEntity instanceof Player) return Optional.of((Player) killerEntity);
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if (killerEntity instanceof Wolf) return getOwner((Wolf) killerEntity);
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if (killerEntity instanceof Projectile) return getShooter((Projectile) killerEntity);
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if (killerEntity instanceof EnderCrystal) return findKiller(causes, depth + 1);
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return Optional.empty();
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}
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public String findWeapon(DestructEntityEvent.Death death) {
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Optional<EntityDamageSource> damagedBy = death.getCause().first(EntityDamageSource.class);
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if (damagedBy.isPresent()) {
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EntityDamageSource damageSource = damagedBy.get();
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Entity killerEntity = damageSource.getSource();
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if (killerEntity instanceof Player) return getItemInHand((Player) killerEntity);
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if (killerEntity instanceof Wolf) return "Wolf";
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return new EntityNameFormatter().apply(killerEntity.getType().getName());
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}
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return "Unknown";
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}
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private String getItemInHand(Player killer) {
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Optional<ItemStack> inMainHand = killer.getItemInHand(HandTypes.MAIN_HAND);
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ItemStack inHand = inMainHand.orElse(killer.getItemInHand(HandTypes.OFF_HAND).orElse(ItemStack.empty()));
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ItemStack inHand = inMainHand.orElse(
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killer.getItemInHand(HandTypes.OFF_HAND)
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.orElse(ItemStack.empty()));
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ItemType type = inHand.isEmpty() ? ItemTypes.AIR : inHand.getType();
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return victimUUID != null
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? new PlayerKillProcessor(killer.getUniqueId(), time, victimUUID, new ItemNameFormatter().apply(type.getName()))
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: new MobKillProcessor(killer.getUniqueId());
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return new ItemNameFormatter().apply(type.getName());
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}
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private UUID getUUID(Living dead) {
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if (dead instanceof Player) {
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return dead.getUniqueId();
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}
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return null;
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}
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private Runnable handleWolfKill(long time, UUID victimUUID, Wolf wolf) {
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Optional<Optional<UUID>> owner = wolf.get(Keys.TAMED_OWNER);
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// Has been tamed
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// Has tame owner
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return owner.flatMap(ownerUUID -> ownerUUID.map(uuid ->
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// Player or mob
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victimUUID != null
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? new PlayerKillProcessor(uuid, time, victimUUID, "Wolf")
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: new MobKillProcessor(uuid)
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)).orElse(null);
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}
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private Runnable handleProjectileKill(long time, UUID victimUUID, Projectile projectile) {
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private Optional<Player> getShooter(Projectile projectile) {
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ProjectileSource source = projectile.getShooter();
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if (!(source instanceof Player)) {
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return null;
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if (source instanceof Player) {
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return Optional.of((Player) source);
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}
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Player player = (Player) source;
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String projectileName = new EntityNameFormatter().apply(projectile.getType().getName());
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return victimUUID != null
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? new PlayerKillProcessor(player.getUniqueId(), time, victimUUID, projectileName)
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: new MobKillProcessor(player.getUniqueId());
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return Optional.empty();
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}
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private Optional<Player> getOwner(Wolf wolf) {
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Optional<Optional<UUID>> isTameable = wolf.get(Keys.TAMED_OWNER);
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if (!isTameable.isPresent()) return Optional.empty();
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Optional<UUID> owner = isTameable.get();
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return owner.flatMap(Sponge.getGame().getServer()::getPlayer);
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}
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}
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