update locale_CN.yml (#2907)

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TheLittle_Yang 2023-03-09 22:56:43 +08:00 committed by GitHub
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3 changed files with 78 additions and 77 deletions

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@ -100,6 +100,7 @@ public class Contributors {
new Contributor("stashenko", LANG),
new Contributor("PikaMug", CODE),
new Contributor("DubHacker", LANG),
new Contributor("TheLittle_Yang", LANG),
};
private Contributors() {

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@ -26,7 +26,7 @@ public enum LangCode {
CUSTOM("Custom", ""),
EN("English", "AuroraLS3"),
ES("Español", "Catalina, itaquito, Elguerrero & 4drian3d"),
CN("\u6C49\u8BED", "f0rb1d (\u4f5b\u58c1\u706f), qsefthuopq, shaokeyibb, Fur_xia, 10935336 & SkipM4"), // Simplified Chinese
CN("\u6C49\u8BED", "f0rb1d (\u4f5b\u58c1\u706f), qsefthuopq, shaokeyibb, Fur_xia, 10935336, SkipM4 & TheLittle_Yang"), // Simplified Chinese
CS("čeština", "Shadowhackercz, QuakyCZ, MrFriggo & WolverStones"),
DE("Deutsch", "Eyremba, fuzzlemann, Morsmorse, hallo1142 & DubHacker"),
FI("suomi", "AuroraLS3, KasperiP"),

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@ -54,7 +54,7 @@ command:
manage:
confirm: "> §c添加 '-a' 参数来确认执行:${0}"
confirmOverwrite: "数据库 ${0} 中的数据将被覆盖!"
confirmPartialRemoval: "Join Address Data for Server ${0} in ${1} will be removed!"
confirmPartialRemoval: "数据库 ${1} 中服务器 ${0} 的加入地址数据将被删除!"
confirmRemoval: "数据库 ${0} 中的数据将被删除!"
fail: "> §c发生了错误${0}"
failFileNotFound: "> §c没有在 ${0} 发现文件"
@ -64,7 +64,7 @@ command:
failSameServer: "不能将此服务器标记为已卸载(你在这个服务器上)。"
hotswap: "§e请切换到新的数据库(/plan db hotswap ${0})并重新加载插件。"
importers: "导入器:"
preparing: "Preparing.."
preparing: "准备中.."
progress: "${0} / ${1} 处理中..."
start: "> §2处理数据中..."
success: "> §a成功"
@ -166,7 +166,7 @@ command:
description: "将其他用户从面板上登出。"
inDepth: "输入用户名作为参数可以注销 Plan 上的一个用户,输入 * 作为参数可以注销所有用户。"
migrateToOnlineUuids:
description: "Migrate offline uuid data to online uuids"
description: "将离线uuid数据迁移到在线uuid"
network:
description: "查看群组网络页面"
inDepth: "获得一个指向 /network page群组网络 的链接,只能在群组网络上这样做。"
@ -183,7 +183,7 @@ command:
description: "重启 Plan"
inDepth: "禁用然后重新启用本插件,会重新加载配置中的设置。"
removejoinaddresses:
description: "Remove join addresses of a specified server"
description: "移除指定服务器的加入地址"
search:
description: "搜索玩家"
inDepth: "列出所有与给定名字部分相匹配的玩家名字。"
@ -265,8 +265,8 @@ html:
authFailedTips: "- 确保你已使用 <b>/plan register</b> 来注册用户<br>- 检查用户名与密码是否正确<br>- 用户名与密码区分大小写<br><br>若您忘记了密码,请让工作人员删除您的旧密码并重新注册。"
noServersOnline: "无可执行此请求的在线服务器。"
playerNotSeen: "Plan 没有找到此玩家。"
serverNotExported: "Server doesn't exist, its data might not have been exported yet."
