mirror of
https://github.com/plan-player-analytics/Plan.git
synced 2024-11-01 16:29:31 +01:00
11367 lines
358 KiB
JavaScript
11367 lines
358 KiB
JavaScript
/*!
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JSZip v3.2.1 - A JavaScript class for generating and reading zip files
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<http://stuartk.com/jszip>
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(c) 2009-2016 Stuart Knightley <stuart [at] stuartk.com>
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Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/master/LICENSE.markdown.
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JSZip uses the library pako released under the MIT license :
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https://github.com/nodeca/pako/blob/master/LICENSE
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*/
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(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.JSZip = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
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'use strict';
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var utils = require('./utils');
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var support = require('./support');
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// private property
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var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
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// public method for encoding
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exports.encode = function(input) {
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var output = [];
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var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
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var i = 0, len = input.length, remainingBytes = len;
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var isArray = utils.getTypeOf(input) !== "string";
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while (i < input.length) {
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remainingBytes = len - i;
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if (!isArray) {
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chr1 = input.charCodeAt(i++);
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chr2 = i < len ? input.charCodeAt(i++) : 0;
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chr3 = i < len ? input.charCodeAt(i++) : 0;
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} else {
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chr1 = input[i++];
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chr2 = i < len ? input[i++] : 0;
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chr3 = i < len ? input[i++] : 0;
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}
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enc1 = chr1 >> 2;
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enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
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enc3 = remainingBytes > 1 ? (((chr2 & 15) << 2) | (chr3 >> 6)) : 64;
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enc4 = remainingBytes > 2 ? (chr3 & 63) : 64;
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output.push(_keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4));
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}
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return output.join("");
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};
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// public method for decoding
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exports.decode = function(input) {
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var chr1, chr2, chr3;
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var enc1, enc2, enc3, enc4;
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var i = 0, resultIndex = 0;
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var dataUrlPrefix = "data:";
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if (input.substr(0, dataUrlPrefix.length) === dataUrlPrefix) {
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// This is a common error: people give a data url
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// (data:image/png;base64,iVBOR...) with a {base64: true} and
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// wonders why things don't work.
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// We can detect that the string input looks like a data url but we
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// *can't* be sure it is one: removing everything up to the comma would
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// be too dangerous.
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throw new Error("Invalid base64 input, it looks like a data url.");
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}
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input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
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var totalLength = input.length * 3 / 4;
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if(input.charAt(input.length - 1) === _keyStr.charAt(64)) {
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totalLength--;
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}
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if(input.charAt(input.length - 2) === _keyStr.charAt(64)) {
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totalLength--;
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}
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if (totalLength % 1 !== 0) {
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// totalLength is not an integer, the length does not match a valid
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// base64 content. That can happen if:
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// - the input is not a base64 content
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// - the input is *almost* a base64 content, with a extra chars at the
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// beginning or at the end
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// - the input uses a base64 variant (base64url for example)
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throw new Error("Invalid base64 input, bad content length.");
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}
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var output;
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if (support.uint8array) {
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output = new Uint8Array(totalLength|0);
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} else {
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output = new Array(totalLength|0);
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}
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while (i < input.length) {
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enc1 = _keyStr.indexOf(input.charAt(i++));
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enc2 = _keyStr.indexOf(input.charAt(i++));
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enc3 = _keyStr.indexOf(input.charAt(i++));
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enc4 = _keyStr.indexOf(input.charAt(i++));
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chr1 = (enc1 << 2) | (enc2 >> 4);
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chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
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chr3 = ((enc3 & 3) << 6) | enc4;
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output[resultIndex++] = chr1;
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if (enc3 !== 64) {
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output[resultIndex++] = chr2;
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}
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if (enc4 !== 64) {
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output[resultIndex++] = chr3;
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}
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}
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return output;
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};
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},{"./support":30,"./utils":32}],2:[function(require,module,exports){
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'use strict';
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var external = require("./external");
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var DataWorker = require('./stream/DataWorker');
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var DataLengthProbe = require('./stream/DataLengthProbe');
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var Crc32Probe = require('./stream/Crc32Probe');
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var DataLengthProbe = require('./stream/DataLengthProbe');
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/**
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* Represent a compressed object, with everything needed to decompress it.
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* @constructor
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* @param {number} compressedSize the size of the data compressed.
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* @param {number} uncompressedSize the size of the data after decompression.
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* @param {number} crc32 the crc32 of the decompressed file.
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* @param {object} compression the type of compression, see lib/compressions.js.
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* @param {String|ArrayBuffer|Uint8Array|Buffer} data the compressed data.
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*/
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function CompressedObject(compressedSize, uncompressedSize, crc32, compression, data) {
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this.compressedSize = compressedSize;
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this.uncompressedSize = uncompressedSize;
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this.crc32 = crc32;
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this.compression = compression;
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this.compressedContent = data;
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}
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CompressedObject.prototype = {
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/**
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* Create a worker to get the uncompressed content.
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* @return {GenericWorker} the worker.
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*/
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getContentWorker : function () {
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var worker = new DataWorker(external.Promise.resolve(this.compressedContent))
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.pipe(this.compression.uncompressWorker())
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.pipe(new DataLengthProbe("data_length"));
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var that = this;
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worker.on("end", function () {
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if(this.streamInfo['data_length'] !== that.uncompressedSize) {
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throw new Error("Bug : uncompressed data size mismatch");
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}
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});
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return worker;
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},
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/**
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* Create a worker to get the compressed content.
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* @return {GenericWorker} the worker.
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*/
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getCompressedWorker : function () {
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return new DataWorker(external.Promise.resolve(this.compressedContent))
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.withStreamInfo("compressedSize", this.compressedSize)
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.withStreamInfo("uncompressedSize", this.uncompressedSize)
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.withStreamInfo("crc32", this.crc32)
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.withStreamInfo("compression", this.compression)
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;
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}
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};
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/**
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* Chain the given worker with other workers to compress the content with the
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* given compresion.
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* @param {GenericWorker} uncompressedWorker the worker to pipe.
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* @param {Object} compression the compression object.
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* @param {Object} compressionOptions the options to use when compressing.
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* @return {GenericWorker} the new worker compressing the content.
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*/
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CompressedObject.createWorkerFrom = function (uncompressedWorker, compression, compressionOptions) {
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return uncompressedWorker
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.pipe(new Crc32Probe())
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.pipe(new DataLengthProbe("uncompressedSize"))
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.pipe(compression.compressWorker(compressionOptions))
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.pipe(new DataLengthProbe("compressedSize"))
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.withStreamInfo("compression", compression);
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};
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module.exports = CompressedObject;
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},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(require,module,exports){
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'use strict';
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var GenericWorker = require("./stream/GenericWorker");
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exports.STORE = {
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magic: "\x00\x00",
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compressWorker : function (compressionOptions) {
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return new GenericWorker("STORE compression");
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},
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uncompressWorker : function () {
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return new GenericWorker("STORE decompression");
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}
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};
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exports.DEFLATE = require('./flate');
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},{"./flate":7,"./stream/GenericWorker":28}],4:[function(require,module,exports){
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'use strict';
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var utils = require('./utils');
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/**
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* The following functions come from pako, from pako/lib/zlib/crc32.js
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* released under the MIT license, see pako https://github.com/nodeca/pako/
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*/
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// Use ordinary array, since untyped makes no boost here
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function makeTable() {
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var c, table = [];
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for(var n =0; n < 256; n++){
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c = n;
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for(var k =0; k < 8; k++){
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c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
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}
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table[n] = c;
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}
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return table;
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}
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// Create table on load. Just 255 signed longs. Not a problem.
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var crcTable = makeTable();
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function crc32(crc, buf, len, pos) {
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var t = crcTable, end = pos + len;
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crc = crc ^ (-1);
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for (var i = pos; i < end; i++ ) {
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crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
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}
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return (crc ^ (-1)); // >>> 0;
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}
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// That's all for the pako functions.
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/**
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* Compute the crc32 of a string.
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* This is almost the same as the function crc32, but for strings. Using the
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* same function for the two use cases leads to horrible performances.
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* @param {Number} crc the starting value of the crc.
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* @param {String} str the string to use.
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* @param {Number} len the length of the string.
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* @param {Number} pos the starting position for the crc32 computation.
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* @return {Number} the computed crc32.
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*/
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function crc32str(crc, str, len, pos) {
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var t = crcTable, end = pos + len;
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crc = crc ^ (-1);
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for (var i = pos; i < end; i++ ) {
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crc = (crc >>> 8) ^ t[(crc ^ str.charCodeAt(i)) & 0xFF];
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}
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return (crc ^ (-1)); // >>> 0;
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}
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module.exports = function crc32wrapper(input, crc) {
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if (typeof input === "undefined" || !input.length) {
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return 0;
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}
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var isArray = utils.getTypeOf(input) !== "string";
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if(isArray) {
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return crc32(crc|0, input, input.length, 0);
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} else {
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return crc32str(crc|0, input, input.length, 0);
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}
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};
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},{"./utils":32}],5:[function(require,module,exports){
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'use strict';
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exports.base64 = false;
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exports.binary = false;
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exports.dir = false;
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exports.createFolders = true;
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exports.date = null;
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exports.compression = null;
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exports.compressionOptions = null;
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exports.comment = null;
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exports.unixPermissions = null;
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exports.dosPermissions = null;
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},{}],6:[function(require,module,exports){
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/* global Promise */
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'use strict';
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// load the global object first:
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// - it should be better integrated in the system (unhandledRejection in node)
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// - the environment may have a custom Promise implementation (see zone.js)
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var ES6Promise = null;
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if (typeof Promise !== "undefined") {
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ES6Promise = Promise;
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} else {
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ES6Promise = require("lie");
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}
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/**
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* Let the user use/change some implementations.
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*/
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module.exports = {
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Promise: ES6Promise
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};
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},{"lie":37}],7:[function(require,module,exports){
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'use strict';
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var USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined');
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var pako = require("pako");
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var utils = require("./utils");
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var GenericWorker = require("./stream/GenericWorker");
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var ARRAY_TYPE = USE_TYPEDARRAY ? "uint8array" : "array";
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exports.magic = "\x08\x00";
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/**
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* Create a worker that uses pako to inflate/deflate.
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* @constructor
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* @param {String} action the name of the pako function to call : either "Deflate" or "Inflate".
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* @param {Object} options the options to use when (de)compressing.
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*/
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function FlateWorker(action, options) {
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GenericWorker.call(this, "FlateWorker/" + action);
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this._pako = null;
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this._pakoAction = action;
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this._pakoOptions = options;
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// the `meta` object from the last chunk received
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// this allow this worker to pass around metadata
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this.meta = {};
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}
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utils.inherits(FlateWorker, GenericWorker);
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/**
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* @see GenericWorker.processChunk
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*/
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FlateWorker.prototype.processChunk = function (chunk) {
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this.meta = chunk.meta;
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if (this._pako === null) {
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this._createPako();
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}
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this._pako.push(utils.transformTo(ARRAY_TYPE, chunk.data), false);
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};
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/**
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* @see GenericWorker.flush
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*/
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FlateWorker.prototype.flush = function () {
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GenericWorker.prototype.flush.call(this);
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if (this._pako === null) {
|
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this._createPako();
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}
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this._pako.push([], true);
|
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};
|
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/**
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* @see GenericWorker.cleanUp
|
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*/
|
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FlateWorker.prototype.cleanUp = function () {
|
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GenericWorker.prototype.cleanUp.call(this);
|
||
this._pako = null;
|
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};
|
||
|
||
/**
|
||
* Create the _pako object.
|
||
* TODO: lazy-loading this object isn't the best solution but it's the
|
||
* quickest. The best solution is to lazy-load the worker list. See also the
|
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* issue #446.
|
||
*/
|
||
FlateWorker.prototype._createPako = function () {
|
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this._pako = new pako[this._pakoAction]({
|
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raw: true,
|
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level: this._pakoOptions.level || -1 // default compression
|
||
});
|
||
var self = this;
|
||
this._pako.onData = function(data) {
|
||
self.push({
|
||
data : data,
|
||
meta : self.meta
|
||
});
|
||
};
|
||
};
|
||
|
||
exports.compressWorker = function (compressionOptions) {
|
||
return new FlateWorker("Deflate", compressionOptions);
|
||
};
|
||
exports.uncompressWorker = function () {
|
||
return new FlateWorker("Inflate", {});
|
||
};
|
||
|
||
},{"./stream/GenericWorker":28,"./utils":32,"pako":38}],8:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
var utils = require('../utils');
|
||
var GenericWorker = require('../stream/GenericWorker');
|
||
var utf8 = require('../utf8');
|
||
var crc32 = require('../crc32');
|
||
var signature = require('../signature');
|
||
|
||
/**
|
||
* Transform an integer into a string in hexadecimal.
|
||
* @private
|
||
* @param {number} dec the number to convert.
|
||
* @param {number} bytes the number of bytes to generate.
|
||
* @returns {string} the result.
|
||
*/
|
||
var decToHex = function(dec, bytes) {
|
||
var hex = "", i;
|
||
for (i = 0; i < bytes; i++) {
|
||
hex += String.fromCharCode(dec & 0xff);
|
||
dec = dec >>> 8;
|
||
}
|
||
return hex;
|
||
};
|
||
|
||
/**
|
||
* Generate the UNIX part of the external file attributes.
|
||
* @param {Object} unixPermissions the unix permissions or null.
|
||
* @param {Boolean} isDir true if the entry is a directory, false otherwise.
|
||
* @return {Number} a 32 bit integer.
|
||
*
|
||
* adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute :
|
||
*
|
||
* TTTTsstrwxrwxrwx0000000000ADVSHR
|
||
* ^^^^____________________________ file type, see zipinfo.c (UNX_*)
|
||
* ^^^_________________________ setuid, setgid, sticky
|
||
* ^^^^^^^^^________________ permissions
|
||
* ^^^^^^^^^^______ not used ?
|
||
* ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only
|
||
*/
|
||
var generateUnixExternalFileAttr = function (unixPermissions, isDir) {
|
||
|
||
var result = unixPermissions;
|
||
if (!unixPermissions) {
|
||
// I can't use octal values in strict mode, hence the hexa.
|
||
// 040775 => 0x41fd
|
||
// 0100664 => 0x81b4
|
||
result = isDir ? 0x41fd : 0x81b4;
|
||
}
|
||
return (result & 0xFFFF) << 16;
|
||
};
|
||
|
||
/**
|
||
* Generate the DOS part of the external file attributes.
|
||
* @param {Object} dosPermissions the dos permissions or null.
|
||
* @param {Boolean} isDir true if the entry is a directory, false otherwise.
|
||
* @return {Number} a 32 bit integer.
|
||
*
|
||
* Bit 0 Read-Only
|
||
* Bit 1 Hidden
|
||
* Bit 2 System
|
||
* Bit 3 Volume Label
|
||
* Bit 4 Directory
|
||
* Bit 5 Archive
|
||
*/
|
||
var generateDosExternalFileAttr = function (dosPermissions, isDir) {
|
||
|
||
// the dir flag is already set for compatibility
|
||
return (dosPermissions || 0) & 0x3F;
|
||
};
|
||
|
||
/**
|
||
* Generate the various parts used in the construction of the final zip file.
|
||
* @param {Object} streamInfo the hash with informations about the compressed file.
|
||
* @param {Boolean} streamedContent is the content streamed ?
|
||
* @param {Boolean} streamingEnded is the stream finished ?
|
||
* @param {number} offset the current offset from the start of the zip file.
|
||
* @param {String} platform let's pretend we are this platform (change platform dependents fields)
|
||
* @param {Function} encodeFileName the function to encode the file name / comment.
|
||
* @return {Object} the zip parts.
|
||
*/
|
||
var generateZipParts = function(streamInfo, streamedContent, streamingEnded, offset, platform, encodeFileName) {
|
||
var file = streamInfo['file'],
|
||
compression = streamInfo['compression'],
|
||
useCustomEncoding = encodeFileName !== utf8.utf8encode,
|
||
encodedFileName = utils.transformTo("string", encodeFileName(file.name)),
|
||
utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)),
|
||
comment = file.comment,
|
||
encodedComment = utils.transformTo("string", encodeFileName(comment)),
|
||
utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)),
|
||
useUTF8ForFileName = utfEncodedFileName.length !== file.name.length,
|
||
useUTF8ForComment = utfEncodedComment.length !== comment.length,
|
||
dosTime,
|
||
dosDate,
|
||
extraFields = "",
|
||
unicodePathExtraField = "",
|
||
unicodeCommentExtraField = "",
|
||
dir = file.dir,
|
||
date = file.date;
|
||
|
||
|
||
var dataInfo = {
|
||
crc32 : 0,
|
||
compressedSize : 0,
|
||
uncompressedSize : 0
|
||
};
|
||
|
||
// if the content is streamed, the sizes/crc32 are only available AFTER
|
||
// the end of the stream.
|
||
if (!streamedContent || streamingEnded) {
|
||
dataInfo.crc32 = streamInfo['crc32'];
|
||
dataInfo.compressedSize = streamInfo['compressedSize'];
|
||
dataInfo.uncompressedSize = streamInfo['uncompressedSize'];
|
||
}
|
||
|
||
var bitflag = 0;
|
||
if (streamedContent) {
|
||
// Bit 3: the sizes/crc32 are set to zero in the local header.
|
||
// The correct values are put in the data descriptor immediately
|
||
// following the compressed data.
|
||
bitflag |= 0x0008;
|
||
}
|
||
if (!useCustomEncoding && (useUTF8ForFileName || useUTF8ForComment)) {
|
||
// Bit 11: Language encoding flag (EFS).
|
||
bitflag |= 0x0800;
|
||
}
|
||
|
||
|
||
var extFileAttr = 0;
|
||
var versionMadeBy = 0;
|
||
if (dir) {
|
||
// dos or unix, we set the dos dir flag
|
||
extFileAttr |= 0x00010;
|
||
}
|
||
if(platform === "UNIX") {
|
||
versionMadeBy = 0x031E; // UNIX, version 3.0
|
||
extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir);
|
||
} else { // DOS or other, fallback to DOS
|
||
versionMadeBy = 0x0014; // DOS, version 2.0
|
||
extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir);
|
||
}
|
||
|
||
// date
|
||
// @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html
|
||
// @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html
|
||
// @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html
|
||
|
||
dosTime = date.getUTCHours();
|
||
dosTime = dosTime << 6;
|
||
dosTime = dosTime | date.getUTCMinutes();
|
||
dosTime = dosTime << 5;
|
||
dosTime = dosTime | date.getUTCSeconds() / 2;
|
||
|
||
dosDate = date.getUTCFullYear() - 1980;
|
||
dosDate = dosDate << 4;
|
||
dosDate = dosDate | (date.getUTCMonth() + 1);
|
||
dosDate = dosDate << 5;
|
||
dosDate = dosDate | date.getUTCDate();
|
||
|
||
if (useUTF8ForFileName) {
|
||
// set the unicode path extra field. unzip needs at least one extra
|
||
// field to correctly handle unicode path, so using the path is as good
|
||
// as any other information. This could improve the situation with
|
||
// other archive managers too.
|
||
// This field is usually used without the utf8 flag, with a non
|
||
// unicode path in the header (winrar, winzip). This helps (a bit)
|
||
// with the messy Windows' default compressed folders feature but
|
||
// breaks on p7zip which doesn't seek the unicode path extra field.
|
||
// So for now, UTF-8 everywhere !
|
||
unicodePathExtraField =
|
||
// Version
|
||
decToHex(1, 1) +
|
||
// NameCRC32
|
||
decToHex(crc32(encodedFileName), 4) +
|
||
// UnicodeName
|
||
utfEncodedFileName;
|
||
|
||
extraFields +=
|
||
// Info-ZIP Unicode Path Extra Field
|
||
"\x75\x70" +
|
||
// size
|
||
decToHex(unicodePathExtraField.length, 2) +
|
||
// content
|
||
unicodePathExtraField;
|
||
}
|
||
|
||
if(useUTF8ForComment) {
|
||
|
||
unicodeCommentExtraField =
|
||
// Version
|
||
decToHex(1, 1) +
|
||
// CommentCRC32
|
||
decToHex(crc32(encodedComment), 4) +
|
||
// UnicodeName
|
||
utfEncodedComment;
|
||
|
||
extraFields +=
|
||
// Info-ZIP Unicode Path Extra Field
|
||
"\x75\x63" +
|
||
// size
|
||
decToHex(unicodeCommentExtraField.length, 2) +
|
||
// content
|
||
unicodeCommentExtraField;
|
||
}
|
||
|
||
var header = "";
|
||
|
||
// version needed to extract
|
||
header += "\x0A\x00";
|
||
// general purpose bit flag
|
||
header += decToHex(bitflag, 2);
|
||
// compression method
|
||
header += compression.magic;
|
||
// last mod file time
|
||
header += decToHex(dosTime, 2);
|
||
// last mod file date
|
||
header += decToHex(dosDate, 2);
|
||
// crc-32
|
||
header += decToHex(dataInfo.crc32, 4);
|
||
// compressed size
|
||
header += decToHex(dataInfo.compressedSize, 4);
|
||
// uncompressed size
|
||
header += decToHex(dataInfo.uncompressedSize, 4);
|
||
// file name length
|
||
header += decToHex(encodedFileName.length, 2);
|
||
// extra field length
|
||
header += decToHex(extraFields.length, 2);
|
||
|
||
|
||
var fileRecord = signature.LOCAL_FILE_HEADER + header + encodedFileName + extraFields;
|
||
|
||
var dirRecord = signature.CENTRAL_FILE_HEADER +
|
||
// version made by (00: DOS)
|
||
decToHex(versionMadeBy, 2) +
|
||
// file header (common to file and central directory)
|
||
header +
|
||
// file comment length
|
||
decToHex(encodedComment.length, 2) +
|
||
// disk number start
|
||
"\x00\x00" +
|
||
// internal file attributes TODO
|
||
"\x00\x00" +
|
||
// external file attributes
|
||
decToHex(extFileAttr, 4) +
|
||
// relative offset of local header
|
||
decToHex(offset, 4) +
|
||
// file name
|
||
encodedFileName +
|
||
// extra field
|
||
extraFields +
|
||
// file comment
|
||
encodedComment;
|
||
|
||
return {
|
||
fileRecord: fileRecord,
|
||
dirRecord: dirRecord
|
||
};
|
||
};
|
||
|
||
/**
|
||
* Generate the EOCD record.
|
||
* @param {Number} entriesCount the number of entries in the zip file.
|
||
* @param {Number} centralDirLength the length (in bytes) of the central dir.
|
||
* @param {Number} localDirLength the length (in bytes) of the local dir.
|
||
* @param {String} comment the zip file comment as a binary string.
|
||
* @param {Function} encodeFileName the function to encode the comment.
|
||
* @return {String} the EOCD record.
|
||
*/
|
||
var generateCentralDirectoryEnd = function (entriesCount, centralDirLength, localDirLength, comment, encodeFileName) {
|
||
var dirEnd = "";
|
||
var encodedComment = utils.transformTo("string", encodeFileName(comment));
|
||
|
||
// end of central dir signature
|
||
dirEnd = signature.CENTRAL_DIRECTORY_END +
|
||
// number of this disk
|
||
"\x00\x00" +
|
||
// number of the disk with the start of the central directory
|
||
"\x00\x00" +
|
||
// total number of entries in the central directory on this disk
|
||
decToHex(entriesCount, 2) +
|
||
// total number of entries in the central directory
|
||
decToHex(entriesCount, 2) +
|
||
// size of the central directory 4 bytes
|
||
decToHex(centralDirLength, 4) +
|
||
// offset of start of central directory with respect to the starting disk number
|
||
decToHex(localDirLength, 4) +
|
||
// .ZIP file comment length
|
||
decToHex(encodedComment.length, 2) +
|
||
// .ZIP file comment
|
||
encodedComment;
|
||
|
||
return dirEnd;
|
||
};
|
||
|
||
/**
|
||
* Generate data descriptors for a file entry.
|
||
* @param {Object} streamInfo the hash generated by a worker, containing informations
|
||
* on the file entry.
|
||
* @return {String} the data descriptors.
|
||
*/
|
||
var generateDataDescriptors = function (streamInfo) {
|
||
var descriptor = "";
|
||
descriptor = signature.DATA_DESCRIPTOR +
|
||
// crc-32 4 bytes
|
||
decToHex(streamInfo['crc32'], 4) +
|
||
// compressed size 4 bytes
|
||
decToHex(streamInfo['compressedSize'], 4) +
|
||
// uncompressed size 4 bytes
|
||
decToHex(streamInfo['uncompressedSize'], 4);
|
||
|
||
return descriptor;
|
||
};
|
||
|
||
|
||
/**
|
||
* A worker to concatenate other workers to create a zip file.
|
||
* @param {Boolean} streamFiles `true` to stream the content of the files,
|
||
* `false` to accumulate it.
|
||
* @param {String} comment the comment to use.
|
||
* @param {String} platform the platform to use, "UNIX" or "DOS".
|
||
* @param {Function} encodeFileName the function to encode file names and comments.
|
||
*/
|
||
function ZipFileWorker(streamFiles, comment, platform, encodeFileName) {
|
||
GenericWorker.call(this, "ZipFileWorker");
|
||
// The number of bytes written so far. This doesn't count accumulated chunks.
|
||
this.bytesWritten = 0;
|
||
// The comment of the zip file
|
||
this.zipComment = comment;
|
||
// The platform "generating" the zip file.
|
||
this.zipPlatform = platform;
|
||
// the function to encode file names and comments.
|
||
this.encodeFileName = encodeFileName;
|
||
// Should we stream the content of the files ?
|
||
this.streamFiles = streamFiles;
|
||
// If `streamFiles` is false, we will need to accumulate the content of the
|
||
// files to calculate sizes / crc32 (and write them *before* the content).
|
||
// This boolean indicates if we are accumulating chunks (it will change a lot
|
||
// during the lifetime of this worker).
|
||
this.accumulate = false;
|
||
// The buffer receiving chunks when accumulating content.
|
||
this.contentBuffer = [];
|
||
// The list of generated directory records.
|
||
this.dirRecords = [];
|
||
// The offset (in bytes) from the beginning of the zip file for the current source.
|
||
this.currentSourceOffset = 0;
|
||
// The total number of entries in this zip file.
|
||
this.entriesCount = 0;
|
||
// the name of the file currently being added, null when handling the end of the zip file.
|
||
// Used for the emited metadata.
|
||
this.currentFile = null;
|
||
|
||
|
||
|
||
this._sources = [];
|
||
}
|
||
utils.inherits(ZipFileWorker, GenericWorker);
|
||
|
||
/**
|
||
* @see GenericWorker.push
|
||
*/
|
||
ZipFileWorker.prototype.push = function (chunk) {
|
||
|
||
var currentFilePercent = chunk.meta.percent || 0;
|
||
var entriesCount = this.entriesCount;
|
||
var remainingFiles = this._sources.length;
|
||
|
||
if(this.accumulate) {
|
||
this.contentBuffer.push(chunk);
|
||
} else {
|
||
this.bytesWritten += chunk.data.length;
|
||
|
||
GenericWorker.prototype.push.call(this, {
|
||
data : chunk.data,
|
||
meta : {
|
||
currentFile : this.currentFile,
|
||
percent : entriesCount ? (currentFilePercent + 100 * (entriesCount - remainingFiles - 1)) / entriesCount : 100
|
||
}
|
||
});
|
||
}
|
||
};
|
||
|
||
/**
|
||
* The worker started a new source (an other worker).
|
||
* @param {Object} streamInfo the streamInfo object from the new source.
|
||
*/
|
||
ZipFileWorker.prototype.openedSource = function (streamInfo) {
|
||
this.currentSourceOffset = this.bytesWritten;
|
||
this.currentFile = streamInfo['file'].name;
|
||
|
||
var streamedContent = this.streamFiles && !streamInfo['file'].dir;
|
||
|
||
// don't stream folders (because they don't have any content)
|
||
if(streamedContent) {
|
||
var record = generateZipParts(streamInfo, streamedContent, false, this.currentSourceOffset, this.zipPlatform, this.encodeFileName);
|
||
this.push({
|
||
data : record.fileRecord,
|
||
meta : {percent:0}
|
||
});
|
||
} else {
|
||
// we need to wait for the whole file before pushing anything
|
||
this.accumulate = true;
|
||
}
|
||
};
|
||
|
||
/**
|
||
* The worker finished a source (an other worker).
|
||
* @param {Object} streamInfo the streamInfo object from the finished source.
|
||
*/
|
||
ZipFileWorker.prototype.closedSource = function (streamInfo) {
|
||
this.accumulate = false;
|
||
var streamedContent = this.streamFiles && !streamInfo['file'].dir;
|
||
var record = generateZipParts(streamInfo, streamedContent, true, this.currentSourceOffset, this.zipPlatform, this.encodeFileName);
|
||
|
||
this.dirRecords.push(record.dirRecord);
|
||
if(streamedContent) {
|
||
// after the streamed file, we put data descriptors
|
||
this.push({
|
||
data : generateDataDescriptors(streamInfo),
|
||
meta : {percent:100}
|
||
});
|
||
} else {
|
||
// the content wasn't streamed, we need to push everything now
|
||
// first the file record, then the content
|
||
this.push({
|
||
data : record.fileRecord,
|
||
meta : {percent:0}
|
||
});
|
||
while(this.contentBuffer.length) {
|
||
this.push(this.contentBuffer.shift());
|
||
}
|
||
}
|
||
this.currentFile = null;
|
||
};
|
||
|
||
/**
|
||
* @see GenericWorker.flush
|
||
*/
|
||
ZipFileWorker.prototype.flush = function () {
|
||
|
||
var localDirLength = this.bytesWritten;
|
||
for(var i = 0; i < this.dirRecords.length; i++) {
|
||
this.push({
|
||
data : this.dirRecords[i],
|
||
meta : {percent:100}
|
||
});
|
||
}
|
||
var centralDirLength = this.bytesWritten - localDirLength;
|
||
|
||
var dirEnd = generateCentralDirectoryEnd(this.dirRecords.length, centralDirLength, localDirLength, this.zipComment, this.encodeFileName);
|
||
|
||
this.push({
|
||
data : dirEnd,
|
||
meta : {percent:100}
|
||
});
|
||
};
|
||
|
||
/**
|
||
* Prepare the next source to be read.
|
||
*/
|
||
ZipFileWorker.prototype.prepareNextSource = function () {
|
||
this.previous = this._sources.shift();
|
||
this.openedSource(this.previous.streamInfo);
|
||
if (this.isPaused) {
|
||
this.previous.pause();
|
||
} else {
|
||
this.previous.resume();
|
||
}
|
||
};
|
||
|
||
/**
|
||
* @see GenericWorker.registerPrevious
|
||
*/
|
||
ZipFileWorker.prototype.registerPrevious = function (previous) {
|
||
this._sources.push(previous);
|
||
var self = this;
|
||
|
||
previous.on('data', function (chunk) {
|
||
self.processChunk(chunk);
|
||
});
|
||
previous.on('end', function () {
|
||
self.closedSource(self.previous.streamInfo);
|
||
if(self._sources.length) {
|
||
self.prepareNextSource();
|
||
} else {
|
||
self.end();
|
||
}
|
||
});
|
||
previous.on('error', function (e) {
|
||
self.error(e);
|
||
});
|
||
return this;
|
||
};
|
||
|
||
/**
|
||
* @see GenericWorker.resume
|
||
*/
|
||
ZipFileWorker.prototype.resume = function () {
|
||
if(!GenericWorker.prototype.resume.call(this)) {
|
||
return false;
|
||
}
|
||
|
||
if (!this.previous && this._sources.length) {
|
||
this.prepareNextSource();
|
||
return true;
|
||
}
|
||
if (!this.previous && !this._sources.length && !this.generatedError) {
|
||
this.end();
|
||
return true;
|
||
}
|
||
};
|
||
|
||
/**
|
||
* @see GenericWorker.error
|
||
*/
|
||
ZipFileWorker.prototype.error = function (e) {
|
||
var sources = this._sources;
|
||
if(!GenericWorker.prototype.error.call(this, e)) {
|
||
return false;
|
||
}
|
||
for(var i = 0; i < sources.length; i++) {
|
||
try {
|
||
sources[i].error(e);
|
||
} catch(e) {
|
||
// the `error` exploded, nothing to do
|
||
}
|
||
}
|
||
return true;
|
||
};
|
||
|
||
/**
|
||
* @see GenericWorker.lock
|
||
*/
|
||
ZipFileWorker.prototype.lock = function () {
|
||
GenericWorker.prototype.lock.call(this);
|
||
var sources = this._sources;
|
||
for(var i = 0; i < sources.length; i++) {
|
||
sources[i].lock();
|
||
}
|
||
};
|
||
|
||
module.exports = ZipFileWorker;
|
||
|
||
},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
var compressions = require('../compressions');
|
||
var ZipFileWorker = require('./ZipFileWorker');
|
||
|
||
/**
|
||
* Find the compression to use.
|
||
* @param {String} fileCompression the compression defined at the file level, if any.
|
||
* @param {String} zipCompression the compression defined at the load() level.
|
||
* @return {Object} the compression object to use.
|
||
*/
|
||
var getCompression = function (fileCompression, zipCompression) {
|
||
|
||
var compressionName = fileCompression || zipCompression;
|
||
var compression = compressions[compressionName];
|
||
if (!compression) {
|
||
throw new Error(compressionName + " is not a valid compression method !");
|
||
}
|
||
return compression;
|
||
};
|
||
|
||
/**
|
||
* Create a worker to generate a zip file.
|
||
* @param {JSZip} zip the JSZip instance at the right root level.
|
||
* @param {Object} options to generate the zip file.
|
||
* @param {String} comment the comment to use.
|
||
*/
|
||
exports.generateWorker = function (zip, options, comment) {
|
||
|
||
var zipFileWorker = new ZipFileWorker(options.streamFiles, comment, options.platform, options.encodeFileName);
|
||
var entriesCount = 0;
|
||
try {
|
||
|
||
zip.forEach(function (relativePath, file) {
|
||
entriesCount++;
|
||
var compression = getCompression(file.options.compression, options.compression);
|
||
var compressionOptions = file.options.compressionOptions || options.compressionOptions || {};
|
||
var dir = file.dir, date = file.date;
|
||
|
||
file._compressWorker(compression, compressionOptions)
|
||
.withStreamInfo("file", {
|
||
name : relativePath,
|
||
dir : dir,
|
||
date : date,
|
||
comment : file.comment || "",
|
||
unixPermissions : file.unixPermissions,
|
||
dosPermissions : file.dosPermissions
|
||
})
|
||
.pipe(zipFileWorker);
|
||
});
|
||
zipFileWorker.entriesCount = entriesCount;
|
||
} catch (e) {
|
||
zipFileWorker.error(e);
|
||
}
|
||
|
||
return zipFileWorker;
|
||
};
|
||
|
||
},{"../compressions":3,"./ZipFileWorker":8}],10:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
/**
|
||
* Representation a of zip file in js
|
||
* @constructor
|
||
*/
|
||
function JSZip() {
|
||
// if this constructor is used without `new`, it adds `new` before itself:
|
||
if(!(this instanceof JSZip)) {
|
||
return new JSZip();
|
||
}
|
||
|
||
if(arguments.length) {
|
||
throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide.");
|
||
}
|
||
|
||
// object containing the files :
|
||
// {
|
||
// "folder/" : {...},
|
||
// "folder/data.txt" : {...}
|
||
// }
|
||
this.files = {};
|
||
|
||
this.comment = null;
|
||
|
||
// Where we are in the hierarchy
|
||
this.root = "";
|
||
this.clone = function() {
|
||
var newObj = new JSZip();
|
||
for (var i in this) {
|
||
if (typeof this[i] !== "function") {
|
||
newObj[i] = this[i];
|
||
}
|
||
}
|
||
return newObj;
|
||
};
|
||
}
|
||
JSZip.prototype = require('./object');
|
||
JSZip.prototype.loadAsync = require('./load');
|
||
JSZip.support = require('./support');
|
||
JSZip.defaults = require('./defaults');
|
||
|
||
// TODO find a better way to handle this version,
|
||
// a require('package.json').version doesn't work with webpack, see #327
|
||
JSZip.version = "3.2.0";
|
||
|
||
JSZip.loadAsync = function (content, options) {
|
||
return new JSZip().loadAsync(content, options);
|
||
};
|
||
|
||
JSZip.external = require("./external");
|
||
module.exports = JSZip;
|
||
|
||
},{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(require,module,exports){
|
||
'use strict';
|
||
var utils = require('./utils');
|
||
var external = require("./external");
|
||
var utf8 = require('./utf8');
|
||
var utils = require('./utils');
|
||
var ZipEntries = require('./zipEntries');
|
||
var Crc32Probe = require('./stream/Crc32Probe');
|
||
var nodejsUtils = require("./nodejsUtils");
|
||
|
||
/**
|
||
* Check the CRC32 of an entry.
|
||
* @param {ZipEntry} zipEntry the zip entry to check.
|
||
* @return {Promise} the result.
|
||
*/
|
||
function checkEntryCRC32(zipEntry) {
|
||
return new external.Promise(function (resolve, reject) {
|
||
var worker = zipEntry.decompressed.getContentWorker().pipe(new Crc32Probe());
|
||
worker.on("error", function (e) {
|
||
reject(e);
|
||
})
|
||
.on("end", function () {
|
||
if (worker.streamInfo.crc32 !== zipEntry.decompressed.crc32) {
|
||
reject(new Error("Corrupted zip : CRC32 mismatch"));
|
||
} else {
|
||
resolve();
|
||
}
|
||
})
|
||
.resume();
|
||
});
|
||
}
|
||
|
||
module.exports = function(data, options) {
|
||
var zip = this;
|
||
options = utils.extend(options || {}, {
|
||
base64: false,
|
||
checkCRC32: false,
|
||
optimizedBinaryString: false,
|
||
createFolders: false,
|
||
decodeFileName: utf8.utf8decode
|
||
});
|
||
|
||
if (nodejsUtils.isNode && nodejsUtils.isStream(data)) {
|
||
return external.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file."));
|
||
}
|
||
|
||
return utils.prepareContent("the loaded zip file", data, true, options.optimizedBinaryString, options.base64)
|
||
.then(function(data) {
|
||
var zipEntries = new ZipEntries(options);
|
||
zipEntries.load(data);
|
||
return zipEntries;
|
||
}).then(function checkCRC32(zipEntries) {
|
||
var promises = [external.Promise.resolve(zipEntries)];
|
||
var files = zipEntries.files;
|
||
if (options.checkCRC32) {
|
||
for (var i = 0; i < files.length; i++) {
|
||
promises.push(checkEntryCRC32(files[i]));
|
||
}
|
||
}
|
||
return external.Promise.all(promises);
|
||
}).then(function addFiles(results) {
|
||
var zipEntries = results.shift();
|
||
var files = zipEntries.files;
|
||
for (var i = 0; i < files.length; i++) {
|
||
var input = files[i];
|
||
zip.file(input.fileNameStr, input.decompressed, {
|
||
binary: true,
|
||
optimizedBinaryString: true,
|
||
date: input.date,
|
||
dir: input.dir,
|
||
comment : input.fileCommentStr.length ? input.fileCommentStr : null,
|
||
unixPermissions : input.unixPermissions,
|
||
dosPermissions : input.dosPermissions,
|
||
createFolders: options.createFolders
|
||
});
|
||
}
|
||
if (zipEntries.zipComment.length) {
|
||
zip.comment = zipEntries.zipComment;
|
||
}
|
||
|
||
return zip;
|
||
});
|
||
};
|
||
|
||
},{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(require,module,exports){
|
||
"use strict";
|
||
|
||
var utils = require('../utils');
|
||
var GenericWorker = require('../stream/GenericWorker');
|
||
|
||
/**
|
||
* A worker that use a nodejs stream as source.
|
||
* @constructor
|
||
* @param {String} filename the name of the file entry for this stream.
|
||
* @param {Readable} stream the nodejs stream.
