Plan/Plan/common/src/main/resources/assets/plan/locale/locale_KO.yml

939 lines
52 KiB
YAML

403AccessDenied: "Access Denied 403"
command:
argument:
backupFile:
description: "백업 파일 이름(대소문자 구분)"
name: "백업 파일"
code:
description: "등록을 완료하는데에 사용되는 코드입니다."
name: "${code}"
dbBackup:
description: "백업할 데이터베이스 유형입니다. 지정하지 않으면 현재 데이터베이스로 사용됩니다."
dbRestore:
description: "복원할 데이터베이스의 유형입니다. 지정하지 않으면 현재 사용 중인 데이터베이스로 진행됩니다."
dbTypeHotswap:
description: "사용 시작할 데이터베이스 유형입니다."
dbTypeMoveFrom:
description: "데이터를 이동할 데이터베이스 유형입니다."
dbTypeMoveTo:
description: "데이터를 이동할 데이터베이스 유형입니다."
dbTypeRemove:
description: "모든 데이터를 제거할 데이터베이스 유형입니다."
exportKind: "추출 종류"
feature:
description: "비활성화할 기능의 이름: ${0}"
name: "기능"
group:
description: "Web Permission Group, case sensitive."
name: "group"
importKind: "로드 종류"
nameOrUUID:
description: "Name or UUID of a player"
name: "name/uuid"
removeDescription: "현재 데이터베이스에서 삭제할 플레이어 식별자입니다."
server:
description: "Name, ID or UUID of a server"
name: "서버"
subcommand:
description: "도움말을 보려면 하위 명령어 없이 명령어를 사용하십시오."
name: "하위 명령"
username:
description: "다른 사용자의 사용자 이름입니다. 지정되지 않은 경우 플레이어 연결 사용자가 사용됩니다."
name: "사용자 이름"
confirmation:
accept: "동의하기"
cancelNoChanges: "취소되었습니다. 데이터가 변경되지 않았습니다."
cancelNoUnregister: "취소되었습니다. '${0}' 이(가) 등록되지 않았습니다."
confirm: "확인: "
dbClear: "${0} 에 대한 모든 데이터를 삭제하려고 합니다."
dbOverwrite: "Plan의 데이터를 덮어 쓰려고합니다. ${0} 데이터 포함 ${1}"
dbRemovePlayer: "${1}에서 ${0}의 데이터를 제거하려고합니다."
deny: "취소"
expired: "확인이 만료되었습니다. 명령을 다시 사용하십시오."
unregister: "${1}에 연결된 '${0}'의 등록을 취소하려고합니다."
database:
creatingBackup: "${1} 내용으로 백업 파일 '${0}.db'만들기"
failDbNotOpen: "§c데이터베이스는 ${0} - 입니다. 잠시 후 다시 시도하십시오."
manage:
confirm: "> §cAdd '-a' argument to confirm execution: ${0}"
confirmOverwrite: "Data in ${0} will be overwritten!"
confirmPartialRemoval: "Join Address Data for Server ${0} in ${1} will be removed!"
confirmRemoval: "Data in ${0} will be removed!"
fail: "> §c문제가 발생했습니다: ${0}"
failFileNotFound: "> §c${0}에 파일이 없습니다."
failIncorrectDB: "> §c'${0}' 지원되는 데이터베이스가 아닙니다."
failNoServer: "주어진 매개 변수를 가진 서버가 없습니다."
failSameDB: "> §c동일한 데이터베이스에서 작업할 수 없습니다!"
failSameServer: "이 서버를 제거된 것으로 표시할 수 없습니다.(현재 사용 중입니다.)"
hotswap: "§e새 데이터베이스 (/plan db hotswap ${0})로 교체하고 플러그인을 다시 로드해야합니다."
importers: "Importers: "
preparing: "Preparing.."
progress: "${0} / ${1} 처리 중.."
start: "> §2데이터 처리 중.."
success: "> §a성공!"
playerRemoval: "${1}에서 ${0}의 데이터를 제거하는 중 .."
removal: "${0}에서 Plan 데이터를 제거하는 중 .."
serverUninstalled: "§a서버가 여전히 설치되어 있으면 자동으로 데이터베이스에 설치된 것으로 설정됩니다."
unregister: "'${0}'등록 취소 .."
warnDbNotOpen: "§e${0}데이터베이스가 예상보다 오래 걸릴 수 있습니다 .."
write: "쓰기 ${0}.."
fail:
emptyString: "검색 문자열은 비워 둘 수 없습니다."
invalidArguments: "다음을 수락합니다. ${0}: ${1}"
invalidUsername: "§c사용자에게 UUID가 없습니다."
missingArguments: "§c필수 인수 (${0}) ${1}"
missingFeature: "§e비활성화 할 기능을 정의하십시오! (현재 ${0})"
missingLink: "사용자가 귀하의 계정에 연결되어 있지 않으며 다른 사용자의 계정을 제거 할 권한이 없습니다."
noPermission: "§c필요한 권한이 없습니다."
onAccept: "실행시 오류가 발생한 수락 된 작업: ${0}"
onDeny: "실행시 오류가 발생한 거부 된 작업: ${0}"
playerNotFound: "플레이어 '${0}' 찾을 수 없으며 UUID가 없습니다."
playerNotInDatabase: "플레이어 '${0}' 데이터베이스에서 찾을 수 없습니다."
seeConfig: "config.yml의 '${0}'참조"
serverNotFound: "서버 '${0}' 데이터베이스에서 찾을 수 없습니다."
tooManyArguments: "§c단일 인수가 필요합니다. ${1}"
unknownUsername: "§c이 서버에 사용자가 표시되지 않았습니다."
webUserExists: "§c사용자가 이미 존재합니다!"
webUserNotFound: "§c사용자가 없습니다!"
