public class KillHandling extends Object
Constructor and Description |
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KillHandling() |
Modifier and Type | Method and Description |
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static void |
processKillInfo(UserData data,
long time,
org.bukkit.entity.LivingEntity dead,
String weaponName)
Processes the information of the Event and changes UserData object
accordingly.
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public static void processKillInfo(UserData data, long time, org.bukkit.entity.LivingEntity dead, String weaponName)
data
- UserData of the player.time
- Epoch ms the event occurred.dead
- Mob or a Player the player killed.weaponName
- The name of the Weapon used.Copyright © 2017. All rights reserved.