|
||
*/
|
||
function NodejsStreamInputAdapter(filename, stream) {
|
||
GenericWorker.call(this, "Nodejs stream input adapter for " + filename);
|
||
this._upstreamEnded = false;
|
||
this._bindStream(stream);
|
||
}
|
||
|
||
utils.inherits(NodejsStreamInputAdapter, GenericWorker);
|
||
|
||
/**
|
||
* Prepare the stream and bind the callbacks on it.
|
||
* Do this ASAP on node 0.10 ! A lazy binding doesn't always work.
|
||
* @param {Stream} stream the nodejs stream to use.
|
||
*/
|
||
NodejsStreamInputAdapter.prototype._bindStream = function (stream) {
|
||
var self = this;
|
||
this._stream = stream;
|
||
stream.pause();
|
||
stream
|
||
.on("data", function (chunk) {
|
||
self.push({
|
||
data: chunk,
|
||
meta : {
|
||
percent : 0
|
||
}
|
||
});
|
||
})
|
||
.on("error", function (e) {
|
||
if(self.isPaused) {
|
||
this.generatedError = e;
|
||
} else {
|
||
self.error(e);
|
||
}
|
||
})
|
||
.on("end", function () {
|
||
if(self.isPaused) {
|
||
self._upstreamEnded = true;
|
||
} else {
|
||
self.end();
|
||
}
|
||
});
|
||
};
|
||
NodejsStreamInputAdapter.prototype.pause = function () {
|
||
if(!GenericWorker.prototype.pause.call(this)) {
|
||
return false;
|
||
}
|
||
this._stream.pause();
|
||
return true;
|
||
};
|
||
NodejsStreamInputAdapter.prototype.resume = function () {
|
||
if(!GenericWorker.prototype.resume.call(this)) {
|
||
return false;
|
||
}
|
||
|
||
if(this._upstreamEnded) {
|
||
this.end();
|
||
} else {
|
||
this._stream.resume();
|
||
}
|
||
|
||
return true;
|
||
};
|
||
|
||
module.exports = NodejsStreamInputAdapter;
|
||
|
||
},{"../stream/GenericWorker":28,"../utils":32}],13:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
var Readable = require('readable-stream').Readable;
|
||
|
||
var utils = require('../utils');
|
||
utils.inherits(NodejsStreamOutputAdapter, Readable);
|
||
|
||
/**
|
||
* A nodejs stream using a worker as source.
|
||
* @see the SourceWrapper in http://nodejs.org/api/stream.html
|
||
* @constructor
|
||
* @param {StreamHelper} helper the helper wrapping the worker
|
||
* @param {Object} options the nodejs stream options
|
||
* @param {Function} updateCb the update callback.
|
||
*/
|
||
function NodejsStreamOutputAdapter(helper, options, updateCb) {
|
||
Readable.call(this, options);
|
||
this._helper = helper;
|
||
|
||
var self = this;
|
||
helper.on("data", function (data, meta) {
|
||
if (!self.push(data)) {
|
||
self._helper.pause();
|
||
}
|
||
if(updateCb) {
|
||
updateCb(meta);
|
||
}
|
||
})
|
||
.on("error", function(e) {
|
||
self.emit('error', e);
|
||
})
|
||
.on("end", function () {
|
||
self.push(null);
|
||
});
|
||
}
|
||
|
||
|
||
NodejsStreamOutputAdapter.prototype._read = function() {
|
||
this._helper.resume();
|
||
};
|
||
|
||
module.exports = NodejsStreamOutputAdapter;
|
||
|
||
},{"../utils":32,"readable-stream":16}],14:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
module.exports = {
|
||
/**
|
||
* True if this is running in Nodejs, will be undefined in a browser.
|
||
* In a browser, browserify won't include this file and the whole module
|
||
* will be resolved an empty object.
|
||
*/
|
||
isNode : typeof Buffer !== "undefined",
|
||
/**
|
||
* Create a new nodejs Buffer from an existing content.
|
||
* @param {Object} data the data to pass to the constructor.
|
||
* @param {String} encoding the encoding to use.
|
||
* @return {Buffer} a new Buffer.
|
||
*/
|
||
newBufferFrom: function(data, encoding) {
|
||
if (Buffer.from && Buffer.from !== Uint8Array.from) {
|
||
return Buffer.from(data, encoding);
|
||
} else {
|
||
if (typeof data === "number") {
|
||
// Safeguard for old Node.js versions. On newer versions,
|
||
// Buffer.from(number) / Buffer(number, encoding) already throw.
|
||
throw new Error("The \"data\" argument must not be a number");
|
||
}
|
||
return new Buffer(data, encoding);
|
||
}
|
||
},
|
||
/**
|
||
* Create a new nodejs Buffer with the specified size.
|
||
* @param {Integer} size the size of the buffer.
|
||
* @return {Buffer} a new Buffer.
|
||
*/
|
||
allocBuffer: function (size) {
|
||
if (Buffer.alloc) {
|
||
return Buffer.alloc(size);
|
||
} else {
|
||
var buf = new Buffer(size);
|
||
buf.fill(0);
|
||
return buf;
|
||
}
|
||
},
|
||
/**
|
||
* Find out if an object is a Buffer.
|
||
* @param {Object} b the object to test.
|
||
* @return {Boolean} true if the object is a Buffer, false otherwise.
|
||
*/
|
||
isBuffer : function(b){
|
||
return Buffer.isBuffer(b);
|
||
},
|
||
|
||
isStream : function (obj) {
|
||
return obj &&
|
||
typeof obj.on === "function" &&
|
||
typeof obj.pause === "function" &&
|
||
typeof obj.resume === "function";
|
||
}
|
||
};
|
||
|
||
},{}],15:[function(require,module,exports){
|
||
'use strict';
|
||
var utf8 = require('./utf8');
|
||
var utils = require('./utils');
|
||
var GenericWorker = require('./stream/GenericWorker');
|
||
var StreamHelper = require('./stream/StreamHelper');
|
||
var defaults = require('./defaults');
|
||
var CompressedObject = require('./compressedObject');
|
||
var ZipObject = require('./zipObject');
|
||
var generate = require("./generate");
|
||
var nodejsUtils = require("./nodejsUtils");
|
||
var NodejsStreamInputAdapter = require("./nodejs/NodejsStreamInputAdapter");
|
||
|
||
|
||
/**
|
||
* Add a file in the current folder.
|
||
* @private
|
||
* @param {string} name the name of the file
|
||
* @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file
|
||
* @param {Object} originalOptions the options of the file
|
||
* @return {Object} the new file.
|
||
*/
|
||
var fileAdd = function(name, data, originalOptions) {
|
||
// be sure sub folders exist
|
||
var dataType = utils.getTypeOf(data),
|
||
parent;
|
||
|
||
|
||
/*
|
||
* Correct options.
|
||
*/
|
||
|
||
var o = utils.extend(originalOptions || {}, defaults);
|
||
o.date = o.date || new Date();
|
||
if (o.compression !== null) {
|
||
o.compression = o.compression.toUpperCase();
|
||
}
|
||
|
||
if (typeof o.unixPermissions === "string") {
|
||
o.unixPermissions = parseInt(o.unixPermissions, 8);
|
||
}
|
||
|
||
// UNX_IFDIR 0040000 see zipinfo.c
|
||
if (o.unixPermissions && (o.unixPermissions & 0x4000)) {
|
||
o.dir = true;
|
||
}
|
||
// Bit 4 Directory
|
||
if (o.dosPermissions && (o.dosPermissions & 0x0010)) {
|
||
o.dir = true;
|
||
}
|
||
|
||
if (o.dir) {
|
||
name = forceTrailingSlash(name);
|
||
}
|
||
if (o.createFolders && (parent = parentFolder(name))) {
|
||
folderAdd.call(this, parent, true);
|
||
}
|
||
|
||
var isUnicodeString = dataType === "string" && o.binary === false && o.base64 === false;
|
||
if (!originalOptions || typeof originalOptions.binary === "undefined") {
|
||
o.binary = !isUnicodeString;
|
||
}
|
||
|
||
|
||
var isCompressedEmpty = (data instanceof CompressedObject) && data.uncompressedSize === 0;
|
||
|
||
if (isCompressedEmpty || o.dir || !data || data.length === 0) {
|
||
o.base64 = false;
|
||
o.binary = true;
|
||
data = "";
|
||
o.compression = "STORE";
|
||
dataType = "string";
|
||
}
|
||
|
||
/*
|
||
* Convert content to fit.
|
||
*/
|
||
|
||
var zipObjectContent = null;
|
||
if (data instanceof CompressedObject || data instanceof GenericWorker) {
|
||
zipObjectContent = data;
|
||
} else if (nodejsUtils.isNode && nodejsUtils.isStream(data)) {
|
||
zipObjectContent = new NodejsStreamInputAdapter(name, data);
|
||
} else {
|
||
zipObjectContent = utils.prepareContent(name, data, o.binary, o.optimizedBinaryString, o.base64);
|
||
}
|
||
|
||
var object = new ZipObject(name, zipObjectContent, o);
|
||
this.files[name] = object;
|
||
/*
|
||
TODO: we can't throw an exception because we have async promises
|
||
(we can have a promise of a Date() for example) but returning a
|
||
promise is useless because file(name, data) returns the JSZip
|
||
object for chaining. Should we break that to allow the user
|
||
to catch the error ?
|
||
|
||
return external.Promise.resolve(zipObjectContent)
|
||
.then(function () {
|
||
return object;
|
||
});
|
||
*/
|
||
};
|
||
|
||
/**
|
||
* Find the parent folder of the path.
|
||
* @private
|
||
* @param {string} path the path to use
|
||
* @return {string} the parent folder, or ""
|
||
*/
|
||
var parentFolder = function (path) {
|
||
if (path.slice(-1) === '/') {
|
||
path = path.substring(0, path.length - 1);
|
||
}
|
||
var lastSlash = path.lastIndexOf('/');
|
||
return (lastSlash > 0) ? path.substring(0, lastSlash) : "";
|
||
};
|
||
|
||
/**
|
||
* Returns the path with a slash at the end.
|
||
* @private
|
||
* @param {String} path the path to check.
|
||
* @return {String} the path with a trailing slash.
|
||
*/
|
||
var forceTrailingSlash = function(path) {
|
||
// Check the name ends with a /
|
||
if (path.slice(-1) !== "/") {
|
||
path += "/"; // IE doesn't like substr(-1)
|
||
}
|
||
return path;
|
||
};
|
||
|
||
/**
|
||
* Add a (sub) folder in the current folder.
|
||
* @private
|
||
* @param {string} name the folder's name
|
||
* @param {boolean=} [createFolders] If true, automatically create sub
|
||
* folders. Defaults to false.
|
||
* @return {Object} the new folder.
|
||
*/
|
||
var folderAdd = function(name, createFolders) {
|
||
createFolders = (typeof createFolders !== 'undefined') ? createFolders : defaults.createFolders;
|
||
|
||
name = forceTrailingSlash(name);
|
||
|
||
// Does this folder already exist?
|
||
if (!this.files[name]) {
|
||
fileAdd.call(this, name, null, {
|
||
dir: true,
|
||
createFolders: createFolders
|
||
});
|
||
}
|
||
return this.files[name];
|
||
};
|
||
|
||
/**
|
||
* Cross-window, cross-Node-context regular expression detection
|
||
* @param {Object} object Anything
|
||
* @return {Boolean} true if the object is a regular expression,
|
||
* false otherwise
|
||
*/
|
||
function isRegExp(object) {
|
||
return Object.prototype.toString.call(object) === "[object RegExp]";
|
||
}
|
||
|
||
// return the actual prototype of JSZip
|
||
var out = {
|
||
/**
|
||
* @see loadAsync
|
||
*/
|
||
load: function() {
|
||
throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.");
|
||
},
|
||
|
||
|
||
/**
|
||
* Call a callback function for each entry at this folder level.
|
||
* @param {Function} cb the callback function:
|
||
* function (relativePath, file) {...}
|
||
* It takes 2 arguments : the relative path and the file.
|
||
*/
|
||
forEach: function(cb) {
|
||
var filename, relativePath, file;
|
||
for (filename in this.files) {
|
||
if (!this.files.hasOwnProperty(filename)) {
|
||
continue;
|
||
}
|
||
file = this.files[filename];
|
||
relativePath = filename.slice(this.root.length, filename.length);
|
||
if (relativePath && filename.slice(0, this.root.length) === this.root) { // the file is in the current root
|
||
cb(relativePath, file); // TODO reverse the parameters ? need to be clean AND consistent with the filter search fn...
|
||
}
|
||
}
|
||
},
|
||
|
||
/**
|
||
* Filter nested files/folders with the specified function.
|
||
* @param {Function} search the predicate to use :
|
||
* function (relativePath, file) {...}
|
||
* It takes 2 arguments : the relative path and the file.
|
||
* @return {Array} An array of matching elements.
|
||
*/
|
||
filter: function(search) {
|
||
var result = [];
|
||
this.forEach(function (relativePath, entry) {
|
||
if (search(relativePath, entry)) { // the file matches the function
|
||
result.push(entry);
|
||
}
|
||
|
||
});
|
||
return result;
|
||
},
|
||
|
||
/**
|
||
* Add a file to the zip file, or search a file.
|
||
* @param {string|RegExp} name The name of the file to add (if data is defined),
|
||
* the name of the file to find (if no data) or a regex to match files.
|
||
* @param {String|ArrayBuffer|Uint8Array|Buffer} data The file data, either raw or base64 encoded
|
||
* @param {Object} o File options
|
||
* @return {JSZip|Object|Array} this JSZip object (when adding a file),
|
||
* a file (when searching by string) or an array of files (when searching by regex).
|
||
*/
|
||
file: function(name, data, o) {
|
||
if (arguments.length === 1) {
|
||
if (isRegExp(name)) {
|
||
var regexp = name;
|
||
return this.filter(function(relativePath, file) {
|
||
return !file.dir && regexp.test(relativePath);
|
||
});
|
||
}
|
||
else { // text
|
||
var obj = this.files[this.root + name];
|
||
if (obj && !obj.dir) {
|
||
return obj;
|
||
} else {
|
||
return null;
|
||
}
|
||
}
|
||
}
|
||
else { // more than one argument : we have data !
|
||
name = this.root + name;
|
||
fileAdd.call(this, name, data, o);
|
||
}
|
||
return this;
|
||
},
|
||
|
||
/**
|
||
* Add a directory to the zip file, or search.
|
||
* @param {String|RegExp} arg The name of the directory to add, or a regex to search folders.
|
||
* @return {JSZip} an object with the new directory as the root, or an array containing matching folders.
|
||
*/
|
||
folder: function(arg) {
|
||
if (!arg) {
|
||
return this;
|
||
}
|
||
|
||
if (isRegExp(arg)) {
|
||
return this.filter(function(relativePath, file) {
|
||
return file.dir && arg.test(relativePath);
|
||
});
|
||
}
|
||
|
||
// else, name is a new folder
|
||
var name = this.root + arg;
|
||
var newFolder = folderAdd.call(this, name);
|
||
|
||
// Allow chaining by returning a new object with this folder as the root
|
||
var ret = this.clone();
|
||
ret.root = newFolder.name;
|
||
return ret;
|
||
},
|
||
|
||
/**
|
||
* Delete a file, or a directory and all sub-files, from the zip
|
||
* @param {string} name the name of the file to delete
|
||
* @return {JSZip} this JSZip object
|
||
*/
|
||
remove: function(name) {
|
||
name = this.root + name;
|
||
var file = this.files[name];
|
||
if (!file) {
|
||
// Look for any folders
|
||
if (name.slice(-1) !== "/") {
|
||
name += "/";
|
||
}
|
||
file = this.files[name];
|
||
}
|
||
|
||
if (file && !file.dir) {
|
||
// file
|
||
delete this.files[name];
|
||
} else {
|
||
// maybe a folder, delete recursively
|
||
var kids = this.filter(function(relativePath, file) {
|
||
return file.name.slice(0, name.length) === name;
|
||
});
|
||
for (var i = 0; i < kids.length; i++) {
|
||
delete this.files[kids[i].name];
|
||
}
|
||
}
|
||
|
||
return this;
|
||
},
|
||
|
||
/**
|
||
* Generate the complete zip file
|
||
* @param {Object} options the options to generate the zip file :
|
||
* - compression, "STORE" by default.
|
||
* - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob.
|
||
* @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file
|
||
*/
|
||
generate: function(options) {
|
||
throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.");
|
||
},
|
||
|
||
/**
|
||
* Generate the complete zip file as an internal stream.
|
||
* @param {Object} options the options to generate the zip file :
|
||
* - compression, "STORE" by default.
|
||
* - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob.
|
||
* @return {StreamHelper} the streamed zip file.
|
||
*/
|
||
generateInternalStream: function(options) {
|
||
var worker, opts = {};
|
||
try {
|
||
opts = utils.extend(options || {}, {
|
||
streamFiles: false,
|
||
compression: "STORE",
|
||
compressionOptions : null,
|
||
type: "",
|
||
platform: "DOS",
|
||
comment: null,
|
||
mimeType: 'application/zip',
|
||
encodeFileName: utf8.utf8encode
|
||
});
|
||
|
||
opts.type = opts.type.toLowerCase();
|
||
opts.compression = opts.compression.toUpperCase();
|
||
|
||
// "binarystring" is prefered but the internals use "string".
|
||
if(opts.type === "binarystring") {
|
||
opts.type = "string";
|
||
}
|
||
|
||
if (!opts.type) {
|
||
throw new Error("No output type specified.");
|
||
}
|
||
|
||
utils.checkSupport(opts.type);
|
||
|
||
// accept nodejs `process.platform`
|
||
if(
|
||
opts.platform === 'darwin' ||
|
||
opts.platform === 'freebsd' ||
|
||
opts.platform === 'linux' ||
|
||
opts.platform === 'sunos'
|
||
) {
|
||
opts.platform = "UNIX";
|
||
}
|
||
if (opts.platform === 'win32') {
|
||
opts.platform = "DOS";
|
||
}
|
||
|
||
var comment = opts.comment || this.comment || "";
|
||
worker = generate.generateWorker(this, opts, comment);
|
||
} catch (e) {
|
||
worker = new GenericWorker("error");
|
||
worker.error(e);
|
||
}
|
||
return new StreamHelper(worker, opts.type || "string", opts.mimeType);
|
||
},
|
||
/**
|
||
* Generate the complete zip file asynchronously.
|
||
* @see generateInternalStream
|
||
*/
|
||
generateAsync: function(options, onUpdate) {
|
||
return this.generateInternalStream(options).accumulate(onUpdate);
|
||
},
|
||
/**
|
||
* Generate the complete zip file asynchronously.
|
||
* @see generateInternalStream
|
||
*/
|
||
generateNodeStream: function(options, onUpdate) {
|
||
options = options || {};
|
||
if (!options.type) {
|
||
options.type = "nodebuffer";
|
||
}
|
||
return this.generateInternalStream(options).toNodejsStream(onUpdate);
|
||
}
|
||
};
|
||
module.exports = out;
|
||
|
||
},{"./compressedObject":2,"./defaults":5,"./generate":9,"./nodejs/NodejsStreamInputAdapter":12,"./nodejsUtils":14,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31,"./utils":32,"./zipObject":35}],16:[function(require,module,exports){
|
||
/*
|
||
* This file is used by module bundlers (browserify/webpack/etc) when
|
||
* including a stream implementation. We use "readable-stream" to get a
|
||
* consistent behavior between nodejs versions but bundlers often have a shim
|
||
* for "stream". Using this shim greatly improve the compatibility and greatly
|
||
* reduce the final size of the bundle (only one stream implementation, not
|
||
* two).
|
||
*/
|
||
module.exports = require("stream");
|
||
|
||
},{"stream":undefined}],17:[function(require,module,exports){
|
||
'use strict';
|
||
var DataReader = require('./DataReader');
|
||
var utils = require('../utils');
|
||
|
||
function ArrayReader(data) {
|
||
DataReader.call(this, data);
|
||
for(var i = 0; i < this.data.length; i++) {
|
||
data[i] = data[i] & 0xFF;
|
||
}
|
||
}
|
||
utils.inherits(ArrayReader, DataReader);
|
||
/**
|
||
* @see DataReader.byteAt
|
||
*/
|
||
ArrayReader.prototype.byteAt = function(i) {
|
||
return this.data[this.zero + i];
|
||
};
|
||
/**
|
||
* @see DataReader.lastIndexOfSignature
|
||
*/
|
||
ArrayReader.prototype.lastIndexOfSignature = function(sig) {
|
||
var sig0 = sig.charCodeAt(0),
|
||
sig1 = sig.charCodeAt(1),
|
||
sig2 = sig.charCodeAt(2),
|
||
sig3 = sig.charCodeAt(3);
|
||
for (var i = this.length - 4; i >= 0; --i) {
|
||
if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) {
|
||
return i - this.zero;
|
||
}
|
||
}
|
||
|
||
return -1;
|
||
};
|
||
/**
|
||
* @see DataReader.readAndCheckSignature
|
||
*/
|
||
ArrayReader.prototype.readAndCheckSignature = function (sig) {
|
||
var sig0 = sig.charCodeAt(0),
|
||
sig1 = sig.charCodeAt(1),
|
||
sig2 = sig.charCodeAt(2),
|
||
sig3 = sig.charCodeAt(3),
|
||
data = this.readData(4);
|
||
return sig0 === data[0] && sig1 === data[1] && sig2 === data[2] && sig3 === data[3];
|
||
};
|
||
/**
|
||
* @see DataReader.readData
|
||
*/
|
||
ArrayReader.prototype.readData = function(size) {
|
||
this.checkOffset(size);
|
||
if(size === 0) {
|
||
return [];
|
||
}
|
||
var result = this.data.slice(this.zero + this.index, this.zero + this.index + size);
|
||
this.index += size;
|
||
return result;
|
||
};
|
||
module.exports = ArrayReader;
|
||
|
||
},{"../utils":32,"./DataReader":18}],18:[function(require,module,exports){
|
||
'use strict';
|
||
var utils = require('../utils');
|
||
|
||
function DataReader(data) {
|
||
this.data = data; // type : see implementation
|
||
this.length = data.length;
|
||
this.index = 0;
|
||
this.zero = 0;
|
||
}
|
||
DataReader.prototype = {
|
||
/**
|
||
* Check that the offset will not go too far.
|
||
* @param {string} offset the additional offset to check.
|
||
* @throws {Error} an Error if the offset is out of bounds.
|
||
*/
|
||
checkOffset: function(offset) {
|
||
this.checkIndex(this.index + offset);
|
||
},
|
||
/**
|
||
* Check that the specified index will not be too far.
|
||
* @param {string} newIndex the index to check.
|
||
* @throws {Error} an Error if the index is out of bounds.
|
||
*/
|
||
checkIndex: function(newIndex) {
|
||
if (this.length < this.zero + newIndex || newIndex < 0) {
|
||
throw new Error("End of data reached (data length = " + this.length + ", asked index = " + (newIndex) + "). Corrupted zip ?");
|
||
}
|
||
},
|
||
/**
|
||
* Change the index.
|
||
* @param {number} newIndex The new index.
|
||
* @throws {Error} if the new index is out of the data.
|
||
*/
|
||
setIndex: function(newIndex) {
|
||
this.checkIndex(newIndex);
|
||
this.index = newIndex;
|
||
},
|
||
/**
|
||
* Skip the next n bytes.
|
||
* @param {number} n the number of bytes to skip.
|
||
* @throws {Error} if the new index is out of the data.
|
||
*/
|
||
skip: function(n) {
|
||
this.setIndex(this.index + n);
|
||
},
|
||
/**
|
||
* Get the byte at the specified index.
|
||
* @param {number} i the index to use.
|
||
* @return {number} a byte.
|
||
*/
|
||
byteAt: function(i) {
|
||
// see implementations
|
||
},
|
||
/**
|
||
* Get the next number with a given byte size.
|
||
* @param {number} size the number of bytes to read.
|
||
* @return {number} the corresponding number.
|
||
*/
|
||
readInt: function(size) {
|
||
var result = 0,
|
||
i;
|
||
this.checkOffset(size);
|
||
for (i = this.index + size - 1; i >= this.index; i--) {
|
||
result = (result << 8) + this.byteAt(i);
|
||
}
|
||
this.index += size;
|
||
return result;
|
||
},
|
||
/**
|
||
* Get the next string with a given byte size.
|
||
* @param {number} size the number of bytes to read.
|
||
* @return {string} the corresponding string.
|
||
*/
|
||
readString: function(size) {
|
||
return utils.transformTo("string", this.readData(size));
|
||
},
|
||
/**
|
||
* Get raw data without conversion, <size> bytes.
|
||
* @param {number} size the number of bytes to read.
|
||
* @return {Object} the raw data, implementation specific.
|
||
*/
|
||
readData: function(size) {
|
||
// see implementations
|
||
},
|
||
/**
|
||
* Find the last occurence of a zip signature (4 bytes).
|
||
* @param {string} sig the signature to find.
|
||
* @return {number} the index of the last occurence, -1 if not found.
|
||
*/
|
||
lastIndexOfSignature: function(sig) {
|
||
// see implementations
|
||
},
|
||
/**
|
||
* Read the signature (4 bytes) at the current position and compare it with sig.
|
||
* @param {string} sig the expected signature
|
||
* @return {boolean} true if the signature matches, false otherwise.
|
||
*/
|
||
readAndCheckSignature: function(sig) {
|
||
// see implementations
|
||
},
|
||
/**
|
||
* Get the next date.
|
||
* @return {Date} the date.
|
||
*/
|
||
readDate: function() {
|
||
var dostime = this.readInt(4);
|
||
return new Date(Date.UTC(
|
||
((dostime >> 25) & 0x7f) + 1980, // year
|
||
((dostime >> 21) & 0x0f) - 1, // month
|
||
(dostime >> 16) & 0x1f, // day
|
||
(dostime >> 11) & 0x1f, // hour
|
||
(dostime >> 5) & 0x3f, // minute
|
||
(dostime & 0x1f) << 1)); // second
|
||
}
|
||
};
|
||
module.exports = DataReader;
|
||
|
||
},{"../utils":32}],19:[function(require,module,exports){
|
||
'use strict';
|
||
var Uint8ArrayReader = require('./Uint8ArrayReader');
|
||
var utils = require('../utils');
|
||
|
||
function NodeBufferReader(data) {
|
||
Uint8ArrayReader.call(this, data);
|
||
}
|
||
utils.inherits(NodeBufferReader, Uint8ArrayReader);
|
||
|
||
/**
|
||
* @see DataReader.readData
|
||
*/
|
||
NodeBufferReader.prototype.readData = function(size) {
|
||
this.checkOffset(size);
|
||
var result = this.data.slice(this.zero + this.index, this.zero + this.index + size);
|
||
this.index += size;
|
||
return result;
|
||
};
|
||
module.exports = NodeBufferReader;
|
||
|
||
},{"../utils":32,"./Uint8ArrayReader":21}],20:[function(require,module,exports){
|
||
'use strict';
|
||
var DataReader = require('./DataReader');
|
||
var utils = require('../utils');
|
||
|
||
function StringReader(data) {
|
||
DataReader.call(this, data);
|
||
}
|
||
utils.inherits(StringReader, DataReader);
|
||
/**
|
||
* @see DataReader.byteAt
|
||
*/
|
||
StringReader.prototype.byteAt = function(i) {
|
||
return this.data.charCodeAt(this.zero + i);
|
||
};
|
||
/**
|
||
* @see DataReader.lastIndexOfSignature
|
||
*/
|
||
StringReader.prototype.lastIndexOfSignature = function(sig) {
|
||
return this.data.lastIndexOf(sig) - this.zero;
|
||
};
|
||
/**
|
||
* @see DataReader.readAndCheckSignature
|
||
*/
|
||
StringReader.prototype.readAndCheckSignature = function (sig) {
|
||
var data = this.readData(4);
|
||
return sig === data;
|
||
};
|
||
/**
|
||
* @see DataReader.readData
|
||
*/
|
||
StringReader.prototype.readData = function(size) {
|
||
this.checkOffset(size);
|
||
// this will work because the constructor applied the "& 0xff" mask.
|
||
var result = this.data.slice(this.zero + this.index, this.zero + this.index + size);
|
||
this.index += size;
|
||
return result;
|
||
};
|
||
module.exports = StringReader;
|
||
|
||
},{"../utils":32,"./DataReader":18}],21:[function(require,module,exports){
|
||
'use strict';
|
||
var ArrayReader = require('./ArrayReader');
|
||
var utils = require('../utils');
|
||
|
||
function Uint8ArrayReader(data) {
|
||
ArrayReader.call(this, data);
|
||
}
|
||
utils.inherits(Uint8ArrayReader, ArrayReader);
|
||
/**
|
||
* @see DataReader.readData
|
||
*/
|
||
Uint8ArrayReader.prototype.readData = function(size) {
|
||
this.checkOffset(size);
|
||
if(size === 0) {
|
||
// in IE10, when using subarray(idx, idx), we get the array [0x00] instead of [].
|
||
return new Uint8Array(0);
|
||
}
|
||
var result = this.data.subarray(this.zero + this.index, this.zero + this.index + size);
|
||
this.index += size;
|
||
return result;
|
||
};
|
||
module.exports = Uint8ArrayReader;
|
||
|
||
},{"../utils":32,"./ArrayReader":17}],22:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
var utils = require('../utils');
|
||
var support = require('../support');
|
||
var ArrayReader = require('./ArrayReader');
|
||
var StringReader = require('./StringReader');
|
||
var NodeBufferReader = require('./NodeBufferReader');
|
||
var Uint8ArrayReader = require('./Uint8ArrayReader');
|
||
|
||
/**
|
||
* Create a reader adapted to the data.
|
||
* @param {String|ArrayBuffer|Uint8Array|Buffer} data the data to read.
|
||
* @return {DataReader} the data reader.
|
||
*/
|
||
module.exports = function (data) {
|
||
var type = utils.getTypeOf(data);
|
||
utils.checkSupport(type);
|
||
if (type === "string" && !support.uint8array) {
|
||
return new StringReader(data);
|
||
}
|
||
if (type === "nodebuffer") {
|
||
return new NodeBufferReader(data);
|
||
}
|
||
if (support.uint8array) {
|
||
return new Uint8ArrayReader(utils.transformTo("uint8array", data));
|
||
}
|
||
return new ArrayReader(utils.transformTo("array", data));
|
||
};
|
||
|
||
},{"../support":30,"../utils":32,"./ArrayReader":17,"./NodeBufferReader":19,"./StringReader":20,"./Uint8ArrayReader":21}],23:[function(require,module,exports){
|
||
'use strict';
|
||
exports.LOCAL_FILE_HEADER = "PK\x03\x04";
|
||
exports.CENTRAL_FILE_HEADER = "PK\x01\x02";
|
||
exports.CENTRAL_DIRECTORY_END = "PK\x05\x06";
|
||
exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07";
|
||
exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06";
|
||
exports.DATA_DESCRIPTOR = "PK\x07\x08";
|
||
|
||
},{}],24:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
var GenericWorker = require('./GenericWorker');
|
||
var utils = require('../utils');
|
||
|
||
/**
|
||
* A worker which convert chunks to a specified type.
|
||
* @constructor
|
||
* @param {String} destType the destination type.
|
||
*/
|
||
function ConvertWorker(destType) {
|
||
GenericWorker.call(this, "ConvertWorker to " + destType);
|
||
this.destType = destType;
|
||
}
|
||
utils.inherits(ConvertWorker, GenericWorker);
|
||
|
||
/**
|
||
* @see GenericWorker.processChunk
|
||
*/
|
||
ConvertWorker.prototype.processChunk = function (chunk) {
|
||
this.push({
|
||
data : utils.transformTo(this.destType, chunk.data),
|
||
meta : chunk.meta
|
||
});
|
||
};
|
||
module.exports = ConvertWorker;
|
||
|
||
},{"../utils":32,"./GenericWorker":28}],25:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
var GenericWorker = require('./GenericWorker');
|
||
var crc32 = require('../crc32');
|
||
var utils = require('../utils');
|
||
|
||
/**
|
||
* A worker which calculate the crc32 of the data flowing through.
|
||
* @constructor
|
||
*/
|
||
function Crc32Probe() {
|
||
GenericWorker.call(this, "Crc32Probe");
|
||
this.withStreamInfo("crc32", 0);
|
||
}
|
||
utils.inherits(Crc32Probe, GenericWorker);
|
||
|
||
/**
|
||
* @see GenericWorker.processChunk
|
||
*/
|
||
Crc32Probe.prototype.processChunk = function (chunk) {
|
||
this.streamInfo.crc32 = crc32(chunk.data, this.streamInfo.crc32 || 0);
|
||
this.push(chunk);
|
||
};
|
||
module.exports = Crc32Probe;
|
||
|
||
},{"../crc32":4,"../utils":32,"./GenericWorker":28}],26:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
var utils = require('../utils');
|
||
var GenericWorker = require('./GenericWorker');
|
||
|
||
/**
|
||
* A worker which calculate the total length of the data flowing through.
|
||
* @constructor
|
||
* @param {String} propName the name used to expose the length
|
||
*/
|
||
function DataLengthProbe(propName) {
|
||
GenericWorker.call(this, "DataLengthProbe for " + propName);
|
||
this.propName = propName;
|
||
this.withStreamInfo(propName, 0);
|
||
}
|
||
utils.inherits(DataLengthProbe, GenericWorker);
|
||
|
||
/**
|
||
* @see GenericWorker.processChunk
|
||
*/
|
||
DataLengthProbe.prototype.processChunk = function (chunk) {
|
||
if(chunk) {
|
||
var length = this.streamInfo[this.propName] || 0;
|
||
this.streamInfo[this.propName] = length + chunk.data.length;
|
||
}
|
||
GenericWorker.prototype.processChunk.call(this, chunk);
|
||
};
|
||
module.exports = DataLengthProbe;
|
||
|
||
|
||
},{"../utils":32,"./GenericWorker":28}],27:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
var utils = require('../utils');
|
||
var GenericWorker = require('./GenericWorker');
|
||
|
||
// the size of the generated chunks
|
||
// TODO expose this as a public variable
|
||
var DEFAULT_BLOCK_SIZE = 16 * 1024;
|
||
|
||
/**
|
||
* A worker that reads a content and emits chunks.
|
||
* @constructor
|
||
* @param {Promise} dataP the promise of the data to split
|
||
*/
|
||
function DataWorker(dataP) {
|
||
GenericWorker.call(this, "DataWorker");
|
||
var self = this;
|
||
this.dataIsReady = false;
|
||
this.index = 0;
|
||
this.max = 0;
|
||
this.data = null;
|
||
this.type = "";
|
||
|
||
this._tickScheduled = false;
|
||
|
||
dataP.then(function (data) {
|
||
self.dataIsReady = true;
|
||
self.data = data;
|
||
self.max = data && data.length || 0;
|
||
self.type = utils.getTypeOf(data);
|
||
if(!self.isPaused) {
|
||
self._tickAndRepeat();
|
||
}
|
||
}, function (e) {
|
||
self.error(e);
|
||
});
|
||
}
|
||
|
||
utils.inherits(DataWorker, GenericWorker);
|
||
|
||
/**
|
||
* @see GenericWorker.cleanUp
|
||
*/
|
||
DataWorker.prototype.cleanUp = function () {
|
||
GenericWorker.prototype.cleanUp.call(this);
|
||
this.data = null;
|
||
};
|
||
|
||
/**
|
||
* @see GenericWorker.resume
|
||
*/
|
||
DataWorker.prototype.resume = function () {
|
||
if(!GenericWorker.prototype.resume.call(this)) {
|
||
return false;
|
||
}
|
||
|
||
if (!this._tickScheduled && this.dataIsReady) {
|
||
this._tickScheduled = true;
|
||
utils.delay(this._tickAndRepeat, [], this);
|
||
}
|
||
return true;
|
||
};
|
||
|
||
/**
|
||
* Trigger a tick a schedule an other call to this function.
|
||
*/
|
||
DataWorker.prototype._tickAndRepeat = function() {
|
||
this._tickScheduled = false;
|
||
if(this.isPaused || this.isFinished) {
|
||
return;
|
||
}
|
||
this._tick();
|
||
if(!this.isFinished) {
|
||
utils.delay(this._tickAndRepeat, [], this);
|
||
this._tickScheduled = true;
|
||
}
|
||
};
|
||
|
||
/**
|
||
* Read and push a chunk.
|
||
*/
|
||
DataWorker.prototype._tick = function() {
|
||
|
||
if(this.isPaused || this.isFinished) {
|
||
return false;
|
||
}
|
||
|
||
var size = DEFAULT_BLOCK_SIZE;
|
||
var data = null, nextIndex = Math.min(this.max, this.index + size);
|
||
if (this.index >= this.max) {
|
||
// EOF
|
||
return this.end();
|
||
} else {
|
||
switch(this.type) {
|
||
case "string":
|
||
data = this.data.substring(this.index, nextIndex);
|
||
break;
|
||
case "uint8array":
|
||
data = this.data.subarray(this.index, nextIndex);
|
||
break;
|
||
case "array":
|
||
case "nodebuffer":
|
||
data = this.data.slice(this.index, nextIndex);
|
||
break;
|
||
}
|
||
this.index = nextIndex;
|
||
return this.push({
|
||
data : data,
|
||
meta : {
|
||
percent : this.max ? this.index / this.max * 100 : 0
|
||
}
|
||
});
|
||
}
|
||
};
|
||
|
||
module.exports = DataWorker;
|
||
|
||
},{"../utils":32,"./GenericWorker":28}],28:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
/**
|
||
* A worker that does nothing but passing chunks to the next one. This is like
|
||
* a nodejs stream but with some differences. On the good side :
|
||
* - it works on IE 6-9 without any issue / polyfill
|
||
* - it weights less than the full dependencies bundled with browserify
|
||
* - it forwards errors (no need to declare an error handler EVERYWHERE)
|
||
*
|
||
* A chunk is an object with 2 attributes : `meta` and `data`. The former is an
|
||
* object containing anything (`percent` for example), see each worker for more
|
||
* details. The latter is the real data (String, Uint8Array, etc).
|
||
*
|
||
* @constructor
|
||
* @param {String} name the name of the stream (mainly used for debugging purposes)
|
||
*/
|
||
function GenericWorker(name) {
|
||
// the name of the worker
|
||
this.name = name || "default";
|
||
// an object containing metadata about the workers chain
|
||
this.streamInfo = {};
|
||
// an error which happened when the worker was paused
|
||
this.generatedError = null;
|
||
// an object containing metadata to be merged by this worker into the general metadata
|
||
this.extraStreamInfo = {};
|
||
// true if the stream is paused (and should not do anything), false otherwise
|
||
this.isPaused = true;
|
||
// true if the stream is finished (and should not do anything), false otherwise
|
||
this.isFinished = false;
|
||
// true if the stream is locked to prevent further structure updates (pipe), false otherwise
|
||
this.isLocked = false;
|
||
// the event listeners
|
||
this._listeners = {
|
||
'data':[],
|
||
'end':[],
|
||
'error':[]
|
||
};
|
||
// the previous worker, if any
|
||
this.previous = null;
|
||
}
|
||
|
||
GenericWorker.prototype = {
|
||
/**
|
||
* Push a chunk to the next workers.
|
||
* @param {Object} chunk the chunk to push
|
||
*/
|
||
push : function (chunk) {
|
||
this.emit("data", chunk);
|
||
},
|
||
/**
|
||
* End the stream.
|
||
* @return {Boolean} true if this call ended the worker, false otherwise.
|
||
*/
|
||
end : function () {
|
||
if (this.isFinished) {
|
||
return false;
|
||
}
|
||
|
||
this.flush();
|
||
try {
|
||
this.emit("end");
|
||
this.cleanUp();
|
||
this.isFinished = true;
|
||
} catch (e) {
|
||
this.emit("error", e);
|
||
}
|
||
return true;
|
||
},
|
||
/**
|
||
* End the stream with an error.
|
||
* @param {Error} e the error which caused the premature end.