footer:
help: "§7명령어 또는 인수에 마우스 커서로 올리거나 '/${0} ?' 사용해서 자세히 확인바랍니다."
general:
failNoExporter: "§eExporter '${0}' doesn't exist"
failNoImporter: "§eImporter '${0}' doesn't exist"
featureDisabled: "§a다음 플러그인을 다시 로드할 때까지 일시적으로 '${0}'을 (를) 비활성화했습니다."
noAddress: "§e사용가능한 주소가 없습니다. - localhost 로 사용합니다. 'Alternative_IP' 항목을 통해 설정하십시오."
noWebuser: "웹 사용자가 없을 수 있습니다. /plan register <password>를 사용하십시오."
notifyWebUserRegister: "등록된 신규 유저: '${0}' Perm level: ${1}"
pluginDisabled: "§a이제 Plan 시스템이 비활성화됩니다. reload를 사용하여 플러그인을 다시 시작할 수 있습니다."
reloadComplete: "§a구성파일 불러오기 완료했습니다."
reloadFailed: "§c플러그인 리로드 도중 에러 발생했습니다."
successWebUserRegister: "§a새 사용자 (${0})를 성공적으로 추가했습니다!"
webPermissionLevels: ">\§70: 모든 페이지에 액세스 \§71: '/players'및 모든 플레이어 페이지에 액세스 \§72: 웹 사용자와 동일한 사용자 이름으로 플레이어 페이지에 액세스 \§73+: 권한 없음"
webUserList: " §2${0} §7: §f${1}"
header:
analysis: "> §2분석 결과"
help: "> §2/${0} Help"
info: "> §2플레이어 분석"
inspect: "> §2플레이어: §f${0}"
network: "> §2네트워크 페이지"
players: "> §2플레이어 수"
search: "> §2${0} Results for §f${1}§2:"
serverList: "id::name::uuid::version"
servers: "> §2서버 목록"
webUserList: "username::linked to::permission level"
webUsers: "> §2${0} 웹 사용자"
help:
database:
description: "Plan 데이터베이스 관리자"
inDepth: "Use different database subcommands to change the data in some way"
dbBackup:
description: "데이터베이스 파일로 백업합니다."
inDepth: "Uses SQLite to backup the target database to a file."
dbClear:
description: "데이터베이스에 있는 모든 데이터를 삭제합니다."
inDepth: "Clears all Plan tables, removing all Plan-data in the process."
dbHotswap:
description: "데이터베이스를 빠르게 변경합니다."
inDepth: "Reloads the plugin with the other database and changes the config to match."
dbMove:
description: "데이터베이스 간에 데이터 이동 합니다."
inDepth: "Overwrites contents in the other database with the contents in another."
dbRemove:
description: "현재 데이터베이스에서 플레이어 데이터를 제거합니다."
inDepth: "Removes all data linked to a player from the Current database."
dbRestore:
description: "파일에서 데이터베이스로 데이터를 복원합니다."
inDepth: "Uses SQLite backup file and overwrites contents of the target database."
dbUninstalled:
description: "서버에서 설치한 데이터베이스를 삭제합니다."
inDepth: "Marks a server in Plan database as uninstalled so that it will not show up in server queries."
disable:
description: "플러그인 비활성화합니다."
inDepth: "Disable the plugin or part of it until next reload/restart."
export:
description: "HTML 또는 JSON 형식 파일로 내보냅니다."
inDepth: "Performs an export to export location defined in the config."
groups:
description: "List web permission groups."
inDepth: "List available web permission groups that are managed on the web interface."
import:
description: "저장된 데이터를 불러옵니다."
inDepth: "Performs an import to load data into the database."
info:
description: "Plan 플러그인에 대한 정보를 확인합니다."
inDepth: "Display the current status of the plugin."
ingame:
description: "게임에서 플레이어 정보를 열람합니다."
inDepth: "Displays some information about the player in game."
json:
description: "플레이어 로우 데이터의 json를 열람합니다."
inDepth: "Allows you to download a player's data in json format. All of it."
logout:
description: "Log out other users from the panel."
inDepth: "Give username argument to log out another user from the panel, give * as argument to log out everyone."
migrateToOnlineUuids:
description: "Migrate offline uuid data to online uuids"
network:
description: "네트워크 정보를 확인합니다."
inDepth: "Obtain a link to the /network page, only does so on networks."
player:
description: "플레이어 정보 확인합니다."
inDepth: "Obtain a link to the /player page of a specific player, or the current player."
players:
description: "플레이어 목록 확인합니다."
inDepth: "Obtain a link to the /players page to see a list of players."
register:
description: "Plan 웹 사이트에 사용자 등록"
inDepth: "Use without arguments to get link to register page. Use --code [code] after registration to get a user."
reload:
description: "Plan 플러그인을 리로드합니다."
inDepth: "Disable and enable the plugin to reload any changes in config."
removejoinaddresses:
description: "Remove join addresses of a specified server"
search:
description: "플레이어명을 검색합니다."
inDepth: "List all matching player names to given part of a name."
server:
description: "서버 정보 열람하기"
inDepth: "Obtain a link to the /server page of a specific server, or the current server if no arguments are given."
servers:
description: "서버 목록 열람하기"
inDepth: "List ids, names and uuids of servers in the database."
setgroup:
description: "Change users web permission group."
inDepth: "Allows you to change a users web permission group to an existing web group. Use /plan groups for list of available groups."
unregister:
description: "Plan 페이지 계정 탈퇴합니다."
inDepth: "Use without arguments to unregister player linked user, or with username argument to unregister another user."
users:
description: "모든 웹 사용자 나열합니다."
inDepth: "웹 사용자를 표로 나열합니다."
