public class KillProcessor extends PlayerProcessor
Adds PlayerKill or a Mob kill to the active Session.
Constructor and Description |
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KillProcessor(UUID uuid,
long time,
org.bukkit.entity.LivingEntity dead,
String weaponName)
Constructor.
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Modifier and Type | Method and Description |
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void |
process() |
getUUID
public void process()
process
in class PlayerProcessor
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