|
||
* @return {Boolean} true if this call ended the worker with an error, false otherwise.
|
||
*/
|
||
error : function (e) {
|
||
if (this.isFinished) {
|
||
return false;
|
||
}
|
||
|
||
if(this.isPaused) {
|
||
this.generatedError = e;
|
||
} else {
|
||
this.isFinished = true;
|
||
|
||
this.emit("error", e);
|
||
|
||
// in the workers chain exploded in the middle of the chain,
|
||
// the error event will go downward but we also need to notify
|
||
// workers upward that there has been an error.
|
||
if(this.previous) {
|
||
this.previous.error(e);
|
||
}
|
||
|
||
this.cleanUp();
|
||
}
|
||
return true;
|
||
},
|
||
/**
|
||
* Add a callback on an event.
|
||
* @param {String} name the name of the event (data, end, error)
|
||
* @param {Function} listener the function to call when the event is triggered
|
||
* @return {GenericWorker} the current object for chainability
|
||
*/
|
||
on : function (name, listener) {
|
||
this._listeners[name].push(listener);
|
||
return this;
|
||
},
|
||
/**
|
||
* Clean any references when a worker is ending.
|
||
*/
|
||
cleanUp : function () {
|
||
this.streamInfo = this.generatedError = this.extraStreamInfo = null;
|
||
this._listeners = [];
|
||
},
|
||
/**
|
||
* Trigger an event. This will call registered callback with the provided arg.
|
||
* @param {String} name the name of the event (data, end, error)
|
||
* @param {Object} arg the argument to call the callback with.
|
||
*/
|
||
emit : function (name, arg) {
|
||
if (this._listeners[name]) {
|
||
for(var i = 0; i < this._listeners[name].length; i++) {
|
||
this._listeners[name][i].call(this, arg);
|
||
}
|
||
}
|
||
},
|
||
/**
|
||
* Chain a worker with an other.
|
||
* @param {Worker} next the worker receiving events from the current one.
|
||
* @return {worker} the next worker for chainability
|
||
*/
|
||
pipe : function (next) {
|
||
return next.registerPrevious(this);
|
||
},
|
||
/**
|
||
* Same as `pipe` in the other direction.
|
||
* Using an API with `pipe(next)` is very easy.
|
||
* Implementing the API with the point of view of the next one registering
|
||
* a source is easier, see the ZipFileWorker.
|
||
* @param {Worker} previous the previous worker, sending events to this one
|
||
* @return {Worker} the current worker for chainability
|
||
*/
|
||
registerPrevious : function (previous) {
|
||
if (this.isLocked) {
|
||
throw new Error("The stream '" + this + "' has already been used.");
|
||
}
|
||
|
||
// sharing the streamInfo...
|
||
this.streamInfo = previous.streamInfo;
|
||
// ... and adding our own bits
|
||
this.mergeStreamInfo();
|
||
this.previous = previous;
|
||
var self = this;
|
||
previous.on('data', function (chunk) {
|
||
self.processChunk(chunk);
|
||
});
|
||
previous.on('end', function () {
|
||
self.end();
|
||
});
|
||
previous.on('error', function (e) {
|
||
self.error(e);
|
||
});
|
||
return this;
|
||
},
|
||
/**
|
||
* Pause the stream so it doesn't send events anymore.
|
||
* @return {Boolean} true if this call paused the worker, false otherwise.
|
||
*/
|
||
pause : function () {
|
||
if(this.isPaused || this.isFinished) {
|
||
return false;
|
||
}
|
||
this.isPaused = true;
|
||
|
||
if(this.previous) {
|
||
this.previous.pause();
|
||
}
|
||
return true;
|
||
},
|
||
/**
|
||
* Resume a paused stream.
|
||
* @return {Boolean} true if this call resumed the worker, false otherwise.
|
||
*/
|
||
resume : function () {
|
||
if(!this.isPaused || this.isFinished) {
|
||
return false;
|
||
}
|
||
this.isPaused = false;
|
||
|
||
// if true, the worker tried to resume but failed
|
||
var withError = false;
|
||
if(this.generatedError) {
|
||
this.error(this.generatedError);
|
||
withError = true;
|
||
}
|
||
if(this.previous) {
|
||
this.previous.resume();
|
||
}
|
||
|
||
return !withError;
|
||
},
|
||
/**
|
||
* Flush any remaining bytes as the stream is ending.
|
||
*/
|
||
flush : function () {},
|
||
/**
|
||
* Process a chunk. This is usually the method overridden.
|
||
* @param {Object} chunk the chunk to process.
|
||
*/
|
||
processChunk : function(chunk) {
|
||
this.push(chunk);
|
||
},
|
||
/**
|
||
* Add a key/value to be added in the workers chain streamInfo once activated.
|
||
* @param {String} key the key to use
|
||
* @param {Object} value the associated value
|
||
* @return {Worker} the current worker for chainability
|
||
*/
|
||
withStreamInfo : function (key, value) {
|
||
this.extraStreamInfo[key] = value;
|
||
this.mergeStreamInfo();
|
||
return this;
|
||
},
|
||
/**
|
||
* Merge this worker's streamInfo into the chain's streamInfo.
|
||
*/
|
||
mergeStreamInfo : function () {
|
||
for(var key in this.extraStreamInfo) {
|
||
if (!this.extraStreamInfo.hasOwnProperty(key)) {
|
||
continue;
|
||
}
|
||
this.streamInfo[key] = this.extraStreamInfo[key];
|
||
}
|
||
},
|
||
|
||
/**
|
||
* Lock the stream to prevent further updates on the workers chain.
|
||
* After calling this method, all calls to pipe will fail.
|
||
*/
|
||
lock: function () {
|
||
if (this.isLocked) {
|
||
throw new Error("The stream '" + this + "' has already been used.");
|
||
}
|
||
this.isLocked = true;
|
||
if (this.previous) {
|
||
this.previous.lock();
|
||
}
|
||
},
|
||
|
||
/**
|
||
*
|
||
* Pretty print the workers chain.
|
||
*/
|
||
toString : function () {
|
||
var me = "Worker " + this.name;
|
||
if (this.previous) {
|
||
return this.previous + " -> " + me;
|
||
} else {
|
||
return me;
|
||
}
|
||
}
|
||
};
|
||
|
||
module.exports = GenericWorker;
|
||
|
||
},{}],29:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
var utils = require('../utils');
|
||
var ConvertWorker = require('./ConvertWorker');
|
||
var GenericWorker = require('./GenericWorker');
|
||
var base64 = require('../base64');
|
||
var support = require("../support");
|
||
var external = require("../external");
|
||
|
||
var NodejsStreamOutputAdapter = null;
|
||
if (support.nodestream) {
|
||
try {
|
||
NodejsStreamOutputAdapter = require('../nodejs/NodejsStreamOutputAdapter');
|
||
} catch(e) {}
|
||
}
|
||
|
||
/**
|
||
* Apply the final transformation of the data. If the user wants a Blob for
|
||
* example, it's easier to work with an U8intArray and finally do the
|
||
* ArrayBuffer/Blob conversion.
|
||
* @param {String} type the name of the final type
|
||
* @param {String|Uint8Array|Buffer} content the content to transform
|
||
* @param {String} mimeType the mime type of the content, if applicable.
|
||
* @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the content in the right format.
|
||
*/
|
||
function transformZipOutput(type, content, mimeType) {
|
||
switch(type) {
|
||
case "blob" :
|
||
return utils.newBlob(utils.transformTo("arraybuffer", content), mimeType);
|
||
case "base64" :
|
||
return base64.encode(content);
|
||
default :
|
||
return utils.transformTo(type, content);
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Concatenate an array of data of the given type.
|
||
* @param {String} type the type of the data in the given array.
|
||
* @param {Array} dataArray the array containing the data chunks to concatenate
|
||
* @return {String|Uint8Array|Buffer} the concatenated data
|
||
* @throws Error if the asked type is unsupported
|
||
*/
|
||
function concat (type, dataArray) {
|
||
var i, index = 0, res = null, totalLength = 0;
|
||
for(i = 0; i < dataArray.length; i++) {
|
||
totalLength += dataArray[i].length;
|
||
}
|
||
switch(type) {
|
||
case "string":
|
||
return dataArray.join("");
|
||
case "array":
|
||
return Array.prototype.concat.apply([], dataArray);
|
||
case "uint8array":
|
||
res = new Uint8Array(totalLength);
|
||
for(i = 0; i < dataArray.length; i++) {
|
||
res.set(dataArray[i], index);
|
||
index += dataArray[i].length;
|
||
}
|
||
return res;
|
||
case "nodebuffer":
|
||
return Buffer.concat(dataArray);
|
||
default:
|
||
throw new Error("concat : unsupported type '" + type + "'");
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Listen a StreamHelper, accumulate its content and concatenate it into a
|
||
* complete block.
|
||
* @param {StreamHelper} helper the helper to use.
|
||
* @param {Function} updateCallback a callback called on each update. Called
|
||
* with one arg :
|
||
* - the metadata linked to the update received.
|
||
* @return Promise the promise for the accumulation.
|
||
*/
|
||
function accumulate(helper, updateCallback) {
|
||
return new external.Promise(function (resolve, reject){
|
||
var dataArray = [];
|
||
var chunkType = helper._internalType,
|
||
resultType = helper._outputType,
|
||
mimeType = helper._mimeType;
|
||
helper
|
||
.on('data', function (data, meta) {
|
||
dataArray.push(data);
|
||
if(updateCallback) {
|
||
updateCallback(meta);
|
||
}
|
||
})
|
||
.on('error', function(err) {
|
||
dataArray = [];
|
||
reject(err);
|
||
})
|
||
.on('end', function (){
|
||
try {
|
||
var result = transformZipOutput(resultType, concat(chunkType, dataArray), mimeType);
|
||
resolve(result);
|
||
} catch (e) {
|
||
reject(e);
|
||
}
|
||
dataArray = [];
|
||
})
|
||
.resume();
|
||
});
|
||
}
|
||
|
||
/**
|
||
* An helper to easily use workers outside of JSZip.
|
||
* @constructor
|
||
* @param {Worker} worker the worker to wrap
|
||
* @param {String} outputType the type of data expected by the use
|
||
* @param {String} mimeType the mime type of the content, if applicable.
|
||
*/
|
||
function StreamHelper(worker, outputType, mimeType) {
|
||
var internalType = outputType;
|
||
switch(outputType) {
|
||
case "blob":
|
||
case "arraybuffer":
|
||
internalType = "uint8array";
|
||
break;
|
||
case "base64":
|
||
internalType = "string";
|
||
break;
|
||
}
|
||
|
||
try {
|
||
// the type used internally
|
||
this._internalType = internalType;
|
||
// the type used to output results
|
||
this._outputType = outputType;
|
||
// the mime type
|
||
this._mimeType = mimeType;
|
||
utils.checkSupport(internalType);
|
||
this._worker = worker.pipe(new ConvertWorker(internalType));
|
||
// the last workers can be rewired without issues but we need to
|
||
// prevent any updates on previous workers.
|
||
worker.lock();
|
||
} catch(e) {
|
||
this._worker = new GenericWorker("error");
|
||
this._worker.error(e);
|
||
}
|
||
}
|
||
|
||
StreamHelper.prototype = {
|
||
/**
|
||
* Listen a StreamHelper, accumulate its content and concatenate it into a
|
||
* complete block.
|
||
* @param {Function} updateCb the update callback.
|
||
* @return Promise the promise for the accumulation.
|
||
*/
|
||
accumulate : function (updateCb) {
|
||
return accumulate(this, updateCb);
|
||
},
|
||
/**
|
||
* Add a listener on an event triggered on a stream.
|
||
* @param {String} evt the name of the event
|
||
* @param {Function} fn the listener
|
||
* @return {StreamHelper} the current helper.
|
||
*/
|
||
on : function (evt, fn) {
|
||
var self = this;
|
||
|
||
if(evt === "data") {
|
||
this._worker.on(evt, function (chunk) {
|
||
fn.call(self, chunk.data, chunk.meta);
|
||
});
|
||
} else {
|
||
this._worker.on(evt, function () {
|
||
utils.delay(fn, arguments, self);
|
||
});
|
||
}
|
||
return this;
|
||
},
|
||
/**
|
||
* Resume the flow of chunks.
|
||
* @return {StreamHelper} the current helper.
|
||
*/
|
||
resume : function () {
|
||
utils.delay(this._worker.resume, [], this._worker);
|
||
return this;
|
||
},
|
||
/**
|
||
* Pause the flow of chunks.
|
||
* @return {StreamHelper} the current helper.
|
||
*/
|
||
pause : function () {
|
||
this._worker.pause();
|
||
return this;
|
||
},
|
||
/**
|
||
* Return a nodejs stream for this helper.
|
||
* @param {Function} updateCb the update callback.
|
||
* @return {NodejsStreamOutputAdapter} the nodejs stream.
|
||
*/
|
||
toNodejsStream : function (updateCb) {
|
||
utils.checkSupport("nodestream");
|
||
if (this._outputType !== "nodebuffer") {
|
||
// an object stream containing blob/arraybuffer/uint8array/string
|
||
// is strange and I don't know if it would be useful.
|
||
// I you find this comment and have a good usecase, please open a
|
||
// bug report !
|
||
throw new Error(this._outputType + " is not supported by this method");
|
||
}
|
||
|
||
return new NodejsStreamOutputAdapter(this, {
|
||
objectMode : this._outputType !== "nodebuffer"
|
||
}, updateCb);
|
||
}
|
||
};
|
||
|
||
|
||
module.exports = StreamHelper;
|
||
|
||
},{"../base64":1,"../external":6,"../nodejs/NodejsStreamOutputAdapter":13,"../support":30,"../utils":32,"./ConvertWorker":24,"./GenericWorker":28}],30:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
exports.base64 = true;
|
||
exports.array = true;
|
||
exports.string = true;
|
||
exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined";
|
||
exports.nodebuffer = typeof Buffer !== "undefined";
|
||
// contains true if JSZip can read/generate Uint8Array, false otherwise.
|
||
exports.uint8array = typeof Uint8Array !== "undefined";
|
||
|
||
if (typeof ArrayBuffer === "undefined") {
|
||
exports.blob = false;
|
||
}
|
||
else {
|
||
var buffer = new ArrayBuffer(0);
|
||
try {
|
||
exports.blob = new Blob([buffer], {
|
||
type: "application/zip"
|
||
}).size === 0;
|
||
}
|
||
catch (e) {
|
||
try {
|
||
var Builder = self.BlobBuilder || self.WebKitBlobBuilder || self.MozBlobBuilder || self.MSBlobBuilder;
|
||
var builder = new Builder();
|
||
builder.append(buffer);
|
||
exports.blob = builder.getBlob('application/zip').size === 0;
|
||
}
|
||
catch (e) {
|
||
exports.blob = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
try {
|
||
exports.nodestream = !!require('readable-stream').Readable;
|
||
} catch(e) {
|
||
exports.nodestream = false;
|
||
}
|
||
|
||
},{"readable-stream":16}],31:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
var utils = require('./utils');
|
||
var support = require('./support');
|
||
var nodejsUtils = require('./nodejsUtils');
|
||
var GenericWorker = require('./stream/GenericWorker');
|
||
|
||
/**
|
||
* The following functions come from pako, from pako/lib/utils/strings
|
||
* released under the MIT license, see pako https://github.com/nodeca/pako/
|
||
*/
|
||
|
||
// Table with utf8 lengths (calculated by first byte of sequence)
|
||
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
|
||
// because max possible codepoint is 0x10ffff
|
||
var _utf8len = new Array(256);
|
||
for (var i=0; i<256; i++) {
|
||
_utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);
|
||
}
|
||
_utf8len[254]=_utf8len[254]=1; // Invalid sequence start
|
||
|
||
// convert string to array (typed, when possible)
|
||
var string2buf = function (str) {
|
||
var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
|
||
|
||
// count binary size
|
||
for (m_pos = 0; m_pos < str_len; m_pos++) {
|
||
c = str.charCodeAt(m_pos);
|
||
if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
|
||
c2 = str.charCodeAt(m_pos+1);
|
||
if ((c2 & 0xfc00) === 0xdc00) {
|
||
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
|
||
m_pos++;
|
||
}
|
||
}
|
||
buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
|
||
}
|
||
|
||
// allocate buffer
|
||
if (support.uint8array) {
|
||
buf = new Uint8Array(buf_len);
|
||
} else {
|
||
buf = new Array(buf_len);
|
||
}
|
||
|
||
// convert
|
||
for (i=0, m_pos = 0; i < buf_len; m_pos++) {
|
||
c = str.charCodeAt(m_pos);
|
||
if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
|
||
c2 = str.charCodeAt(m_pos+1);
|
||
if ((c2 & 0xfc00) === 0xdc00) {
|
||
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
|
||
m_pos++;
|
||
}
|
||
}
|
||
if (c < 0x80) {
|
||
/* one byte */
|
||
buf[i++] = c;
|
||
} else if (c < 0x800) {
|
||
/* two bytes */
|
||
buf[i++] = 0xC0 | (c >>> 6);
|
||
buf[i++] = 0x80 | (c & 0x3f);
|
||
} else if (c < 0x10000) {
|
||
/* three bytes */
|
||
buf[i++] = 0xE0 | (c >>> 12);
|
||
buf[i++] = 0x80 | (c >>> 6 & 0x3f);
|
||
buf[i++] = 0x80 | (c & 0x3f);
|
||
} else {
|
||
/* four bytes */
|
||
buf[i++] = 0xf0 | (c >>> 18);
|
||
buf[i++] = 0x80 | (c >>> 12 & 0x3f);
|
||
buf[i++] = 0x80 | (c >>> 6 & 0x3f);
|
||
buf[i++] = 0x80 | (c & 0x3f);
|
||
}
|
||
}
|
||
|
||
return buf;
|
||
};
|
||
|
||
// Calculate max possible position in utf8 buffer,
|
||
// that will not break sequence. If that's not possible
|
||
// - (very small limits) return max size as is.
|
||
//
|
||
// buf[] - utf8 bytes array
|
||
// max - length limit (mandatory);
|
||
var utf8border = function(buf, max) {
|
||
var pos;
|
||
|
||
max = max || buf.length;
|
||
if (max > buf.length) { max = buf.length; }
|
||
|
||
// go back from last position, until start of sequence found
|
||
pos = max-1;
|
||
while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
|
||
|
||
// Fuckup - very small and broken sequence,
|
||
// return max, because we should return something anyway.
|
||
if (pos < 0) { return max; }
|
||
|
||
// If we came to start of buffer - that means vuffer is too small,
|
||
// return max too.
|
||
if (pos === 0) { return max; }
|
||
|
||
return (pos + _utf8len[buf[pos]] > max) ? pos : max;
|
||
};
|
||
|
||
// convert array to string
|
||
var buf2string = function (buf) {
|
||
var str, i, out, c, c_len;
|
||
var len = buf.length;
|
||
|
||
// Reserve max possible length (2 words per char)
|
||
// NB: by unknown reasons, Array is significantly faster for
|
||
// String.fromCharCode.apply than Uint16Array.
|
||
var utf16buf = new Array(len*2);
|
||
|
||
for (out=0, i=0; i<len;) {
|
||
c = buf[i++];
|
||
// quick process ascii
|
||
if (c < 0x80) { utf16buf[out++] = c; continue; }
|
||
|
||
c_len = _utf8len[c];
|
||
// skip 5 & 6 byte codes
|
||
if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }
|
||
|
||
// apply mask on first byte
|
||
c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
|
||
// join the rest
|
||
while (c_len > 1 && i < len) {
|
||
c = (c << 6) | (buf[i++] & 0x3f);
|
||
c_len--;
|
||
}
|
||
|
||
// terminated by end of string?
|
||
if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
|
||
|
||
if (c < 0x10000) {
|
||
utf16buf[out++] = c;
|
||
} else {
|
||
c -= 0x10000;
|
||
utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
|
||
utf16buf[out++] = 0xdc00 | (c & 0x3ff);
|
||
}
|
||
}
|
||
|
||
// shrinkBuf(utf16buf, out)
|
||
if (utf16buf.length !== out) {
|
||
if(utf16buf.subarray) {
|
||
utf16buf = utf16buf.subarray(0, out);
|
||
} else {
|
||
utf16buf.length = out;
|
||
}
|
||
}
|
||
|
||
// return String.fromCharCode.apply(null, utf16buf);
|
||
return utils.applyFromCharCode(utf16buf);
|
||
};
|
||
|
||
|
||
// That's all for the pako functions.
|
||
|
||
|
||
/**
|
||
* Transform a javascript string into an array (typed if possible) of bytes,
|
||
* UTF-8 encoded.
|
||
* @param {String} str the string to encode
|
||
* @return {Array|Uint8Array|Buffer} the UTF-8 encoded string.
|
||
*/
|
||
exports.utf8encode = function utf8encode(str) {
|
||
if (support.nodebuffer) {
|
||
return nodejsUtils.newBufferFrom(str, "utf-8");
|
||
}
|
||
|
||
return string2buf(str);
|
||
};
|
||
|
||
|
||
/**
|
||
* Transform a bytes array (or a representation) representing an UTF-8 encoded
|
||
* string into a javascript string.
|
||
* @param {Array|Uint8Array|Buffer} buf the data de decode
|
||
* @return {String} the decoded string.
|
||
*/
|
||
exports.utf8decode = function utf8decode(buf) {
|
||
if (support.nodebuffer) {
|
||
return utils.transformTo("nodebuffer", buf).toString("utf-8");
|
||
}
|
||
|
||
buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf);
|
||
|
||
return buf2string(buf);
|
||
};
|
||
|
||
/**
|
||
* A worker to decode utf8 encoded binary chunks into string chunks.
|
||
* @constructor
|
||
*/
|
||
function Utf8DecodeWorker() {
|
||
GenericWorker.call(this, "utf-8 decode");
|
||
// the last bytes if a chunk didn't end with a complete codepoint.
|
||
this.leftOver = null;
|
||
}
|
||
utils.inherits(Utf8DecodeWorker, GenericWorker);
|
||
|
||
/**
|
||
* @see GenericWorker.processChunk
|
||
*/
|
||
Utf8DecodeWorker.prototype.processChunk = function (chunk) {
|
||
|
||
var data = utils.transformTo(support.uint8array ? "uint8array" : "array", chunk.data);
|
||
|
||
// 1st step, re-use what's left of the previous chunk
|
||
if (this.leftOver && this.leftOver.length) {
|
||
if(support.uint8array) {
|
||
var previousData = data;
|
||
data = new Uint8Array(previousData.length + this.leftOver.length);
|
||
data.set(this.leftOver, 0);
|
||
data.set(previousData, this.leftOver.length);
|
||
} else {
|
||
data = this.leftOver.concat(data);
|
||
}
|
||
this.leftOver = null;
|
||
}
|
||
|
||
var nextBoundary = utf8border(data);
|
||
var usableData = data;
|
||
if (nextBoundary !== data.length) {
|
||
if (support.uint8array) {
|
||
usableData = data.subarray(0, nextBoundary);
|
||
this.leftOver = data.subarray(nextBoundary, data.length);
|
||
} else {
|
||
usableData = data.slice(0, nextBoundary);
|
||
this.leftOver = data.slice(nextBoundary, data.length);
|
||
}
|
||
}
|
||
|
||
this.push({
|
||
data : exports.utf8decode(usableData),
|
||
meta : chunk.meta
|
||
});
|
||
};
|
||
|
||
/**
|
||
* @see GenericWorker.flush
|
||
*/
|
||
Utf8DecodeWorker.prototype.flush = function () {
|
||
if(this.leftOver && this.leftOver.length) {
|
||
this.push({
|
||
data : exports.utf8decode(this.leftOver),
|
||
meta : {}
|
||
});
|
||
this.leftOver = null;
|
||
}
|
||
};
|
||
exports.Utf8DecodeWorker = Utf8DecodeWorker;
|
||
|
||
/**
|
||
* A worker to endcode string chunks into utf8 encoded binary chunks.
|
||
* @constructor
|
||
*/
|
||
function Utf8EncodeWorker() {
|
||
GenericWorker.call(this, "utf-8 encode");
|
||
}
|
||
utils.inherits(Utf8EncodeWorker, GenericWorker);
|
||
|
||
/**
|
||
* @see GenericWorker.processChunk
|
||
*/
|
||
Utf8EncodeWorker.prototype.processChunk = function (chunk) {
|
||
this.push({
|
||
data : exports.utf8encode(chunk.data),
|
||
meta : chunk.meta
|
||
});
|
||
};
|
||
exports.Utf8EncodeWorker = Utf8EncodeWorker;
|
||
|
||
},{"./nodejsUtils":14,"./stream/GenericWorker":28,"./support":30,"./utils":32}],32:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
var support = require('./support');
|
||
var base64 = require('./base64');
|
||
var nodejsUtils = require('./nodejsUtils');
|
||
var setImmediate = require('set-immediate-shim');
|
||
var external = require("./external");
|
||
|
||
|
||
/**
|
||
* Convert a string that pass as a "binary string": it should represent a byte
|
||
* array but may have > 255 char codes. Be sure to take only the first byte
|
||
* and returns the byte array.
|
||
* @param {String} str the string to transform.
|
||
* @return {Array|Uint8Array} the string in a binary format.
|
||
*/
|
||
function string2binary(str) {
|
||
var result = null;
|
||
if (support.uint8array) {
|
||
result = new Uint8Array(str.length);
|
||
} else {
|
||
result = new Array(str.length);
|
||
}
|
||
return stringToArrayLike(str, result);
|
||
}
|
||
|
||
/**
|
||
* Create a new blob with the given content and the given type.
|
||
* @param {String|ArrayBuffer} part the content to put in the blob. DO NOT use
|
||
* an Uint8Array because the stock browser of android 4 won't accept it (it
|
||
* will be silently converted to a string, "[object Uint8Array]").
|
||
*
|
||
* Use only ONE part to build the blob to avoid a memory leak in IE11 / Edge:
|
||
* when a large amount of Array is used to create the Blob, the amount of
|
||
* memory consumed is nearly 100 times the original data amount.
|
||
*
|
||
* @param {String} type the mime type of the blob.
|
||
* @return {Blob} the created blob.
|
||
*/
|
||
exports.newBlob = function(part, type) {
|
||
exports.checkSupport("blob");
|
||
|
||
try {
|
||
// Blob constructor
|
||
return new Blob([part], {
|
||
type: type
|
||
});
|
||
}
|
||
catch (e) {
|
||
|
||
try {
|
||
// deprecated, browser only, old way
|
||
var Builder = self.BlobBuilder || self.WebKitBlobBuilder || self.MozBlobBuilder || self.MSBlobBuilder;
|
||
var builder = new Builder();
|
||
builder.append(part);
|
||
return builder.getBlob(type);
|
||
}
|
||
catch (e) {
|
||
|
||
// well, fuck ?!
|
||
throw new Error("Bug : can't construct the Blob.");
|
||
}
|
||
}
|
||
|
||
|
||
};
|
||
/**
|
||
* The identity function.
|
||
* @param {Object} input the input.
|
||
* @return {Object} the same input.
|
||
*/
|
||
function identity(input) {
|
||
return input;
|
||
}
|
||
|
||
/**
|
||
* Fill in an array with a string.
|
||
* @param {String} str the string to use.
|
||
* @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated).
|
||
* @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array.
|
||
*/
|
||
function stringToArrayLike(str, array) {
|
||
for (var i = 0; i < str.length; ++i) {
|
||
array[i] = str.charCodeAt(i) & 0xFF;
|
||
}
|
||
return array;
|
||
}
|
||
|
||
/**
|
||
* An helper for the function arrayLikeToString.
|
||
* This contains static informations and functions that
|
||
* can be optimized by the browser JIT compiler.
|
||
*/
|
||
var arrayToStringHelper = {
|
||
/**
|
||
* Transform an array of int into a string, chunk by chunk.
|
||
* See the performances notes on arrayLikeToString.
|
||
* @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.
|
||
* @param {String} type the type of the array.
|
||
* @param {Integer} chunk the chunk size.
|
||
* @return {String} the resulting string.
|
||
* @throws Error if the chunk is too big for the stack.
|
||
*/
|
||
stringifyByChunk: function(array, type, chunk) {
|
||
var result = [], k = 0, len = array.length;
|
||
// shortcut
|
||
if (len <= chunk) {
|
||
return String.fromCharCode.apply(null, array);
|
||
}
|
||
while (k < len) {
|
||
if (type === "array" || type === "nodebuffer") {
|
||
result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len))));
|
||
}
|
||
else {
|
||
result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len))));
|
||
}
|
||
k += chunk;
|
||
}
|
||
return result.join("");
|
||
},
|
||
/**
|
||
* Call String.fromCharCode on every item in the array.
|
||
* This is the naive implementation, which generate A LOT of intermediate string.
|
||
* This should be used when everything else fail.
|
||
* @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.
|
||
* @return {String} the result.
|
||
*/
|
||
stringifyByChar: function(array){
|
||
var resultStr = "";
|
||
for(var i = 0; i < array.length; i++) {
|
||
resultStr += String.fromCharCode(array[i]);
|
||
}
|
||
return resultStr;
|
||
},
|
||
applyCanBeUsed : {
|
||
/**
|
||
* true if the browser accepts to use String.fromCharCode on Uint8Array
|
||
*/
|
||
uint8array : (function () {
|
||
try {
|
||
return support.uint8array && String.fromCharCode.apply(null, new Uint8Array(1)).length === 1;
|
||
} catch (e) {
|
||
return false;
|
||
}
|
||
})(),
|
||
/**
|
||
* true if the browser accepts to use String.fromCharCode on nodejs Buffer.
|
||
*/
|
||
nodebuffer : (function () {
|
||
try {
|
||
return support.nodebuffer && String.fromCharCode.apply(null, nodejsUtils.allocBuffer(1)).length === 1;
|
||
} catch (e) {
|
||
return false;
|
||
}
|
||
})()
|
||
}
|
||
};
|
||
|
||
/**
|
||
* Transform an array-like object to a string.
|
||
* @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.
|
||
* @return {String} the result.
|
||
*/
|
||
function arrayLikeToString(array) {
|
||
// Performances notes :
|
||
// --------------------
|
||
// String.fromCharCode.apply(null, array) is the fastest, see
|
||
// see http://jsperf.com/converting-a-uint8array-to-a-string/2
|
||
// but the stack is limited (and we can get huge arrays !).
|
||
//
|
||
// result += String.fromCharCode(array[i]); generate too many strings !
|
||
//
|
||
// This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2
|
||
// TODO : we now have workers that split the work. Do we still need that ?
|
||
var chunk = 65536,
|
||
type = exports.getTypeOf(array),
|
||
canUseApply = true;
|
||
if (type === "uint8array") {
|
||
canUseApply = arrayToStringHelper.applyCanBeUsed.uint8array;
|
||
} else if (type === "nodebuffer") {
|
||
canUseApply = arrayToStringHelper.applyCanBeUsed.nodebuffer;
|
||
}
|
||
|
||
if (canUseApply) {
|
||
while (chunk > 1) {
|
||
try {
|
||
return arrayToStringHelper.stringifyByChunk(array, type, chunk);
|
||
} catch (e) {
|
||
chunk = Math.floor(chunk / 2);
|
||
}
|
||
}
|
||
}
|
||
|
||
// no apply or chunk error : slow and painful algorithm
|
||
// default browser on android 4.*
|
||
return arrayToStringHelper.stringifyByChar(array);
|
||
}
|
||
|
||
exports.applyFromCharCode = arrayLikeToString;
|
||
|
||
|
||
/**
|
||
* Copy the data from an array-like to an other array-like.
|
||
* @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array.
|
||
* @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated.
|
||
* @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array.
|
||
*/
|
||
function arrayLikeToArrayLike(arrayFrom, arrayTo) {
|
||
for (var i = 0; i < arrayFrom.length; i++) {
|
||
arrayTo[i] = arrayFrom[i];
|
||
}
|
||
return arrayTo;
|
||
}
|
||
|
||
// a matrix containing functions to transform everything into everything.
|
||
var transform = {};
|
||
|
||
// string to ?
|
||
transform["string"] = {
|
||
"string": identity,
|
||
"array": function(input) {
|
||
return stringToArrayLike(input, new Array(input.length));
|
||
},
|
||
"arraybuffer": function(input) {
|
||
return transform["string"]["uint8array"](input).buffer;
|
||
},
|
||
"uint8array": function(input) {
|
||
return stringToArrayLike(input, new Uint8Array(input.length));
|
||
},
|
||
"nodebuffer": function(input) {
|
||
return stringToArrayLike(input, nodejsUtils.allocBuffer(input.length));
|
||
}
|
||
};
|
||
|
||
// array to ?
|
||
transform["array"] = {
|
||
"string": arrayLikeToString,
|
||
"array": identity,
|
||
"arraybuffer": function(input) {
|
||
return (new Uint8Array(input)).buffer;
|
||
},
|
||
"uint8array": function(input) {
|
||
return new Uint8Array(input);
|
||
},
|
||
"nodebuffer": function(input) {
|
||
return nodejsUtils.newBufferFrom(input);
|
||
}
|
||
};
|
||
|
||
// arraybuffer to ?
|
||
transform["arraybuffer"] = {
|
||
"string": function(input) {
|
||
return arrayLikeToString(new Uint8Array(input));
|
||
},
|
||
"array": function(input) {
|
||
return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength));
|
||
},
|
||
"arraybuffer": identity,
|
||
"uint8array": function(input) {
|
||
return new Uint8Array(input);
|
||
},
|
||
"nodebuffer": function(input) {
|
||
return nodejsUtils.newBufferFrom(new Uint8Array(input));
|
||
}
|
||
};
|
||
|
||
// uint8array to ?
|
||
transform["uint8array"] = {
|
||
"string": arrayLikeToString,
|
||
"array": function(input) {
|
||
return arrayLikeToArrayLike(input, new Array(input.length));
|
||
},
|
||
"arraybuffer": function(input) {
|
||
return input.buffer;
|
||
},
|
||
"uint8array": identity,
|
||
"nodebuffer": function(input) {
|
||
return nodejsUtils.newBufferFrom(input);
|
||
}
|
||
};
|
||
|
||
// nodebuffer to ?
|
||
transform["nodebuffer"] = {
|
||
"string": arrayLikeToString,
|
||
"array": function(input) {
|
||
return arrayLikeToArrayLike(input, new Array(input.length));
|
||
},
|
||
"arraybuffer": function(input) {
|
||
return transform["nodebuffer"]["uint8array"](input).buffer;
|
||
},
|
||
"uint8array": function(input) {
|
||
return arrayLikeToArrayLike(input, new Uint8Array(input.length));
|
||
},
|
||
"nodebuffer": identity
|
||
};
|
||
|
||
/**
|
||
* Transform an input into any type.
|
||
* The supported output type are : string, array, uint8array, arraybuffer, nodebuffer.
|
||
* If no output type is specified, the unmodified input will be returned.
|
||
* @param {String} outputType the output type.
|
||
* @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert.
|
||
* @throws {Error} an Error if the browser doesn't support the requested output type.
|
||
*/
|
||
exports.transformTo = function(outputType, input) {
|
||
if (!input) {
|
||
// undefined, null, etc
|
||
// an empty string won't harm.
|
||
input = "";
|
||
}
|
||
if (!outputType) {
|
||
return input;
|
||
}
|
||
exports.checkSupport(outputType);
|
||
var inputType = exports.getTypeOf(input);
|
||
var result = transform[inputType][outputType](input);
|
||
return result;
|
||
};
|
||
|
||
/**
|
||
* Return the type of the input.
|
||
* The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer.
|
||
* @param {Object} input the input to identify.
|
||
* @return {String} the (lowercase) type of the input.
|
||
*/
|
||
exports.getTypeOf = function(input) {
|
||
if (typeof input === "string") {
|
||
return "string";
|
||
}
|
||
if (Object.prototype.toString.call(input) === "[object Array]") {
|
||
return "array";
|
||
}
|
||
if (support.nodebuffer && nodejsUtils.isBuffer(input)) {
|
||
return "nodebuffer";
|
||
}
|
||
if (support.uint8array && input instanceof Uint8Array) {
|
||
return "uint8array";
|
||
}
|
||
if (support.arraybuffer && input instanceof ArrayBuffer) {
|
||
return "arraybuffer";
|
||
}
|
||
};
|
||
|
||
/**
|
||
* Throw an exception if the type is not supported.
|
||
* @param {String} type the type to check.
|
||
* @throws {Error} an Error if the browser doesn't support the requested type.
|
||
*/
|
||
exports.checkSupport = function(type) {
|
||
var supported = support[type.toLowerCase()];
|
||
if (!supported) {
|
||
throw new Error(type + " is not supported by this platform");
|
||
}
|
||
};
|
||
|
||
exports.MAX_VALUE_16BITS = 65535;
|
||
exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1
|
||
|
||
/**
|
||
* Prettify a string read as binary.
|
||
* @param {string} str the string to prettify.
|
||
* @return {string} a pretty string.
|
||
*/
|
||
exports.pretty = function(str) {
|
||
var res = '',
|
||
code, i;
|
||
for (i = 0; i < (str || "").length; i++) {
|
||
code = str.charCodeAt(i);
|
||
res += '\\x' + (code < 16 ? "0" : "") + code.toString(16).toUpperCase();
|
||
}
|
||
return res;
|
||
};
|
||
|
||
/**
|
||
* Defer the call of a function.
|
||
* @param {Function} callback the function to call asynchronously.
|
||
* @param {Array} args the arguments to give to the callback.
|
||
*/
|
||
exports.delay = function(callback, args, self) {
|
||
setImmediate(function () {
|
||
callback.apply(self || null, args || []);
|
||
});
|
||
};
|
||
|
||
/**
|
||
* Extends a prototype with an other, without calling a constructor with
|
||
* side effects. Inspired by nodejs' `utils.inherits`
|
||
* @param {Function} ctor the constructor to augment
|
||
* @param {Function} superCtor the parent constructor to use
|
||
*/
|
||
exports.inherits = function (ctor, superCtor) {
|
||
var Obj = function() {};
|
||
Obj.prototype = superCtor.prototype;
|
||
ctor.prototype = new Obj();
|
||
};
|
||
|
||
/**
|
||
* Merge the objects passed as parameters into a new one.
|
||
* @private
|
||
* @param {...Object} var_args All objects to merge.
|
||
* @return {Object} a new object with the data of the others.
|
||
*/
|
||
exports.extend = function() {
|
||
var result = {}, i, attr;
|
||
for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers
|
||
for (attr in arguments[i]) {
|
||
if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") {
|
||
result[attr] = arguments[i][attr];
|
||
}
|
||
}
|
||
}
|
||
return result;
|
||
};
|
||
|
||
/**
|
||
* Transform arbitrary content into a Promise.
|
||
* @param {String} name a name for the content being processed.
|
||
* @param {Object} inputData the content to process.
|
||
* @param {Boolean} isBinary true if the content is not an unicode string
|
||
* @param {Boolean} isOptimizedBinaryString true if the string content only has one byte per character.
|
||
* @param {Boolean} isBase64 true if the string content is encoded with base64.
|
||
* @return {Promise} a promise in a format usable by JSZip.
|
||
*/
|
||
exports.prepareContent = function(name, inputData, isBinary, isOptimizedBinaryString, isBase64) {
|
||
|
||
// if inputData is already a promise, this flatten it.
|
||
var promise = external.Promise.resolve(inputData).then(function(data) {
|
||
|
||
|
||
var isBlob = support.blob && (data instanceof Blob || ['[object File]', '[object Blob]'].indexOf(Object.prototype.toString.call(data)) !== -1);
|
||
|
||
if (isBlob && typeof FileReader !== "undefined") {
|
||
return new external.Promise(function (resolve, reject) {
|
||
var reader = new FileReader();
|
||
|
||
reader.onload = function(e) {
|
||
resolve(e.target.result);
|
||
};
|
||
reader.onerror = function(e) {
|
||
reject(e.target.error);
|
||
};
|
||
reader.readAsArrayBuffer(data);
|
||
});
|
||
} else {
|
||
return data;
|
||
}
|
||
});
|
||
|
||
return promise.then(function(data) {
|
||
var dataType = exports.getTypeOf(data);
|
||
|
||
if (!dataType) {
|
||
return external.Promise.reject(
|
||
new Error("Can't read the data of '" + name + "'. Is it " +
|
||
"in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?")