ingame:
activePlaytime: " §2플레이한 시간: §f${0}"
activityIndex: " §2활동 정보: §f${0} | ${1}"
afkPlaytime: " §2AFK 시간: §f${0}"
deaths: " §2죽은 횟수: §f${0}"
geolocation: " §2§f${0}에서 로그인"
lastSeen: " §2마지막으로 본 : §f${0}"
longestSession: " §2가장 긴 세션: §f${0}"
mobKills: " §2몬스터 킬수: §f${0}"
playerKills: " §2플레이어 킬수: §f${0}"
playtime: " §2플레이 시간: §f${0}"
registered: " §2최초 접속: §f${0}"
timesKicked: " §2추방 횟수: §f${0}"
link:
clickMe: "클릭"
link: "링크"
network: "네트워크 페이지: "
noNetwork: "서버가 네트워크에 연결되어 있지 않습니다. 링크는 서버 페이지로 리디렉션됩니다."
player: "플레이어 페이지: "
playerJson: "플레이어 json: "
players: "플레이어 목록 페이지: "
register: "가입 페이지: "
server: "서버 페이지: "
subcommand:
info:
database: " §2현재 데이터베이스: §f${0}"
proxy: " §2프록시에 연결됨: §f${0}"
serverUUID: " §2Server UUID: §f${0}"
update: " §2최신 버전: §f${0}"
version: " §2버전: §f${0}"
generic:
noData: "데이터가 존재하지 않습니다."
html:
button:
nightMode: "야간 모드"
calendar:
new: "New:"
unique: "Unique:"
description:
newPlayerRetention: "This value is a prediction based on previous players."
noData24h: "Server has not sent data for over 24 hours."
noData30d: "Server has not sent data for over 30 days."
noData7d: "Server has not sent data for over 7 days."
noGameServers: "Some data requires Plan to be installed on game servers."
noGeolocations: "Geolocation gathering needs to be enabled in the config (Accept GeoLite2 EULA)."
noServerOnlinActivity: "온라인 활동을 표시 할 서버가 없습니다."
noServers: "데이터베이스에 서버가 없습니다."
noServersLong: 'It appears that Plan is not installed on any game servers or not connected to the same database. See <a href="https://github.com/plan-player-analytics/Plan/wiki">wiki</a> for Network tutorial.'
noSpongeChunks: "Chunks unavailable on Sponge"
noUptimeCalculation: "Server is offline, or has never restarted with Plan installed."
performanceNoGameServers: "TPS, Entity or Chunk data is not gathered from proxy servers since they don't have game tick loop."
predictedNewPlayerRetention: "이 값은 기존 플레이어를 기반으로 한 예측입니다."
error:
401Unauthorized: "Unauthorized 401"
403Forbidden: "Forbidden 403"
404NotFound: "Not Found 404"
404PageNotFound: "Page does not exist. 404"
404UnknownPage: "Make sure you're accessing a link given by a command, Examples:</p><p>/player/{uuid/name}<br>/server/{uuid/name/id}</p>"
UUIDNotFound: "Player UUID was not found in the database. 404"
auth:
dbClosed: "데이터베이스가 열려 있지 않습니다. /plan info 로 데이터베이스 상태를 확인하십시오."
emptyForm: "사용자 및 암호가 지정되지 않았습니다."
expiredCookie: "사용자 쿠키가 만료되었습니다."
generic: "오류로 인해 인증에 실패했습니다."
groupNotFound: "Web Permission Group does not exist"
loginFailed: "사용자와 비밀번호가 일치하지 않습니다"
noCookie: "사용자 쿠키가 없습니다."
noPermissionGroup: "Registration failed, player did not have any 'plan.webgroup.{name}' permission"
registrationFailed: "등록 실패, 다시 시도 (코드는 15분 후에 만료 됨)"
userNotFound: "사용자가 존재하지 않습니다"
authFailed: "Authentication Failed. 401"
authFailedTips: "- Ensure you have registered a user with <b>/plan register</b><br>- Check that the username and password are correct<br>- Username and password are case-sensitive<br><br>If you have forgotten your password, ask a staff member to delete your old user and re-register."
noServersOnline: "No Servers online to perform the request. 404"
playerNotSeen: "Plan has not seen this player. 404"
serverNotExported: "Server doesn't exist, its data might not have been exported yet."
serverNotSeen: "Server doesn't exist"
generic:
none: "None"
label:
active: "활동적인"
activePlaytime: "Active Playtime"
activityIndex: "활동 색인"
afk: "AFK"
afkTime: "AFK 시간"
all: "모두"
allTime: "모든 시간"
allowed: "Allowed"
allowlist: "Allowlist"
allowlistBounces: "Allowlist Bounces"
alphabetical: "Alphabetical"
apply: "Apply"
asNumbers: "숫자로"
attempts: "Attempts"
average: "Average first session length"
averageActivePlaytime: "Average Active Playtime"
averageAfkTime: "Average AFK Time"
averageChunks: "Average Chunks"
averageCpuUsage: "Average CPU Usage"
averageEntities: "Average Entities"
averageKdr: "평균 사망 횟수(KDR)"
averageMobKdr: "평균 몬스터 사망 횟수(Mob KDR)"
averagePing: "평균 Ping"
averagePlayers: "Average Players"
averagePlaytime: "평균 플레이 타임"
averageRamUsage: "Average RAM Usage"
averageServerDowntime: "Average Downtime / Server"
averageSessionLength: "평균 접속 시간(세션 길이)"
averageSessions: "Average Sessions"
averageTps: "평균 TPS"
averageTps7days: "Average TPS (7 days)"
banned: "Banned"
bestPeak: "최고의 피크"
bestPing: "최고 Ping"
blocked: "Blocked"
calendar: " 달력"
comparing7days: "지난 7일 비교"
connectionInfo: "연결 정보"
country: "국가"
cpu: "CPU"
cpuRam: "CPU & RAM"
cpuUsage: "CPU Usage"
currentPlayerbase: "현재 플레이어 베이스"
currentUptime: "Current Uptime"
currentlyInstalledPlugins: "Currently Installed Plugins"
dayByDay: "Day by Day"
dayOfweek: "요일"
deadliestWeapon: "치명적인 PvP 무기"
deaths: "죽은 횟수"
disk: "디스크 공간"
diskSpace: "여유 디스크 공간"
docs: "Swagger Docs"
downtime: "다운타임"
duringLowTps: "낮은 TPS 스파이크 동안:"
entities: "엔티티"
errors: "Plan Error Logs"
export: "Export"
exported: "Data export time"
favoriteServer: "즐겨찾는 서버"
firstSession: "첫 번째 세션"
firstSessionLength:
average: "Average first session length"
median: "Median first session length"
geoProjection:
dropdown: "Select projection"
equalEarth: "Equal Earth"
mercator: "Mercator"
miller: "Miller"
ortographic: "Ortographic"
geolocations: "지리적 위치"
groupPermissions: "Manage Groups"
groupUsers: "Manage Group Users"
help:
activityIndexBasis: "Activity index is based on non-AFK playtime in the past 3 weeks (21 days). Each week is considered separately."
