233 lines
8.5 KiB
Java
233 lines
8.5 KiB
Java
/*
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* This file is part of Player Analytics (Plan).
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*
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* Plan is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License v3 as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Plan is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Plan. If not, see <https://www.gnu.org/licenses/>.
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*/
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package net.playeranalytics.plan.gathering.listeners.fabric;
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import com.djrapitops.plan.gathering.cache.JoinAddressCache;
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import com.djrapitops.plan.gathering.domain.event.PlayerJoin;
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import com.djrapitops.plan.gathering.domain.event.PlayerLeave;
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import com.djrapitops.plan.gathering.events.PlayerJoinEventConsumer;
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import com.djrapitops.plan.gathering.events.PlayerLeaveEventConsumer;
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import com.djrapitops.plan.identification.ServerInfo;
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import com.djrapitops.plan.identification.ServerUUID;
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import com.djrapitops.plan.storage.database.DBSystem;
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import com.djrapitops.plan.storage.database.transactions.events.BanStatusTransaction;
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import com.djrapitops.plan.storage.database.transactions.events.KickStoreTransaction;
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import com.djrapitops.plan.utilities.logging.ErrorContext;
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import com.djrapitops.plan.utilities.logging.ErrorLogger;
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import com.mojang.authlib.GameProfile;
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import net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents;
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import net.minecraft.network.packet.c2s.handshake.ConnectionIntent;
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import net.minecraft.network.packet.c2s.handshake.HandshakeC2SPacket;
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import net.minecraft.server.dedicated.MinecraftDedicatedServer;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.playeranalytics.plan.gathering.FabricPlayerPositionTracker;
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import net.playeranalytics.plan.gathering.domain.FabricPlayerData;
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import net.playeranalytics.plan.gathering.listeners.FabricListener;
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import net.playeranalytics.plan.gathering.listeners.events.PlanFabricEvents;
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import javax.inject.Inject;
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import javax.inject.Singleton;
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import java.net.SocketAddress;
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import java.util.UUID;
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import java.util.concurrent.atomic.AtomicReference;
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@Singleton
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public class PlayerOnlineListener implements FabricListener {
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private final PlayerJoinEventConsumer joinEventConsumer;
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private final PlayerLeaveEventConsumer leaveEventConsumer;
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private final JoinAddressCache joinAddressCache;
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private final ServerInfo serverInfo;
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private final DBSystem dbSystem;
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private final ErrorLogger errorLogger;
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private final MinecraftDedicatedServer server;
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private final AtomicReference<String> joinAddress = new AtomicReference<>();
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private boolean isEnabled = false;
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private boolean wasRegistered = false;
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@Inject
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public PlayerOnlineListener(
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PlayerJoinEventConsumer joinEventConsumer,
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PlayerLeaveEventConsumer leaveEventConsumer,
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JoinAddressCache joinAddressCache, ServerInfo serverInfo,
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DBSystem dbSystem,
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ErrorLogger errorLogger,
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MinecraftDedicatedServer server
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) {
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this.joinEventConsumer = joinEventConsumer;
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this.leaveEventConsumer = leaveEventConsumer;
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this.joinAddressCache = joinAddressCache;
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this.serverInfo = serverInfo;
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this.dbSystem = dbSystem;
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this.errorLogger = errorLogger;
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this.server = server;
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}
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@Override
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public void register() {
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if (this.wasRegistered) {
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return;
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}
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ServerPlayConnectionEvents.JOIN.register((handler, sender, server) -> {
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if (!this.isEnabled) {
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return;
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}
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onPlayerJoin(handler.player);
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});
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ServerPlayConnectionEvents.DISCONNECT.register((handler, server) -> {
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if (!this.isEnabled) {
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return;
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}
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beforePlayerQuit(handler.player);
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onPlayerQuit(handler.player);
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});
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PlanFabricEvents.ON_KICKED.register((source, targets, reason) -> {
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if (!this.isEnabled) {
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return;
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}
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for (ServerPlayerEntity target : targets) {
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onPlayerKick(target);
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}
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});
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PlanFabricEvents.ON_LOGIN.register((address, profile, reason) -> {
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if (!this.isEnabled) {
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return;
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}
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onPlayerLogin(address, profile, reason != null);