|
||
);
|
||
}
|
||
// special case : it's way easier to work with Uint8Array than with ArrayBuffer
|
||
if (dataType === "arraybuffer") {
|
||
data = exports.transformTo("uint8array", data);
|
||
} else if (dataType === "string") {
|
||
if (isBase64) {
|
||
data = base64.decode(data);
|
||
}
|
||
else if (isBinary) {
|
||
// optimizedBinaryString === true means that the file has already been filtered with a 0xFF mask
|
||
if (isOptimizedBinaryString !== true) {
|
||
// this is a string, not in a base64 format.
|
||
// Be sure that this is a correct "binary string"
|
||
data = string2binary(data);
|
||
}
|
||
}
|
||
}
|
||
return data;
|
||
});
|
||
};
|
||
|
||
},{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,"set-immediate-shim":54}],33:[function(require,module,exports){
|
||
'use strict';
|
||
var readerFor = require('./reader/readerFor');
|
||
var utils = require('./utils');
|
||
var sig = require('./signature');
|
||
var ZipEntry = require('./zipEntry');
|
||
var utf8 = require('./utf8');
|
||
var support = require('./support');
|
||
// class ZipEntries {{{
|
||
/**
|
||
* All the entries in the zip file.
|
||
* @constructor
|
||
* @param {Object} loadOptions Options for loading the stream.
|
||
*/
|
||
function ZipEntries(loadOptions) {
|
||
this.files = [];
|
||
this.loadOptions = loadOptions;
|
||
}
|
||
ZipEntries.prototype = {
|
||
/**
|
||
* Check that the reader is on the specified signature.
|
||
* @param {string} expectedSignature the expected signature.
|
||
* @throws {Error} if it is an other signature.
|
||
*/
|
||
checkSignature: function(expectedSignature) {
|
||
if (!this.reader.readAndCheckSignature(expectedSignature)) {
|
||
this.reader.index -= 4;
|
||
var signature = this.reader.readString(4);
|
||
throw new Error("Corrupted zip or bug: unexpected signature " + "(" + utils.pretty(signature) + ", expected " + utils.pretty(expectedSignature) + ")");
|
||
}
|
||
},
|
||
/**
|
||
* Check if the given signature is at the given index.
|
||
* @param {number} askedIndex the index to check.
|
||
* @param {string} expectedSignature the signature to expect.
|
||
* @return {boolean} true if the signature is here, false otherwise.
|
||
*/
|
||
isSignature: function(askedIndex, expectedSignature) {
|
||
var currentIndex = this.reader.index;
|
||
this.reader.setIndex(askedIndex);
|
||
var signature = this.reader.readString(4);
|
||
var result = signature === expectedSignature;
|
||
this.reader.setIndex(currentIndex);
|
||
return result;
|
||
},
|
||
/**
|
||
* Read the end of the central directory.
|
||
*/
|
||
readBlockEndOfCentral: function() {
|
||
this.diskNumber = this.reader.readInt(2);
|
||
this.diskWithCentralDirStart = this.reader.readInt(2);
|
||
this.centralDirRecordsOnThisDisk = this.reader.readInt(2);
|
||
this.centralDirRecords = this.reader.readInt(2);
|
||
this.centralDirSize = this.reader.readInt(4);
|
||
this.centralDirOffset = this.reader.readInt(4);
|
||
|
||
this.zipCommentLength = this.reader.readInt(2);
|
||
// warning : the encoding depends of the system locale
|
||
// On a linux machine with LANG=en_US.utf8, this field is utf8 encoded.
|
||
// On a windows machine, this field is encoded with the localized windows code page.
|
||
var zipComment = this.reader.readData(this.zipCommentLength);
|
||
var decodeParamType = support.uint8array ? "uint8array" : "array";
|
||
// To get consistent behavior with the generation part, we will assume that
|
||
// this is utf8 encoded unless specified otherwise.
|
||
var decodeContent = utils.transformTo(decodeParamType, zipComment);
|
||
this.zipComment = this.loadOptions.decodeFileName(decodeContent);
|
||
},
|
||
/**
|
||
* Read the end of the Zip 64 central directory.
|
||
* Not merged with the method readEndOfCentral :
|
||
* The end of central can coexist with its Zip64 brother,
|
||
* I don't want to read the wrong number of bytes !
|
||
*/
|
||
readBlockZip64EndOfCentral: function() {
|
||
this.zip64EndOfCentralSize = this.reader.readInt(8);
|
||
this.reader.skip(4);
|
||
// this.versionMadeBy = this.reader.readString(2);
|
||
// this.versionNeeded = this.reader.readInt(2);
|
||
this.diskNumber = this.reader.readInt(4);
|
||
this.diskWithCentralDirStart = this.reader.readInt(4);
|
||
this.centralDirRecordsOnThisDisk = this.reader.readInt(8);
|
||
this.centralDirRecords = this.reader.readInt(8);
|
||
this.centralDirSize = this.reader.readInt(8);
|
||
this.centralDirOffset = this.reader.readInt(8);
|
||
|
||
this.zip64ExtensibleData = {};
|
||
var extraDataSize = this.zip64EndOfCentralSize - 44,
|
||
index = 0,
|
||
extraFieldId,
|
||
extraFieldLength,
|
||
extraFieldValue;
|
||
while (index < extraDataSize) {
|
||
extraFieldId = this.reader.readInt(2);
|
||
extraFieldLength = this.reader.readInt(4);
|
||
extraFieldValue = this.reader.readData(extraFieldLength);
|
||
this.zip64ExtensibleData[extraFieldId] = {
|
||
id: extraFieldId,
|
||
length: extraFieldLength,
|
||
value: extraFieldValue
|
||
};
|
||
}
|
||
},
|
||
/**
|
||
* Read the end of the Zip 64 central directory locator.
|
||
*/
|
||
readBlockZip64EndOfCentralLocator: function() {
|
||
this.diskWithZip64CentralDirStart = this.reader.readInt(4);
|
||
this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8);
|
||
this.disksCount = this.reader.readInt(4);
|
||
if (this.disksCount > 1) {
|
||
throw new Error("Multi-volumes zip are not supported");
|
||
}
|
||
},
|
||
/**
|
||
* Read the local files, based on the offset read in the central part.
|
||
*/
|
||
readLocalFiles: function() {
|
||
var i, file;
|
||
for (i = 0; i < this.files.length; i++) {
|
||
file = this.files[i];
|
||
this.reader.setIndex(file.localHeaderOffset);
|
||
this.checkSignature(sig.LOCAL_FILE_HEADER);
|
||
file.readLocalPart(this.reader);
|
||
file.handleUTF8();
|
||
file.processAttributes();
|
||
}
|
||
},
|
||
/**
|
||
* Read the central directory.
|
||
*/
|
||
readCentralDir: function() {
|
||
var file;
|
||
|
||
this.reader.setIndex(this.centralDirOffset);
|
||
while (this.reader.readAndCheckSignature(sig.CENTRAL_FILE_HEADER)) {
|
||
file = new ZipEntry({
|
||
zip64: this.zip64
|
||
}, this.loadOptions);
|
||
file.readCentralPart(this.reader);
|
||
this.files.push(file);
|
||
}
|
||
|
||
if (this.centralDirRecords !== this.files.length) {
|
||
if (this.centralDirRecords !== 0 && this.files.length === 0) {
|
||
// We expected some records but couldn't find ANY.
|
||
// This is really suspicious, as if something went wrong.
|
||
throw new Error("Corrupted zip or bug: expected " + this.centralDirRecords + " records in central dir, got " + this.files.length);
|
||
} else {
|
||
// We found some records but not all.
|
||
// Something is wrong but we got something for the user: no error here.
|
||
// console.warn("expected", this.centralDirRecords, "records in central dir, got", this.files.length);
|
||
}
|
||
}
|
||
},
|
||
/**
|
||
* Read the end of central directory.
|
||
*/
|
||
readEndOfCentral: function() {
|
||
var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END);
|
||
if (offset < 0) {
|
||
// Check if the content is a truncated zip or complete garbage.
|
||
// A "LOCAL_FILE_HEADER" is not required at the beginning (auto
|
||
// extractible zip for example) but it can give a good hint.
|
||
// If an ajax request was used without responseType, we will also
|
||
// get unreadable data.
|
||
var isGarbage = !this.isSignature(0, sig.LOCAL_FILE_HEADER);
|
||
|
||
if (isGarbage) {
|
||
throw new Error("Can't find end of central directory : is this a zip file ? " +
|
||
"If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html");
|
||
} else {
|
||
throw new Error("Corrupted zip: can't find end of central directory");
|
||
}
|
||
|
||
}
|
||
this.reader.setIndex(offset);
|
||
var endOfCentralDirOffset = offset;
|
||
this.checkSignature(sig.CENTRAL_DIRECTORY_END);
|
||
this.readBlockEndOfCentral();
|
||
|
||
|
||
/* extract from the zip spec :
|
||
4) If one of the fields in the end of central directory
|
||
record is too small to hold required data, the field
|
||
should be set to -1 (0xFFFF or 0xFFFFFFFF) and the
|
||
ZIP64 format record should be created.
|
||
5) The end of central directory record and the
|
||
Zip64 end of central directory locator record must
|
||
reside on the same disk when splitting or spanning
|
||
an archive.
|
||
*/
|
||
if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) {
|
||
this.zip64 = true;
|
||
|
||
/*
|
||
Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from
|
||
the zip file can fit into a 32bits integer. This cannot be solved : JavaScript represents
|
||
all numbers as 64-bit double precision IEEE 754 floating point numbers.
|
||
So, we have 53bits for integers and bitwise operations treat everything as 32bits.
|
||
see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators
|
||
and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5
|
||
*/
|
||
|
||
// should look for a zip64 EOCD locator
|
||
offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
|
||
if (offset < 0) {
|
||
throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator");
|
||
}
|
||
this.reader.setIndex(offset);
|
||
this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
|
||
this.readBlockZip64EndOfCentralLocator();
|
||
|
||
// now the zip64 EOCD record
|
||
if (!this.isSignature(this.relativeOffsetEndOfZip64CentralDir, sig.ZIP64_CENTRAL_DIRECTORY_END)) {
|
||
// console.warn("ZIP64 end of central directory not where expected.");
|
||
this.relativeOffsetEndOfZip64CentralDir = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);
|
||
if (this.relativeOffsetEndOfZip64CentralDir < 0) {
|
||
throw new Error("Corrupted zip: can't find the ZIP64 end of central directory");
|
||
}
|
||
}
|
||
this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir);
|
||
this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);
|
||
this.readBlockZip64EndOfCentral();
|
||
}
|
||
|
||
var expectedEndOfCentralDirOffset = this.centralDirOffset + this.centralDirSize;
|
||
if (this.zip64) {
|
||
expectedEndOfCentralDirOffset += 20; // end of central dir 64 locator
|
||
expectedEndOfCentralDirOffset += 12 /* should not include the leading 12 bytes */ + this.zip64EndOfCentralSize;
|
||
}
|
||
|
||
var extraBytes = endOfCentralDirOffset - expectedEndOfCentralDirOffset;
|
||
|
||
if (extraBytes > 0) {
|
||
// console.warn(extraBytes, "extra bytes at beginning or within zipfile");
|
||
if (this.isSignature(endOfCentralDirOffset, sig.CENTRAL_FILE_HEADER)) {
|
||
// The offsets seem wrong, but we have something at the specified offset.
|
||
// So… we keep it.
|
||
} else {
|
||
// the offset is wrong, update the "zero" of the reader
|
||
// this happens if data has been prepended (crx files for example)
|
||
this.reader.zero = extraBytes;
|
||
}
|
||
} else if (extraBytes < 0) {
|
||
throw new Error("Corrupted zip: missing " + Math.abs(extraBytes) + " bytes.");
|
||
}
|
||
},
|
||
prepareReader: function(data) {
|
||
this.reader = readerFor(data);
|
||
},
|
||
/**
|
||
* Read a zip file and create ZipEntries.
|
||
* @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file.
|
||
*/
|
||
load: function(data) {
|
||
this.prepareReader(data);
|
||
this.readEndOfCentral();
|
||
this.readCentralDir();
|
||
this.readLocalFiles();
|
||
}
|
||
};
|
||
// }}} end of ZipEntries
|
||
module.exports = ZipEntries;
|
||
|
||
},{"./reader/readerFor":22,"./signature":23,"./support":30,"./utf8":31,"./utils":32,"./zipEntry":34}],34:[function(require,module,exports){
|
||
'use strict';
|
||
var readerFor = require('./reader/readerFor');
|
||
var utils = require('./utils');
|
||
var CompressedObject = require('./compressedObject');
|
||
var crc32fn = require('./crc32');
|
||
var utf8 = require('./utf8');
|
||
var compressions = require('./compressions');
|
||
var support = require('./support');
|
||
|
||
var MADE_BY_DOS = 0x00;
|
||
var MADE_BY_UNIX = 0x03;
|
||
|
||
/**
|
||
* Find a compression registered in JSZip.
|
||
* @param {string} compressionMethod the method magic to find.
|
||
* @return {Object|null} the JSZip compression object, null if none found.
|
||
*/
|
||
var findCompression = function(compressionMethod) {
|
||
for (var method in compressions) {
|
||
if (!compressions.hasOwnProperty(method)) {
|
||
continue;
|
||
}
|
||
if (compressions[method].magic === compressionMethod) {
|
||
return compressions[method];
|
||
}
|
||
}
|
||
return null;
|
||
};
|
||
|
||
// class ZipEntry {{{
|
||
/**
|
||
* An entry in the zip file.
|
||
* @constructor
|
||
* @param {Object} options Options of the current file.
|
||
* @param {Object} loadOptions Options for loading the stream.
|
||
*/
|
||
function ZipEntry(options, loadOptions) {
|
||
this.options = options;
|
||
this.loadOptions = loadOptions;
|
||
}
|
||
ZipEntry.prototype = {
|
||
/**
|
||
* say if the file is encrypted.
|
||
* @return {boolean} true if the file is encrypted, false otherwise.
|
||
*/
|
||
isEncrypted: function() {
|
||
// bit 1 is set
|
||
return (this.bitFlag & 0x0001) === 0x0001;
|
||
},
|
||
/**
|
||
* say if the file has utf-8 filename/comment.
|
||
* @return {boolean} true if the filename/comment is in utf-8, false otherwise.
|
||
*/
|
||
useUTF8: function() {
|
||
// bit 11 is set
|
||
return (this.bitFlag & 0x0800) === 0x0800;
|
||
},
|
||
/**
|
||
* Read the local part of a zip file and add the info in this object.
|
||
* @param {DataReader} reader the reader to use.
|
||
*/
|
||
readLocalPart: function(reader) {
|
||
var compression, localExtraFieldsLength;
|
||
|
||
// we already know everything from the central dir !
|
||
// If the central dir data are false, we are doomed.
|
||
// On the bright side, the local part is scary : zip64, data descriptors, both, etc.
|
||
// The less data we get here, the more reliable this should be.
|
||
// Let's skip the whole header and dash to the data !
|
||
reader.skip(22);
|
||
// in some zip created on windows, the filename stored in the central dir contains \ instead of /.
|
||
// Strangely, the filename here is OK.
|
||
// I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes
|
||
// or APPNOTE#4.4.17.1, "All slashes MUST be forward slashes '/'") but there are a lot of bad zip generators...
|
||
// Search "unzip mismatching "local" filename continuing with "central" filename version" on
|
||
// the internet.
|
||
//
|
||
// I think I see the logic here : the central directory is used to display
|
||
// content and the local directory is used to extract the files. Mixing / and \
|
||
// may be used to display \ to windows users and use / when extracting the files.
|
||
// Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394
|
||
this.fileNameLength = reader.readInt(2);
|
||
localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir
|
||
// the fileName is stored as binary data, the handleUTF8 method will take care of the encoding.
|
||
this.fileName = reader.readData(this.fileNameLength);
|
||
reader.skip(localExtraFieldsLength);
|
||
|
||
if (this.compressedSize === -1 || this.uncompressedSize === -1) {
|
||
throw new Error("Bug or corrupted zip : didn't get enough informations from the central directory " + "(compressedSize === -1 || uncompressedSize === -1)");
|
||
}
|
||
|
||
compression = findCompression(this.compressionMethod);
|
||
if (compression === null) { // no compression found
|
||
throw new Error("Corrupted zip : compression " + utils.pretty(this.compressionMethod) + " unknown (inner file : " + utils.transformTo("string", this.fileName) + ")");
|
||
}
|
||
this.decompressed = new CompressedObject(this.compressedSize, this.uncompressedSize, this.crc32, compression, reader.readData(this.compressedSize));
|
||
},
|
||
|
||
/**
|
||
* Read the central part of a zip file and add the info in this object.
|
||
* @param {DataReader} reader the reader to use.
|
||
*/
|
||
readCentralPart: function(reader) {
|
||
this.versionMadeBy = reader.readInt(2);
|
||
reader.skip(2);
|
||
// this.versionNeeded = reader.readInt(2);
|
||
this.bitFlag = reader.readInt(2);
|
||
this.compressionMethod = reader.readString(2);
|
||
this.date = reader.readDate();
|
||
this.crc32 = reader.readInt(4);
|
||
this.compressedSize = reader.readInt(4);
|
||
this.uncompressedSize = reader.readInt(4);
|
||
var fileNameLength = reader.readInt(2);
|
||
this.extraFieldsLength = reader.readInt(2);
|
||
this.fileCommentLength = reader.readInt(2);
|
||
this.diskNumberStart = reader.readInt(2);
|
||
this.internalFileAttributes = reader.readInt(2);
|
||
this.externalFileAttributes = reader.readInt(4);
|
||
this.localHeaderOffset = reader.readInt(4);
|
||
|
||
if (this.isEncrypted()) {
|
||
throw new Error("Encrypted zip are not supported");
|
||
}
|
||
|
||
// will be read in the local part, see the comments there
|
||
reader.skip(fileNameLength);
|
||
this.readExtraFields(reader);
|
||
this.parseZIP64ExtraField(reader);
|
||
this.fileComment = reader.readData(this.fileCommentLength);
|
||
},
|
||
|
||
/**
|
||
* Parse the external file attributes and get the unix/dos permissions.
|
||
*/
|
||
processAttributes: function () {
|
||
this.unixPermissions = null;
|
||
this.dosPermissions = null;
|
||
var madeBy = this.versionMadeBy >> 8;
|
||
|
||
// Check if we have the DOS directory flag set.
|
||
// We look for it in the DOS and UNIX permissions
|
||
// but some unknown platform could set it as a compatibility flag.
|
||
this.dir = this.externalFileAttributes & 0x0010 ? true : false;
|
||
|
||
if(madeBy === MADE_BY_DOS) {
|
||
// first 6 bits (0 to 5)
|
||
this.dosPermissions = this.externalFileAttributes & 0x3F;
|
||
}
|
||
|
||
if(madeBy === MADE_BY_UNIX) {
|
||
this.unixPermissions = (this.externalFileAttributes >> 16) & 0xFFFF;
|
||
// the octal permissions are in (this.unixPermissions & 0x01FF).toString(8);
|
||
}
|
||
|
||
// fail safe : if the name ends with a / it probably means a folder
|
||
if (!this.dir && this.fileNameStr.slice(-1) === '/') {
|
||
this.dir = true;
|
||
}
|
||
},
|
||
|
||
/**
|
||
* Parse the ZIP64 extra field and merge the info in the current ZipEntry.
|
||
* @param {DataReader} reader the reader to use.
|
||
*/
|
||
parseZIP64ExtraField: function(reader) {
|
||
|
||
if (!this.extraFields[0x0001]) {
|
||
return;
|
||
}
|
||
|
||
// should be something, preparing the extra reader
|
||
var extraReader = readerFor(this.extraFields[0x0001].value);
|
||
|
||
// I really hope that these 64bits integer can fit in 32 bits integer, because js
|
||
// won't let us have more.
|
||
if (this.uncompressedSize === utils.MAX_VALUE_32BITS) {
|
||
this.uncompressedSize = extraReader.readInt(8);
|
||
}
|
||
if (this.compressedSize === utils.MAX_VALUE_32BITS) {
|
||
this.compressedSize = extraReader.readInt(8);
|
||
}
|
||
if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) {
|
||
this.localHeaderOffset = extraReader.readInt(8);
|
||
}
|
||
if (this.diskNumberStart === utils.MAX_VALUE_32BITS) {
|
||
this.diskNumberStart = extraReader.readInt(4);
|
||
}
|
||
},
|
||
/**
|
||
* Read the central part of a zip file and add the info in this object.
|
||
* @param {DataReader} reader the reader to use.
|
||
*/
|
||
readExtraFields: function(reader) {
|
||
var end = reader.index + this.extraFieldsLength,
|
||
extraFieldId,
|
||
extraFieldLength,
|
||
extraFieldValue;
|
||
|
||
if (!this.extraFields) {
|
||
this.extraFields = {};
|
||
}
|
||
|
||
while (reader.index < end) {
|
||
extraFieldId = reader.readInt(2);
|
||
extraFieldLength = reader.readInt(2);
|
||
extraFieldValue = reader.readData(extraFieldLength);
|
||
|
||
this.extraFields[extraFieldId] = {
|
||
id: extraFieldId,
|
||
length: extraFieldLength,
|
||
value: extraFieldValue
|
||
};
|
||
}
|
||
},
|
||
/**
|
||
* Apply an UTF8 transformation if needed.
|
||
*/
|
||
handleUTF8: function() {
|
||
var decodeParamType = support.uint8array ? "uint8array" : "array";
|
||
if (this.useUTF8()) {
|
||
this.fileNameStr = utf8.utf8decode(this.fileName);
|
||
this.fileCommentStr = utf8.utf8decode(this.fileComment);
|
||
} else {
|
||
var upath = this.findExtraFieldUnicodePath();
|
||
if (upath !== null) {
|
||
this.fileNameStr = upath;
|
||
} else {
|
||
// ASCII text or unsupported code page
|
||
var fileNameByteArray = utils.transformTo(decodeParamType, this.fileName);
|
||
this.fileNameStr = this.loadOptions.decodeFileName(fileNameByteArray);
|
||
}
|
||
|
||
var ucomment = this.findExtraFieldUnicodeComment();
|
||
if (ucomment !== null) {
|
||
this.fileCommentStr = ucomment;
|
||
} else {
|
||
// ASCII text or unsupported code page
|
||
var commentByteArray = utils.transformTo(decodeParamType, this.fileComment);
|
||
this.fileCommentStr = this.loadOptions.decodeFileName(commentByteArray);
|
||
}
|
||
}
|
||
},
|
||
|
||
/**
|
||
* Find the unicode path declared in the extra field, if any.
|
||
* @return {String} the unicode path, null otherwise.
|
||
*/
|
||
findExtraFieldUnicodePath: function() {
|
||
var upathField = this.extraFields[0x7075];
|
||
if (upathField) {
|
||
var extraReader = readerFor(upathField.value);
|
||
|
||
// wrong version
|
||
if (extraReader.readInt(1) !== 1) {
|
||
return null;
|
||
}
|
||
|
||
// the crc of the filename changed, this field is out of date.
|
||
if (crc32fn(this.fileName) !== extraReader.readInt(4)) {
|
||
return null;
|
||
}
|
||
|
||
return utf8.utf8decode(extraReader.readData(upathField.length - 5));
|
||
}
|
||
return null;
|
||
},
|
||
|
||
/**
|
||
* Find the unicode comment declared in the extra field, if any.
|
||
* @return {String} the unicode comment, null otherwise.
|
||
*/
|
||
findExtraFieldUnicodeComment: function() {
|
||
var ucommentField = this.extraFields[0x6375];
|
||
if (ucommentField) {
|
||
var extraReader = readerFor(ucommentField.value);
|
||
|
||
// wrong version
|
||
if (extraReader.readInt(1) !== 1) {
|
||
return null;
|
||
}
|
||
|
||
// the crc of the comment changed, this field is out of date.
|
||
if (crc32fn(this.fileComment) !== extraReader.readInt(4)) {
|
||
return null;
|
||
}
|
||
|
||
return utf8.utf8decode(extraReader.readData(ucommentField.length - 5));
|
||
}
|
||
return null;
|
||
}
|
||
};
|
||
module.exports = ZipEntry;
|
||
|
||
},{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
var StreamHelper = require('./stream/StreamHelper');
|
||
var DataWorker = require('./stream/DataWorker');
|
||
var utf8 = require('./utf8');
|
||
var CompressedObject = require('./compressedObject');
|
||
var GenericWorker = require('./stream/GenericWorker');
|
||
|
||
/**
|
||
* A simple object representing a file in the zip file.
|
||
* @constructor
|
||
* @param {string} name the name of the file
|
||
* @param {String|ArrayBuffer|Uint8Array|Buffer} data the data
|
||
* @param {Object} options the options of the file
|
||
*/
|
||
var ZipObject = function(name, data, options) {
|
||
this.name = name;
|
||
this.dir = options.dir;
|
||
this.date = options.date;
|
||
this.comment = options.comment;
|
||
this.unixPermissions = options.unixPermissions;
|
||
this.dosPermissions = options.dosPermissions;
|
||
|
||
this._data = data;
|
||
this._dataBinary = options.binary;
|
||
// keep only the compression
|
||
this.options = {
|
||
compression : options.compression,
|
||
compressionOptions : options.compressionOptions
|
||
};
|
||
};
|
||
|
||
ZipObject.prototype = {
|
||
/**
|
||
* Create an internal stream for the content of this object.
|
||
* @param {String} type the type of each chunk.
|
||
* @return StreamHelper the stream.
|
||
*/
|
||
internalStream: function (type) {
|
||
var result = null, outputType = "string";
|
||
try {
|
||
if (!type) {
|
||
throw new Error("No output type specified.");
|
||
}
|
||
outputType = type.toLowerCase();
|
||
var askUnicodeString = outputType === "string" || outputType === "text";
|
||
if (outputType === "binarystring" || outputType === "text") {
|
||
outputType = "string";
|
||
}
|
||
result = this._decompressWorker();
|
||
|
||
var isUnicodeString = !this._dataBinary;
|
||
|
||
if (isUnicodeString && !askUnicodeString) {
|
||
result = result.pipe(new utf8.Utf8EncodeWorker());
|
||
}
|
||
if (!isUnicodeString && askUnicodeString) {
|
||
result = result.pipe(new utf8.Utf8DecodeWorker());
|
||
}
|
||
} catch (e) {
|
||
result = new GenericWorker("error");
|
||
result.error(e);
|
||
}
|
||
|
||
return new StreamHelper(result, outputType, "");
|
||
},
|
||
|
||
/**
|
||
* Prepare the content in the asked type.
|
||
* @param {String} type the type of the result.
|
||
* @param {Function} onUpdate a function to call on each internal update.
|
||
* @return Promise the promise of the result.
|
||
*/
|
||
async: function (type, onUpdate) {
|
||
return this.internalStream(type).accumulate(onUpdate);
|
||
},
|
||
|
||
/**
|
||
* Prepare the content as a nodejs stream.
|
||
* @param {String} type the type of each chunk.
|
||
* @param {Function} onUpdate a function to call on each internal update.
|
||
* @return Stream the stream.
|
||
*/
|
||
nodeStream: function (type, onUpdate) {
|
||
return this.internalStream(type || "nodebuffer").toNodejsStream(onUpdate);
|
||
},
|
||
|
||
/**
|
||
* Return a worker for the compressed content.
|
||
* @private
|
||
* @param {Object} compression the compression object to use.
|
||
* @param {Object} compressionOptions the options to use when compressing.
|
||
* @return Worker the worker.
|
||
*/
|
||
_compressWorker: function (compression, compressionOptions) {
|
||
if (
|
||
this._data instanceof CompressedObject &&
|
||
this._data.compression.magic === compression.magic
|
||
) {
|
||
return this._data.getCompressedWorker();
|
||
} else {
|
||
var result = this._decompressWorker();
|
||
if(!this._dataBinary) {
|
||
result = result.pipe(new utf8.Utf8EncodeWorker());
|
||
}
|
||
return CompressedObject.createWorkerFrom(result, compression, compressionOptions);
|
||
}
|
||
},
|
||
/**
|
||
* Return a worker for the decompressed content.
|
||
* @private
|
||
* @return Worker the worker.
|
||
*/
|
||
_decompressWorker : function () {
|
||
if (this._data instanceof CompressedObject) {
|
||
return this._data.getContentWorker();
|
||
} else if (this._data instanceof GenericWorker) {
|
||
return this._data;
|
||
} else {
|
||
return new DataWorker(this._data);
|
||
}
|
||
}
|
||
};
|
||
|
||
var removedMethods = ["asText", "asBinary", "asNodeBuffer", "asUint8Array", "asArrayBuffer"];
|
||
var removedFn = function () {
|
||
throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.");
|
||
};
|
||
|
||
for(var i = 0; i < removedMethods.length; i++) {
|
||
ZipObject.prototype[removedMethods[i]] = removedFn;
|
||
}
|
||
module.exports = ZipObject;
|
||
|
||
},{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(require,module,exports){
|
||
(function (global){
|
||
'use strict';
|
||
var Mutation = global.MutationObserver || global.WebKitMutationObserver;
|
||
|
||
var scheduleDrain;
|
||
|
||
{
|
||
if (Mutation) {
|
||
var called = 0;
|
||
var observer = new Mutation(nextTick);
|
||
var element = global.document.createTextNode('');
|
||
observer.observe(element, {
|
||
characterData: true
|
||
});
|
||
scheduleDrain = function () {
|
||
element.data = (called = ++called % 2);
|
||
};
|
||
} else if (!global.setImmediate && typeof global.MessageChannel !== 'undefined') {
|
||
var channel = new global.MessageChannel();
|
||
channel.port1.onmessage = nextTick;
|
||
scheduleDrain = function () {
|
||
channel.port2.postMessage(0);
|
||
};
|
||
} else if ('document' in global && 'onreadystatechange' in global.document.createElement('script')) {
|
||
scheduleDrain = function () {
|
||
|
||
// Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted
|
||
// into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.
|
||
var scriptEl = global.document.createElement('script');
|
||
scriptEl.onreadystatechange = function () {
|
||
nextTick();
|
||
|
||
scriptEl.onreadystatechange = null;
|
||
scriptEl.parentNode.removeChild(scriptEl);
|
||
scriptEl = null;
|
||
};
|
||
global.document.documentElement.appendChild(scriptEl);
|
||
};
|
||
} else {
|
||
scheduleDrain = function () {
|
||
setTimeout(nextTick, 0);
|
||
};
|
||
}
|
||
}
|
||
|
||
var draining;
|
||
var queue = [];
|
||
//named nextTick for less confusing stack traces
|
||
function nextTick() {
|
||
draining = true;
|
||
var i, oldQueue;
|
||
var len = queue.length;
|
||
while (len) {
|
||
oldQueue = queue;
|
||
queue = [];
|
||
i = -1;
|
||
while (++i < len) {
|
||
oldQueue[i]();
|
||
}
|
||
len = queue.length;
|
||
}
|
||
draining = false;
|
||
}
|
||
|
||
module.exports = immediate;
|
||
function immediate(task) {
|
||
if (queue.push(task) === 1 && !draining) {
|
||
scheduleDrain();
|
||
}
|
||
}
|
||
|
||
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
|
||
},{}],37:[function(require,module,exports){
|
||
'use strict';
|
||
var immediate = require('immediate');
|
||
|
||
/* istanbul ignore next */
|
||
function INTERNAL() {}
|
||
|
||
var handlers = {};
|
||
|
||
var REJECTED = ['REJECTED'];
|
||
var FULFILLED = ['FULFILLED'];
|
||
var PENDING = ['PENDING'];
|
||
|
||
module.exports = Promise;
|
||
|
||
function Promise(resolver) {
|
||
if (typeof resolver !== 'function') {
|
||
throw new TypeError('resolver must be a function');
|
||
}
|
||
this.state = PENDING;
|
||
this.queue = [];
|
||
this.outcome = void 0;
|
||
if (resolver !== INTERNAL) {
|
||
safelyResolveThenable(this, resolver);
|
||
}
|
||
}
|
||
|
||
Promise.prototype["finally"] = function (callback) {
|
||
if (typeof callback !== 'function') {
|
||
return this;
|
||
}
|
||
var p = this.constructor;
|
||
return this.then(resolve, reject);
|
||
|
||
function resolve(value) {
|
||
function yes () {
|
||
return value;
|
||
}
|
||
return p.resolve(callback()).then(yes);
|
||
}
|
||
function reject(reason) {
|
||
function no () {
|
||
throw reason;
|
||
}
|
||
return p.resolve(callback()).then(no);
|
||
}
|
||
};
|
||
Promise.prototype["catch"] = function (onRejected) {
|
||
return this.then(null, onRejected);
|
||
};
|
||
Promise.prototype.then = function (onFulfilled, onRejected) {
|
||
if (typeof onFulfilled !== 'function' && this.state === FULFILLED ||
|
||
typeof onRejected !== 'function' && this.state === REJECTED) {
|
||
return this;
|
||
}
|
||
var promise = new this.constructor(INTERNAL);
|
||
if (this.state !== PENDING) {
|
||
var resolver = this.state === FULFILLED ? onFulfilled : onRejected;
|
||
unwrap(promise, resolver, this.outcome);
|
||
} else {
|
||
this.queue.push(new QueueItem(promise, onFulfilled, onRejected));
|
||
}
|
||
|
||
return promise;
|
||
};
|
||
function QueueItem(promise, onFulfilled, onRejected) {
|
||
this.promise = promise;
|
||
if (typeof onFulfilled === 'function') {
|
||
this.onFulfilled = onFulfilled;
|
||
this.callFulfilled = this.otherCallFulfilled;
|
||
}
|
||
if (typeof onRejected === 'function') {
|
||
this.onRejected = onRejected;
|
||
this.callRejected = this.otherCallRejected;
|
||
}
|
||
}
|
||
QueueItem.prototype.callFulfilled = function (value) {
|
||
handlers.resolve(this.promise, value);
|
||
};
|
||
QueueItem.prototype.otherCallFulfilled = function (value) {
|
||
unwrap(this.promise, this.onFulfilled, value);
|
||
};
|
||
QueueItem.prototype.callRejected = function (value) {
|
||
handlers.reject(this.promise, value);
|
||
};
|
||
QueueItem.prototype.otherCallRejected = function (value) {
|
||
unwrap(this.promise, this.onRejected, value);
|
||
};
|
||
|
||
function unwrap(promise, func, value) {
|
||
immediate(function () {
|
||
var returnValue;
|
||
try {
|
||
returnValue = func(value);
|
||
} catch (e) {
|
||
return handlers.reject(promise, e);
|
||
}
|
||
if (returnValue === promise) {
|
||
handlers.reject(promise, new TypeError('Cannot resolve promise with itself'));
|
||
} else {
|
||
handlers.resolve(promise, returnValue);
|
||
}
|
||
});
|
||
}
|
||
|
||
handlers.resolve = function (self, value) {
|
||
var result = tryCatch(getThen, value);
|
||
if (result.status === 'error') {
|
||
return handlers.reject(self, result.value);
|
||
}
|
||
var thenable = result.value;
|
||
|
||
if (thenable) {
|
||
safelyResolveThenable(self, thenable);
|
||
} else {
|
||
self.state = FULFILLED;
|
||
self.outcome = value;
|
||
var i = -1;
|
||
var len = self.queue.length;
|
||
while (++i < len) {
|
||
self.queue[i].callFulfilled(value);
|
||
}
|
||
}
|
||
return self;
|
||
};
|
||
handlers.reject = function (self, error) {
|
||
self.state = REJECTED;
|
||
self.outcome = error;
|
||
var i = -1;
|
||
var len = self.queue.length;
|
||
while (++i < len) {
|
||
self.queue[i].callRejected(error);
|
||
}
|
||
return self;
|
||
};
|
||
|
||
function getThen(obj) {
|
||
// Make sure we only access the accessor once as required by the spec
|
||
var then = obj && obj.then;
|
||
if (obj && (typeof obj === 'object' || typeof obj === 'function') && typeof then === 'function') {
|
||
return function appyThen() {
|
||
then.apply(obj, arguments);
|
||
};
|
||
}
|
||
}
|
||
|
||
function safelyResolveThenable(self, thenable) {
|
||
// Either fulfill, reject or reject with error
|
||
var called = false;
|
||
function onError(value) {
|
||
if (called) {
|
||
return;
|
||
}
|
||
called = true;
|
||
handlers.reject(self, value);
|
||
}
|
||
|
||
function onSuccess(value) {
|
||
if (called) {
|
||
return;
|
||
}
|
||
called = true;
|
||
handlers.resolve(self, value);
|
||
}
|
||
|
||
function tryToUnwrap() {
|
||
thenable(onSuccess, onError);
|
||
}
|
||
|
||
var result = tryCatch(tryToUnwrap);
|
||
if (result.status === 'error') {
|
||
onError(result.value);
|
||
}
|
||
}
|
||
|
||
function tryCatch(func, value) {
|
||
var out = {};
|
||
try {
|
||
out.value = func(value);
|
||
out.status = 'success';
|
||
} catch (e) {
|
||
out.status = 'error';
|
||
out.value = e;
|
||
}
|
||
return out;
|
||
}
|
||
|
||
Promise.resolve = resolve;
|
||
function resolve(value) {
|
||
if (value instanceof this) {
|
||
return value;
|
||
}
|
||
return handlers.resolve(new this(INTERNAL), value);
|
||
}
|
||
|
||
Promise.reject = reject;
|
||
function reject(reason) {
|
||
var promise = new this(INTERNAL);
|
||
return handlers.reject(promise, reason);
|
||
}
|
||
|
||
Promise.all = all;
|
||
function all(iterable) {
|
||
var self = this;
|
||
if (Object.prototype.toString.call(iterable) !== '[object Array]') {
|
||
return this.reject(new TypeError('must be an array'));
|
||
}
|
||
|
||
var len = iterable.length;
|
||
var called = false;
|
||
if (!len) {
|
||
return this.resolve([]);
|
||
}
|
||
|
||
var values = new Array(len);
|
||
var resolved = 0;
|
||
var i = -1;
|
||
var promise = new this(INTERNAL);
|
||
|
||
while (++i < len) {
|
||
allResolver(iterable[i], i);
|
||
}
|
||
return promise;
|
||
function allResolver(value, i) {
|
||
self.resolve(value).then(resolveFromAll, function (error) {
|
||
if (!called) {
|
||
called = true;
|
||
handlers.reject(promise, error);
|
||
}
|
||
});
|
||
function resolveFromAll(outValue) {
|
||
values[i] = outValue;
|
||
if (++resolved === len && !called) {
|
||
called = true;
|
||
handlers.resolve(promise, values);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
Promise.race = race;
|
||
function race(iterable) {
|
||
var self = this;
|
||
if (Object.prototype.toString.call(iterable) !== '[object Array]') {
|
||
return this.reject(new TypeError('must be an array'));
|
||
}
|
||
|
||
var len = iterable.length;
|
||
var called = false;
|
||
if (!len) {
|
||
return this.resolve([]);
|
||
}
|
||
|
||
var i = -1;
|
||
var promise = new this(INTERNAL);
|
||
|
||
while (++i < len) {
|
||
resolver(iterable[i]);
|
||
}
|
||
return promise;
|
||
function resolver(value) {
|
||
self.resolve(value).then(function (response) {
|
||
if (!called) {
|
||
called = true;
|
||
handlers.resolve(promise, response);
|
||
}
|
||
}, function (error) {
|
||
if (!called) {
|
||
called = true;
|
||
handlers.reject(promise, error);
|
||
}
|
||
});
|
||
}
|
||
}
|
||
|
||
},{"immediate":36}],38:[function(require,module,exports){
|
||
// Top level file is just a mixin of submodules & constants
|
||
'use strict';
|
||
|
||
var assign = require('./lib/utils/common').assign;
|
||
|
||
var deflate = require('./lib/deflate');
|
||
var inflate = require('./lib/inflate');
|
||
var constants = require('./lib/zlib/constants');
|
||
|
||
var pako = {};
|
||
|
||
assign(pako, deflate, inflate, constants);
|
||
|
||
module.exports = pako;
|
||
|
||
},{"./lib/deflate":39,"./lib/inflate":40,"./lib/utils/common":41,"./lib/zlib/constants":44}],39:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
|
||
var zlib_deflate = require('./zlib/deflate');
|
||
var utils = require('./utils/common');
|
||
var strings = require('./utils/strings');
|
||
var msg = require('./zlib/messages');
|
||
var ZStream = require('./zlib/zstream');
|
||
|
||
var toString = Object.prototype.toString;
|
||
|
||
/* Public constants ==========================================================*/
|
||
/* ===========================================================================*/
|
||
|
||
var Z_NO_FLUSH = 0;
|
||
var Z_FINISH = 4;
|
||
|
||
var Z_OK = 0;
|
||
var Z_STREAM_END = 1;
|
||
var Z_SYNC_FLUSH = 2;
|
||
|
||
var Z_DEFAULT_COMPRESSION = -1;
|
||
|
||
var Z_DEFAULT_STRATEGY = 0;
|
||
|
||
var Z_DEFLATED = 8;
|
||
|
||
/* ===========================================================================*/
|
||
|
||
|
||
/**
|
||
* class Deflate
|
||
*
|
||
* Generic JS-style wrapper for zlib calls. If you don't need
|
||
* streaming behaviour - use more simple functions: [[deflate]],
|
||
* [[deflateRaw]] and [[gzip]].