activityIndexExample1: "If someone plays as much as threshold every week, they are given activity index ~3."
activityIndexExample2: "Very active is ~2x the threshold (y ≥ 3.75)."
activityIndexExample3: "The index approaches 5 indefinitely."
activityIndexVisual: "Here is a visualization of the curve where y = activity index, and x = playtime per week / threshold."
activityIndexWeek: "Week {}"
examples: "Examples"
graph:
labels: "You can hide/show a group by clicking on the label at the bottom."
title: "Graph"
zoom: "You can Zoom in by click + dragging on the graph."
manage:
groups:
line-1: "This view allows you to modify web group permissions."
line-10: "<1>{{permission}}</> permissions determine what parts of the page are visible. These permissions also limit requests to the related data endpoints."
line-11: "<1>{{permission1}}</1> permissions are not required for data: <2>{{permission2}}</2> allows request to /v1/network/overview even without <3>{{permission3}}</3>."
line-12: "Saving changes"
line-13: "When you add a group or delete a group that action is saved immediately after confirm (no undo)."
line-14: "When you modify permissions those changes need to be saved by pressing the Save-button"
line-15: "Documentation can be found from <1>{{link}}</1>"
line-2: "User's web group is determined during <1>{{command}}</1> by checking if Player has <2>{{permission}}</2> permission."
line-3: "You can use <1>{{command}}</1> to change permission group after registering."
line-4: "<1>{{icon}}</1> If you ever accidentally delete all groups with <2>{{permission}}</2> permission just <3>{{command}}</3>."
line-5: "Permission inheritance"
line-6: "Permissions follow inheritance model, where higher level permission grants all lower ones, eg. <1>{{permission1}}</1> also gives <2>{{permission2}}</2>, etc."
line-7: "Access vs Page -permissions"
line-8: "You need to assign both access and page permissions for users."
line-9: "<1>{{permission1}}</1> permissions allow user make the request to specific address, eg. <2>{{permission2}}</2> allows request to /network."
playtimeUnit: "hours"
retention:
calculationStep1: "First the data is filtered using '<>' option. Any players with 'registerDate' outside the time range are ignored."
calculationStep2: "Then it is grouped into groups of players using '<0>' option, eg. With '<1>': All players who registered in January 2023, February 2023, etc"
calculationStep3: "Then the '<0>' and '<1>' options select which visualization to render."
calculationStep4: "'<>' controls how many points the graph has, eg. 'Days' has one point per day."
calculationStep5: "On each calculated point all players are checked for the condition."
calculationStep6: "Select X Axis below to see conditions."
calculationStepDate: "This visualization shows the different groups of players that are still playing on your server. The visualization uses lastSeen date. If x < lastSeenDate, the player is visible on the graph."
calculationStepDeltas: "This visualization is most effective using Player Count as the Y Axis. The visualization shows net gain of players (How many players joined minus players who stopped playing). The visualization uses both registered and lastSeen dates. If registerDate < x < lastSeenDate, the player is visible on the graph."
calculationStepPlaytime: "This visualization tells how long the gameplay loop keeps players engaged on your server. The visualization uses playtime. If x < playtime, the player is visible on the graph."
calculationStepTime: "This visualization tells how long people keep coming back to play on the server after they join the first time. The visualization uses timeDifference. If x < timeDifference, the player is visible on the graph."
compareJoinAddress: "Grouping by join address allows measuring advertising campaigns on different sites."
compareMonths: "You can compare different months by changing the '<0>' option to '<1>'"
examples:
adCampaign: "Comparing player gain of different ad campaigns using different Join Addresses (anonymized)"
deltas: "<> shows net gain of players."
pattern: "A general pattern emerges when all players start leaving the server at the same time"
plateau: "Comparing player gain of different months. Plateaus suggest there were players Plan doesn't know about. In this example Plan was installed in January 2022."
playtime: "Playtime tells how long the gameplay loop keeps players engaged on your server."
stack: "Cumulative player gain can be checked with stacked player count as Y axis"
howIsItCalculated: "How it is calculated"
howIsItCalculatedData: "The graph is generated from player data:"
options: "Select the options to analyze different aspects of Player Retention."
retentionBasis: "New player retention is calculated based on session data. If a registered player has played within latter half of the timespan, they are considered retained."