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});
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PlanFabricEvents.ON_HANDSHAKE.register(packet -> {
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if (!this.isEnabled) {
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return;
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}
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onHandshake(packet);
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});
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this.enable();
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this.wasRegistered = true;
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}
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private void onHandshake(HandshakeC2SPacket packet) {
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try {
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if (packet.intendedState() == ConnectionIntent.LOGIN) {
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String address = packet.address();
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if (address != null && address.contains("\u0000")) {
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address = address.substring(0, address.indexOf('\u0000'));
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}
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joinAddress.set(address);
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}
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} catch (Exception e) {
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errorLogger.error(e, ErrorContext.builder().related(getClass(), "onHandshake").build());
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}
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}
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public void onPlayerLogin(SocketAddress address, GameProfile profile, boolean banned) {
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try {
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UUID playerUUID = profile.getId();
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ServerUUID serverUUID = serverInfo.getServerUUID();
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joinAddressCache.put(playerUUID, joinAddress.get());
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dbSystem.getDatabase().executeTransaction(new BanStatusTransaction(playerUUID, serverUUID, banned));
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} catch (Exception e) {
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errorLogger.error(e, ErrorContext.builder().related(getClass(), address, profile, banned).build());
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}
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}
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public void onPlayerKick(ServerPlayerEntity player) {
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try {
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UUID uuid = player.getUuid();
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if (FabricAFKListener.afkTracker.isAfk(uuid)) {
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return;
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}
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dbSystem.getDatabase().executeTransaction(new KickStoreTransaction(uuid));
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} catch (Exception e) {
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errorLogger.error(e, ErrorContext.builder().related(getClass(), player).build());
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}
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}
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public void onPlayerJoin(ServerPlayerEntity player) {
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try {
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actOnJoinEvent(player);
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} catch (Exception e) {
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errorLogger.error(e, ErrorContext.builder().related(getClass(), player).build());
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}
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}
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private void actOnJoinEvent(ServerPlayerEntity player) {
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UUID playerUUID = player.getUuid();
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long time = System.currentTimeMillis();
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FabricAFKListener.afkTracker.performedAction(playerUUID, time);
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joinEventConsumer.onJoinGameServer(PlayerJoin.builder()
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.server(serverInfo.getServer())
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.player(new FabricPlayerData(player, server, joinAddressCache.getNullableString(playerUUID)))
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.time(time)
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.build());
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}
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// No event priorities on Fabric, so this has to be called with onPlayerQuit()
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public void beforePlayerQuit(ServerPlayerEntity player) {
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leaveEventConsumer.beforeLeave(PlayerLeave.builder()
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.server(serverInfo.getServer())
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.player(new FabricPlayerData(player, server, null))
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.time(System.currentTimeMillis())
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.build());
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}
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public void onPlayerQuit(ServerPlayerEntity player) {
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try {
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actOnQuitEvent(player);
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} catch (Exception e) {
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errorLogger.error(e, ErrorContext.builder().related(getClass(), player).build());
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}
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}
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private void actOnQuitEvent(ServerPlayerEntity player) {
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UUID playerUUID = player.getUuid();
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long time = System.currentTimeMillis();
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FabricAFKListener.afkTracker.loggedOut(playerUUID, time);
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FabricPlayerPositionTracker.removePlayer(playerUUID);
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leaveEventConsumer.onLeaveGameServer(PlayerLeave.builder()
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.server(serverInfo.getServer())
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.player(new FabricPlayerData(player, server, null))
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.time(time)
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.build());
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}
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@Override
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public boolean isEnabled() {
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return this.isEnabled;
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}
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@Override
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public void enable() {
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this.isEnabled = true;
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}
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@Override
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public void disable() {
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this.isEnabled = false;
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}
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}
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