serverNotSeen: "Server doesn't exist"
serverNotExported: "服务器不存在,其数据可能尚未导出。"
serverNotSeen: "服务器不存在"
generic:
none: "无"
label:
@ -277,26 +277,26 @@ html:
afkTime: "挂机时间"
all: "全部"
allTime: "所有时间"
alphabetical: "Alphabetical"
apply: "Apply"
alphabetical: "按字母顺序"
apply: "应用"
asNumbers: "数据"
average: "平均"
averageActivePlaytime: "平均活跃时间"
averageAfkTime: "平均挂机时间"
averageChunks: "平均区块数"
averageCpuUsage: "Average CPU Usage"
averageCpuUsage: "平均 CPU 使用率"
averageEntities: "平均实体数"
averageKdr: "平均 KDR"
averageMobKdr: "平均生物 KDR"
averagePing: "平均延迟"
averagePlayers: "Average Players"
averagePlayers: "平均在线玩家"
averagePlaytime: "平均游玩时间"
averageRamUsage: "Average RAM Usage"
averageServerDowntime: "Average Downtime / Server"
averageRamUsage: "平均内存使用量"
averageServerDowntime: "平均停机时间/服务器"
averageSessionLength: "平均会话时长"
averageSessions: "平均会话"
averageTps: "平均 TPS"
averageTps7days: "Average TPS (7 days)"
averageTps7days: "平均 TPS7 天)"
banned: "已被封禁"
bestPeak: "所有时间峰值"
bestPing: "最低延迟"
@ -306,9 +306,9 @@ html:
country: "国家和地区"
cpu: "CPU"
cpuRam: "CPU 和内存"
cpuUsage: "CPU Usage"
cpuUsage: "CPU 使用率"
currentPlayerbase: "当前玩家数"
currentUptime: "Current Uptime"
currentUptime: "正常运行时间"
dayByDay: "按天查看"
dayOfweek: "星期"
deadliestWeapon: "最致命的 PVP 武器"
@ -318,32 +318,32 @@ html:
downtime: "停机时间"
duringLowTps: "持续低 TPS 时间"
entities: "实体"
exported: "Data export time"
exported: "数据导出时间"
favoriteServer: "最喜爱的服务器"
firstSession: "第一会话"
firstSession: "第一会话"
firstSessionLength:
average: "Average first session length"
median: "Median first session length"
average: "平均首次会话时间长度"
median: "首次会话时间长度的中位数"
geoProjection:
dropdown: "Select projection"
equalEarth: "Equal Earth"
mercator: "Mercator"
miller: "Miller"
ortographic: "Ortographic"
dropdown: "选择地图投影方式"
equalEarth: "等面积投影"
mercator: "墨卡托投影"
miller: "米勒投影"
ortographic: "正射投影"
geolocations: "地理位置"
help:
activityIndexBasis: "Activity index is based on non-AFK playtime in the past 3 weeks (21 days). Each week is considered separately."
activityIndexExample1: "If someone plays as much as threshold every week, they are given activity index ~3."
activityIndexExample2: "Very active is ~2x the threshold (y ≥ 3.75)."
activityIndexExample3: "The index approaches 5 indefinitely."
activityIndexVisual: "Here is a visualization of the curve where y = activity index, and x = playtime per week / threshold."
activityIndexWeek: "Week {}"
playtimeUnit: "hours"
retentionBasis: "New player retention is calculated based on session data. If a registered player has played within latter half of the timespan, they are considered retained."
testPrompt: "Test it out:"
testResult: "Test result"
threshold: "Threshold"
thresholdUnit: "hours / week"
activityIndexBasis: "活跃指数基于过去3周21天内的非AFK游戏时间。每周单独考虑。"
activityIndexExample1: "如果有人每周玩的时间达到阈值他们将获得活跃指数约为3。"
activityIndexExample2: "非常活跃是阈值的约2倍y ≥ 3.75)。"
activityIndexExample3: "该指数无限趋近于5。"
activityIndexVisual: "这里是y = 活跃指数x = 每周游戏时间 / 阈值的曲线可视化。"
activityIndexWeek: "第{}周"
playtimeUnit: "小时"
retentionBasis: "新玩家留坑率根据会话数据计算。如果注册玩家在时间跨度的后半段内有游戏记录,则被视为已留坑。"
testPrompt: "试一下:"