|
||
**/
|
||
|
||
/* internal
|
||
* Deflate.chunks -> Array
|
||
*
|
||
* Chunks of output data, if [[Deflate#onData]] not overriden.
|
||
**/
|
||
|
||
/**
|
||
* Deflate.result -> Uint8Array|Array
|
||
*
|
||
* Compressed result, generated by default [[Deflate#onData]]
|
||
* and [[Deflate#onEnd]] handlers. Filled after you push last chunk
|
||
* (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you
|
||
* push a chunk with explicit flush (call [[Deflate#push]] with
|
||
* `Z_SYNC_FLUSH` param).
|
||
**/
|
||
|
||
/**
|
||
* Deflate.err -> Number
|
||
*
|
||
* Error code after deflate finished. 0 (Z_OK) on success.
|
||
* You will not need it in real life, because deflate errors
|
||
* are possible only on wrong options or bad `onData` / `onEnd`
|
||
* custom handlers.
|
||
**/
|
||
|
||
/**
|
||
* Deflate.msg -> String
|
||
*
|
||
* Error message, if [[Deflate.err]] != 0
|
||
**/
|
||
|
||
|
||
/**
|
||
* new Deflate(options)
|
||
* - options (Object): zlib deflate options.
|
||
*
|
||
* Creates new deflator instance with specified params. Throws exception
|
||
* on bad params. Supported options:
|
||
*
|
||
* - `level`
|
||
* - `windowBits`
|
||
* - `memLevel`
|
||
* - `strategy`
|
||
* - `dictionary`
|
||
*
|
||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||
* for more information on these.
|
||
*
|
||
* Additional options, for internal needs:
|
||
*
|
||
* - `chunkSize` - size of generated data chunks (16K by default)
|
||
* - `raw` (Boolean) - do raw deflate
|
||
* - `gzip` (Boolean) - create gzip wrapper
|
||
* - `to` (String) - if equal to 'string', then result will be "binary string"
|
||
* (each char code [0..255])
|
||
* - `header` (Object) - custom header for gzip
|
||
* - `text` (Boolean) - true if compressed data believed to be text
|
||
* - `time` (Number) - modification time, unix timestamp
|
||
* - `os` (Number) - operation system code
|
||
* - `extra` (Array) - array of bytes with extra data (max 65536)
|
||
* - `name` (String) - file name (binary string)
|
||
* - `comment` (String) - comment (binary string)
|
||
* - `hcrc` (Boolean) - true if header crc should be added
|
||
*
|
||
* ##### Example:
|
||
*
|
||
* ```javascript
|
||
* var pako = require('pako')
|
||
* , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
|
||
* , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
|
||
*
|
||
* var deflate = new pako.Deflate({ level: 3});
|
||
*
|
||
* deflate.push(chunk1, false);
|
||
* deflate.push(chunk2, true); // true -> last chunk
|
||
*
|
||
* if (deflate.err) { throw new Error(deflate.err); }
|
||
*
|
||
* console.log(deflate.result);
|
||
* ```
|
||
**/
|
||
function Deflate(options) {
|
||
if (!(this instanceof Deflate)) return new Deflate(options);
|
||
|
||
this.options = utils.assign({
|
||
level: Z_DEFAULT_COMPRESSION,
|
||
method: Z_DEFLATED,
|
||
chunkSize: 16384,
|
||
windowBits: 15,
|
||
memLevel: 8,
|
||
strategy: Z_DEFAULT_STRATEGY,
|
||
to: ''
|
||
}, options || {});
|
||
|
||
var opt = this.options;
|
||
|
||
if (opt.raw && (opt.windowBits > 0)) {
|
||
opt.windowBits = -opt.windowBits;
|
||
}
|
||
|
||
else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
|
||
opt.windowBits += 16;
|
||
}
|
||
|
||
this.err = 0; // error code, if happens (0 = Z_OK)
|
||
this.msg = ''; // error message
|
||
this.ended = false; // used to avoid multiple onEnd() calls
|
||
this.chunks = []; // chunks of compressed data
|
||
|
||
this.strm = new ZStream();
|
||
this.strm.avail_out = 0;
|
||
|
||
var status = zlib_deflate.deflateInit2(
|
||
this.strm,
|
||
opt.level,
|
||
opt.method,
|
||
opt.windowBits,
|
||
opt.memLevel,
|
||
opt.strategy
|
||
);
|
||
|
||
if (status !== Z_OK) {
|
||
throw new Error(msg[status]);
|
||
}
|
||
|
||
if (opt.header) {
|
||
zlib_deflate.deflateSetHeader(this.strm, opt.header);
|
||
}
|
||
|
||
if (opt.dictionary) {
|
||
var dict;
|
||
// Convert data if needed
|
||
if (typeof opt.dictionary === 'string') {
|
||
// If we need to compress text, change encoding to utf8.
|
||
dict = strings.string2buf(opt.dictionary);
|
||
} else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
|
||
dict = new Uint8Array(opt.dictionary);
|
||
} else {
|
||
dict = opt.dictionary;
|
||
}
|
||
|
||
status = zlib_deflate.deflateSetDictionary(this.strm, dict);
|
||
|
||
if (status !== Z_OK) {
|
||
throw new Error(msg[status]);
|
||
}
|
||
|
||
this._dict_set = true;
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Deflate#push(data[, mode]) -> Boolean
|
||
* - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be
|
||
* converted to utf8 byte sequence.
|
||
* - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
|
||
* See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
|
||
*
|
||
* Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
|
||
* new compressed chunks. Returns `true` on success. The last data block must have
|
||
* mode Z_FINISH (or `true`). That will flush internal pending buffers and call
|
||
* [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you
|
||
* can use mode Z_SYNC_FLUSH, keeping the compression context.
|
||
*
|
||
* On fail call [[Deflate#onEnd]] with error code and return false.
|
||
*
|
||
* We strongly recommend to use `Uint8Array` on input for best speed (output
|
||
* array format is detected automatically). Also, don't skip last param and always
|
||
* use the same type in your code (boolean or number). That will improve JS speed.
|
||
*
|
||
* For regular `Array`-s make sure all elements are [0..255].
|
||
*
|
||
* ##### Example
|
||
*
|
||
* ```javascript
|
||
* push(chunk, false); // push one of data chunks
|
||
* ...
|
||
* push(chunk, true); // push last chunk
|
||
* ```
|
||
**/
|
||
Deflate.prototype.push = function (data, mode) {
|
||
var strm = this.strm;
|
||
var chunkSize = this.options.chunkSize;
|
||
var status, _mode;
|
||
|
||
if (this.ended) { return false; }
|
||
|
||
_mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
|
||
|
||
// Convert data if needed
|
||
if (typeof data === 'string') {
|
||
// If we need to compress text, change encoding to utf8.
|
||
strm.input = strings.string2buf(data);
|
||
} else if (toString.call(data) === '[object ArrayBuffer]') {
|
||
strm.input = new Uint8Array(data);
|
||
} else {
|
||
strm.input = data;
|
||
}
|
||
|
||
strm.next_in = 0;
|
||
strm.avail_in = strm.input.length;
|
||
|
||
do {
|
||
if (strm.avail_out === 0) {
|
||
strm.output = new utils.Buf8(chunkSize);
|
||
strm.next_out = 0;
|
||
strm.avail_out = chunkSize;
|
||
}
|
||
status = zlib_deflate.deflate(strm, _mode); /* no bad return value */
|
||
|
||
if (status !== Z_STREAM_END && status !== Z_OK) {
|
||
this.onEnd(status);
|
||
this.ended = true;
|
||
return false;
|
||
}
|
||
if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) {
|
||
if (this.options.to === 'string') {
|
||
this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
|
||
} else {
|
||
this.onData(utils.shrinkBuf(strm.output, strm.next_out));
|
||
}
|
||
}
|
||
} while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
|
||
|
||
// Finalize on the last chunk.
|
||
if (_mode === Z_FINISH) {
|
||
status = zlib_deflate.deflateEnd(this.strm);
|
||
this.onEnd(status);
|
||
this.ended = true;
|
||
return status === Z_OK;
|
||
}
|
||
|
||
// callback interim results if Z_SYNC_FLUSH.
|
||
if (_mode === Z_SYNC_FLUSH) {
|
||
this.onEnd(Z_OK);
|
||
strm.avail_out = 0;
|
||
return true;
|
||
}
|
||
|
||
return true;
|
||
};
|
||
|
||
|
||
/**
|
||
* Deflate#onData(chunk) -> Void
|
||
* - chunk (Uint8Array|Array|String): ouput data. Type of array depends
|
||
* on js engine support. When string output requested, each chunk
|
||
* will be string.
|
||
*
|
||
* By default, stores data blocks in `chunks[]` property and glue
|
||
* those in `onEnd`. Override this handler, if you need another behaviour.
|
||
**/
|
||
Deflate.prototype.onData = function (chunk) {
|
||
this.chunks.push(chunk);
|
||
};
|
||
|
||
|
||
/**
|
||
* Deflate#onEnd(status) -> Void
|
||
* - status (Number): deflate status. 0 (Z_OK) on success,
|
||
* other if not.
|
||
*
|
||
* Called once after you tell deflate that the input stream is
|
||
* complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
|
||
* or if an error happened. By default - join collected chunks,
|
||
* free memory and fill `results` / `err` properties.
|
||
**/
|
||
Deflate.prototype.onEnd = function (status) {
|
||
// On success - join
|
||
if (status === Z_OK) {
|
||
if (this.options.to === 'string') {
|
||
this.result = this.chunks.join('');
|
||
} else {
|
||
this.result = utils.flattenChunks(this.chunks);
|
||
}
|
||
}
|
||
this.chunks = [];
|
||
this.err = status;
|
||
this.msg = this.strm.msg;
|
||
};
|
||
|
||
|
||
/**
|
||
* deflate(data[, options]) -> Uint8Array|Array|String
|
||
* - data (Uint8Array|Array|String): input data to compress.
|
||
* - options (Object): zlib deflate options.
|
||
*
|
||
* Compress `data` with deflate algorithm and `options`.
|
||
*
|
||
* Supported options are:
|
||
*
|
||
* - level
|
||
* - windowBits
|
||
* - memLevel
|
||
* - strategy
|
||
* - dictionary
|
||
*
|
||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||
* for more information on these.
|
||
*
|
||
* Sugar (options):
|
||
*
|
||
* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
|
||
* negative windowBits implicitly.
|
||
* - `to` (String) - if equal to 'string', then result will be "binary string"
|
||
* (each char code [0..255])
|
||
*
|
||
* ##### Example:
|
||
*
|
||
* ```javascript
|
||
* var pako = require('pako')
|
||
* , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
|
||
*
|
||
* console.log(pako.deflate(data));
|
||
* ```
|
||
**/
|
||
function deflate(input, options) {
|
||
var deflator = new Deflate(options);
|
||
|
||
deflator.push(input, true);
|
||
|
||
// That will never happens, if you don't cheat with options :)
|
||
if (deflator.err) { throw deflator.msg || msg[deflator.err]; }
|
||
|
||
return deflator.result;
|
||
}
|
||
|
||
|
||
/**
|
||
* deflateRaw(data[, options]) -> Uint8Array|Array|String
|
||
* - data (Uint8Array|Array|String): input data to compress.
|
||
* - options (Object): zlib deflate options.
|
||
*
|
||
* The same as [[deflate]], but creates raw data, without wrapper
|
||
* (header and adler32 crc).
|
||
**/
|
||
function deflateRaw(input, options) {
|
||
options = options || {};
|
||
options.raw = true;
|
||
return deflate(input, options);
|
||
}
|
||
|
||
|
||
/**
|
||
* gzip(data[, options]) -> Uint8Array|Array|String
|
||
* - data (Uint8Array|Array|String): input data to compress.
|
||
* - options (Object): zlib deflate options.
|
||
*
|
||
* The same as [[deflate]], but create gzip wrapper instead of
|
||
* deflate one.
|
||
**/
|
||
function gzip(input, options) {
|
||
options = options || {};
|
||
options.gzip = true;
|
||
return deflate(input, options);
|
||
}
|
||
|
||
|
||
exports.Deflate = Deflate;
|
||
exports.deflate = deflate;
|
||
exports.deflateRaw = deflateRaw;
|
||
exports.gzip = gzip;
|
||
|
||
},{"./utils/common":41,"./utils/strings":42,"./zlib/deflate":46,"./zlib/messages":51,"./zlib/zstream":53}],40:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
|
||
var zlib_inflate = require('./zlib/inflate');
|
||
var utils = require('./utils/common');
|
||
var strings = require('./utils/strings');
|
||
var c = require('./zlib/constants');
|
||
var msg = require('./zlib/messages');
|
||
var ZStream = require('./zlib/zstream');
|
||
var GZheader = require('./zlib/gzheader');
|
||
|
||
var toString = Object.prototype.toString;
|
||
|
||
/**
|
||
* class Inflate
|
||
*
|
||
* Generic JS-style wrapper for zlib calls. If you don't need
|
||
* streaming behaviour - use more simple functions: [[inflate]]
|
||
* and [[inflateRaw]].
|
||
**/
|
||
|
||
/* internal
|
||
* inflate.chunks -> Array
|
||
*
|
||
* Chunks of output data, if [[Inflate#onData]] not overriden.
|
||
**/
|
||
|
||
/**
|
||
* Inflate.result -> Uint8Array|Array|String
|
||
*
|
||
* Uncompressed result, generated by default [[Inflate#onData]]
|
||
* and [[Inflate#onEnd]] handlers. Filled after you push last chunk
|
||
* (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
|
||
* push a chunk with explicit flush (call [[Inflate#push]] with
|
||
* `Z_SYNC_FLUSH` param).
|
||
**/
|
||
|
||
/**
|
||
* Inflate.err -> Number
|
||
*
|
||
* Error code after inflate finished. 0 (Z_OK) on success.
|
||
* Should be checked if broken data possible.
|
||
**/
|
||
|
||
/**
|
||
* Inflate.msg -> String
|
||
*
|
||
* Error message, if [[Inflate.err]] != 0
|
||
**/
|
||
|
||
|
||
/**
|
||
* new Inflate(options)
|
||
* - options (Object): zlib inflate options.
|
||
*
|
||
* Creates new inflator instance with specified params. Throws exception
|
||
* on bad params. Supported options:
|
||
*
|
||
* - `windowBits`
|
||
* - `dictionary`
|
||
*
|
||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||
* for more information on these.
|
||
*
|
||
* Additional options, for internal needs:
|
||
*
|
||
* - `chunkSize` - size of generated data chunks (16K by default)
|
||
* - `raw` (Boolean) - do raw inflate
|
||
* - `to` (String) - if equal to 'string', then result will be converted
|
||
* from utf8 to utf16 (javascript) string. When string output requested,
|
||
* chunk length can differ from `chunkSize`, depending on content.
|
||
*
|
||
* By default, when no options set, autodetect deflate/gzip data format via
|
||
* wrapper header.
|
||
*
|
||
* ##### Example:
|
||
*
|
||
* ```javascript
|
||
* var pako = require('pako')
|
||
* , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
|
||
* , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
|
||
*
|
||
* var inflate = new pako.Inflate({ level: 3});
|
||
*
|
||
* inflate.push(chunk1, false);
|
||
* inflate.push(chunk2, true); // true -> last chunk
|
||
*
|
||
* if (inflate.err) { throw new Error(inflate.err); }
|
||
*
|
||
* console.log(inflate.result);
|
||
* ```
|
||
**/
|
||
function Inflate(options) {
|
||
if (!(this instanceof Inflate)) return new Inflate(options);
|
||
|
||
this.options = utils.assign({
|
||
chunkSize: 16384,
|
||
windowBits: 0,
|
||
to: ''
|
||
}, options || {});
|
||
|
||
var opt = this.options;
|
||
|
||
// Force window size for `raw` data, if not set directly,
|
||
// because we have no header for autodetect.
|
||
if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
|
||
opt.windowBits = -opt.windowBits;
|
||
if (opt.windowBits === 0) { opt.windowBits = -15; }
|
||
}
|
||
|
||
// If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
|
||
if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
|
||
!(options && options.windowBits)) {
|
||
opt.windowBits += 32;
|
||
}
|
||
|
||
// Gzip header has no info about windows size, we can do autodetect only
|
||
// for deflate. So, if window size not set, force it to max when gzip possible
|
||
if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
|
||
// bit 3 (16) -> gzipped data
|
||
// bit 4 (32) -> autodetect gzip/deflate
|
||
if ((opt.windowBits & 15) === 0) {
|
||
opt.windowBits |= 15;
|
||
}
|
||
}
|
||
|
||
this.err = 0; // error code, if happens (0 = Z_OK)
|
||
this.msg = ''; // error message
|
||
this.ended = false; // used to avoid multiple onEnd() calls
|
||
this.chunks = []; // chunks of compressed data
|
||
|
||
this.strm = new ZStream();
|
||
this.strm.avail_out = 0;
|
||
|
||
var status = zlib_inflate.inflateInit2(
|
||
this.strm,
|
||
opt.windowBits
|
||
);
|
||
|
||
if (status !== c.Z_OK) {
|
||
throw new Error(msg[status]);
|
||
}
|
||
|
||
this.header = new GZheader();
|
||
|
||
zlib_inflate.inflateGetHeader(this.strm, this.header);
|
||
}
|
||
|
||
/**
|
||
* Inflate#push(data[, mode]) -> Boolean
|
||
* - data (Uint8Array|Array|ArrayBuffer|String): input data
|
||
* - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
|
||
* See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
|
||
*
|
||
* Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
|
||
* new output chunks. Returns `true` on success. The last data block must have
|
||
* mode Z_FINISH (or `true`). That will flush internal pending buffers and call
|
||
* [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
|
||
* can use mode Z_SYNC_FLUSH, keeping the decompression context.
|
||
*
|
||
* On fail call [[Inflate#onEnd]] with error code and return false.
|
||
*
|
||
* We strongly recommend to use `Uint8Array` on input for best speed (output
|
||
* format is detected automatically). Also, don't skip last param and always
|
||
* use the same type in your code (boolean or number). That will improve JS speed.
|
||
*
|
||
* For regular `Array`-s make sure all elements are [0..255].
|
||
*
|
||
* ##### Example
|
||
*
|
||
* ```javascript
|
||
* push(chunk, false); // push one of data chunks
|
||
* ...
|
||
* push(chunk, true); // push last chunk
|
||
* ```
|
||
**/
|
||
Inflate.prototype.push = function (data, mode) {
|
||
var strm = this.strm;
|
||
var chunkSize = this.options.chunkSize;
|
||
var dictionary = this.options.dictionary;
|
||
var status, _mode;
|
||
var next_out_utf8, tail, utf8str;
|
||
var dict;
|
||
|
||
// Flag to properly process Z_BUF_ERROR on testing inflate call
|
||
// when we check that all output data was flushed.
|
||
var allowBufError = false;
|
||
|
||
if (this.ended) { return false; }
|
||
_mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
|
||
|
||
// Convert data if needed
|
||
if (typeof data === 'string') {
|
||
// Only binary strings can be decompressed on practice
|
||
strm.input = strings.binstring2buf(data);
|
||
} else if (toString.call(data) === '[object ArrayBuffer]') {
|
||
strm.input = new Uint8Array(data);
|
||
} else {
|
||
strm.input = data;
|
||
}
|
||
|
||
strm.next_in = 0;
|
||
strm.avail_in = strm.input.length;
|
||
|
||
do {
|
||
if (strm.avail_out === 0) {
|
||
strm.output = new utils.Buf8(chunkSize);
|
||
strm.next_out = 0;
|
||
strm.avail_out = chunkSize;
|
||
}
|
||
|
||
status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */
|
||
|
||
if (status === c.Z_NEED_DICT && dictionary) {
|
||
// Convert data if needed
|
||
if (typeof dictionary === 'string') {
|
||
dict = strings.string2buf(dictionary);
|
||
} else if (toString.call(dictionary) === '[object ArrayBuffer]') {
|
||
dict = new Uint8Array(dictionary);
|
||
} else {
|
||
dict = dictionary;
|
||
}
|
||
|
||
status = zlib_inflate.inflateSetDictionary(this.strm, dict);
|
||
|
||
}
|
||
|
||
if (status === c.Z_BUF_ERROR && allowBufError === true) {
|
||
status = c.Z_OK;
|
||
allowBufError = false;
|
||
}
|
||
|
||
if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
|
||
this.onEnd(status);
|
||
this.ended = true;
|
||
return false;
|
||
}
|
||
|
||
if (strm.next_out) {
|
||
if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {
|
||
|
||
if (this.options.to === 'string') {
|
||
|
||
next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
|
||
|
||
tail = strm.next_out - next_out_utf8;
|
||
utf8str = strings.buf2string(strm.output, next_out_utf8);
|
||
|
||
// move tail
|
||
strm.next_out = tail;
|
||
strm.avail_out = chunkSize - tail;
|
||
if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
|
||
|
||
this.onData(utf8str);
|
||
|
||
} else {
|
||
this.onData(utils.shrinkBuf(strm.output, strm.next_out));
|
||
}
|
||
}
|
||
}
|
||
|
||
// When no more input data, we should check that internal inflate buffers
|
||
// are flushed. The only way to do it when avail_out = 0 - run one more
|
||
// inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
|
||
// Here we set flag to process this error properly.
|
||
//
|
||
// NOTE. Deflate does not return error in this case and does not needs such
|
||
// logic.
|
||
if (strm.avail_in === 0 && strm.avail_out === 0) {
|
||
allowBufError = true;
|
||
}
|
||
|
||
} while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);
|
||
|
||
if (status === c.Z_STREAM_END) {
|
||
_mode = c.Z_FINISH;
|
||
}
|
||
|
||
// Finalize on the last chunk.
|
||
if (_mode === c.Z_FINISH) {
|
||
status = zlib_inflate.inflateEnd(this.strm);
|
||
this.onEnd(status);
|
||
this.ended = true;
|
||
return status === c.Z_OK;
|
||
}
|
||
|
||
// callback interim results if Z_SYNC_FLUSH.
|
||
if (_mode === c.Z_SYNC_FLUSH) {
|
||
this.onEnd(c.Z_OK);
|
||
strm.avail_out = 0;
|
||
return true;
|
||
}
|
||
|
||
return true;
|
||
};
|
||
|
||
|
||
/**
|
||
* Inflate#onData(chunk) -> Void
|
||
* - chunk (Uint8Array|Array|String): ouput data. Type of array depends
|
||
* on js engine support. When string output requested, each chunk
|
||
* will be string.
|
||
*
|
||
* By default, stores data blocks in `chunks[]` property and glue
|
||
* those in `onEnd`. Override this handler, if you need another behaviour.
|
||
**/
|
||
Inflate.prototype.onData = function (chunk) {
|
||
this.chunks.push(chunk);
|
||
};
|
||
|
||
|
||
/**
|
||
* Inflate#onEnd(status) -> Void
|
||
* - status (Number): inflate status. 0 (Z_OK) on success,
|
||
* other if not.
|
||
*
|
||
* Called either after you tell inflate that the input stream is
|
||
* complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
|
||
* or if an error happened. By default - join collected chunks,
|
||
* free memory and fill `results` / `err` properties.
|
||
**/
|
||
Inflate.prototype.onEnd = function (status) {
|
||
// On success - join
|
||
if (status === c.Z_OK) {
|
||
if (this.options.to === 'string') {
|
||
// Glue & convert here, until we teach pako to send
|
||
// utf8 alligned strings to onData
|
||
this.result = this.chunks.join('');
|
||
} else {
|
||
this.result = utils.flattenChunks(this.chunks);
|
||
}
|
||
}
|
||
this.chunks = [];
|
||
this.err = status;
|
||
this.msg = this.strm.msg;
|
||
};
|
||
|
||
|
||
/**
|
||
* inflate(data[, options]) -> Uint8Array|Array|String
|
||
* - data (Uint8Array|Array|String): input data to decompress.
|
||
* - options (Object): zlib inflate options.
|
||
*
|
||
* Decompress `data` with inflate/ungzip and `options`. Autodetect
|
||
* format via wrapper header by default. That's why we don't provide
|
||
* separate `ungzip` method.
|
||
*
|
||
* Supported options are:
|
||
*
|
||
* - windowBits
|
||
*
|
||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||
* for more information.
|
||
*
|
||
* Sugar (options):
|
||
*
|
||
* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
|
||
* negative windowBits implicitly.
|
||
* - `to` (String) - if equal to 'string', then result will be converted
|
||
* from utf8 to utf16 (javascript) string. When string output requested,
|
||
* chunk length can differ from `chunkSize`, depending on content.
|
||
*
|
||
*
|
||
* ##### Example:
|
||
*
|
||
* ```javascript
|
||
* var pako = require('pako')
|
||
* , input = pako.deflate([1,2,3,4,5,6,7,8,9])
|
||
* , output;
|
||
*
|
||
* try {
|
||
* output = pako.inflate(input);
|
||
* } catch (err)
|
||
* console.log(err);
|
||
* }
|
||
* ```
|
||
**/
|
||
function inflate(input, options) {
|
||
var inflator = new Inflate(options);
|
||
|
||
inflator.push(input, true);
|
||
|
||
// That will never happens, if you don't cheat with options :)
|
||
if (inflator.err) { throw inflator.msg || msg[inflator.err]; }
|
||
|
||
return inflator.result;
|
||
}
|
||
|
||
|
||
/**
|
||
* inflateRaw(data[, options]) -> Uint8Array|Array|String
|
||
* - data (Uint8Array|Array|String): input data to decompress.
|
||
* - options (Object): zlib inflate options.
|
||
*
|
||
* The same as [[inflate]], but creates raw data, without wrapper
|
||
* (header and adler32 crc).
|
||
**/
|
||
function inflateRaw(input, options) {
|
||
options = options || {};
|
||
options.raw = true;
|
||
return inflate(input, options);
|
||
}
|
||
|
||
|
||
/**
|
||
* ungzip(data[, options]) -> Uint8Array|Array|String
|
||
* - data (Uint8Array|Array|String): input data to decompress.
|
||
* - options (Object): zlib inflate options.
|
||
*
|
||
* Just shortcut to [[inflate]], because it autodetects format
|
||
* by header.content. Done for convenience.
|
||
**/
|
||
|
||
|
||
exports.Inflate = Inflate;
|
||
exports.inflate = inflate;
|
||
exports.inflateRaw = inflateRaw;
|
||
exports.ungzip = inflate;
|
||
|
||
},{"./utils/common":41,"./utils/strings":42,"./zlib/constants":44,"./zlib/gzheader":47,"./zlib/inflate":49,"./zlib/messages":51,"./zlib/zstream":53}],41:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
|
||
var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
|
||
(typeof Uint16Array !== 'undefined') &&
|
||
(typeof Int32Array !== 'undefined');
|
||
|
||
|
||
exports.assign = function (obj /*from1, from2, from3, ...*/) {
|
||
var sources = Array.prototype.slice.call(arguments, 1);
|
||
while (sources.length) {
|
||
var source = sources.shift();
|
||
if (!source) { continue; }
|
||
|
||
if (typeof source !== 'object') {
|
||
throw new TypeError(source + 'must be non-object');
|
||
}
|
||
|
||
for (var p in source) {
|
||
if (source.hasOwnProperty(p)) {
|
||
obj[p] = source[p];
|
||
}
|
||
}
|
||
}
|
||
|
||
return obj;
|
||
};
|
||
|
||
|
||
// reduce buffer size, avoiding mem copy
|
||
exports.shrinkBuf = function (buf, size) {
|
||
if (buf.length === size) { return buf; }
|
||
if (buf.subarray) { return buf.subarray(0, size); }
|
||
buf.length = size;
|
||
return buf;
|
||
};
|
||
|
||
|
||
var fnTyped = {
|
||
arraySet: function (dest, src, src_offs, len, dest_offs) {
|
||
if (src.subarray && dest.subarray) {
|
||
dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
|
||
return;
|
||
}
|
||
// Fallback to ordinary array
|
||
for (var i = 0; i < len; i++) {
|
||
dest[dest_offs + i] = src[src_offs + i];
|
||
}
|
||
},
|
||
// Join array of chunks to single array.
|
||
flattenChunks: function (chunks) {
|
||
var i, l, len, pos, chunk, result;
|
||
|
||
// calculate data length
|
||
len = 0;
|
||
for (i = 0, l = chunks.length; i < l; i++) {
|
||
len += chunks[i].length;
|
||
}
|
||
|
||
// join chunks
|
||
result = new Uint8Array(len);
|
||
pos = 0;
|
||
for (i = 0, l = chunks.length; i < l; i++) {
|
||
chunk = chunks[i];
|
||
result.set(chunk, pos);
|
||
pos += chunk.length;
|
||
}
|
||
|
||
return result;
|
||
}
|
||
};
|
||
|
||
var fnUntyped = {
|
||
arraySet: function (dest, src, src_offs, len, dest_offs) {
|
||
for (var i = 0; i < len; i++) {
|
||
dest[dest_offs + i] = src[src_offs + i];
|
||
}
|
||
},
|
||
// Join array of chunks to single array.
|
||
flattenChunks: function (chunks) {
|
||
return [].concat.apply([], chunks);
|
||
}
|
||
};
|
||
|
||
|
||
// Enable/Disable typed arrays use, for testing
|
||
//
|
||
exports.setTyped = function (on) {
|
||
if (on) {
|
||
exports.Buf8 = Uint8Array;
|
||
exports.Buf16 = Uint16Array;
|
||
exports.Buf32 = Int32Array;
|
||
exports.assign(exports, fnTyped);
|
||
} else {
|
||
exports.Buf8 = Array;
|
||
exports.Buf16 = Array;
|
||
exports.Buf32 = Array;
|
||
exports.assign(exports, fnUntyped);
|
||
}
|
||
};
|
||
|
||
exports.setTyped(TYPED_OK);
|
||
|
||
},{}],42:[function(require,module,exports){
|
||
// String encode/decode helpers
|
||
'use strict';
|
||
|
||
|
||
var utils = require('./common');
|
||
|
||
|
||
// Quick check if we can use fast array to bin string conversion
|
||
//
|
||
// - apply(Array) can fail on Android 2.2
|
||
// - apply(Uint8Array) can fail on iOS 5.1 Safary
|
||
//
|
||
var STR_APPLY_OK = true;
|
||
var STR_APPLY_UIA_OK = true;
|
||
|
||
try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }
|
||
try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
|
||
|
||
|
||
// Table with utf8 lengths (calculated by first byte of sequence)
|
||
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
|
||
// because max possible codepoint is 0x10ffff
|
||
var _utf8len = new utils.Buf8(256);
|
||
for (var q = 0; q < 256; q++) {
|
||
_utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
|
||
}
|
||
_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
|
||
|
||
|
||
// convert string to array (typed, when possible)
|
||
exports.string2buf = function (str) {
|
||
var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
|
||
|
||
// count binary size
|
||
for (m_pos = 0; m_pos < str_len; m_pos++) {
|
||
c = str.charCodeAt(m_pos);
|
||
if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
|
||
c2 = str.charCodeAt(m_pos + 1);
|
||
if ((c2 & 0xfc00) === 0xdc00) {
|
||
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
|
||
m_pos++;
|
||
}
|
||
}
|
||
buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
|
||
}
|
||
|
||
// allocate buffer
|
||
buf = new utils.Buf8(buf_len);
|
||
|
||
// convert
|
||
for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
|
||
c = str.charCodeAt(m_pos);
|
||
if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
|
||
c2 = str.charCodeAt(m_pos + 1);
|
||
if ((c2 & 0xfc00) === 0xdc00) {
|
||
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
|
||
m_pos++;
|
||
}
|
||
}
|
||
if (c < 0x80) {
|
||
/* one byte */
|
||
buf[i++] = c;
|
||
} else if (c < 0x800) {
|
||
/* two bytes */
|
||
buf[i++] = 0xC0 | (c >>> 6);
|
||
buf[i++] = 0x80 | (c & 0x3f);
|
||
} else if (c < 0x10000) {
|
||
/* three bytes */
|
||
buf[i++] = 0xE0 | (c >>> 12);
|
||
buf[i++] = 0x80 | (c >>> 6 & 0x3f);
|
||
buf[i++] = 0x80 | (c & 0x3f);
|
||
} else {
|
||
/* four bytes */
|
||
buf[i++] = 0xf0 | (c >>> 18);
|
||
buf[i++] = 0x80 | (c >>> 12 & 0x3f);
|
||
buf[i++] = 0x80 | (c >>> 6 & 0x3f);
|
||
buf[i++] = 0x80 | (c & 0x3f);
|
||
}
|
||
}
|
||
|
||
return buf;
|
||
};
|
||
|
||
// Helper (used in 2 places)
|
||
function buf2binstring(buf, len) {
|
||
// use fallback for big arrays to avoid stack overflow
|
||
if (len < 65537) {
|
||
if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
|
||
return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
|
||
}
|
||
}
|
||
|
||
var result = '';
|
||
for (var i = 0; i < len; i++) {
|
||
result += String.fromCharCode(buf[i]);
|
||
}
|
||
return result;
|
||
}
|
||
|
||
|
||
// Convert byte array to binary string
|
||
exports.buf2binstring = function (buf) {
|
||
return buf2binstring(buf, buf.length);
|
||
};
|
||
|
||
|
||
// Convert binary string (typed, when possible)
|
||
exports.binstring2buf = function (str) {
|
||
var buf = new utils.Buf8(str.length);
|
||
for (var i = 0, len = buf.length; i < len; i++) {
|
||
buf[i] = str.charCodeAt(i);
|
||
}
|
||
return buf;
|
||
};
|
||
|
||
|
||
// convert array to string
|
||
exports.buf2string = function (buf, max) {
|
||
var i, out, c, c_len;
|
||
var len = max || buf.length;
|
||
|
||
// Reserve max possible length (2 words per char)
|
||
// NB: by unknown reasons, Array is significantly faster for
|
||
// String.fromCharCode.apply than Uint16Array.
|
||
var utf16buf = new Array(len * 2);
|
||
|
||
for (out = 0, i = 0; i < len;) {
|
||
c = buf[i++];
|
||
// quick process ascii
|
||
if (c < 0x80) { utf16buf[out++] = c; continue; }
|
||
|
||
c_len = _utf8len[c];
|
||
// skip 5 & 6 byte codes
|
||
if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
|
||
|
||
// apply mask on first byte
|
||
c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
|
||
// join the rest
|
||
while (c_len > 1 && i < len) {
|
||
c = (c << 6) | (buf[i++] & 0x3f);
|
||
c_len--;
|
||
}
|
||
|
||
// terminated by end of string?
|
||
if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
|
||
|
||
if (c < 0x10000) {
|
||
utf16buf[out++] = c;
|
||
} else {
|
||
c -= 0x10000;
|
||
utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
|
||
utf16buf[out++] = 0xdc00 | (c & 0x3ff);
|
||
}
|
||
}
|
||
|
||
return buf2binstring(utf16buf, out);
|
||
};
|
||
|
||
|
||
// Calculate max possible position in utf8 buffer,
|
||
// that will not break sequence. If that's not possible
|
||
// - (very small limits) return max size as is.
|
||
//
|
||
// buf[] - utf8 bytes array
|
||
// max - length limit (mandatory);
|
||
exports.utf8border = function (buf, max) {
|
||
var pos;
|
||
|
||
max = max || buf.length;
|
||
if (max > buf.length) { max = buf.length; }
|
||
|
||
// go back from last position, until start of sequence found
|
||
pos = max - 1;
|
||
while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
|
||
|
||
// Fuckup - very small and broken sequence,
|
||
// return max, because we should return something anyway.
|
||
if (pos < 0) { return max; }
|
||
|
||
// If we came to start of buffer - that means vuffer is too small,
|
||
// return max too.
|
||
if (pos === 0) { return max; }
|
||
|
||
return (pos + _utf8len[buf[pos]] > max) ? pos : max;
|
||
};
|
||
|
||
},{"./common":41}],43:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
// Note: adler32 takes 12% for level 0 and 2% for level 6.
|
||
// It doesn't worth to make additional optimizationa as in original.
|
||
// Small size is preferable.
|
||
|
||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||
//
|
||
// This software is provided 'as-is', without any express or implied
|
||
// warranty. In no event will the authors be held liable for any damages
|
||
// arising from the use of this software.
|
||
//
|
||
// Permission is granted to anyone to use this software for any purpose,
|
||
// including commercial applications, and to alter it and redistribute it
|
||
// freely, subject to the following restrictions:
|
||
//
|
||
// 1. The origin of this software must not be misrepresented; you must not
|
||
// claim that you wrote the original software. If you use this software
|
||
// in a product, an acknowledgment in the product documentation would be
|
||
// appreciated but is not required.
|
||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||
// misrepresented as being the original software.
|
||
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
||
function adler32(adler, buf, len, pos) {
|
||
var s1 = (adler & 0xffff) |0,
|
||
s2 = ((adler >>> 16) & 0xffff) |0,
|
||
n = 0;
|
||
|
||
while (len !== 0) {
|
||
// Set limit ~ twice less than 5552, to keep
|
||
// s2 in 31-bits, because we force signed ints.
|
||
// in other case %= will fail.
|
||
n = len > 2000 ? 2000 : len;
|
||
len -= n;
|
||
|
||
do {
|
||
s1 = (s1 + buf[pos++]) |0;
|
||
s2 = (s2 + s1) |0;
|
||
} while (--n);
|
||
|
||
s1 %= 65521;
|
||
s2 %= 65521;
|
||
}
|
||
|
||
return (s1 | (s2 << 16)) |0;
|
||
}
|
||
|
||
|
||
module.exports = adler32;
|
||
|
||
},{}],44:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||
//
|
||
// This software is provided 'as-is', without any express or implied
|
||
// warranty. In no event will the authors be held liable for any damages
|
||
// arising from the use of this software.
|
||
//
|
||
// Permission is granted to anyone to use this software for any purpose,
|
||
// including commercial applications, and to alter it and redistribute it
|
||
// freely, subject to the following restrictions:
|
||
//
|
||
// 1. The origin of this software must not be misrepresented; you must not
|
||
// claim that you wrote the original software. If you use this software
|
||
// in a product, an acknowledgment in the product documentation would be
|
||
// appreciated but is not required.
|
||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||
// misrepresented as being the original software.