testPrompt: "Test it out:"
testResult: "Test result"
threshold: "Threshold"
thresholdUnit: "hours / week"
tips: "Tips"
usingTheGraph: "Using the Graph"
hourByHour: "Hour by Hour"
inactive: "비활성"
indexInactive: "비활성"
indexRegular: "규칙적인"
information: "정보"
insights: "Insights"
insights30days: "30일 동안의 인사이트"
installed: "Installed"
irregular: "불규칙한"
joinAddress: "Join Address"
joinAddresses: "Join Addresses"
kdr: "KDR"
killed: "Killed"
last24hours: "지난 24시간"
last30days: "지난 30일"
last7days: "지난 7일"
lastAllowed: "Last Allowed"
lastBlocked: "Last Blocked"
lastConnected: "마지막 연결"
lastKnownAttempt: "Last Known Attempt"
lastPeak: "마지막 피크"
lastSeen: "마지막으로 본"
latestJoinAddresses: "Latest Join Addresses"
length: " 길이"
links: "LINKS"
loadedChunks: "로드된 청크"
loadedEntities: "로드된 엔티티"
loneJoins: "최근 접속(Lone Joins)"
loneNewbieJoins: "최근 신규 접속(Lone New Joins)"
longestSession: "가장 긴 접속 시간"
lowTpsSpikes: "낮은 TPS 스파이크"
lowTpsSpikes7days: "Low TPS Spikes (7 days)"
manage: "Manage"
managePage:
addGroup:
header: "Add group"
invalidName: "Group name can be 100 characters maximum."
name: "Name of the group"
alert:
groupAddFail: "Failed to add group: {{error}}"
groupAddSuccess: "Added group '{{groupName}}'"
groupDeleteFail: "Failed to delete group: {{error}}"
groupDeleteSuccess: "Deleted group '{{groupName}}'"
saveFail: "Failed to save changes: {{error}}"
saveSuccess: "Changes saved successfully!"
changes:
discard: "Discard Changes"
save: "Save"
unsaved: "Unsaved changes"
deleteGroup:
confirm: "Confirm & Delete {{groupName}}"
confirmDescription: "This will move all users of '{{groupName}}' to group '{{moveTo}}'. There is no undo!"
header: "Delete '{{groupName}}'"
moveToSelect: "Move remaining users to group"
groupHeader: "Manage Group Permissions"
groupPermissions: "Permissions of {{groupName}}"
maxFreeDisk: "최대 여유 디스크용량"
medianSessionLength: "Median Session Length"
minFreeDisk: "최소 여유 디스크용량"
mobDeaths: "몬스터한테 죽은 횟수"
mobKdr: "몬스터 KDR"
mobKills: "몬스터 킬수"
modified: "Modified"
mostActiveGamemode: "가장 활동적인 게임모드"
mostPlayedWorld: "가장 많이 플레이 한 맵"
name: "이름"
network: "네트워크"
networkAsNumbers: "네트워크 숫자"
networkCalendar: "Network Calendar"
networkOnlineActivity: "네트워크 온라인 활동"
networkOverview: "네트워크 개요"
networkPage: "네트워크 페이지"
new: "신규"
newPlayerRetention: "신규 플레이어 유지"
newPlayers: "신규 플레이어수"
newPlayers7days: "New Players (7 days)"
nickname: "닉네임"
noDataToDisplay: "No Data to Display"
now: "현재"
onlineActivity: "온라인 활동"
onlineActivityAsNumbers: "온라인 활동 숫자"
onlineOnFirstJoin: "처음 참가할 때 온라인 플레이어"
operator: "관리자(OP)"
overview: "개요"
perDay: "/ Day"
perPlayer: "/ 플레이어"
perRegularPlayer: "/ 일반 플레이어"
performance: "성능"
performanceAsNumbers: "성능 통계"
ping: "Ping"
player: "플레이어"
playerDeaths: "플레이어에 의한 죽은 횟수"
playerKills: "플레이어 킬수"
playerKillsVictimIndicator: "Player was killed within 24h of first time they were seen (Time since registered: <>)."
playerList: "플레이어 목록"
playerOverview: "플레이어 개요"
playerPage: "플레이어 페이지"
playerRetention: "Player Retention"
playerbase: "플레이어 기반"
playerbaseDevelopment: "Playerbase 개발"
playerbaseOverview: "Playerbase Overview"
players: "플레이어들"
playersOnline: "접속중인 플레이어"
playersOnlineNow: "Players Online (Now)"
playersOnlineOverview: "온라인 활동 개요"
playtime: "플레이타임"
pluginHistory: "Plugin History"
pluginVersionHistory: "Plugin Version History"
plugins: "플러그인"
pluginsOverview: "Plugins Overview"
punchcard: "펀치 카드"
punchcard30days: "30일 동안의 펀치 카드"
pvpPve: "PvP & PvE"
pvpPveAsNumbers: "PvP & PvE 통계"
query: "Make a query"
quickView: "퀵 뷰"
ram: "RAM"
ramUsage: "RAM Usage"
recentKills: "최근 킬"
recentPvpDeaths: "최근 PvP 사망"
recentPvpKills: "최근 PvP 처치"
recentSessions: "최근 세션"
registered: "신규"
registeredPlayers: "신규 플레이어"
regular: "신규"
regularPlayers: "신규 플레이어"
relativeJoinActivity: "상대 조인 활동"
retention:
groupByNone: "No grouping"
groupByTime: "Group registered by"
inAnytime: "any time"
inLast180d: "in the last 6 months"
inLast30d: "in the last 30 days"
inLast365d: "in the last 12 months"
inLast730d: "in the last 24 months"
inLast7d: "in the last 7 days"
inLast90d: "in the last 3 months"
playersRegisteredInTime: "Players who registered"
retainedPlayersPercentage: "Retained Players %"
timeSinceRegistered: "Time since register date"
timeStep: "Time step"
secondDeadliestWeapon: "2nd PvP 무기"
seenNicknames: "본 별명"
server: "서버"
serverAnalysis: "서버 분석"
serverAsNumberse: "서버 번호"
serverCalendar: "Server Calendar"
serverDowntime: "서버 다운타임"
serverOccupied: "점유된 서버"
serverOverview: "서버 개요"
serverPage: "서버 페이지"
serverPlaytime: "서버 플레이 타임"
serverPlaytime30days: "서버 플레이 타임 - 최근 30일"
serverPossiblyOffline: "Possibly offline"
serverSelector: "Server selector"
servers: "서버 목록"
serversTitle: "서버 목록"
session: "세션"
sessionCalendar: "Session Calendar"
sessionEnded: " 종료"
sessionMedian: "세션 중앙값"
sessionStart: "세션 시작"
sessions: "세션 목록"
sortBy: "Sort By"
stacked: "Stacked"
table:
showNofM: "Showing {{n}} of {{m}} entries"
showPerPage: "Show per page"
visibleColumns: "Visible columns"
themeSelect: "테마 선택"
thirdDeadliestWeapon: "3rd PvP 무기"
thirtyDays: "30일"
thirtyDaysAgo: "30일 전"
time:
date: "Date"
day: "Day"
days: "Days"
hours: "Hours"
month: "Month"
months: "Months"
week: "Week"
weeks: "Weeks"
year: "Year"
timesKicked: "접속종료한 시간"
toMainPage: "메인 페이지로"
total: "Total"
totalActive: "총 활성화 시간"
totalAfk: "총 AFK 시간"
totalPlayers: "총 플레이어수"
totalPlayersOld: "총 플레이어"
totalPlaytime: "총 플레이타임"
totalServerDowntime: "Total Server Downtime"
tps: "TPS"
trend: "트렌드"
trends30days: "30일 동안의 트렌드"
uninstalled: "Uninstalled"
uniquePlayers: "기존 플레이어"
uniquePlayers7days: "Unique Players (7 days)"
unit:
percentage: "Percentage"
playerCount: "Player Count"