testResult: "测试结果"
threshold: "阈值"
thresholdUnit: "小时/周"
hourByHour: "按小时查看"
inactive: "不活跃"
indexInactive: "不活跃"
@ -352,7 +352,7 @@ html:
insights: "Insights"
insights30days: "30 天分析"
irregular: "偶尔上线"
joinAddress: "Join Address"
joinAddress: "加入地址"
joinAddresses: "加入地址"
kdr: "KDR"
killed: "被击杀数"
@ -362,7 +362,7 @@ html:
lastConnected: "最后连接时间"
lastPeak: "上次在线峰值"
lastSeen: "最后在线时间"
latestJoinAddresses: "Latest Join Addresses"
latestJoinAddresses: "上一次加入地址"
length: " 游玩时长"
links: "链接"
loadedChunks: "已加载区块"
@ -371,9 +371,9 @@ html:
loneNewbieJoins: "单独新玩家加入"
longestSession: "最长会话时间"
lowTpsSpikes: "低 TPS 时间"
lowTpsSpikes7days: "Low TPS Spikes (7 days)"
lowTpsSpikes7days: "低 TPS 时间7天"
maxFreeDisk: "最大可用硬盘空间"
medianSessionLength: "Median Session Length"
medianSessionLength: "会话长度中位数"
minFreeDisk: "最小可用硬盘空间"
mobDeaths: "被生物击杀数"
mobKdr: "生物 KDR"
@ -389,13 +389,13 @@ html:
new: "新"
newPlayerRetention: "新玩家留坑率"
newPlayers: "新玩家"
newPlayers7days: "New Players (7 days)"
newPlayers7days: "新玩家7天"
nickname: "昵称"
noDataToDisplay: "No Data to Display"
noDataToDisplay: "没有数据可以展示"
now: "现在"
onlineActivity: "在线活动"
onlineActivityAsNumbers: "在线活动数据"
onlineOnFirstJoin: "第一次进入服务器的在线玩家"
onlineOnFirstJoin: "首次加入时的在线玩家数"
operator: "管理员"
overview: "总览"
perDay: "/ 天"
@ -407,29 +407,29 @@ html:
player: "玩家"
playerDeaths: "被玩家击杀次数"
playerKills: "击杀玩家数"
playerKillsVictimIndicator: "Player was killed within 24h of first time they were seen (Time since registered: <>)."
playerKillsVictimIndicator: "玩家在首次出现后 24 小时内被杀(自注册以来的时间:<>)。"
playerList: "玩家列表"
playerOverview: "玩家总览"
playerPage: "玩家页面"
playerRetention: "Player Retention"
playerRetention: "玩家留坑"
playerbase: "玩家数据"
playerbaseDevelopment: "玩家发展"
playerbaseOverview: "Playerbase Overview"
playerbaseOverview: "玩家总览"
players: "玩家"
playersOnline: "在线玩家"
playersOnlineNow: "Players Online (Now)"
playersOnlineNow: "在线玩家(当前)"
playersOnlineOverview: "在线活动总览"
playtime: "游玩时间"
plugins: "插件"
pluginsOverview: "Plugins Overview"
pluginsOverview: "插件总览"
punchcard: "打卡"
punchcard30days: "30 天打卡"
pvpPve: "PvP 和 PvE"
pvpPveAsNumbers: "PvP 和 PvE 数据"
query: "进行查询"
quickView: "快速浏览"
ram: "RAM"
ramUsage: "RAM Usage"
ram: "内存"
ramUsage: "内存使用情况"
recentKills: "最近击杀"
recentPvpDeaths: "最近的 PVP 死亡"
recentPvpKills: "最近的 PVP 击杀"
@ -444,42 +444,42 @@ html:
server: "服务器"
serverAnalysis: "服务器分析"
serverAsNumberse: "服务器数据"
serverCalendar: "Server Calendar"
serverCalendar: "服务器日历"
serverDowntime: "服务器停机时间"
serverOccupied: "服务器在线时间"
serverOverview: "服务器总览"
serverPage: "服务器页面"
serverPlaytime: "服务器游戏时间"
serverPlaytime30days: "最近 30 天内的服务器游玩时间"
serverSelector: "Server selector"
serverSelector: "服务器选择器"
servers: "服务器"
serversTitle: "服务器"
session: "会话次数"
sessionCalendar: "Session Calendar"
sessionCalendar: "会话日历"
sessionEnded: " 会话结束"
sessionMedian: "平均会话长度"
sessionStart: "会话开始于"
sessions: "会话"
sortBy: "Sort By"
stacked: "Stacked"
sortBy: "排序方式"
stacked: "堆叠"
themeSelect: "主题选择"
thirdDeadliestWeapon: "第三致命的 PVP 武器"
thirtyDays: "30 天"
thirtyDaysAgo: "30 天前"
timesKicked: "被踢出次数"
toMainPage: "回到主页面"