|
||
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
||
module.exports = {
|
||
|
||
/* Allowed flush values; see deflate() and inflate() below for details */
|
||
Z_NO_FLUSH: 0,
|
||
Z_PARTIAL_FLUSH: 1,
|
||
Z_SYNC_FLUSH: 2,
|
||
Z_FULL_FLUSH: 3,
|
||
Z_FINISH: 4,
|
||
Z_BLOCK: 5,
|
||
Z_TREES: 6,
|
||
|
||
/* Return codes for the compression/decompression functions. Negative values
|
||
* are errors, positive values are used for special but normal events.
|
||
*/
|
||
Z_OK: 0,
|
||
Z_STREAM_END: 1,
|
||
Z_NEED_DICT: 2,
|
||
Z_ERRNO: -1,
|
||
Z_STREAM_ERROR: -2,
|
||
Z_DATA_ERROR: -3,
|
||
//Z_MEM_ERROR: -4,
|
||
Z_BUF_ERROR: -5,
|
||
//Z_VERSION_ERROR: -6,
|
||
|
||
/* compression levels */
|
||
Z_NO_COMPRESSION: 0,
|
||
Z_BEST_SPEED: 1,
|
||
Z_BEST_COMPRESSION: 9,
|
||
Z_DEFAULT_COMPRESSION: -1,
|
||
|
||
|
||
Z_FILTERED: 1,
|
||
Z_HUFFMAN_ONLY: 2,
|
||
Z_RLE: 3,
|
||
Z_FIXED: 4,
|
||
Z_DEFAULT_STRATEGY: 0,
|
||
|
||
/* Possible values of the data_type field (though see inflate()) */
|
||
Z_BINARY: 0,
|
||
Z_TEXT: 1,
|
||
//Z_ASCII: 1, // = Z_TEXT (deprecated)
|
||
Z_UNKNOWN: 2,
|
||
|
||
/* The deflate compression method */
|
||
Z_DEFLATED: 8
|
||
//Z_NULL: null // Use -1 or null inline, depending on var type
|
||
};
|
||
|
||
},{}],45:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
// Note: we can't get significant speed boost here.
|
||
// So write code to minimize size - no pregenerated tables
|
||
// and array tools dependencies.
|
||
|
||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||
//
|
||
// This software is provided 'as-is', without any express or implied
|
||
// warranty. In no event will the authors be held liable for any damages
|
||
// arising from the use of this software.
|
||
//
|
||
// Permission is granted to anyone to use this software for any purpose,
|
||
// including commercial applications, and to alter it and redistribute it
|
||
// freely, subject to the following restrictions:
|
||
//
|
||
// 1. The origin of this software must not be misrepresented; you must not
|
||
// claim that you wrote the original software. If you use this software
|
||
// in a product, an acknowledgment in the product documentation would be
|
||
// appreciated but is not required.
|
||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||
// misrepresented as being the original software.
|
||
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
||
// Use ordinary array, since untyped makes no boost here
|
||
function makeTable() {
|
||
var c, table = [];
|
||
|
||
for (var n = 0; n < 256; n++) {
|
||
c = n;
|
||
for (var k = 0; k < 8; k++) {
|
||
c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
|
||
}
|
||
table[n] = c;
|
||
}
|
||
|
||
return table;
|
||
}
|
||
|
||
// Create table on load. Just 255 signed longs. Not a problem.
|
||
var crcTable = makeTable();
|
||
|
||
|
||
function crc32(crc, buf, len, pos) {
|
||
var t = crcTable,
|
||
end = pos + len;
|
||
|
||
crc ^= -1;
|
||
|
||
for (var i = pos; i < end; i++) {
|
||
crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
|
||
}
|
||
|
||
return (crc ^ (-1)); // >>> 0;
|
||
}
|
||
|
||
|
||
module.exports = crc32;
|
||
|
||
},{}],46:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||
//
|
||
// This software is provided 'as-is', without any express or implied
|
||
// warranty. In no event will the authors be held liable for any damages
|
||
// arising from the use of this software.
|
||
//
|
||
// Permission is granted to anyone to use this software for any purpose,
|
||
// including commercial applications, and to alter it and redistribute it
|
||
// freely, subject to the following restrictions:
|
||
//
|
||
// 1. The origin of this software must not be misrepresented; you must not
|
||
// claim that you wrote the original software. If you use this software
|
||
// in a product, an acknowledgment in the product documentation would be
|
||
// appreciated but is not required.
|
||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||
// misrepresented as being the original software.
|
||
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
||
var utils = require('../utils/common');
|
||
var trees = require('./trees');
|
||
var adler32 = require('./adler32');
|
||
var crc32 = require('./crc32');
|
||
var msg = require('./messages');
|
||
|
||
/* Public constants ==========================================================*/
|
||
/* ===========================================================================*/
|
||
|
||
|
||
/* Allowed flush values; see deflate() and inflate() below for details */
|
||
var Z_NO_FLUSH = 0;
|
||
var Z_PARTIAL_FLUSH = 1;
|
||
//var Z_SYNC_FLUSH = 2;
|
||
var Z_FULL_FLUSH = 3;
|
||
var Z_FINISH = 4;
|
||
var Z_BLOCK = 5;
|
||
//var Z_TREES = 6;
|
||
|
||
|
||
/* Return codes for the compression/decompression functions. Negative values
|
||
* are errors, positive values are used for special but normal events.
|
||
*/
|
||
var Z_OK = 0;
|
||
var Z_STREAM_END = 1;
|
||
//var Z_NEED_DICT = 2;
|
||
//var Z_ERRNO = -1;
|
||
var Z_STREAM_ERROR = -2;
|
||
var Z_DATA_ERROR = -3;
|
||
//var Z_MEM_ERROR = -4;
|
||
var Z_BUF_ERROR = -5;
|
||
//var Z_VERSION_ERROR = -6;
|
||
|
||
|
||
/* compression levels */
|
||
//var Z_NO_COMPRESSION = 0;
|
||
//var Z_BEST_SPEED = 1;
|
||
//var Z_BEST_COMPRESSION = 9;
|
||
var Z_DEFAULT_COMPRESSION = -1;
|
||
|
||
|
||
var Z_FILTERED = 1;
|
||
var Z_HUFFMAN_ONLY = 2;
|
||
var Z_RLE = 3;
|
||
var Z_FIXED = 4;
|
||
var Z_DEFAULT_STRATEGY = 0;
|
||
|
||
/* Possible values of the data_type field (though see inflate()) */
|
||
//var Z_BINARY = 0;
|
||
//var Z_TEXT = 1;
|
||
//var Z_ASCII = 1; // = Z_TEXT
|
||
var Z_UNKNOWN = 2;
|
||
|
||
|
||
/* The deflate compression method */
|
||
var Z_DEFLATED = 8;
|
||
|
||
/*============================================================================*/
|
||
|
||
|
||
var MAX_MEM_LEVEL = 9;
|
||
/* Maximum value for memLevel in deflateInit2 */
|
||
var MAX_WBITS = 15;
|
||
/* 32K LZ77 window */
|
||
var DEF_MEM_LEVEL = 8;
|
||
|
||
|
||
var LENGTH_CODES = 29;
|
||
/* number of length codes, not counting the special END_BLOCK code */
|
||
var LITERALS = 256;
|
||
/* number of literal bytes 0..255 */
|
||
var L_CODES = LITERALS + 1 + LENGTH_CODES;
|
||
/* number of Literal or Length codes, including the END_BLOCK code */
|
||
var D_CODES = 30;
|
||
/* number of distance codes */
|
||
var BL_CODES = 19;
|
||
/* number of codes used to transfer the bit lengths */
|
||
var HEAP_SIZE = 2 * L_CODES + 1;
|
||
/* maximum heap size */
|
||
var MAX_BITS = 15;
|
||
/* All codes must not exceed MAX_BITS bits */
|
||
|
||
var MIN_MATCH = 3;
|
||
var MAX_MATCH = 258;
|
||
var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
|
||
|
||
var PRESET_DICT = 0x20;
|
||
|
||
var INIT_STATE = 42;
|
||
var EXTRA_STATE = 69;
|
||
var NAME_STATE = 73;
|
||
var COMMENT_STATE = 91;
|
||
var HCRC_STATE = 103;
|
||
var BUSY_STATE = 113;
|
||
var FINISH_STATE = 666;
|
||
|
||
var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
|
||
var BS_BLOCK_DONE = 2; /* block flush performed */
|
||
var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
|
||
var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
|
||
|
||
var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
|
||
|
||
function err(strm, errorCode) {
|
||
strm.msg = msg[errorCode];
|
||
return errorCode;
|
||
}
|
||
|
||
function rank(f) {
|
||
return ((f) << 1) - ((f) > 4 ? 9 : 0);
|
||
}
|
||
|
||
function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
|
||
|
||
|
||
/* =========================================================================
|
||
* Flush as much pending output as possible. All deflate() output goes
|
||
* through this function so some applications may wish to modify it
|
||
* to avoid allocating a large strm->output buffer and copying into it.
|
||
* (See also read_buf()).
|
||
*/
|
||
function flush_pending(strm) {
|
||
var s = strm.state;
|
||
|
||
//_tr_flush_bits(s);
|
||
var len = s.pending;
|
||
if (len > strm.avail_out) {
|
||
len = strm.avail_out;
|
||
}
|
||
if (len === 0) { return; }
|
||
|
||
utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
|
||
strm.next_out += len;
|
||
s.pending_out += len;
|
||
strm.total_out += len;
|
||
strm.avail_out -= len;
|
||
s.pending -= len;
|
||
if (s.pending === 0) {
|
||
s.pending_out = 0;
|
||
}
|
||
}
|
||
|
||
|
||
function flush_block_only(s, last) {
|
||
trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
|
||
s.block_start = s.strstart;
|
||
flush_pending(s.strm);
|
||
}
|
||
|
||
|
||
function put_byte(s, b) {
|
||
s.pending_buf[s.pending++] = b;
|
||
}
|
||
|
||
|
||
/* =========================================================================
|
||
* Put a short in the pending buffer. The 16-bit value is put in MSB order.
|
||
* IN assertion: the stream state is correct and there is enough room in
|
||
* pending_buf.
|
||
*/
|
||
function putShortMSB(s, b) {
|
||
// put_byte(s, (Byte)(b >> 8));
|
||
// put_byte(s, (Byte)(b & 0xff));
|
||
s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
|
||
s.pending_buf[s.pending++] = b & 0xff;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Read a new buffer from the current input stream, update the adler32
|
||
* and total number of bytes read. All deflate() input goes through
|
||
* this function so some applications may wish to modify it to avoid
|
||
* allocating a large strm->input buffer and copying from it.
|
||
* (See also flush_pending()).
|
||
*/
|
||
function read_buf(strm, buf, start, size) {
|
||
var len = strm.avail_in;
|
||
|
||
if (len > size) { len = size; }
|
||
if (len === 0) { return 0; }
|
||
|
||
strm.avail_in -= len;
|
||
|
||
// zmemcpy(buf, strm->next_in, len);
|
||
utils.arraySet(buf, strm.input, strm.next_in, len, start);
|
||
if (strm.state.wrap === 1) {
|
||
strm.adler = adler32(strm.adler, buf, len, start);
|
||
}
|
||
|
||
else if (strm.state.wrap === 2) {
|
||
strm.adler = crc32(strm.adler, buf, len, start);
|
||
}
|
||
|
||
strm.next_in += len;
|
||
strm.total_in += len;
|
||
|
||
return len;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Set match_start to the longest match starting at the given string and
|
||
* return its length. Matches shorter or equal to prev_length are discarded,
|
||
* in which case the result is equal to prev_length and match_start is
|
||
* garbage.
|
||
* IN assertions: cur_match is the head of the hash chain for the current
|
||
* string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
|
||
* OUT assertion: the match length is not greater than s->lookahead.
|
||
*/
|
||
function longest_match(s, cur_match) {
|
||
var chain_length = s.max_chain_length; /* max hash chain length */
|
||
var scan = s.strstart; /* current string */
|
||
var match; /* matched string */
|
||
var len; /* length of current match */
|
||
var best_len = s.prev_length; /* best match length so far */
|
||
var nice_match = s.nice_match; /* stop if match long enough */
|
||
var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
|
||
s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
|
||
|
||
var _win = s.window; // shortcut
|
||
|
||
var wmask = s.w_mask;
|
||
var prev = s.prev;
|
||
|
||
/* Stop when cur_match becomes <= limit. To simplify the code,
|
||
* we prevent matches with the string of window index 0.
|
||
*/
|
||
|
||
var strend = s.strstart + MAX_MATCH;
|
||
var scan_end1 = _win[scan + best_len - 1];
|
||
var scan_end = _win[scan + best_len];
|
||
|
||
/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
|
||
* It is easy to get rid of this optimization if necessary.
|
||
*/
|
||
// Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
|
||
|
||
/* Do not waste too much time if we already have a good match: */
|
||
if (s.prev_length >= s.good_match) {
|
||
chain_length >>= 2;
|
||
}
|
||
/* Do not look for matches beyond the end of the input. This is necessary
|
||
* to make deflate deterministic.
|
||
*/
|
||
if (nice_match > s.lookahead) { nice_match = s.lookahead; }
|
||
|
||
// Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
|
||
|
||
do {
|
||
// Assert(cur_match < s->strstart, "no future");
|
||
match = cur_match;
|
||
|
||
/* Skip to next match if the match length cannot increase
|
||
* or if the match length is less than 2. Note that the checks below
|
||
* for insufficient lookahead only occur occasionally for performance
|
||
* reasons. Therefore uninitialized memory will be accessed, and
|
||
* conditional jumps will be made that depend on those values.
|
||
* However the length of the match is limited to the lookahead, so
|
||
* the output of deflate is not affected by the uninitialized values.
|
||
*/
|
||
|
||
if (_win[match + best_len] !== scan_end ||
|
||
_win[match + best_len - 1] !== scan_end1 ||
|
||
_win[match] !== _win[scan] ||
|
||
_win[++match] !== _win[scan + 1]) {
|
||
continue;
|
||
}
|
||
|
||
/* The check at best_len-1 can be removed because it will be made
|
||
* again later. (This heuristic is not always a win.)
|
||
* It is not necessary to compare scan[2] and match[2] since they
|
||
* are always equal when the other bytes match, given that
|
||
* the hash keys are equal and that HASH_BITS >= 8.
|
||
*/
|
||
scan += 2;
|
||
match++;
|
||
// Assert(*scan == *match, "match[2]?");
|
||
|
||
/* We check for insufficient lookahead only every 8th comparison;
|
||
* the 256th check will be made at strstart+258.
|
||
*/
|
||
do {
|
||
/*jshint noempty:false*/
|
||
} while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
|
||
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
|
||
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
|
||
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
|
||
scan < strend);
|
||
|
||
// Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
|
||
|
||
len = MAX_MATCH - (strend - scan);
|
||
scan = strend - MAX_MATCH;
|
||
|
||
if (len > best_len) {
|
||
s.match_start = cur_match;
|
||
best_len = len;
|
||
if (len >= nice_match) {
|
||
break;
|
||
}
|
||
scan_end1 = _win[scan + best_len - 1];
|
||
scan_end = _win[scan + best_len];
|
||
}
|
||
} while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
|
||
|
||
if (best_len <= s.lookahead) {
|
||
return best_len;
|
||
}
|
||
return s.lookahead;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Fill the window when the lookahead becomes insufficient.
|
||
* Updates strstart and lookahead.
|
||
*
|
||
* IN assertion: lookahead < MIN_LOOKAHEAD
|
||
* OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
|
||
* At least one byte has been read, or avail_in == 0; reads are
|
||
* performed for at least two bytes (required for the zip translate_eol
|
||
* option -- not supported here).
|
||
*/
|
||
function fill_window(s) {
|
||
var _w_size = s.w_size;
|
||
var p, n, m, more, str;
|
||
|
||
//Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
|
||
|
||
do {
|
||
more = s.window_size - s.lookahead - s.strstart;
|
||
|
||
// JS ints have 32 bit, block below not needed
|
||
/* Deal with !@#$% 64K limit: */
|
||
//if (sizeof(int) <= 2) {
|
||
// if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
|
||
// more = wsize;
|
||
//
|
||
// } else if (more == (unsigned)(-1)) {
|
||
// /* Very unlikely, but possible on 16 bit machine if
|
||
// * strstart == 0 && lookahead == 1 (input done a byte at time)
|
||
// */
|
||
// more--;
|
||
// }
|
||
//}
|
||
|
||
|
||
/* If the window is almost full and there is insufficient lookahead,
|
||
* move the upper half to the lower one to make room in the upper half.
|
||
*/
|
||
if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
|
||
|
||
utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
|
||
s.match_start -= _w_size;
|
||
s.strstart -= _w_size;
|
||
/* we now have strstart >= MAX_DIST */
|
||
s.block_start -= _w_size;
|
||
|
||
/* Slide the hash table (could be avoided with 32 bit values
|
||
at the expense of memory usage). We slide even when level == 0
|
||
to keep the hash table consistent if we switch back to level > 0
|
||
later. (Using level 0 permanently is not an optimal usage of
|
||
zlib, so we don't care about this pathological case.)
|
||
*/
|
||
|
||
n = s.hash_size;
|
||
p = n;
|
||
do {
|
||
m = s.head[--p];
|
||
s.head[p] = (m >= _w_size ? m - _w_size : 0);
|
||
} while (--n);
|
||
|
||
n = _w_size;
|
||
p = n;
|
||
do {
|
||
m = s.prev[--p];
|
||
s.prev[p] = (m >= _w_size ? m - _w_size : 0);
|
||
/* If n is not on any hash chain, prev[n] is garbage but
|
||
* its value will never be used.
|
||
*/
|
||
} while (--n);
|
||
|
||
more += _w_size;
|
||
}
|
||
if (s.strm.avail_in === 0) {
|
||
break;
|
||
}
|
||
|
||
/* If there was no sliding:
|
||
* strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
|
||
* more == window_size - lookahead - strstart
|
||
* => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
|
||
* => more >= window_size - 2*WSIZE + 2
|
||
* In the BIG_MEM or MMAP case (not yet supported),
|
||
* window_size == input_size + MIN_LOOKAHEAD &&
|
||
* strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
|
||
* Otherwise, window_size == 2*WSIZE so more >= 2.
|
||
* If there was sliding, more >= WSIZE. So in all cases, more >= 2.
|
||
*/
|
||
//Assert(more >= 2, "more < 2");
|
||
n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
|
||
s.lookahead += n;
|
||
|
||
/* Initialize the hash value now that we have some input: */
|
||
if (s.lookahead + s.insert >= MIN_MATCH) {
|
||
str = s.strstart - s.insert;
|
||
s.ins_h = s.window[str];
|
||
|
||
/* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
|
||
//#if MIN_MATCH != 3
|
||
// Call update_hash() MIN_MATCH-3 more times
|
||
//#endif
|
||
while (s.insert) {
|
||
/* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
|
||
|
||
s.prev[str & s.w_mask] = s.head[s.ins_h];
|
||
s.head[s.ins_h] = str;
|
||
str++;
|
||
s.insert--;
|
||
if (s.lookahead + s.insert < MIN_MATCH) {
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
/* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
|
||
* but this is not important since only literal bytes will be emitted.
|
||
*/
|
||
|
||
} while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
|
||
|
||
/* If the WIN_INIT bytes after the end of the current data have never been
|
||
* written, then zero those bytes in order to avoid memory check reports of
|
||
* the use of uninitialized (or uninitialised as Julian writes) bytes by
|
||
* the longest match routines. Update the high water mark for the next
|
||
* time through here. WIN_INIT is set to MAX_MATCH since the longest match
|
||
* routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
|
||
*/
|
||
// if (s.high_water < s.window_size) {
|
||
// var curr = s.strstart + s.lookahead;
|
||
// var init = 0;
|
||
//
|
||
// if (s.high_water < curr) {
|
||
// /* Previous high water mark below current data -- zero WIN_INIT
|
||
// * bytes or up to end of window, whichever is less.
|
||
// */
|
||
// init = s.window_size - curr;
|
||
// if (init > WIN_INIT)
|
||
// init = WIN_INIT;
|
||
// zmemzero(s->window + curr, (unsigned)init);
|
||
// s->high_water = curr + init;
|
||
// }
|
||
// else if (s->high_water < (ulg)curr + WIN_INIT) {
|
||
// /* High water mark at or above current data, but below current data
|
||
// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
|
||
// * to end of window, whichever is less.
|
||
// */
|
||
// init = (ulg)curr + WIN_INIT - s->high_water;
|
||
// if (init > s->window_size - s->high_water)
|
||
// init = s->window_size - s->high_water;
|
||
// zmemzero(s->window + s->high_water, (unsigned)init);
|
||
// s->high_water += init;
|
||
// }
|
||
// }
|
||
//
|
||
// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
|
||
// "not enough room for search");
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Copy without compression as much as possible from the input stream, return
|
||
* the current block state.
|
||
* This function does not insert new strings in the dictionary since
|
||
* uncompressible data is probably not useful. This function is used
|
||
* only for the level=0 compression option.
|
||
* NOTE: this function should be optimized to avoid extra copying from
|
||
* window to pending_buf.
|
||
*/
|
||
function deflate_stored(s, flush) {
|
||
/* Stored blocks are limited to 0xffff bytes, pending_buf is limited
|
||
* to pending_buf_size, and each stored block has a 5 byte header:
|
||
*/
|
||
var max_block_size = 0xffff;
|
||
|
||
if (max_block_size > s.pending_buf_size - 5) {
|
||
max_block_size = s.pending_buf_size - 5;
|
||
}
|
||
|
||
/* Copy as much as possible from input to output: */
|
||
for (;;) {
|
||
/* Fill the window as much as possible: */
|
||
if (s.lookahead <= 1) {
|
||
|
||
//Assert(s->strstart < s->w_size+MAX_DIST(s) ||
|
||
// s->block_start >= (long)s->w_size, "slide too late");
|
||
// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
|
||
// s.block_start >= s.w_size)) {
|
||
// throw new Error("slide too late");
|
||
// }
|
||
|
||
fill_window(s);
|
||
if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
|
||
if (s.lookahead === 0) {
|
||
break;
|
||
}
|
||
/* flush the current block */
|
||
}
|
||
//Assert(s->block_start >= 0L, "block gone");
|
||
// if (s.block_start < 0) throw new Error("block gone");
|
||
|
||
s.strstart += s.lookahead;
|
||
s.lookahead = 0;
|
||
|
||
/* Emit a stored block if pending_buf will be full: */
|
||
var max_start = s.block_start + max_block_size;
|
||
|
||
if (s.strstart === 0 || s.strstart >= max_start) {
|
||
/* strstart == 0 is possible when wraparound on 16-bit machine */
|
||
s.lookahead = s.strstart - max_start;
|
||
s.strstart = max_start;
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
|
||
|
||
}
|
||
/* Flush if we may have to slide, otherwise block_start may become
|
||
* negative and the data will be gone:
|
||
*/
|
||
if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
}
|
||
|
||
s.insert = 0;
|
||
|
||
if (flush === Z_FINISH) {
|
||
/*** FLUSH_BLOCK(s, 1); ***/
|
||
flush_block_only(s, true);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_FINISH_STARTED;
|
||
}
|
||
/***/
|
||
return BS_FINISH_DONE;
|
||
}
|
||
|
||
if (s.strstart > s.block_start) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
|
||
return BS_NEED_MORE;
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Compress as much as possible from the input stream, return the current
|
||
* block state.
|
||
* This function does not perform lazy evaluation of matches and inserts
|
||
* new strings in the dictionary only for unmatched strings or for short
|
||
* matches. It is used only for the fast compression options.
|
||
*/
|
||
function deflate_fast(s, flush) {
|
||
var hash_head; /* head of the hash chain */
|
||
var bflush; /* set if current block must be flushed */
|
||
|
||
for (;;) {
|
||
/* Make sure that we always have enough lookahead, except
|
||
* at the end of the input file. We need MAX_MATCH bytes
|
||
* for the next match, plus MIN_MATCH bytes to insert the
|
||
* string following the next match.
|
||
*/
|
||
if (s.lookahead < MIN_LOOKAHEAD) {
|
||
fill_window(s);
|
||
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
if (s.lookahead === 0) {
|
||
break; /* flush the current block */
|
||
}
|
||
}
|
||
|
||
/* Insert the string window[strstart .. strstart+2] in the
|
||
* dictionary, and set hash_head to the head of the hash chain:
|
||
*/
|
||
hash_head = 0/*NIL*/;
|
||
if (s.lookahead >= MIN_MATCH) {
|
||
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
||
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
||
s.head[s.ins_h] = s.strstart;
|
||
/***/
|
||
}
|
||
|
||
/* Find the longest match, discarding those <= prev_length.
|
||
* At this point we have always match_length < MIN_MATCH
|
||
*/
|
||
if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
|
||
/* To simplify the code, we prevent matches with the string
|
||
* of window index 0 (in particular we have to avoid a match
|
||
* of the string with itself at the start of the input file).
|
||
*/
|
||
s.match_length = longest_match(s, hash_head);
|
||
/* longest_match() sets match_start */
|
||
}
|
||
if (s.match_length >= MIN_MATCH) {
|
||
// check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
|
||
|
||
/*** _tr_tally_dist(s, s.strstart - s.match_start,
|
||
s.match_length - MIN_MATCH, bflush); ***/
|
||
bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
|
||
|
||
s.lookahead -= s.match_length;
|
||
|
||
/* Insert new strings in the hash table only if the match length
|
||
* is not too large. This saves time but degrades compression.
|
||
*/
|
||
if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
|
||
s.match_length--; /* string at strstart already in table */
|
||
do {
|
||
s.strstart++;
|
||
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
||
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
||
s.head[s.ins_h] = s.strstart;
|
||
/***/
|
||
/* strstart never exceeds WSIZE-MAX_MATCH, so there are
|
||
* always MIN_MATCH bytes ahead.
|
||
*/
|
||
} while (--s.match_length !== 0);
|
||
s.strstart++;
|
||
} else
|
||
{
|
||
s.strstart += s.match_length;
|
||
s.match_length = 0;
|
||
s.ins_h = s.window[s.strstart];
|
||
/* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
|
||
|
||
//#if MIN_MATCH != 3
|
||
// Call UPDATE_HASH() MIN_MATCH-3 more times
|
||
//#endif
|
||
/* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
|
||
* matter since it will be recomputed at next deflate call.
|
||
*/
|
||
}
|
||
} else {
|
||
/* No match, output a literal byte */
|
||
//Tracevv((stderr,"%c", s.window[s.strstart]));
|
||
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
|
||
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
|
||
|
||
s.lookahead--;
|
||
s.strstart++;
|
||
}
|
||
if (bflush) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
}
|
||
s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
|
||
if (flush === Z_FINISH) {
|
||
/*** FLUSH_BLOCK(s, 1); ***/
|
||
flush_block_only(s, true);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_FINISH_STARTED;
|
||
}
|
||
/***/
|
||
return BS_FINISH_DONE;
|
||
}
|
||
if (s.last_lit) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
return BS_BLOCK_DONE;
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Same as above, but achieves better compression. We use a lazy
|
||
* evaluation for matches: a match is finally adopted only if there is
|
||
* no better match at the next window position.
|
||
*/
|
||
function deflate_slow(s, flush) {
|
||
var hash_head; /* head of hash chain */
|
||
var bflush; /* set if current block must be flushed */
|
||
|
||
var max_insert;
|
||
|
||
/* Process the input block. */
|
||
for (;;) {
|
||
/* Make sure that we always have enough lookahead, except
|
||
* at the end of the input file. We need MAX_MATCH bytes
|
||
* for the next match, plus MIN_MATCH bytes to insert the
|
||
* string following the next match.
|
||
*/
|
||
if (s.lookahead < MIN_LOOKAHEAD) {
|
||
fill_window(s);
|
||
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
if (s.lookahead === 0) { break; } /* flush the current block */
|
||
}
|
||
|
||
/* Insert the string window[strstart .. strstart+2] in the
|
||
* dictionary, and set hash_head to the head of the hash chain:
|
||
*/
|
||
hash_head = 0/*NIL*/;
|
||
if (s.lookahead >= MIN_MATCH) {
|
||
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
||
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
||
s.head[s.ins_h] = s.strstart;
|
||
/***/
|
||
}
|
||
|
||
/* Find the longest match, discarding those <= prev_length.
|
||
*/
|
||
s.prev_length = s.match_length;
|
||
s.prev_match = s.match_start;
|
||
s.match_length = MIN_MATCH - 1;
|
||
|
||
if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
|
||
s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
|
||
/* To simplify the code, we prevent matches with the string
|
||
* of window index 0 (in particular we have to avoid a match
|
||
* of the string with itself at the start of the input file).
|
||
*/
|
||
s.match_length = longest_match(s, hash_head);
|
||
/* longest_match() sets match_start */
|
||
|
||
if (s.match_length <= 5 &&
|
||
(s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
|
||
|
||
/* If prev_match is also MIN_MATCH, match_start is garbage
|
||
* but we will ignore the current match anyway.
|
||
*/
|
||
s.match_length = MIN_MATCH - 1;
|
||
}
|
||
}
|
||
/* If there was a match at the previous step and the current
|
||
* match is not better, output the previous match:
|
||
*/
|
||
if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
|
||
max_insert = s.strstart + s.lookahead - MIN_MATCH;
|
||
/* Do not insert strings in hash table beyond this. */
|
||
|
||
//check_match(s, s.strstart-1, s.prev_match, s.prev_length);
|
||
|
||
/***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
|
||
s.prev_length - MIN_MATCH, bflush);***/
|
||
bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
|
||
/* Insert in hash table all strings up to the end of the match.
|
||
* strstart-1 and strstart are already inserted. If there is not
|
||
* enough lookahead, the last two strings are not inserted in
|
||
* the hash table.
|
||
*/
|
||
s.lookahead -= s.prev_length - 1;
|
||
s.prev_length -= 2;
|
||
do {
|
||
if (++s.strstart <= max_insert) {
|
||
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
||
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
||
s.head[s.ins_h] = s.strstart;
|
||
/***/
|
||
}
|
||
} while (--s.prev_length !== 0);
|
||
s.match_available = 0;
|
||
s.match_length = MIN_MATCH - 1;
|
||
s.strstart++;
|
||
|
||
if (bflush) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
|
||
} else if (s.match_available) {
|
||
/* If there was no match at the previous position, output a
|
||
* single literal. If there was a match but the current match
|
||
* is longer, truncate the previous match to a single literal.
|
||
*/
|
||
//Tracevv((stderr,"%c", s->window[s->strstart-1]));
|
||
/*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
|
||
bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
|
||
|
||
if (bflush) {
|
||
/*** FLUSH_BLOCK_ONLY(s, 0) ***/
|
||
flush_block_only(s, false);
|
||
/***/
|
||
}
|
||
s.strstart++;
|
||
s.lookahead--;
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
} else {
|
||
/* There is no previous match to compare with, wait for
|
||
* the next step to decide.
|
||
*/
|
||
s.match_available = 1;
|
||
s.strstart++;
|
||
s.lookahead--;
|
||
}
|
||
}
|
||
//Assert (flush != Z_NO_FLUSH, "no flush?");
|
||
if (s.match_available) {
|
||
//Tracevv((stderr,"%c", s->window[s->strstart-1]));
|
||
/*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
|
||
bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
|
||
|
||
s.match_available = 0;
|
||
}
|
||
s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
|
||
if (flush === Z_FINISH) {
|
||
/*** FLUSH_BLOCK(s, 1); ***/
|
||
flush_block_only(s, true);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_FINISH_STARTED;
|
||
}
|
||
/***/
|
||
return BS_FINISH_DONE;
|
||
}
|
||
if (s.last_lit) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
|
||
return BS_BLOCK_DONE;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* For Z_RLE, simply look for runs of bytes, generate matches only of distance
|
||
* one. Do not maintain a hash table. (It will be regenerated if this run of
|
||
* deflate switches away from Z_RLE.)
|
||
*/
|
||
function deflate_rle(s, flush) {
|
||
var bflush; /* set if current block must be flushed */
|
||
var prev; /* byte at distance one to match */
|
||
var scan, strend; /* scan goes up to strend for length of run */
|
||
|
||
var _win = s.window;
|
||
|
||
for (;;) {
|
||
/* Make sure that we always have enough lookahead, except
|
||
* at the end of the input file. We need MAX_MATCH bytes
|
||
* for the longest run, plus one for the unrolled loop.
|
||
*/
|
||
if (s.lookahead <= MAX_MATCH) {
|
||
fill_window(s);
|
||
if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
if (s.lookahead === 0) { break; } /* flush the current block */
|
||
}
|
||
|
||
/* See how many times the previous byte repeats */
|
||
s.match_length = 0;
|
||
if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
|
||
scan = s.strstart - 1;
|
||
prev = _win[scan];
|
||
if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
|
||
strend = s.strstart + MAX_MATCH;
|
||
do {
|
||
/*jshint noempty:false*/
|
||
} while (prev === _win[++scan] && prev === _win[++scan] &&
|
||
prev === _win[++scan] && prev === _win[++scan] &&
|
||
prev === _win[++scan] && prev === _win[++scan] &&
|
||
prev === _win[++scan] && prev === _win[++scan] &&
|
||
scan < strend);
|
||
s.match_length = MAX_MATCH - (strend - scan);
|
||
if (s.match_length > s.lookahead) {
|
||
s.match_length = s.lookahead;
|
||
}
|
||
}
|
||
//Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
|
||
}
|
||
|
||
/* Emit match if have run of MIN_MATCH or longer, else emit literal */
|
||
if (s.match_length >= MIN_MATCH) {
|
||
//check_match(s, s.strstart, s.strstart - 1, s.match_length);
|
||
|
||
/*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
|
||
bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
|
||
|
||
s.lookahead -= s.match_length;
|
||
s.strstart += s.match_length;
|
||
s.match_length = 0;
|
||
} else {
|
||
/* No match, output a literal byte */
|
||
//Tracevv((stderr,"%c", s->window[s->strstart]));
|
||
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
|
||
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
|
||
|
||
s.lookahead--;
|
||
s.strstart++;
|
||
}
|
||
if (bflush) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
}
|
||
s.insert = 0;
|
||
if (flush === Z_FINISH) {
|
||
/*** FLUSH_BLOCK(s, 1); ***/
|
||
flush_block_only(s, true);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_FINISH_STARTED;
|
||
}
|
||
/***/
|
||
return BS_FINISH_DONE;
|
||
}
|
||
if (s.last_lit) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
return BS_BLOCK_DONE;
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
|
||
* (It will be regenerated if this run of deflate switches away from Huffman.)
|
||
*/
|
||
function deflate_huff(s, flush) {
|
||
var bflush; /* set if current block must be flushed */
|
||
|
||
for (;;) {
|
||
/* Make sure that we have a literal to write. */
|
||
if (s.lookahead === 0) {
|
||
fill_window(s);
|
||
if (s.lookahead === 0) {
|
||
if (flush === Z_NO_FLUSH) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
break; /* flush the current block */
|
||
}
|
||
}
|
||
|
||
/* Output a literal byte */
|
||
s.match_length = 0;
|
||
//Tracevv((stderr,"%c", s->window[s->strstart]));
|
||
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
|
||
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
|
||
s.lookahead--;
|
||
s.strstart++;
|
||
if (bflush) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
}
|
||
s.insert = 0;
|
||
if (flush === Z_FINISH) {
|
||
/*** FLUSH_BLOCK(s, 1); ***/
|
||
flush_block_only(s, true);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_FINISH_STARTED;
|
||
}
|
||
/***/
|
||
return BS_FINISH_DONE;
|
||
}
|
||
if (s.last_lit) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
return BS_BLOCK_DONE;
|
||
}
|
||
|
||
/* Values for max_lazy_match, good_match and max_chain_length, depending on
|
||
* the desired pack level (0..9). The values given below have been tuned to
|
||
* exclude worst case performance for pathological files. Better values may be
|
||
* found for specific files.
|
||
*/
|
||
function Config(good_length, max_lazy, nice_length, max_chain, func) {
|
||
this.good_length = good_length;
|
||
this.max_lazy = max_lazy;
|
||
this.nice_length = nice_length;
|
||
this.max_chain = max_chain;
|
||
this.func = func;
|
||
}
|
||
|
||
var configuration_table;
|
||
|
||
configuration_table = [
|
||
/* good lazy nice chain */
|
||
new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
|
||
new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
|
||
new Config(4, 5, 16, 8, deflate_fast), /* 2 */
|
||
new Config(4, 6, 32, 32, deflate_fast), /* 3 */
|
||
|
||
new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
|
||
new Config(8, 16, 32, 32, deflate_slow), /* 5 */
|
||
new Config(8, 16, 128, 128, deflate_slow), /* 6 */
|
||
new Config(8, 32, 128, 256, deflate_slow), /* 7 */
|
||
new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
|
||
new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */
|
||
];
|
||
|
||
|
||
/* ===========================================================================
|
||
* Initialize the "longest match" routines for a new zlib stream
|
||
*/
|
||
function lm_init(s) {
|
||
s.window_size = 2 * s.w_size;
|
||
|
||
/*** CLEAR_HASH(s); ***/
|
||
zero(s.head); // Fill with NIL (= 0);
|
||
|
||
/* Set the default configuration parameters:
|
||
*/
|
||
s.max_lazy_match = configuration_table[s.level].max_lazy;
|
||
s.good_match = configuration_table[s.level].good_length;
|
||
s.nice_match = configuration_table[s.level].nice_length;
|
||
s.max_chain_length = configuration_table[s.level].max_chain;
|
||
|
||
s.strstart = 0;
|
||
s.block_start = 0;
|
||
s.lookahead = 0;
|
||
s.insert = 0;
|
||
s.match_length = s.prev_length = MIN_MATCH - 1;
|
||
s.match_available = 0;
|
||
s.ins_h = 0;
|
||
}
|
||
|
||
|
||
function DeflateState() {
|
||
this.strm = null; /* pointer back to this zlib stream */
|
||
this.status = 0; /* as the name implies */
|
||
this.pending_buf = null; /* output still pending */
|
||
this.pending_buf_size = 0; /* size of pending_buf */
|
||
this.pending_out = 0; /* next pending byte to output to the stream */
|
||
this.pending = 0; /* nb of bytes in the pending buffer */
|
||
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
|
||
this.gzhead = null; /* gzip header information to write */
|
||
this.gzindex = 0; /* where in extra, name, or comment */
|
||
this.method = Z_DEFLATED; /* can only be DEFLATED */
|
||
this.last_flush = -1; /* value of flush param for previous deflate call */
|
||
|
||
this.w_size = 0; /* LZ77 window size (32K by default) */
|
||
this.w_bits = 0; /* log2(w_size) (8..16) */
|
||
this.w_mask = 0; /* w_size - 1 */
|
||
|
||
this.window = null;
|
||
/* Sliding window. Input bytes are read into the second half of the window,
|
||
* and move to the first half later to keep a dictionary of at least wSize
|
||
* bytes. With this organization, matches are limited to a distance of
|
||
* wSize-MAX_MATCH bytes, but this ensures that IO is always
|
||
* performed with a length multiple of the block size.
|
||
*/
|
||
|
||
this.window_size = 0;
|
||
/* Actual size of window: 2*wSize, except when the user input buffer
|
||
* is directly used as sliding window.
|
||
*/
|
||
|
||
this.prev = null;
|
||
/* Link to older string with same hash index. To limit the size of this
|
||
* array to 64K, this link is maintained only for the last 32K strings.
|
||
* An index in this array is thus a window index modulo 32K.
|
||
*/
|
||
|
||
this.head = null; /* Heads of the hash chains or NIL. */
|
||
|
||
this.ins_h = 0; /* hash index of string to be inserted */
|
||
this.hash_size = 0; /* number of elements in hash table */
|
||
this.hash_bits = 0; /* log2(hash_size) */
|
||
this.hash_mask = 0; /* hash_size-1 */
|
||
|
||
this.hash_shift = 0;
|
||
/* Number of bits by which ins_h must be shifted at each input
|
||
* step. It must be such that after MIN_MATCH steps, the oldest
|
||
* byte no longer takes part in the hash key, that is:
|
||
* hash_shift * MIN_MATCH >= hash_bits
|
||
*/
|
||
|
||
this.block_start = 0;
|
||
/* Window position at the beginning of the current output block. Gets
|
||
* negative when the window is moved backwards.