users: "Manage Users"
version: "Version"
veryActive: "매우 활성화된"
weekComparison: "주 비교"
weekdays: "'월요일', '화요일', '수요일', '목요일', '금요일', '토요일', '일요일'"
world: "월드 로드"
worldPlaytime: "맵 플레이 타임"
worstPing: "Worst Ping"
xAxis: "X Axis"
yAxis: "Y Axis"
login:
failed: "Login failed: "
forgotPassword: "Forgot Password?"
forgotPassword1: "Forgot password? Unregister and register again."
forgotPassword2: "Use the following command in game to remove your current user:"
forgotPassword3: "Or using console:"
forgotPassword4: "After using the command, "
login: "Login"
logout: "Logout"
password: "Password"
register: "Create an Account!"
username: "Username"
manage:
permission:
description:
access: "Controls access to pages"
access_docs: "Allows accessing /docs page"
access_errors: "Allows accessing /errors page"
access_network: "Allows accessing /network page"
access_player: "Allows accessing any /player pages"
access_player_self: "Allows accessing own /player page"
access_players: "Allows accessing /players page"
access_query: "Allows accessing /query and Query results pages"
access_raw_player_data: "Allows accessing /player/{uuid}/raw json data. Follows 'access.player' permissions."
access_server: "Allows accessing all /server pages"
manage_groups: "Allows modifying group permissions & Access to /manage/groups page"
manage_users: "Allows modifying what users belong to what group"
page: "Controls what is visible on pages"
page_network: "See all of network page"
page_network_geolocations: "See Geolocations tab"
page_network_geolocations_map: "See Geolocations Map"
page_network_geolocations_ping_per_country: "See Ping Per Country table"
page_network_join_addresses: "See Join Addresses -tab"
page_network_join_addresses_graphs: "See Join Address graphs"
page_network_join_addresses_graphs_pie: "See Latest Join Addresses graph"
page_network_join_addresses_graphs_time: "See Join Addresses over time graph"
page_network_overview: "See Network Overview -tab"
page_network_overview_graphs: "See Network Overview graphs"
page_network_overview_graphs_calendar: "See Network calendar"
page_network_overview_graphs_day_by_day: "See Day by Day graph"
page_network_overview_graphs_hour_by_hour: "See Hour by Hour graph"
page_network_overview_graphs_online: "See Players Online graph"
page_network_overview_numbers: "See Network Overview numbers"
page_network_performance: "See network Performance tab"
page_network_playerbase: "See Playerbase Overview -tab"
page_network_playerbase_graphs: "See Playerbase Overview graphs"
page_network_playerbase_overview: "See Playerbase Overview numbers"
page_network_players: "See Player list -tab"
page_network_plugin_history: "See Plugin History across the network"
page_network_plugins: "See Plugins tab of Proxy"
page_network_retention: "See Player Retention -tab"
page_network_server_list: "See list of servers"
page_network_sessions: "See Sessions tab"
page_network_sessions_list: "See list of sessions"
page_network_sessions_overview: "See Session insights"
page_network_sessions_server_pie: "See Server Pie graph"
page_network_sessions_world_pie: "See World Pie graph"
page_player: "See all of player page"
page_player_overview: "See Player Overview -tab"
page_player_plugins: "See Plugins -tabs"
page_player_servers: "See Servers -tab"
page_player_sessions: "See Player Sessions -tab"
page_player_versus: "See PvP & PvE -tab"
page_server: "See all of server page"
page_server_allowlist_bounce: "See list of Game allowlist bounces"
page_server_geolocations: "See Geolocations tab"
page_server_geolocations_map: "See Geolocations Map"
page_server_geolocations_ping_per_country: "See Ping Per Country table"
page_server_join_addresses: "See Join Addresses -tab"
page_server_join_addresses_graphs: "See Join Address graphs"
page_server_join_addresses_graphs_pie: "See Latest Join Addresses graph"
page_server_join_addresses_graphs_time: "See Join Addresses over time graph"
page_server_online_activity: "See Online Activity -tab"
page_server_online_activity_graphs: "See Online Activity graphs"
page_server_online_activity_graphs_calendar: "See Server calendar"
page_server_online_activity_graphs_day_by_day: "See Day by Day graph"
page_server_online_activity_graphs_hour_by_hour: "See Hour by Hour graph"
page_server_online_activity_graphs_punchcard: "See Punchcard graph"
page_server_online_activity_overview: "See Online Activity numbers"
page_server_overview: "See Server Overview -tab"
page_server_overview_numbers: "See Server Overview numbers"
page_server_overview_players_online_graph: "See Players Online graph"
page_server_performance: "See Performance tab"
page_server_performance_graphs: "See Performance graphs"
page_server_performance_overview: "See Performance numbers"
page_server_player_versus: "See PvP & PvE -tab"
page_server_player_versus_kill_list: "See Player kill and death lists"
page_server_player_versus_overview: "See PvP & PvE numbers"
page_server_playerbase: "See Playerbase Overview -tab"
page_server_playerbase_graphs: "See Playerbase Overview graphs"
page_server_playerbase_overview: "See Playerbase Overview numbers"
page_server_players: "See Player list -tab"
page_server_plugin_history: "See Plugin History"
page_server_plugins: "See Plugins -tabs of servers"
page_server_retention: "See Player Retention -tab"
page_server_sessions: "See Sessions tab"
page_server_sessions_list: "See list of sessions"
page_server_sessions_overview: "See Session insights"
page_server_sessions_world_pie: "See World Pie graph"
modal:
info:
bugs: "문제 보고"
contributors:
bugreporters: "& Bug reporters!"