total: "Total"
total: "总计"
totalActive: "总活跃时长"
totalAfk: "总挂机时长"
totalPlayers: "总玩家数"
totalPlayersOld: "总游玩时长"
totalPlaytime: "总游玩时间"
totalServerDowntime: "Total Server Downtime"
totalServerDowntime: "服务器停机时间"
tps: "TPS"
trend: "趋势"
trends30days: "30 天趋势"
uniquePlayers: "独立玩家"
uniquePlayers7days: "Unique Players (7 days)"
uniquePlayers7days: "独立玩家7天"
veryActive: "非常活跃"
weekComparison: "每周对比"
weekdays: "'星期一', '星期二', '星期三', '星期四', '星期五', '星期六', '星期日'"
@ -528,17 +528,17 @@ html:
name: "封禁状态"
banned: "被封禁"
country:
text: "have joined from country"
text: "加入的国家"
generic:
allPlayers: "全体玩家"
and: "外加 "
start: "查询玩家:"
hasPlayedOnServers:
name: "Has played on one of servers"
text: "have played on at least one of"
name: "在其中一个服务器上玩过"
text: "至少在其中一个服务器上玩过"
hasPluginBooleanValue:
name: "Has plugin boolean value"
text: "have Plugin boolean value"
name: "插件布尔值"
text: "插件布尔值"
joinAddress:
text: "加入地址"
nonOperators: "非管理员"
@ -553,7 +553,7 @@ html:
text: "在 ${plugin} 插件的 ${group} 分组中"
registeredBetween:
text: "在此期间注册"
skipped: "Skipped"
skipped: "已跳过"
title:
activityGroup: "活跃度分组"
view: " 日期范围:"
@ -566,10 +566,10 @@ html:
from: ">从 </label>"
makeAnother: "进行另一个查询"
servers:
all: "using data of all servers"
many: "using data of {number} servers"
single: "using data of 1 server"
two: "using data of 2 servers"
all: "使用所有服务器的数据"
many: "使用 {number} 台服务器的数据。"
single: "使用 1 台服务器的数据"
two: "使用 2 台服务器的数据"
to: ">到 </label>"
view: "日期范围"
performQuery: "执行查询!"
@ -598,7 +598,7 @@ html:
login: "已经有帐号了? 登录!"
passwordTip: "密码不能超过8个字符没有其他限制。"
register: "注册"
success: "Registered a new user successfully! You can now login."
success: "新用户注册成功!你现在可以登录了。"
usernameTip: "用户名最多可以包含 50 个字符。"
text:
clickToExpand: "点击展开"
@ -662,9 +662,9 @@ plugin:
dbNotifySQLiteWAL: "此服务器版本不支持 SQLite WAL 模式,正使用默认模式。这可能会影响性能。"
dbPatchesAlreadyApplied: "已应用所有数据库补丁。"
dbPatchesApplied: "已成功应用所有数据库补丁。"
dbSchemaPatch: "Database: Making sure schema is up to date.."
loadedServerInfo: "Server identifier loaded: ${0}"
loadingServerInfo: "Loading server identifying information"
dbSchemaPatch: "数据库:确保表结构是最新的.."
loadedServerInfo: "服务器标识已加载:${0}"
loadingServerInfo: "正在加载服务器标识信息"
no: "否"
today: "'今天'"
unavailable: "不可用"
@ -687,10 +687,10 @@ plugin:
notify:
authDisabledConfig: "网页服务器: 用户登录已关闭! (已在配置文件中禁用)"
authDisabledNoHTTPS: "网页服务器已禁用用户登录HTTP 方式不安全)"
certificateExpiresOn: "Webserver: Loaded certificate is valid until ${0}."
certificateExpiresPassed: "Webserver: Certificate has expired, consider renewing the certificate."
certificateExpiresSoon: "Webserver: Certificate expires in ${0}, consider renewing the certificate."
certificateNoSuchAlias: "Webserver: Certificate with alias '${0}' was not found inside the keystore file '${1}'."
certificateExpiresOn: "网页服务器:加载的证书有效期截止到 ${0}。"
certificateExpiresPassed: "网页服务器:证书已过期,请考虑更新证书。"
certificateExpiresSoon: "网页服务器:证书将在${0}到期,请考虑更新证书。"
certificateNoSuchAlias: "网页服务器:密钥库文件'${1}'中未找到别名为'${0}'的证书。"
http: "网页服务器:无证书 -> 正使用 HTTP 服务器提供可视化效果。"
ipWhitelist: "网页服务器: IP 白名单已启用。"
ipWhitelistBlock: "网页服务器:${0} 被拒绝访问 '${1}'. (不在白名单中)"