|
||
*/
|
||
|
||
this.match_length = 0; /* length of best match */
|
||
this.prev_match = 0; /* previous match */
|
||
this.match_available = 0; /* set if previous match exists */
|
||
this.strstart = 0; /* start of string to insert */
|
||
this.match_start = 0; /* start of matching string */
|
||
this.lookahead = 0; /* number of valid bytes ahead in window */
|
||
|
||
this.prev_length = 0;
|
||
/* Length of the best match at previous step. Matches not greater than this
|
||
* are discarded. This is used in the lazy match evaluation.
|
||
*/
|
||
|
||
this.max_chain_length = 0;
|
||
/* To speed up deflation, hash chains are never searched beyond this
|
||
* length. A higher limit improves compression ratio but degrades the
|
||
* speed.
|
||
*/
|
||
|
||
this.max_lazy_match = 0;
|
||
/* Attempt to find a better match only when the current match is strictly
|
||
* smaller than this value. This mechanism is used only for compression
|
||
* levels >= 4.
|
||
*/
|
||
// That's alias to max_lazy_match, don't use directly
|
||
//this.max_insert_length = 0;
|
||
/* Insert new strings in the hash table only if the match length is not
|
||
* greater than this length. This saves time but degrades compression.
|
||
* max_insert_length is used only for compression levels <= 3.
|
||
*/
|
||
|
||
this.level = 0; /* compression level (1..9) */
|
||
this.strategy = 0; /* favor or force Huffman coding*/
|
||
|
||
this.good_match = 0;
|
||
/* Use a faster search when the previous match is longer than this */
|
||
|
||
this.nice_match = 0; /* Stop searching when current match exceeds this */
|
||
|
||
/* used by trees.c: */
|
||
|
||
/* Didn't use ct_data typedef below to suppress compiler warning */
|
||
|
||
// struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
|
||
// struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
|
||
// struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
|
||
|
||
// Use flat array of DOUBLE size, with interleaved fata,
|
||
// because JS does not support effective
|
||
this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
|
||
this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);
|
||
this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);
|
||
zero(this.dyn_ltree);
|
||
zero(this.dyn_dtree);
|
||
zero(this.bl_tree);
|
||
|
||
this.l_desc = null; /* desc. for literal tree */
|
||
this.d_desc = null; /* desc. for distance tree */
|
||
this.bl_desc = null; /* desc. for bit length tree */
|
||
|
||
//ush bl_count[MAX_BITS+1];
|
||
this.bl_count = new utils.Buf16(MAX_BITS + 1);
|
||
/* number of codes at each bit length for an optimal tree */
|
||
|
||
//int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
|
||
this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */
|
||
zero(this.heap);
|
||
|
||
this.heap_len = 0; /* number of elements in the heap */
|
||
this.heap_max = 0; /* element of largest frequency */
|
||
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
|
||
* The same heap array is used to build all trees.
|
||
*/
|
||
|
||
this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
|
||
zero(this.depth);
|
||
/* Depth of each subtree used as tie breaker for trees of equal frequency
|
||
*/
|
||
|
||
this.l_buf = 0; /* buffer index for literals or lengths */
|
||
|
||
this.lit_bufsize = 0;
|
||
/* Size of match buffer for literals/lengths. There are 4 reasons for
|
||
* limiting lit_bufsize to 64K:
|
||
* - frequencies can be kept in 16 bit counters
|
||
* - if compression is not successful for the first block, all input
|
||
* data is still in the window so we can still emit a stored block even
|
||
* when input comes from standard input. (This can also be done for
|
||
* all blocks if lit_bufsize is not greater than 32K.)
|
||
* - if compression is not successful for a file smaller than 64K, we can
|
||
* even emit a stored file instead of a stored block (saving 5 bytes).
|
||
* This is applicable only for zip (not gzip or zlib).
|
||
* - creating new Huffman trees less frequently may not provide fast
|
||
* adaptation to changes in the input data statistics. (Take for
|
||
* example a binary file with poorly compressible code followed by
|
||
* a highly compressible string table.) Smaller buffer sizes give
|
||
* fast adaptation but have of course the overhead of transmitting
|
||
* trees more frequently.
|
||
* - I can't count above 4
|
||
*/
|
||
|
||
this.last_lit = 0; /* running index in l_buf */
|
||
|
||
this.d_buf = 0;
|
||
/* Buffer index for distances. To simplify the code, d_buf and l_buf have
|
||
* the same number of elements. To use different lengths, an extra flag
|
||
* array would be necessary.
|
||
*/
|
||
|
||
this.opt_len = 0; /* bit length of current block with optimal trees */
|
||
this.static_len = 0; /* bit length of current block with static trees */
|
||
this.matches = 0; /* number of string matches in current block */
|
||
this.insert = 0; /* bytes at end of window left to insert */
|
||
|
||
|
||
this.bi_buf = 0;
|
||
/* Output buffer. bits are inserted starting at the bottom (least
|
||
* significant bits).
|
||
*/
|
||
this.bi_valid = 0;
|
||
/* Number of valid bits in bi_buf. All bits above the last valid bit
|
||
* are always zero.
|
||
*/
|
||
|
||
// Used for window memory init. We safely ignore it for JS. That makes
|
||
// sense only for pointers and memory check tools.
|
||
//this.high_water = 0;
|
||
/* High water mark offset in window for initialized bytes -- bytes above
|
||
* this are set to zero in order to avoid memory check warnings when
|
||
* longest match routines access bytes past the input. This is then
|
||
* updated to the new high water mark.
|
||
*/
|
||
}
|
||
|
||
|
||
function deflateResetKeep(strm) {
|
||
var s;
|
||
|
||
if (!strm || !strm.state) {
|
||
return err(strm, Z_STREAM_ERROR);
|
||
}
|
||
|
||
strm.total_in = strm.total_out = 0;
|
||
strm.data_type = Z_UNKNOWN;
|
||
|
||
s = strm.state;
|
||
s.pending = 0;
|
||
s.pending_out = 0;
|
||
|
||
if (s.wrap < 0) {
|
||
s.wrap = -s.wrap;
|
||
/* was made negative by deflate(..., Z_FINISH); */
|
||
}
|
||
s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
|
||
strm.adler = (s.wrap === 2) ?
|
||
0 // crc32(0, Z_NULL, 0)
|
||
:
|
||
1; // adler32(0, Z_NULL, 0)
|
||
s.last_flush = Z_NO_FLUSH;
|
||
trees._tr_init(s);
|
||
return Z_OK;
|
||
}
|
||
|
||
|
||
function deflateReset(strm) {
|
||
var ret = deflateResetKeep(strm);
|
||
if (ret === Z_OK) {
|
||
lm_init(strm.state);
|
||
}
|
||
return ret;
|
||
}
|
||
|
||
|
||
function deflateSetHeader(strm, head) {
|
||
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
||
if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
|
||
strm.state.gzhead = head;
|
||
return Z_OK;
|
||
}
|
||
|
||
|
||
function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
|
||
if (!strm) { // === Z_NULL
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
var wrap = 1;
|
||
|
||
if (level === Z_DEFAULT_COMPRESSION) {
|
||
level = 6;
|
||
}
|
||
|
||
if (windowBits < 0) { /* suppress zlib wrapper */
|
||
wrap = 0;
|
||
windowBits = -windowBits;
|
||
}
|
||
|
||
else if (windowBits > 15) {
|
||
wrap = 2; /* write gzip wrapper instead */
|
||
windowBits -= 16;
|
||
}
|
||
|
||
|
||
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
|
||
windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
|
||
strategy < 0 || strategy > Z_FIXED) {
|
||
return err(strm, Z_STREAM_ERROR);
|
||
}
|
||
|
||
|
||
if (windowBits === 8) {
|
||
windowBits = 9;
|
||
}
|
||
/* until 256-byte window bug fixed */
|
||
|
||
var s = new DeflateState();
|
||
|
||
strm.state = s;
|
||
s.strm = strm;
|
||
|
||
s.wrap = wrap;
|
||
s.gzhead = null;
|
||
s.w_bits = windowBits;
|
||
s.w_size = 1 << s.w_bits;
|
||
s.w_mask = s.w_size - 1;
|
||
|
||
s.hash_bits = memLevel + 7;
|
||
s.hash_size = 1 << s.hash_bits;
|
||
s.hash_mask = s.hash_size - 1;
|
||
s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
|
||
|
||
s.window = new utils.Buf8(s.w_size * 2);
|
||
s.head = new utils.Buf16(s.hash_size);
|
||
s.prev = new utils.Buf16(s.w_size);
|
||
|
||
// Don't need mem init magic for JS.
|
||
//s.high_water = 0; /* nothing written to s->window yet */
|
||
|
||
s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
|
||
|
||
s.pending_buf_size = s.lit_bufsize * 4;
|
||
|
||
//overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
|
||
//s->pending_buf = (uchf *) overlay;
|
||
s.pending_buf = new utils.Buf8(s.pending_buf_size);
|
||
|
||
// It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
|
||
//s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
|
||
s.d_buf = 1 * s.lit_bufsize;
|
||
|
||
//s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
|
||
s.l_buf = (1 + 2) * s.lit_bufsize;
|
||
|
||
s.level = level;
|
||
s.strategy = strategy;
|
||
s.method = method;
|
||
|
||
return deflateReset(strm);
|
||
}
|
||
|
||
function deflateInit(strm, level) {
|
||
return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
|
||
}
|
||
|
||
|
||
function deflate(strm, flush) {
|
||
var old_flush, s;
|
||
var beg, val; // for gzip header write only
|
||
|
||
if (!strm || !strm.state ||
|
||
flush > Z_BLOCK || flush < 0) {
|
||
return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
|
||
}
|
||
|
||
s = strm.state;
|
||
|
||
if (!strm.output ||
|
||
(!strm.input && strm.avail_in !== 0) ||
|
||
(s.status === FINISH_STATE && flush !== Z_FINISH)) {
|
||
return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
|
||
}
|
||
|
||
s.strm = strm; /* just in case */
|
||
old_flush = s.last_flush;
|
||
s.last_flush = flush;
|
||
|
||
/* Write the header */
|
||
if (s.status === INIT_STATE) {
|
||
|
||
if (s.wrap === 2) { // GZIP header
|
||
strm.adler = 0; //crc32(0L, Z_NULL, 0);
|
||
put_byte(s, 31);
|
||
put_byte(s, 139);
|
||
put_byte(s, 8);
|
||
if (!s.gzhead) { // s->gzhead == Z_NULL
|
||
put_byte(s, 0);
|
||
put_byte(s, 0);
|
||
put_byte(s, 0);
|
||
put_byte(s, 0);
|
||
put_byte(s, 0);
|
||
put_byte(s, s.level === 9 ? 2 :
|
||
(s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
|
||
4 : 0));
|
||
put_byte(s, OS_CODE);
|
||
s.status = BUSY_STATE;
|
||
}
|
||
else {
|
||
put_byte(s, (s.gzhead.text ? 1 : 0) +
|
||
(s.gzhead.hcrc ? 2 : 0) +
|
||
(!s.gzhead.extra ? 0 : 4) +
|
||
(!s.gzhead.name ? 0 : 8) +
|
||
(!s.gzhead.comment ? 0 : 16)
|
||
);
|
||
put_byte(s, s.gzhead.time & 0xff);
|
||
put_byte(s, (s.gzhead.time >> 8) & 0xff);
|
||
put_byte(s, (s.gzhead.time >> 16) & 0xff);
|
||
put_byte(s, (s.gzhead.time >> 24) & 0xff);
|
||
put_byte(s, s.level === 9 ? 2 :
|
||
(s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
|
||
4 : 0));
|
||
put_byte(s, s.gzhead.os & 0xff);
|
||
if (s.gzhead.extra && s.gzhead.extra.length) {
|
||
put_byte(s, s.gzhead.extra.length & 0xff);
|
||
put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
|
||
}
|
||
if (s.gzhead.hcrc) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
|
||
}
|
||
s.gzindex = 0;
|
||
s.status = EXTRA_STATE;
|
||
}
|
||
}
|
||
else // DEFLATE header
|
||
{
|
||
var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
|
||
var level_flags = -1;
|
||
|
||
if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
|
||
level_flags = 0;
|
||
} else if (s.level < 6) {
|
||
level_flags = 1;
|
||
} else if (s.level === 6) {
|
||
level_flags = 2;
|
||
} else {
|
||
level_flags = 3;
|
||
}
|
||
header |= (level_flags << 6);
|
||
if (s.strstart !== 0) { header |= PRESET_DICT; }
|
||
header += 31 - (header % 31);
|
||
|
||
s.status = BUSY_STATE;
|
||
putShortMSB(s, header);
|
||
|
||
/* Save the adler32 of the preset dictionary: */
|
||
if (s.strstart !== 0) {
|
||
putShortMSB(s, strm.adler >>> 16);
|
||
putShortMSB(s, strm.adler & 0xffff);
|
||
}
|
||
strm.adler = 1; // adler32(0L, Z_NULL, 0);
|
||
}
|
||
}
|
||
|
||
//#ifdef GZIP
|
||
if (s.status === EXTRA_STATE) {
|
||
if (s.gzhead.extra/* != Z_NULL*/) {
|
||
beg = s.pending; /* start of bytes to update crc */
|
||
|
||
while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
|
||
if (s.pending === s.pending_buf_size) {
|
||
if (s.gzhead.hcrc && s.pending > beg) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
||
}
|
||
flush_pending(strm);
|
||
beg = s.pending;
|
||
if (s.pending === s.pending_buf_size) {
|
||
break;
|
||
}
|
||
}
|
||
put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
|
||
s.gzindex++;
|
||
}
|
||
if (s.gzhead.hcrc && s.pending > beg) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
||
}
|
||
if (s.gzindex === s.gzhead.extra.length) {
|
||
s.gzindex = 0;
|
||
s.status = NAME_STATE;
|
||
}
|
||
}
|
||
else {
|
||
s.status = NAME_STATE;
|
||
}
|
||
}
|
||
if (s.status === NAME_STATE) {
|
||
if (s.gzhead.name/* != Z_NULL*/) {
|
||
beg = s.pending; /* start of bytes to update crc */
|
||
//int val;
|
||
|
||
do {
|
||
if (s.pending === s.pending_buf_size) {
|
||
if (s.gzhead.hcrc && s.pending > beg) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
||
}
|
||
flush_pending(strm);
|
||
beg = s.pending;
|
||
if (s.pending === s.pending_buf_size) {
|
||
val = 1;
|
||
break;
|
||
}
|
||
}
|
||
// JS specific: little magic to add zero terminator to end of string
|
||
if (s.gzindex < s.gzhead.name.length) {
|
||
val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
|
||
} else {
|
||
val = 0;
|
||
}
|
||
put_byte(s, val);
|
||
} while (val !== 0);
|
||
|
||
if (s.gzhead.hcrc && s.pending > beg) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
||
}
|
||
if (val === 0) {
|
||
s.gzindex = 0;
|
||
s.status = COMMENT_STATE;
|
||
}
|
||
}
|
||
else {
|
||
s.status = COMMENT_STATE;
|
||
}
|
||
}
|
||
if (s.status === COMMENT_STATE) {
|
||
if (s.gzhead.comment/* != Z_NULL*/) {
|
||
beg = s.pending; /* start of bytes to update crc */
|
||
//int val;
|
||
|
||
do {
|
||
if (s.pending === s.pending_buf_size) {
|
||
if (s.gzhead.hcrc && s.pending > beg) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
||
}
|
||
flush_pending(strm);
|
||
beg = s.pending;
|
||
if (s.pending === s.pending_buf_size) {
|
||
val = 1;
|
||
break;
|
||
}
|
||
}
|
||
// JS specific: little magic to add zero terminator to end of string
|
||
if (s.gzindex < s.gzhead.comment.length) {
|
||
val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
|
||
} else {
|
||
val = 0;
|
||
}
|
||
put_byte(s, val);
|
||
} while (val !== 0);
|
||
|
||
if (s.gzhead.hcrc && s.pending > beg) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
||
}
|
||
if (val === 0) {
|
||
s.status = HCRC_STATE;
|
||
}
|
||
}
|
||
else {
|
||
s.status = HCRC_STATE;
|
||
}
|
||
}
|
||
if (s.status === HCRC_STATE) {
|
||
if (s.gzhead.hcrc) {
|
||
if (s.pending + 2 > s.pending_buf_size) {
|
||
flush_pending(strm);
|
||
}
|
||
if (s.pending + 2 <= s.pending_buf_size) {
|
||
put_byte(s, strm.adler & 0xff);
|
||
put_byte(s, (strm.adler >> 8) & 0xff);
|
||
strm.adler = 0; //crc32(0L, Z_NULL, 0);
|
||
s.status = BUSY_STATE;
|
||
}
|
||
}
|
||
else {
|
||
s.status = BUSY_STATE;
|
||
}
|
||
}
|
||
//#endif
|
||
|
||
/* Flush as much pending output as possible */
|
||
if (s.pending !== 0) {
|
||
flush_pending(strm);
|
||
if (strm.avail_out === 0) {
|
||
/* Since avail_out is 0, deflate will be called again with
|
||
* more output space, but possibly with both pending and
|
||
* avail_in equal to zero. There won't be anything to do,
|
||
* but this is not an error situation so make sure we
|
||
* return OK instead of BUF_ERROR at next call of deflate:
|
||
*/
|
||
s.last_flush = -1;
|
||
return Z_OK;
|
||
}
|
||
|
||
/* Make sure there is something to do and avoid duplicate consecutive
|
||
* flushes. For repeated and useless calls with Z_FINISH, we keep
|
||
* returning Z_STREAM_END instead of Z_BUF_ERROR.
|
||
*/
|
||
} else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
|
||
flush !== Z_FINISH) {
|
||
return err(strm, Z_BUF_ERROR);
|
||
}
|
||
|
||
/* User must not provide more input after the first FINISH: */
|
||
if (s.status === FINISH_STATE && strm.avail_in !== 0) {
|
||
return err(strm, Z_BUF_ERROR);
|
||
}
|
||
|
||
/* Start a new block or continue the current one.
|
||
*/
|
||
if (strm.avail_in !== 0 || s.lookahead !== 0 ||
|
||
(flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
|
||
var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
|
||
(s.strategy === Z_RLE ? deflate_rle(s, flush) :
|
||
configuration_table[s.level].func(s, flush));
|
||
|
||
if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
|
||
s.status = FINISH_STATE;
|
||
}
|
||
if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
|
||
if (strm.avail_out === 0) {
|
||
s.last_flush = -1;
|
||
/* avoid BUF_ERROR next call, see above */
|
||
}
|
||
return Z_OK;
|
||
/* If flush != Z_NO_FLUSH && avail_out == 0, the next call
|
||
* of deflate should use the same flush parameter to make sure
|
||
* that the flush is complete. So we don't have to output an
|
||
* empty block here, this will be done at next call. This also
|
||
* ensures that for a very small output buffer, we emit at most
|
||
* one empty block.
|
||
*/
|
||
}
|
||
if (bstate === BS_BLOCK_DONE) {
|
||
if (flush === Z_PARTIAL_FLUSH) {
|
||
trees._tr_align(s);
|
||
}
|
||
else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
|
||
|
||
trees._tr_stored_block(s, 0, 0, false);
|
||
/* For a full flush, this empty block will be recognized
|
||
* as a special marker by inflate_sync().
|
||
*/
|
||
if (flush === Z_FULL_FLUSH) {
|
||
/*** CLEAR_HASH(s); ***/ /* forget history */
|
||
zero(s.head); // Fill with NIL (= 0);
|
||
|
||
if (s.lookahead === 0) {
|
||
s.strstart = 0;
|
||
s.block_start = 0;
|
||
s.insert = 0;
|
||
}
|
||
}
|
||
}
|
||
flush_pending(strm);
|
||
if (strm.avail_out === 0) {
|
||
s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
|
||
return Z_OK;
|
||
}
|
||
}
|
||
}
|
||
//Assert(strm->avail_out > 0, "bug2");
|
||
//if (strm.avail_out <= 0) { throw new Error("bug2");}
|
||
|
||
if (flush !== Z_FINISH) { return Z_OK; }
|
||
if (s.wrap <= 0) { return Z_STREAM_END; }
|
||
|
||
/* Write the trailer */
|
||
if (s.wrap === 2) {
|
||
put_byte(s, strm.adler & 0xff);
|
||
put_byte(s, (strm.adler >> 8) & 0xff);
|
||
put_byte(s, (strm.adler >> 16) & 0xff);
|
||
put_byte(s, (strm.adler >> 24) & 0xff);
|
||
put_byte(s, strm.total_in & 0xff);
|
||
put_byte(s, (strm.total_in >> 8) & 0xff);
|
||
put_byte(s, (strm.total_in >> 16) & 0xff);
|
||
put_byte(s, (strm.total_in >> 24) & 0xff);
|
||
}
|
||
else
|
||
{
|
||
putShortMSB(s, strm.adler >>> 16);
|
||
putShortMSB(s, strm.adler & 0xffff);
|
||
}
|
||
|
||
flush_pending(strm);
|
||
/* If avail_out is zero, the application will call deflate again
|
||
* to flush the rest.
|
||
*/
|
||
if (s.wrap > 0) { s.wrap = -s.wrap; }
|
||
/* write the trailer only once! */
|
||
return s.pending !== 0 ? Z_OK : Z_STREAM_END;
|
||
}
|
||
|
||
function deflateEnd(strm) {
|
||
var status;
|
||
|
||
if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
|
||
status = strm.state.status;
|
||
if (status !== INIT_STATE &&
|
||
status !== EXTRA_STATE &&
|
||
status !== NAME_STATE &&
|
||
status !== COMMENT_STATE &&
|
||
status !== HCRC_STATE &&
|
||
status !== BUSY_STATE &&
|
||
status !== FINISH_STATE
|
||
) {
|
||
return err(strm, Z_STREAM_ERROR);
|
||
}
|
||
|
||
strm.state = null;
|
||
|
||
return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
|
||
}
|
||
|
||
|
||
/* =========================================================================
|
||
* Initializes the compression dictionary from the given byte
|
||
* sequence without producing any compressed output.
|
||
*/
|
||
function deflateSetDictionary(strm, dictionary) {
|
||
var dictLength = dictionary.length;
|
||
|
||
var s;
|
||
var str, n;
|
||
var wrap;
|
||
var avail;
|
||
var next;
|
||
var input;
|
||
var tmpDict;
|
||
|
||
if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
|
||
s = strm.state;
|
||
wrap = s.wrap;
|
||
|
||
if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
|
||
/* when using zlib wrappers, compute Adler-32 for provided dictionary */
|
||
if (wrap === 1) {
|
||
/* adler32(strm->adler, dictionary, dictLength); */
|
||
strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
|
||
}
|
||
|
||
s.wrap = 0; /* avoid computing Adler-32 in read_buf */
|
||
|
||
/* if dictionary would fill window, just replace the history */
|
||
if (dictLength >= s.w_size) {
|
||
if (wrap === 0) { /* already empty otherwise */
|
||
/*** CLEAR_HASH(s); ***/
|
||
zero(s.head); // Fill with NIL (= 0);
|
||
s.strstart = 0;
|
||
s.block_start = 0;
|
||
s.insert = 0;
|
||
}
|
||
/* use the tail */
|
||
// dictionary = dictionary.slice(dictLength - s.w_size);
|
||
tmpDict = new utils.Buf8(s.w_size);
|
||
utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
|
||
dictionary = tmpDict;
|
||
dictLength = s.w_size;
|
||
}
|
||
/* insert dictionary into window and hash */
|
||
avail = strm.avail_in;
|
||
next = strm.next_in;
|
||
input = strm.input;
|
||
strm.avail_in = dictLength;
|
||
strm.next_in = 0;
|
||
strm.input = dictionary;
|
||
fill_window(s);
|
||
while (s.lookahead >= MIN_MATCH) {
|
||
str = s.strstart;
|
||
n = s.lookahead - (MIN_MATCH - 1);
|
||
do {
|
||
/* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
|
||
|
||
s.prev[str & s.w_mask] = s.head[s.ins_h];
|
||
|
||
s.head[s.ins_h] = str;
|
||
str++;
|
||
} while (--n);
|
||
s.strstart = str;
|
||
s.lookahead = MIN_MATCH - 1;
|
||
fill_window(s);
|
||
}
|
||
s.strstart += s.lookahead;
|
||
s.block_start = s.strstart;
|
||
s.insert = s.lookahead;
|
||
s.lookahead = 0;
|
||
s.match_length = s.prev_length = MIN_MATCH - 1;
|
||
s.match_available = 0;
|
||
strm.next_in = next;
|
||
strm.input = input;
|
||
strm.avail_in = avail;
|
||
s.wrap = wrap;
|
||
return Z_OK;
|
||
}
|
||
|
||
|
||
exports.deflateInit = deflateInit;
|
||
exports.deflateInit2 = deflateInit2;
|
||
exports.deflateReset = deflateReset;
|
||
exports.deflateResetKeep = deflateResetKeep;
|
||
exports.deflateSetHeader = deflateSetHeader;
|
||
exports.deflate = deflate;
|
||
exports.deflateEnd = deflateEnd;
|
||
exports.deflateSetDictionary = deflateSetDictionary;
|
||
exports.deflateInfo = 'pako deflate (from Nodeca project)';
|
||
|
||
/* Not implemented
|
||
exports.deflateBound = deflateBound;
|
||
exports.deflateCopy = deflateCopy;
|
||
exports.deflateParams = deflateParams;
|
||
exports.deflatePending = deflatePending;
|
||
exports.deflatePrime = deflatePrime;
|
||
exports.deflateTune = deflateTune;
|
||
*/
|
||
|
||
},{"../utils/common":41,"./adler32":43,"./crc32":45,"./messages":51,"./trees":52}],47:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||
//
|
||
// This software is provided 'as-is', without any express or implied
|
||
// warranty. In no event will the authors be held liable for any damages
|
||
// arising from the use of this software.
|
||
//
|
||
// Permission is granted to anyone to use this software for any purpose,
|
||
// including commercial applications, and to alter it and redistribute it
|
||
// freely, subject to the following restrictions:
|
||
//
|
||
// 1. The origin of this software must not be misrepresented; you must not
|
||
// claim that you wrote the original software. If you use this software
|
||
// in a product, an acknowledgment in the product documentation would be
|
||
// appreciated but is not required.
|
||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||
// misrepresented as being the original software.
|
||
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
||
function GZheader() {
|
||
/* true if compressed data believed to be text */
|
||
this.text = 0;
|
||
/* modification time */
|
||
this.time = 0;
|
||
/* extra flags (not used when writing a gzip file) */
|
||
this.xflags = 0;
|
||
/* operating system */
|
||
this.os = 0;
|
||
/* pointer to extra field or Z_NULL if none */
|
||
this.extra = null;
|
||
/* extra field length (valid if extra != Z_NULL) */
|
||
this.extra_len = 0; // Actually, we don't need it in JS,
|
||
// but leave for few code modifications
|
||
|
||
//
|
||
// Setup limits is not necessary because in js we should not preallocate memory
|
||
// for inflate use constant limit in 65536 bytes
|
||
//
|
||
|
||
/* space at extra (only when reading header) */
|
||
// this.extra_max = 0;
|
||
/* pointer to zero-terminated file name or Z_NULL */
|
||
this.name = '';
|
||
/* space at name (only when reading header) */
|
||
// this.name_max = 0;
|
||
/* pointer to zero-terminated comment or Z_NULL */
|
||
this.comment = '';
|
||
/* space at comment (only when reading header) */
|
||
// this.comm_max = 0;
|
||
/* true if there was or will be a header crc */
|
||
this.hcrc = 0;
|
||
/* true when done reading gzip header (not used when writing a gzip file) */
|
||
this.done = false;
|
||
}
|
||
|
||
module.exports = GZheader;
|
||
|
||
},{}],48:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||
//
|
||
// This software is provided 'as-is', without any express or implied
|
||
// warranty. In no event will the authors be held liable for any damages
|
||
// arising from the use of this software.
|
||
//
|
||
// Permission is granted to anyone to use this software for any purpose,
|
||
// including commercial applications, and to alter it and redistribute it
|
||
// freely, subject to the following restrictions:
|
||
//
|
||
// 1. The origin of this software must not be misrepresented; you must not
|
||
// claim that you wrote the original software. If you use this software
|
||
// in a product, an acknowledgment in the product documentation would be
|
||
// appreciated but is not required.
|
||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||
// misrepresented as being the original software.
|
||
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
||
// See state defs from inflate.js
|
||
var BAD = 30; /* got a data error -- remain here until reset */
|
||
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
|
||
|
||
/*
|
||
Decode literal, length, and distance codes and write out the resulting
|
||
literal and match bytes until either not enough input or output is
|
||
available, an end-of-block is encountered, or a data error is encountered.
|
||
When large enough input and output buffers are supplied to inflate(), for
|
||
example, a 16K input buffer and a 64K output buffer, more than 95% of the
|
||
inflate execution time is spent in this routine.
|
||
|
||
Entry assumptions:
|
||
|
||
state.mode === LEN
|
||
strm.avail_in >= 6
|
||
strm.avail_out >= 258
|
||
start >= strm.avail_out
|
||
state.bits < 8
|
||
|
||
On return, state.mode is one of:
|
||
|
||
LEN -- ran out of enough output space or enough available input
|
||
TYPE -- reached end of block code, inflate() to interpret next block
|
||
BAD -- error in block data
|
||
|
||
Notes:
|
||
|
||
- The maximum input bits used by a length/distance pair is 15 bits for the
|
||
length code, 5 bits for the length extra, 15 bits for the distance code,
|
||
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
|
||
Therefore if strm.avail_in >= 6, then there is enough input to avoid
|
||
checking for available input while decoding.
|
||
|
||
- The maximum bytes that a single length/distance pair can output is 258
|
||
bytes, which is the maximum length that can be coded. inflate_fast()
|
||
requires strm.avail_out >= 258 for each loop to avoid checking for
|
||
output space.
|
||
*/
|
||
module.exports = function inflate_fast(strm, start) {
|
||
var state;
|
||
var _in; /* local strm.input */
|
||
var last; /* have enough input while in < last */
|
||
var _out; /* local strm.output */
|
||
var beg; /* inflate()'s initial strm.output */
|
||
var end; /* while out < end, enough space available */
|
||
//#ifdef INFLATE_STRICT
|
||
var dmax; /* maximum distance from zlib header */
|
||
//#endif
|
||
var wsize; /* window size or zero if not using window */
|
||
var whave; /* valid bytes in the window */
|
||
var wnext; /* window write index */
|
||
// Use `s_window` instead `window`, avoid conflict with instrumentation tools
|
||
var s_window; /* allocated sliding window, if wsize != 0 */
|
||
var hold; /* local strm.hold */
|
||
var bits; /* local strm.bits */
|
||
var lcode; /* local strm.lencode */
|
||
var dcode; /* local strm.distcode */
|
||
var lmask; /* mask for first level of length codes */
|
||
var dmask; /* mask for first level of distance codes */
|
||
var here; /* retrieved table entry */
|
||
var op; /* code bits, operation, extra bits, or */
|
||
/* window position, window bytes to copy */
|
||
var len; /* match length, unused bytes */
|
||
var dist; /* match distance */
|
||
var from; /* where to copy match from */
|
||
var from_source;
|
||
|
||
|
||
var input, output; // JS specific, because we have no pointers
|
||
|
||
/* copy state to local variables */
|
||
state = strm.state;
|
||
//here = state.here;
|
||
_in = strm.next_in;
|
||
input = strm.input;
|
||
last = _in + (strm.avail_in - 5);
|
||
_out = strm.next_out;
|
||
output = strm.output;
|
||
beg = _out - (start - strm.avail_out);
|
||
end = _out + (strm.avail_out - 257);
|
||
//#ifdef INFLATE_STRICT
|
||
dmax = state.dmax;
|
||
//#endif
|
||
wsize = state.wsize;
|
||
whave = state.whave;
|
||
wnext = state.wnext;
|
||
s_window = state.window;
|
||
hold = state.hold;
|
||
bits = state.bits;
|
||
lcode = state.lencode;
|
||
dcode = state.distcode;
|
||
lmask = (1 << state.lenbits) - 1;
|
||
dmask = (1 << state.distbits) - 1;
|
||
|
||
|
||
/* decode literals and length/distances until end-of-block or not enough
|
||
input data or output space */
|
||
|
||
top:
|
||
do {
|
||
if (bits < 15) {
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
}
|
||
|
||
here = lcode[hold & lmask];
|
||
|
||
dolen:
|
||
for (;;) { // Goto emulation
|
||
op = here >>> 24/*here.bits*/;
|
||
hold >>>= op;
|
||
bits -= op;
|
||
op = (here >>> 16) & 0xff/*here.op*/;
|
||
if (op === 0) { /* literal */
|
||
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
||
// "inflate: literal '%c'\n" :
|
||
// "inflate: literal 0x%02x\n", here.val));
|
||
output[_out++] = here & 0xffff/*here.val*/;
|
||
}
|
||
else if (op & 16) { /* length base */
|
||
len = here & 0xffff/*here.val*/;
|
||
op &= 15; /* number of extra bits */
|
||
if (op) {
|
||
if (bits < op) {
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
}
|
||
len += hold & ((1 << op) - 1);
|
||
hold >>>= op;
|
||
bits -= op;
|
||
}
|
||
//Tracevv((stderr, "inflate: length %u\n", len));
|
||
if (bits < 15) {
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
}
|
||
here = dcode[hold & dmask];
|
||
|
||
dodist:
|
||
for (;;) { // goto emulation
|
||
op = here >>> 24/*here.bits*/;
|
||
hold >>>= op;
|
||
bits -= op;
|
||
op = (here >>> 16) & 0xff/*here.op*/;
|
||
|
||
if (op & 16) { /* distance base */
|
||
dist = here & 0xffff/*here.val*/;
|
||
op &= 15; /* number of extra bits */
|
||
if (bits < op) {
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
if (bits < op) {
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
}
|
||
}
|
||
dist += hold & ((1 << op) - 1);
|
||
//#ifdef INFLATE_STRICT
|
||
if (dist > dmax) {
|
||
strm.msg = 'invalid distance too far back';
|
||
state.mode = BAD;
|
||
break top;
|
||
}
|
||
//#endif
|
||
hold >>>= op;
|
||
bits -= op;
|
||
//Tracevv((stderr, "inflate: distance %u\n", dist));
|
||
op = _out - beg; /* max distance in output */
|
||
if (dist > op) { /* see if copy from window */
|
||
op = dist - op; /* distance back in window */
|
||
if (op > whave) {
|
||
if (state.sane) {
|
||
strm.msg = 'invalid distance too far back';
|
||
state.mode = BAD;
|
||
break top;
|
||
}
|
||
|
||
// (!) This block is disabled in zlib defailts,
|
||
// don't enable it for binary compatibility
|
||
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
||
// if (len <= op - whave) {
|
||
// do {
|
||
// output[_out++] = 0;
|
||
// } while (--len);
|
||
// continue top;
|
||
// }
|
||
// len -= op - whave;
|
||
// do {
|
||
// output[_out++] = 0;
|
||
// } while (--op > whave);
|
||
// if (op === 0) {
|
||
// from = _out - dist;
|
||
// do {
|
||
// output[_out++] = output[from++];
|
||
// } while (--len);
|
||
// continue top;
|
||
// }
|
||
//#endif
|
||
}
|
||
from = 0; // window index
|
||
from_source = s_window;
|
||
if (wnext === 0) { /* very common case */
|
||
from += wsize - op;
|
||
if (op < len) { /* some from window */
|
||
len -= op;
|
||
do {
|
||
output[_out++] = s_window[from++];
|
||
} while (--op);
|
||
from = _out - dist; /* rest from output */
|
||
from_source = output;
|
||
}
|
||
}
|
||
else if (wnext < op) { /* wrap around window */
|
||
from += wsize + wnext - op;
|
||
op -= wnext;
|
||
if (op < len) { /* some from end of window */
|
||
len -= op;
|
||
do {
|
||
output[_out++] = s_window[from++];
|
||
} while (--op);
|
||
from = 0;
|
||
if (wnext < len) { /* some from start of window */
|
||
op = wnext;
|
||
len -= op;
|
||
do {
|
||
output[_out++] = s_window[from++];
|
||
} while (--op);
|
||
from = _out - dist; /* rest from output */
|
||
from_source = output;
|
||
}
|
||
}
|
||
}
|
||
else { /* contiguous in window */
|
||
from += wnext - op;
|
||
if (op < len) { /* some from window */
|
||
len -= op;
|
||
do {
|
||
output[_out++] = s_window[from++];
|
||
} while (--op);
|
||
from = _out - dist; /* rest from output */
|
||
from_source = output;
|
||
}
|
||
}
|
||
while (len > 2) {
|
||
output[_out++] = from_source[from++];
|
||
output[_out++] = from_source[from++];
|
||
output[_out++] = from_source[from++];
|
||
len -= 3;
|
||
}
|
||
if (len) {
|
||
output[_out++] = from_source[from++];
|
||
if (len > 1) {
|
||
output[_out++] = from_source[from++];
|
||
}
|
||
}
|
||
}
|
||
else {
|
||
from = _out - dist; /* copy direct from output */
|
||
do { /* minimum length is three */
|
||
output[_out++] = output[from++];
|
||
output[_out++] = output[from++];
|
||
output[_out++] = output[from++];
|
||
len -= 3;
|
||
} while (len > 2);
|
||
if (len) {
|
||
output[_out++] = output[from++];
|
||
if (len > 1) {
|
||
output[_out++] = output[from++];
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if ((op & 64) === 0) { /* 2nd level distance code */
|
||
here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
||
continue dodist;
|
||
}
|
||
else {
|
||
strm.msg = 'invalid distance code';
|
||
state.mode = BAD;
|
||
break top;
|
||
}
|
||
|
||
break; // need to emulate goto via "continue"
|
||
}
|
||
}
|
||
else if ((op & 64) === 0) { /* 2nd level length code */
|
||
here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
||
continue dolen;
|
||
}
|
||
else if (op & 32) { /* end-of-block */
|
||
//Tracevv((stderr, "inflate: end of block\n"));
|
||
state.mode = TYPE;
|
||
break top;
|
||
}
|
||
else {
|
||
strm.msg = 'invalid literal/length code';
|
||
state.mode = BAD;
|
||
break top;
|
||
}
|
||
|
||
break; // need to emulate goto via "continue"
|
||
}
|
||
} while (_in < last && _out < end);
|
||
|
||
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
|
||
len = bits >> 3;
|
||
_in -= len;
|
||
bits -= len << 3;
|
||
hold &= (1 << bits) - 1;
|
||
|
||
/* update state and return */
|
||
strm.next_in = _in;
|
||
strm.next_out = _out;
|
||
strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
|
||
strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
|
||
state.hold = hold;
|
||
state.bits = bits;
|
||
return;
|
||
};
|
||
|
||
},{}],49:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||
//
|
||
// This software is provided 'as-is', without any express or implied
|
||
// warranty. In no event will the authors be held liable for any damages
|
||
// arising from the use of this software.
|
||
//
|
||
// Permission is granted to anyone to use this software for any purpose,
|
||
// including commercial applications, and to alter it and redistribute it
|
||
// freely, subject to the following restrictions:
|
||
//
|
||
// 1. The origin of this software must not be misrepresented; you must not
|
||
// claim that you wrote the original software. If you use this software
|
||
// in a product, an acknowledgment in the product documentation would be
|
||
// appreciated but is not required.
|
||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||
// misrepresented as being the original software.