code: "코드 기여자"
donate: "금전적으로 개발을 지원 해주신 분들께 특별히 감사드립니다."
text: '또한 다음 <span class="col-plan">멋진 사람들</span>이 기여했습니다.'
translator: "번역"
developer: "에 의해 개발되었습니다"
discord: "디스코드로 기술지원"
license: "플레이어 분석 개발 및 라이센스하에 있습니다"
metrics: "bStats 메트릭"
text: "플러그인에 대한 정보"
wiki: "Plan 위키, 튜토리얼 & 문서"
version:
available: "사용할 수 있습니다"
changelog: "변경 로그 보기"
dev: "이 버전은 DEV 릴리스입니다."
download: "다운로드"
text: "새 버전이 출시되었으며 이제 다운로드 할 수 있습니다."
title: "버전"
query:
filter:
activity:
text: "are in Activity Groups"
banStatus:
name: "Ban status"
banned: "Banned"
country:
text: "have joined from country"
generic:
allPlayers: "All players"
and: "and "
start: "of Players who "
hasPlayedOnServers:
name: "Has played on one of servers"
text: "have played on at least one of"
hasPluginBooleanValue:
name: "Has plugin boolean value"
text: "have Plugin boolean value"
joinAddress:
text: "joined with address"
nonOperators: "Non operators"
notBanned: "Not banned"
operatorStatus:
name: "Operator status"
operators: "Operators"
playedBetween:
text: "Played between"
pluginGroup:
name: "Group: "
text: "are in ${plugin}'s ${group} Groups"
registeredBetween:
text: "Registered between"
skipped: "Skipped"
title:
activityGroup: "Current activity group"
view: " View:"
filters:
add: "Add a filter.."
loading: "Loading filters.."
generic:
are: "`are`"
label:
editQuery: "Edit Query"
from: ">from</label>"
makeAnother: "Make another query"
servers:
all: "using data of all servers"
many: "using data of {number} servers"
single: "using data of 1 server"
two: "using data of 2 servers"
showFullQuery: "Show Full Query"
to: ">to</label>"
view: "Show a view"
performQuery: "Perform Query!"
results:
match: "matched ${resultCount} players"
none: "Query produced 0 results"
title: "Query Results"
title:
activity: "Activity of matched players"
activityOnDate: 'Activity on <span id="activity-date"></span>'
sessionsWithinView: "Sessions within view"
text: "Query<"
register:
completion: "Complete Registration"
completion1: "You can now finish registering the user."
completion2: "Code expires in 15 minutes"
completion3: "Use the following command in game to finish registration:"
completion4: "Or using console:"
createNewUser: "Create a new user"
disabled: "Registering new users has been disabled in the config."
error:
checkFailed: "Checking registration status failed: "
failed: "Registration failed: "
noPassword: "You need to specify a Password"
noUsername: "You need to specify a Username"
usernameLength: "Username can be up to 50 characters, yours is "
login: "Already have an account? Login!"
passwordTip: "Password should be more than 8 characters, but there are no limitations."
register: "Register"
success: "Registered a new user successfully! You can now login."
usernameTip: "Username can be up to 50 characters."
text:
click: "Click for more"
clickAndDrag: "Click and Drag for more"
clickToExpand: "확장하려면 클릭"
comparing15days: "지난 15일 비교"
comparing30daysAgo: "지난 30일 비교"
noExtensionData: "확장 데이터 없음"
noLowTps: "낮은 tps 스파이크 없음"
unit:
chunks: "청크 수"
players: "플레이어"
value:
localMachine: "로컬 머신"
noKills: "살인 없음"
offline: " 오프라인"
online: " 온라인"
with: "<th>With"
version:
changelog: "View Changelog"
current: "You have version ${0}"
download: "Download Plan-${0}.jar"
isDev: "This version is a DEV release."
updateButton: "Update"
updateModal:
text: "A new version has been released and is now available for download."
title: "Version ${0} is Available!"
plugin:
apiCSSAdded: "PageExtension: ${0} added stylesheet(s) to ${1}, ${2}"
apiJSAdded: "PageExtension: ${0} added javascript(s) to ${1}, ${2}"
disable:
database: "처리되지 않은 중요한 작업이 있습니다.. (${0})"
disabled: "플레이어 분석이 비활성화되었습니다."
