Fixes a bug that caused player data to be removed #582

This commit is contained in:
Rsl1122 2018-05-24 21:35:33 +03:00
parent 07bea8d800
commit 495eb3f6c0

View File

@ -261,7 +261,7 @@ public abstract class SQLDB extends Database {
long keepActiveAfter = now - TimeAmount.DAY.ms() * Settings.KEEP_INACTIVE_PLAYERS_DAYS.getNumber();
List<UUID> inactivePlayers = sessionsTable.getLastSeenForAllPlayers().entrySet().stream()
.filter(entry -> entry.getValue() > keepActiveAfter)
.filter(entry -> entry.getValue() < keepActiveAfter)
.map(Map.Entry::getKey)
.collect(Collectors.toList());
for (UUID uuid : inactivePlayers) {