processingComplete: "처리가 완료되었습니다."
savingSessions: "완료되지 않은 세션 저장 .."
savingSessionsTimeout: "Timeout hit, storing the unfinished sessions on next enable instead."
waitingDb: "Waiting queries to finish to avoid SQLite crashing JVM.."
waitingDbComplete: "Closed SQLite connection."
waitingTransactions: "Waiting for unfinished transactions to avoid data loss.."
waitingTransactionsComplete: "Transaction queue closed."
webserver: "웹 서버가 비활성화되었습니다."
enable:
database: "${0}-데이터베이스 연결이 설정되었습니다."
enabled: "플레이어 분석이 활성화되었습니다."
fail:
database: "${0}-데이터베이스 연결 실패: ${1}"
databasePatch: "데이터베이스 패치에 실패했습니다. 플러그인을 비활성화해야합니다. 이 문제를 신고하십시오"
databaseType: "${0} 해당 데이터베이스는 지원되지 않습니다."
geoDBWrite: "다운로드 한 GeoLite2 Geolocation 데이터베이스를 저장하는 도중에 문제가 발생했습니다."
webServer: "웹 서버가 초기화되지 않았습니다!"
notify:
badIP: "0.0.0.0은 유효한 주소가 아닙니다. Alternative_IP 설정을 지정하십시오. 잘못된 링크로 제공 될 수 있습니다!"
emptyIP: "server.properties의 IP가 비어 있고 대체 IP가 사용되지 않습니다. 잘못된 링크가 제공 될 수 있습니다!"
geoDisabled: "위치 정보 수집이 활성화되지 않았습니다. (Data.Geolocations : false)"
geoInternetRequired: "Plan GeoLite2 Geolocation 데이터베이스를 다운로드하려면 처음 실행할 때 인터넷 액세스가 필요합니다."
proxyAddress: "Proxy server detected in the database - Proxy Webserver address is '${0}'."
proxyDisabledWebserver: "Disabling Webserver on this server - You can override this behavior by setting '${0}' to false."
settingChange: "Note: Set '${0}' to ${1}"
storeSessions: "Storing sessions that were preserved before previous shutdown."
webserverDisabled: "웹 서버가 초기화되지 않았습니다. (WebServer.DisableWebServer : true)"
webserver: "해당 포트에서 실행되는 웹 서버 ${0} ( ${1} )"
generic:
dbApplyingPatch: "패치 적용 중: ${0}.."
dbFaultyLaunchOptions: "기본값을 사용하여 시작 옵션에 결함이 있습니다. (${0})"
dbNotifyClean: "${0} 플레이어의 데이터를 삭제했습니다"
dbNotifySQLiteWAL: "이 서버 버전에서는 SQLite WAL 모드가 지원되지 않으며 기본값을 사용합니다. 이것은 성능에 영향을 줄 수도 있고 그렇지 않을 수도 있습니다."
dbPatchesAlreadyApplied: "모든 데이터베이스 패치가 이미 적용되었습니다."
dbPatchesApplied: "모든 데이터베이스 패치가 성공적으로 적용되었습니다."
dbSchemaPatch: "Database: Making sure schema is up to date.."
loadedServerInfo: "Server identifier loaded: ${0}"
loadingServerInfo: "Loading server identifying information"
no: "아니오"
today: "'오늘'"
unavailable: "Unavailable"
unknown: "알 수 없음"
yes: "예"
yesterday: "'어제'"
localeReloaded: "Custom locale.yml was modified so it was reloaded and is now in use."
version:
checkFail: "최신 버전을 확인하지 못했습니다."
checkFailGithub: "Github/versions.txt 에서 버전 정보를 불러올 수 없습니다."
isDev: " 이것은 DEV 릴리스입니다."
isLatest: "최신 버전을 사용하고 있습니다."
updateAvailable: "최신 버전 (${0}) 이며, 현재 버전은 ${1} 입니다."
updateAvailableSpigot: "최신 버전은 ${0}"
webserver:
fail:
SSLContext: "웹서버: SSL 컨텍스트 초기화에 실패했습니다."
certFileEOF: "웹서버: 인증서 파일을 읽을 때 EOF. (파일이 비어 있지 않은지 확인하십시오)"
certStoreLoad: "웹서버: SSL 인증서 로드에 실패했습니다."
portInUse: "웹서버: 성공적으로 초기화되지 않았습니다. 해당 포트 (${0})가 사용 중입니까?"
notify:
authDisabledConfig: "웹서버: 사용자 인증이 비활성화되었습니다! (구성에서 비활성화 됨)"
authDisabledNoHTTPS: "웹서버: 사용자 인증이 비활성화되었습니다! (HTTP를 통해 안전하지 않음)"
certificateExpiresOn: "Webserver: Loaded certificate is valid until ${0}."
certificateExpiresPassed: "Webserver: Certificate has expired, consider renewing the certificate."
certificateExpiresSoon: "Webserver: Certificate expires in ${0}, consider renewing the certificate."
certificateNoSuchAlias: "Webserver: Certificate with alias '${0}' was not found inside the keystore file '${1}'."
http: "웹서버: 인증서 없음-> 시각화를 위해 HTTP 서버 사용."
ipWhitelist: "웹서버: IP 화이트리스트가 활성화되었습니다."
ipWhitelistBlock: "웹서버: ${0} '${1}'에 대한 액세스가 거부되었습니다. (허용되지 않음)"
noCertFile: "웹서버: 인증서 키 저장소 파일을 찾을 수 없음 : ${0}"
reverseProxy: "웹서버: 프록시 모드 HTTPS를 사용하도록 설정 한 경우 역방향 프록시가 HTTPS를 사용하여 라우팅되고 Alternative_IP 계획이 있는지 확인합니다."