|
||
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
||
var utils = require('../utils/common');
|
||
var adler32 = require('./adler32');
|
||
var crc32 = require('./crc32');
|
||
var inflate_fast = require('./inffast');
|
||
var inflate_table = require('./inftrees');
|
||
|
||
var CODES = 0;
|
||
var LENS = 1;
|
||
var DISTS = 2;
|
||
|
||
/* Public constants ==========================================================*/
|
||
/* ===========================================================================*/
|
||
|
||
|
||
/* Allowed flush values; see deflate() and inflate() below for details */
|
||
//var Z_NO_FLUSH = 0;
|
||
//var Z_PARTIAL_FLUSH = 1;
|
||
//var Z_SYNC_FLUSH = 2;
|
||
//var Z_FULL_FLUSH = 3;
|
||
var Z_FINISH = 4;
|
||
var Z_BLOCK = 5;
|
||
var Z_TREES = 6;
|
||
|
||
|
||
/* Return codes for the compression/decompression functions. Negative values
|
||
* are errors, positive values are used for special but normal events.
|
||
*/
|
||
var Z_OK = 0;
|
||
var Z_STREAM_END = 1;
|
||
var Z_NEED_DICT = 2;
|
||
//var Z_ERRNO = -1;
|
||
var Z_STREAM_ERROR = -2;
|
||
var Z_DATA_ERROR = -3;
|
||
var Z_MEM_ERROR = -4;
|
||
var Z_BUF_ERROR = -5;
|
||
//var Z_VERSION_ERROR = -6;
|
||
|
||
/* The deflate compression method */
|
||
var Z_DEFLATED = 8;
|
||
|
||
|
||
/* STATES ====================================================================*/
|
||
/* ===========================================================================*/
|
||
|
||
|
||
var HEAD = 1; /* i: waiting for magic header */
|
||
var FLAGS = 2; /* i: waiting for method and flags (gzip) */
|
||
var TIME = 3; /* i: waiting for modification time (gzip) */
|
||
var OS = 4; /* i: waiting for extra flags and operating system (gzip) */
|
||
var EXLEN = 5; /* i: waiting for extra length (gzip) */
|
||
var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
|
||
var NAME = 7; /* i: waiting for end of file name (gzip) */
|
||
var COMMENT = 8; /* i: waiting for end of comment (gzip) */
|
||
var HCRC = 9; /* i: waiting for header crc (gzip) */
|
||
var DICTID = 10; /* i: waiting for dictionary check value */
|
||
var DICT = 11; /* waiting for inflateSetDictionary() call */
|
||
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
|
||
var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
|
||
var STORED = 14; /* i: waiting for stored size (length and complement) */
|
||
var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
|
||
var COPY = 16; /* i/o: waiting for input or output to copy stored block */
|
||
var TABLE = 17; /* i: waiting for dynamic block table lengths */
|
||
var LENLENS = 18; /* i: waiting for code length code lengths */
|
||
var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */
|
||
var LEN_ = 20; /* i: same as LEN below, but only first time in */
|
||
var LEN = 21; /* i: waiting for length/lit/eob code */
|
||
var LENEXT = 22; /* i: waiting for length extra bits */
|
||
var DIST = 23; /* i: waiting for distance code */
|
||
var DISTEXT = 24; /* i: waiting for distance extra bits */
|
||
var MATCH = 25; /* o: waiting for output space to copy string */
|
||
var LIT = 26; /* o: waiting for output space to write literal */
|
||
var CHECK = 27; /* i: waiting for 32-bit check value */
|
||
var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
|
||
var DONE = 29; /* finished check, done -- remain here until reset */
|
||
var BAD = 30; /* got a data error -- remain here until reset */
|
||
var MEM = 31; /* got an inflate() memory error -- remain here until reset */
|
||
var SYNC = 32; /* looking for synchronization bytes to restart inflate() */
|
||
|
||
/* ===========================================================================*/
|
||
|
||
|
||
|
||
var ENOUGH_LENS = 852;
|
||
var ENOUGH_DISTS = 592;
|
||
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
|
||
|
||
var MAX_WBITS = 15;
|
||
/* 32K LZ77 window */
|
||
var DEF_WBITS = MAX_WBITS;
|
||
|
||
|
||
function zswap32(q) {
|
||
return (((q >>> 24) & 0xff) +
|
||
((q >>> 8) & 0xff00) +
|
||
((q & 0xff00) << 8) +
|
||
((q & 0xff) << 24));
|
||
}
|
||
|
||
|
||
function InflateState() {
|
||
this.mode = 0; /* current inflate mode */
|
||
this.last = false; /* true if processing last block */
|
||
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
|
||
this.havedict = false; /* true if dictionary provided */
|
||
this.flags = 0; /* gzip header method and flags (0 if zlib) */
|
||
this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
|
||
this.check = 0; /* protected copy of check value */
|
||
this.total = 0; /* protected copy of output count */
|
||
// TODO: may be {}
|
||
this.head = null; /* where to save gzip header information */
|
||
|
||
/* sliding window */
|
||
this.wbits = 0; /* log base 2 of requested window size */
|
||
this.wsize = 0; /* window size or zero if not using window */
|
||
this.whave = 0; /* valid bytes in the window */
|
||
this.wnext = 0; /* window write index */
|
||
this.window = null; /* allocated sliding window, if needed */
|
||
|
||
/* bit accumulator */
|
||
this.hold = 0; /* input bit accumulator */
|
||
this.bits = 0; /* number of bits in "in" */
|
||
|
||
/* for string and stored block copying */
|
||
this.length = 0; /* literal or length of data to copy */
|
||
this.offset = 0; /* distance back to copy string from */
|
||
|
||
/* for table and code decoding */
|
||
this.extra = 0; /* extra bits needed */
|
||
|
||
/* fixed and dynamic code tables */
|
||
this.lencode = null; /* starting table for length/literal codes */
|
||
this.distcode = null; /* starting table for distance codes */
|
||
this.lenbits = 0; /* index bits for lencode */
|
||
this.distbits = 0; /* index bits for distcode */
|
||
|
||
/* dynamic table building */
|
||
this.ncode = 0; /* number of code length code lengths */
|
||
this.nlen = 0; /* number of length code lengths */
|
||
this.ndist = 0; /* number of distance code lengths */
|
||
this.have = 0; /* number of code lengths in lens[] */
|
||
this.next = null; /* next available space in codes[] */
|
||
|
||
this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
|
||
this.work = new utils.Buf16(288); /* work area for code table building */
|
||
|
||
/*
|
||
because we don't have pointers in js, we use lencode and distcode directly
|
||
as buffers so we don't need codes
|
||
*/
|
||
//this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
|
||
this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
|
||
this.distdyn = null; /* dynamic table for distance codes (JS specific) */
|
||
this.sane = 0; /* if false, allow invalid distance too far */
|
||
this.back = 0; /* bits back of last unprocessed length/lit */
|
||
this.was = 0; /* initial length of match */
|
||
}
|
||
|
||
function inflateResetKeep(strm) {
|
||
var state;
|
||
|
||
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
||
state = strm.state;
|
||
strm.total_in = strm.total_out = state.total = 0;
|
||
strm.msg = ''; /*Z_NULL*/
|
||
if (state.wrap) { /* to support ill-conceived Java test suite */
|
||
strm.adler = state.wrap & 1;
|
||
}
|
||
state.mode = HEAD;
|
||
state.last = 0;
|
||
state.havedict = 0;
|
||
state.dmax = 32768;
|
||
state.head = null/*Z_NULL*/;
|
||
state.hold = 0;
|
||
state.bits = 0;
|
||
//state.lencode = state.distcode = state.next = state.codes;
|
||
state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
|
||
state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
|
||
|
||
state.sane = 1;
|
||
state.back = -1;
|
||
//Tracev((stderr, "inflate: reset\n"));
|
||
return Z_OK;
|
||
}
|
||
|
||
function inflateReset(strm) {
|
||
var state;
|
||
|
||
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
||
state = strm.state;
|
||
state.wsize = 0;
|
||
state.whave = 0;
|
||
state.wnext = 0;
|
||
return inflateResetKeep(strm);
|
||
|
||
}
|
||
|
||
function inflateReset2(strm, windowBits) {
|
||
var wrap;
|
||
var state;
|
||
|
||
/* get the state */
|
||
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
||
state = strm.state;
|
||
|
||
/* extract wrap request from windowBits parameter */
|
||
if (windowBits < 0) {
|
||
wrap = 0;
|
||
windowBits = -windowBits;
|
||
}
|
||
else {
|
||
wrap = (windowBits >> 4) + 1;
|
||
if (windowBits < 48) {
|
||
windowBits &= 15;
|
||
}
|
||
}
|
||
|
||
/* set number of window bits, free window if different */
|
||
if (windowBits && (windowBits < 8 || windowBits > 15)) {
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
if (state.window !== null && state.wbits !== windowBits) {
|
||
state.window = null;
|
||
}
|
||
|
||
/* update state and reset the rest of it */
|
||
state.wrap = wrap;
|
||
state.wbits = windowBits;
|
||
return inflateReset(strm);
|
||
}
|
||
|
||
function inflateInit2(strm, windowBits) {
|
||
var ret;
|
||
var state;
|
||
|
||
if (!strm) { return Z_STREAM_ERROR; }
|
||
//strm.msg = Z_NULL; /* in case we return an error */
|
||
|
||
state = new InflateState();
|
||
|
||
//if (state === Z_NULL) return Z_MEM_ERROR;
|
||
//Tracev((stderr, "inflate: allocated\n"));
|
||
strm.state = state;
|
||
state.window = null/*Z_NULL*/;
|
||
ret = inflateReset2(strm, windowBits);
|
||
if (ret !== Z_OK) {
|
||
strm.state = null/*Z_NULL*/;
|
||
}
|
||
return ret;
|
||
}
|
||
|
||
function inflateInit(strm) {
|
||
return inflateInit2(strm, DEF_WBITS);
|
||
}
|
||
|
||
|
||
/*
|
||
Return state with length and distance decoding tables and index sizes set to
|
||
fixed code decoding. Normally this returns fixed tables from inffixed.h.
|
||
If BUILDFIXED is defined, then instead this routine builds the tables the
|
||
first time it's called, and returns those tables the first time and
|
||
thereafter. This reduces the size of the code by about 2K bytes, in
|
||
exchange for a little execution time. However, BUILDFIXED should not be
|
||
used for threaded applications, since the rewriting of the tables and virgin
|
||
may not be thread-safe.
|
||
*/
|
||
var virgin = true;
|
||
|
||
var lenfix, distfix; // We have no pointers in JS, so keep tables separate
|
||
|
||
function fixedtables(state) {
|
||
/* build fixed huffman tables if first call (may not be thread safe) */
|
||
if (virgin) {
|
||
var sym;
|
||
|
||
lenfix = new utils.Buf32(512);
|
||
distfix = new utils.Buf32(32);
|
||
|
||
/* literal/length table */
|
||
sym = 0;
|
||
while (sym < 144) { state.lens[sym++] = 8; }
|
||
while (sym < 256) { state.lens[sym++] = 9; }
|
||
while (sym < 280) { state.lens[sym++] = 7; }
|
||
while (sym < 288) { state.lens[sym++] = 8; }
|
||
|
||
inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });
|
||
|
||
/* distance table */
|
||
sym = 0;
|
||
while (sym < 32) { state.lens[sym++] = 5; }
|
||
|
||
inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });
|
||
|
||
/* do this just once */
|
||
virgin = false;
|
||
}
|
||
|
||
state.lencode = lenfix;
|
||
state.lenbits = 9;
|
||
state.distcode = distfix;
|
||
state.distbits = 5;
|
||
}
|
||
|
||
|
||
/*
|
||
Update the window with the last wsize (normally 32K) bytes written before
|
||
returning. If window does not exist yet, create it. This is only called
|
||
when a window is already in use, or when output has been written during this
|
||
inflate call, but the end of the deflate stream has not been reached yet.
|
||
It is also called to create a window for dictionary data when a dictionary
|
||
is loaded.
|
||
|
||
Providing output buffers larger than 32K to inflate() should provide a speed
|
||
advantage, since only the last 32K of output is copied to the sliding window
|
||
upon return from inflate(), and since all distances after the first 32K of
|
||
output will fall in the output data, making match copies simpler and faster.
|
||
The advantage may be dependent on the size of the processor's data caches.
|
||
*/
|
||
function updatewindow(strm, src, end, copy) {
|
||
var dist;
|
||
var state = strm.state;
|
||
|
||
/* if it hasn't been done already, allocate space for the window */
|
||
if (state.window === null) {
|
||
state.wsize = 1 << state.wbits;
|
||
state.wnext = 0;
|
||
state.whave = 0;
|
||
|
||
state.window = new utils.Buf8(state.wsize);
|
||
}
|
||
|
||
/* copy state->wsize or less output bytes into the circular window */
|
||
if (copy >= state.wsize) {
|
||
utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
|
||
state.wnext = 0;
|
||
state.whave = state.wsize;
|
||
}
|
||
else {
|
||
dist = state.wsize - state.wnext;
|
||
if (dist > copy) {
|
||
dist = copy;
|
||
}
|
||
//zmemcpy(state->window + state->wnext, end - copy, dist);
|
||
utils.arraySet(state.window, src, end - copy, dist, state.wnext);
|
||
copy -= dist;
|
||
if (copy) {
|
||
//zmemcpy(state->window, end - copy, copy);
|
||
utils.arraySet(state.window, src, end - copy, copy, 0);
|
||
state.wnext = copy;
|
||
state.whave = state.wsize;
|
||
}
|
||
else {
|
||
state.wnext += dist;
|
||
if (state.wnext === state.wsize) { state.wnext = 0; }
|
||
if (state.whave < state.wsize) { state.whave += dist; }
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
function inflate(strm, flush) {
|
||
var state;
|
||
var input, output; // input/output buffers
|
||
var next; /* next input INDEX */
|
||
var put; /* next output INDEX */
|
||
var have, left; /* available input and output */
|
||
var hold; /* bit buffer */
|
||
var bits; /* bits in bit buffer */
|
||
var _in, _out; /* save starting available input and output */
|
||
var copy; /* number of stored or match bytes to copy */
|
||
var from; /* where to copy match bytes from */
|
||
var from_source;
|
||
var here = 0; /* current decoding table entry */
|
||
var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
|
||
//var last; /* parent table entry */
|
||
var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
|
||
var len; /* length to copy for repeats, bits to drop */
|
||
var ret; /* return code */
|
||
var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */
|
||
var opts;
|
||
|
||
var n; // temporary var for NEED_BITS
|
||
|
||
var order = /* permutation of code lengths */
|
||
[ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
|
||
|
||
|
||
if (!strm || !strm.state || !strm.output ||
|
||
(!strm.input && strm.avail_in !== 0)) {
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
|
||
state = strm.state;
|
||
if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
|
||
|
||
|
||
//--- LOAD() ---
|
||
put = strm.next_out;
|
||
output = strm.output;
|
||
left = strm.avail_out;
|
||
next = strm.next_in;
|
||
input = strm.input;
|
||
have = strm.avail_in;
|
||
hold = state.hold;
|
||
bits = state.bits;
|
||
//---
|
||
|
||
_in = have;
|
||
_out = left;
|
||
ret = Z_OK;
|
||
|
||
inf_leave: // goto emulation
|
||
for (;;) {
|
||
switch (state.mode) {
|
||
case HEAD:
|
||
if (state.wrap === 0) {
|
||
state.mode = TYPEDO;
|
||
break;
|
||
}
|
||
//=== NEEDBITS(16);
|
||
while (bits < 16) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */
|
||
state.check = 0/*crc32(0L, Z_NULL, 0)*/;
|
||
//=== CRC2(state.check, hold);
|
||
hbuf[0] = hold & 0xff;
|
||
hbuf[1] = (hold >>> 8) & 0xff;
|
||
state.check = crc32(state.check, hbuf, 2, 0);
|
||
//===//
|
||
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
state.mode = FLAGS;
|
||
break;
|
||
}
|
||
state.flags = 0; /* expect zlib header */
|
||
if (state.head) {
|
||
state.head.done = false;
|
||
}
|
||
if (!(state.wrap & 1) || /* check if zlib header allowed */
|
||
(((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
|
||
strm.msg = 'incorrect header check';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
|
||
strm.msg = 'unknown compression method';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//--- DROPBITS(4) ---//
|
||
hold >>>= 4;
|
||
bits -= 4;
|
||
//---//
|
||
len = (hold & 0x0f)/*BITS(4)*/ + 8;
|
||
if (state.wbits === 0) {
|
||
state.wbits = len;
|
||
}
|
||
else if (len > state.wbits) {
|
||
strm.msg = 'invalid window size';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
state.dmax = 1 << len;
|
||
//Tracev((stderr, "inflate: zlib header ok\n"));
|
||
strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
|
||
state.mode = hold & 0x200 ? DICTID : TYPE;
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
break;
|
||
case FLAGS:
|
||
//=== NEEDBITS(16); */
|
||
while (bits < 16) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.flags = hold;
|
||
if ((state.flags & 0xff) !== Z_DEFLATED) {
|
||
strm.msg = 'unknown compression method';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
if (state.flags & 0xe000) {
|
||
strm.msg = 'unknown header flags set';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
if (state.head) {
|
||
state.head.text = ((hold >> 8) & 1);
|
||
}
|
||
if (state.flags & 0x0200) {
|
||
//=== CRC2(state.check, hold);
|
||
hbuf[0] = hold & 0xff;
|
||
hbuf[1] = (hold >>> 8) & 0xff;
|
||
state.check = crc32(state.check, hbuf, 2, 0);
|
||
//===//
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
state.mode = TIME;
|
||
/* falls through */
|
||
case TIME:
|
||
//=== NEEDBITS(32); */
|
||
while (bits < 32) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
if (state.head) {
|
||
state.head.time = hold;
|
||
}
|
||
if (state.flags & 0x0200) {
|
||
//=== CRC4(state.check, hold)
|
||
hbuf[0] = hold & 0xff;
|
||
hbuf[1] = (hold >>> 8) & 0xff;
|
||
hbuf[2] = (hold >>> 16) & 0xff;
|
||
hbuf[3] = (hold >>> 24) & 0xff;
|
||
state.check = crc32(state.check, hbuf, 4, 0);
|
||
//===
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
state.mode = OS;
|
||
/* falls through */
|
||
case OS:
|
||
//=== NEEDBITS(16); */
|
||
while (bits < 16) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
if (state.head) {
|
||
state.head.xflags = (hold & 0xff);
|
||
state.head.os = (hold >> 8);
|
||
}
|
||
if (state.flags & 0x0200) {
|
||
//=== CRC2(state.check, hold);
|
||
hbuf[0] = hold & 0xff;
|
||
hbuf[1] = (hold >>> 8) & 0xff;
|
||
state.check = crc32(state.check, hbuf, 2, 0);
|
||
//===//
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
state.mode = EXLEN;
|
||
/* falls through */
|
||
case EXLEN:
|
||
if (state.flags & 0x0400) {
|
||
//=== NEEDBITS(16); */
|
||
while (bits < 16) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.length = hold;
|
||
if (state.head) {
|
||
state.head.extra_len = hold;
|
||
}
|
||
if (state.flags & 0x0200) {
|
||
//=== CRC2(state.check, hold);
|
||
hbuf[0] = hold & 0xff;
|
||
hbuf[1] = (hold >>> 8) & 0xff;
|
||
state.check = crc32(state.check, hbuf, 2, 0);
|
||
//===//
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
}
|
||
else if (state.head) {
|
||
state.head.extra = null/*Z_NULL*/;
|
||
}
|
||
state.mode = EXTRA;
|
||
/* falls through */
|
||
case EXTRA:
|
||
if (state.flags & 0x0400) {
|
||
copy = state.length;
|
||
if (copy > have) { copy = have; }
|
||
if (copy) {
|
||
if (state.head) {
|
||
len = state.head.extra_len - state.length;
|
||
if (!state.head.extra) {
|
||
// Use untyped array for more conveniend processing later
|
||
state.head.extra = new Array(state.head.extra_len);
|
||
}
|
||
utils.arraySet(
|
||
state.head.extra,
|
||
input,
|
||
next,
|
||
// extra field is limited to 65536 bytes
|
||
// - no need for additional size check
|
||
copy,
|
||
/*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
|
||
len
|
||
);
|
||
//zmemcpy(state.head.extra + len, next,
|
||
// len + copy > state.head.extra_max ?
|
||
// state.head.extra_max - len : copy);
|
||
}
|
||
if (state.flags & 0x0200) {
|
||
state.check = crc32(state.check, input, copy, next);
|
||
}
|
||
have -= copy;
|
||
next += copy;
|
||
state.length -= copy;
|
||
}
|
||
if (state.length) { break inf_leave; }
|
||
}
|
||
state.length = 0;
|
||
state.mode = NAME;
|
||
/* falls through */
|
||
case NAME:
|
||
if (state.flags & 0x0800) {
|
||
if (have === 0) { break inf_leave; }
|
||
copy = 0;
|
||
do {
|
||
// TODO: 2 or 1 bytes?
|
||
len = input[next + copy++];
|
||
/* use constant limit because in js we should not preallocate memory */
|
||
if (state.head && len &&
|
||
(state.length < 65536 /*state.head.name_max*/)) {
|
||
state.head.name += String.fromCharCode(len);
|
||
}
|
||
} while (len && copy < have);
|
||
|
||
if (state.flags & 0x0200) {
|
||
state.check = crc32(state.check, input, copy, next);
|
||
}
|
||
have -= copy;
|
||
next += copy;
|
||
if (len) { break inf_leave; }
|
||
}
|
||
else if (state.head) {
|
||
state.head.name = null;
|
||
}
|
||
state.length = 0;
|
||
state.mode = COMMENT;
|
||
/* falls through */
|
||
case COMMENT:
|
||
if (state.flags & 0x1000) {
|
||
if (have === 0) { break inf_leave; }
|
||
copy = 0;
|
||
do {
|
||
len = input[next + copy++];
|
||
/* use constant limit because in js we should not preallocate memory */
|
||
if (state.head && len &&
|
||
(state.length < 65536 /*state.head.comm_max*/)) {
|
||
state.head.comment += String.fromCharCode(len);
|
||
}
|
||
} while (len && copy < have);
|
||
if (state.flags & 0x0200) {
|
||
state.check = crc32(state.check, input, copy, next);
|
||
}
|
||
have -= copy;
|
||
next += copy;
|
||
if (len) { break inf_leave; }
|
||
}
|
||
else if (state.head) {
|
||
state.head.comment = null;
|
||
}
|
||
state.mode = HCRC;
|
||
/* falls through */
|
||
case HCRC:
|
||
if (state.flags & 0x0200) {
|
||
//=== NEEDBITS(16); */
|
||
while (bits < 16) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
if (hold !== (state.check & 0xffff)) {
|
||
strm.msg = 'header crc mismatch';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
}
|
||
if (state.head) {
|
||
state.head.hcrc = ((state.flags >> 9) & 1);
|
||
state.head.done = true;
|
||
}
|
||
strm.adler = state.check = 0;
|
||
state.mode = TYPE;
|
||
break;
|
||
case DICTID:
|
||
//=== NEEDBITS(32); */
|
||
while (bits < 32) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
strm.adler = state.check = zswap32(hold);
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
state.mode = DICT;
|
||
/* falls through */
|
||
case DICT:
|
||
if (state.havedict === 0) {
|
||
//--- RESTORE() ---
|
||
strm.next_out = put;
|
||
strm.avail_out = left;
|
||
strm.next_in = next;
|
||
strm.avail_in = have;
|
||
state.hold = hold;
|
||
state.bits = bits;
|
||
//---
|
||
return Z_NEED_DICT;
|
||
}
|
||
strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
|
||
state.mode = TYPE;
|
||
/* falls through */
|
||
case TYPE:
|
||
if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
|
||
/* falls through */
|
||
case TYPEDO:
|
||
if (state.last) {
|
||
//--- BYTEBITS() ---//
|
||
hold >>>= bits & 7;
|
||
bits -= bits & 7;
|
||
//---//
|
||
state.mode = CHECK;
|
||
break;
|
||
}
|
||
//=== NEEDBITS(3); */
|
||
while (bits < 3) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.last = (hold & 0x01)/*BITS(1)*/;
|
||
//--- DROPBITS(1) ---//
|
||
hold >>>= 1;
|
||
bits -= 1;
|
||
//---//
|
||
|
||
switch ((hold & 0x03)/*BITS(2)*/) {
|
||
case 0: /* stored block */
|
||
//Tracev((stderr, "inflate: stored block%s\n",
|
||
// state.last ? " (last)" : ""));
|
||
state.mode = STORED;
|
||
break;
|
||
case 1: /* fixed block */
|
||
fixedtables(state);
|
||
//Tracev((stderr, "inflate: fixed codes block%s\n",
|
||
// state.last ? " (last)" : ""));
|
||
state.mode = LEN_; /* decode codes */
|
||
if (flush === Z_TREES) {
|
||
//--- DROPBITS(2) ---//
|
||
hold >>>= 2;
|
||
bits -= 2;
|
||
//---//
|
||
break inf_leave;
|
||
}
|
||
break;
|
||
case 2: /* dynamic block */
|
||
//Tracev((stderr, "inflate: dynamic codes block%s\n",
|
||
// state.last ? " (last)" : ""));
|
||
state.mode = TABLE;
|
||
break;
|
||
case 3:
|
||
strm.msg = 'invalid block type';
|
||
state.mode = BAD;
|
||
}
|
||
//--- DROPBITS(2) ---//
|
||
hold >>>= 2;
|
||
bits -= 2;
|
||
//---//
|
||
break;
|
||
case STORED:
|
||
//--- BYTEBITS() ---// /* go to byte boundary */
|
||
hold >>>= bits & 7;
|
||
bits -= bits & 7;
|
||
//---//
|
||
//=== NEEDBITS(32); */
|
||
while (bits < 32) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
|
||
strm.msg = 'invalid stored block lengths';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
state.length = hold & 0xffff;
|
||
//Tracev((stderr, "inflate: stored length %u\n",
|
||
// state.length));
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
state.mode = COPY_;
|
||
if (flush === Z_TREES) { break inf_leave; }
|
||
/* falls through */
|
||
case COPY_:
|
||
state.mode = COPY;
|
||
/* falls through */
|
||
case COPY:
|
||
copy = state.length;
|
||
if (copy) {
|
||
if (copy > have) { copy = have; }
|
||
if (copy > left) { copy = left; }
|
||
if (copy === 0) { break inf_leave; }
|
||
//--- zmemcpy(put, next, copy); ---
|
||
utils.arraySet(output, input, next, copy, put);
|
||
//---//
|
||
have -= copy;
|
||
next += copy;
|
||
left -= copy;
|
||
put += copy;
|
||
state.length -= copy;
|
||
break;
|
||
}
|
||
//Tracev((stderr, "inflate: stored end\n"));
|
||
state.mode = TYPE;
|
||
break;
|
||
case TABLE:
|
||
//=== NEEDBITS(14); */
|
||
while (bits < 14) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
|
||
//--- DROPBITS(5) ---//
|
||
hold >>>= 5;
|
||
bits -= 5;
|
||
//---//
|
||
state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
|
||
//--- DROPBITS(5) ---//
|
||
hold >>>= 5;
|
||
bits -= 5;
|
||
//---//
|
||
state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
|
||
//--- DROPBITS(4) ---//
|
||
hold >>>= 4;
|
||
bits -= 4;
|
||
//---//
|
||
//#ifndef PKZIP_BUG_WORKAROUND
|
||
if (state.nlen > 286 || state.ndist > 30) {
|
||
strm.msg = 'too many length or distance symbols';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//#endif
|
||
//Tracev((stderr, "inflate: table sizes ok\n"));
|
||
state.have = 0;
|
||
state.mode = LENLENS;
|
||
/* falls through */
|
||
case LENLENS:
|
||
while (state.have < state.ncode) {
|
||
//=== NEEDBITS(3);
|
||
while (bits < 3) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
|
||
//--- DROPBITS(3) ---//
|
||
hold >>>= 3;
|
||
bits -= 3;
|
||
//---//
|
||
}
|
||
while (state.have < 19) {
|
||
state.lens[order[state.have++]] = 0;
|
||
}
|
||
// We have separate tables & no pointers. 2 commented lines below not needed.
|
||
//state.next = state.codes;
|
||
//state.lencode = state.next;
|
||
// Switch to use dynamic table
|
||
state.lencode = state.lendyn;
|
||
state.lenbits = 7;
|
||
|
||
opts = { bits: state.lenbits };
|
||
ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
|
||
state.lenbits = opts.bits;
|
||
|
||
if (ret) {
|
||
strm.msg = 'invalid code lengths set';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//Tracev((stderr, "inflate: code lengths ok\n"));
|
||
state.have = 0;
|
||
state.mode = CODELENS;
|
||
/* falls through */
|
||
case CODELENS:
|
||
while (state.have < state.nlen + state.ndist) {
|
||
for (;;) {
|
||
here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
|
||
here_bits = here >>> 24;
|
||
here_op = (here >>> 16) & 0xff;
|
||
here_val = here & 0xffff;
|
||
|
||
if ((here_bits) <= bits) { break; }
|
||
//--- PULLBYTE() ---//
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
//---//
|
||
}
|
||
if (here_val < 16) {
|
||
//--- DROPBITS(here.bits) ---//
|
||
hold >>>= here_bits;
|
||
bits -= here_bits;
|
||
//---//
|
||
state.lens[state.have++] = here_val;
|
||
}
|
||
else {
|
||
if (here_val === 16) {
|
||
//=== NEEDBITS(here.bits + 2);
|
||
n = here_bits + 2;
|
||
while (bits < n) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
//--- DROPBITS(here.bits) ---//
|
||
hold >>>= here_bits;
|
||
bits -= here_bits;
|
||
//---//
|
||
if (state.have === 0) {
|
||
strm.msg = 'invalid bit length repeat';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
len = state.lens[state.have - 1];
|
||
copy = 3 + (hold & 0x03);//BITS(2);
|
||
//--- DROPBITS(2) ---//
|
||
hold >>>= 2;
|
||
bits -= 2;
|
||
//---//
|
||
}
|
||
else if (here_val === 17) {
|
||
//=== NEEDBITS(here.bits + 3);
|
||
n = here_bits + 3;
|
||
while (bits < n) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
//--- DROPBITS(here.bits) ---//
|
||
hold >>>= here_bits;
|
||
bits -= here_bits;
|
||
//---//
|
||
len = 0;
|
||
copy = 3 + (hold & 0x07);//BITS(3);
|
||
//--- DROPBITS(3) ---//
|
||
hold >>>= 3;
|
||
bits -= 3;
|
||
//---//
|
||
}
|
||
else {
|
||
//=== NEEDBITS(here.bits + 7);
|
||
n = here_bits + 7;
|
||
while (bits < n) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
//--- DROPBITS(here.bits) ---//
|
||
hold >>>= here_bits;
|
||
bits -= here_bits;
|
||
//---//
|
||
len = 0;
|
||
copy = 11 + (hold & 0x7f);//BITS(7);
|
||
//--- DROPBITS(7) ---//
|
||
hold >>>= 7;
|
||
bits -= 7;
|
||
//---//
|
||
}
|
||
if (state.have + copy > state.nlen + state.ndist) {
|
||
strm.msg = 'invalid bit length repeat';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
while (copy--) {
|
||
state.lens[state.have++] = len;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* handle error breaks in while */
|
||
if (state.mode === BAD) { break; }
|
||
|
||
/* check for end-of-block code (better have one) */
|
||
if (state.lens[256] === 0) {
|
||
strm.msg = 'invalid code -- missing end-of-block';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
|
||
/* build code tables -- note: do not change the lenbits or distbits
|
||
values here (9 and 6) without reading the comments in inftrees.h
|
||
concerning the ENOUGH constants, which depend on those values */
|
||
state.lenbits = 9;
|
||
|
||
opts = { bits: state.lenbits };
|
||
ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
|
||
// We have separate tables & no pointers. 2 commented lines below not needed.
|
||
// state.next_index = opts.table_index;
|
||
state.lenbits = opts.bits;
|
||
// state.lencode = state.next;
|
||
|
||
if (ret) {
|
||
strm.msg = 'invalid literal/lengths set';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
|
||
state.distbits = 6;
|
||
//state.distcode.copy(state.codes);
|
||
// Switch to use dynamic table
|
||
state.distcode = state.distdyn;
|
||
opts = { bits: state.distbits };
|
||
ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
|
||
// We have separate tables & no pointers. 2 commented lines below not needed.
|
||
// state.next_index = opts.table_index;
|
||
state.distbits = opts.bits;
|
||
// state.distcode = state.next;
|
||
|
||
if (ret) {
|
||
strm.msg = 'invalid distances set';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//Tracev((stderr, 'inflate: codes ok\n'));
|
||
state.mode = LEN_;
|
||
if (flush === Z_TREES) { break inf_leave; }
|
||
/* falls through */
|
||
case LEN_:
|
||
state.mode = LEN;
|
||
/* falls through */
|
||
case LEN:
|
||
if (have >= 6 && left >= 258) {
|
||
//--- RESTORE() ---
|
||
strm.next_out = put;
|
||
strm.avail_out = left;
|
||
strm.next_in = next;
|
||
strm.avail_in = have;
|
||
state.hold = hold;
|
||
state.bits = bits;
|
||
//---
|
||
inflate_fast(strm, _out);
|
||
//--- LOAD() ---
|
||
put = strm.next_out;
|
||
output = strm.output;
|
||
left = strm.avail_out;
|
||
next = strm.next_in;
|
||
input = strm.input;
|
||
have = strm.avail_in;
|
||
hold = state.hold;
|
||
bits = state.bits;
|
||
//---
|
||
|
||
if (state.mode === TYPE) {
|
||
state.back = -1;
|
||
}
|
||
break;
|
||
}
|
||
state.back = 0;
|
||
for (;;) {
|
||
here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/
|
||
here_bits = here >>> 24;
|
||
here_op = (here >>> 16) & 0xff;
|
||
here_val = here & 0xffff;
|
||
|
||
if (here_bits <= bits) { break; }
|
||
//--- PULLBYTE() ---//
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
//---//
|
||
}
|
||
if (here_op && (here_op & 0xf0) === 0) {
|
||
last_bits = here_bits;
|
||
last_op = here_op;
|
||
last_val = here_val;
|
||
for (;;) {
|
||
here = state.lencode[last_val +
|
||
((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
|
||
here_bits = here >>> 24;
|
||
here_op = (here >>> 16) & 0xff;
|
||
here_val = here & 0xffff;
|
||
|
||
if ((last_bits + here_bits) <= bits) { break; }
|
||
//--- PULLBYTE() ---//
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
//---//
|
||
}
|
||
//--- DROPBITS(last.bits) ---//
|
||
hold >>>= last_bits;
|
||
bits -= last_bits;
|
||
//---//
|
||
state.back += last_bits;
|
||
}
|
||
//--- DROPBITS(here.bits) ---//
|
||
hold >>>= here_bits;
|
||
bits -= here_bits;
|
||
//---//
|
||
state.back += here_bits;
|
||
state.length = here_val;
|
||
if (here_op === 0) {
|
||
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
||
// "inflate: literal '%c'\n" :
|
||
// "inflate: literal 0x%02x\n", here.val));
|
||
state.mode = LIT;
|
||
break;
|
||
}
|
||
if (here_op & 32) {
|
||
//Tracevv((stderr, "inflate: end of block\n"));
|
||
state.back = -1;
|
||
state.mode = TYPE;
|
||
break;
|
||
}
|
||
if (here_op & 64) {
|
||
strm.msg = 'invalid literal/length code';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
state.extra = here_op & 15;
|
||
state.mode = LENEXT;
|
||
/* falls through */
|
||
case LENEXT:
|
||
if (state.extra) {
|
||
//=== NEEDBITS(state.extra);
|
||
n = state.extra;
|
||
while (bits < n) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
|
||
//--- DROPBITS(state.extra) ---//
|
||
hold >>>= state.extra;
|
||
bits -= state.extra;
|
||
//---//
|
||
state.back += state.extra;
|
||
}
|
||
//Tracevv((stderr, "inflate: length %u\n", state.length));
|
||
state.was = state.length;
|
||
state.mode = DIST;
|
||
/* falls through */
|
||
case DIST:
|
||
for (;;) {
|
||
here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
|
||
here_bits = here >>> 24;
|
||
here_op = (here >>> 16) & 0xff;
|
||
here_val = here & 0xffff;
|
||
|
||
if ((here_bits) <= bits) { break; }
|
||
//--- PULLBYTE() ---//
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
//---//
|
||
}
|
||
if ((here_op & 0xf0) === 0) {
|
||
last_bits = here_bits;
|
||
last_op = here_op;
|
||
last_val = here_val;
|
||
for (;;) {
|
||
here = state.distcode[last_val +
|
||
((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
|
||
here_bits = here >>> 24;
|
||
here_op = (here >>> 16) & 0xff;
|
||
here_val = here & 0xffff;
|
||
|
||
if ((last_bits + here_bits) <= bits) { break; }
|
||
//--- PULLBYTE() ---//
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
//---//
|
||
}
|
||
//--- DROPBITS(last.bits) ---//
|
||
hold >>>= last_bits;
|
||
bits -= last_bits;
|
||
//---//
|
||
state.back += last_bits;
|
||
}
|
||
//--- DROPBITS(here.bits) ---//
|
||
hold >>>= here_bits;
|
||
bits -= here_bits;
|
||
//---//
|
||
state.back += here_bits;
|
||
if (here_op & 64) {
|
||
strm.msg = 'invalid distance code';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
state.offset = here_val;
|
||
state.extra = (here_op) & 15;
|
||
state.mode = DISTEXT;
|
||
/* falls through */
|
||
case DISTEXT:
|
||
if (state.extra) {
|
||
//=== NEEDBITS(state.extra);
|
||
n = state.extra;
|
||
while (bits < n) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
|
||
//--- DROPBITS(state.extra) ---//
|
||
hold >>>= state.extra;
|
||
bits -= state.extra;
|
||
//---//
|
||
state.back += state.extra;
|
||
}
|
||
//#ifdef INFLATE_STRICT
|
||
if (state.offset > state.dmax) {
|
||
strm.msg = 'invalid distance too far back';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//#endif
|
||
//Tracevv((stderr, "inflate: distance %u\n", state.offset));
|
||
state.mode = MATCH;
|
||
/* falls through */
|
||
case MATCH:
|
||
if (left === 0) { break inf_leave; }
|
||
copy = _out - left;
|
||
if (state.offset > copy) { /* copy from window */
|
||
copy = state.offset - copy;
|
||
if (copy > state.whave) {
|
||
if (state.sane) {
|
||
strm.msg = 'invalid distance too far back';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
// (!) This block is disabled in zlib defailts,
|
||
// don't enable it for binary compatibility
|
||
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
||
// Trace((stderr, "inflate.c too far\n"));
|
||
// copy -= state.whave;
|
||
// if (copy > state.length) { copy = state.length; }
|
||
// if (copy > left) { copy = left; }
|
||
// left -= copy;
|
||
// state.length -= copy;
|
||
// do {
|
||
// output[put++] = 0;
|
||
// } while (--copy);
|
||
// if (state.length === 0) { state.mode = LEN; }
|
||
// break;
|
||
//#endif
|
||
}
|
||
if (copy > state.wnext) {
|
||
copy -= state.wnext;
|
||
from = state.wsize - copy;
|
||
}
|
||
else {
|
||
from = state.wnext - copy;
|
||
}
|
||
if (copy > state.length) { copy = state.length; }
|
||
from_source = state.window;
|
||
}
|
||
else { /* copy from output */
|
||
from_source = output;
|
||
from = put - state.offset;
|
||
copy = state.length;
|
||
}
|
||
if (copy > left) { copy = left; }
|
||
left -= copy;
|
||
state.length -= copy;
|
||
do {
|
||
output[put++] = from_source[from++];
|
||
} while (--copy);
|
||
if (state.length === 0) { state.mode = LEN; }
|
||
break;
|
||
case LIT:
|
||
if (left === 0) { break inf_leave; }
|
||
output[put++] = state.length;
|
||
left--;
|
||
state.mode = LEN;
|
||
break;
|
||
case CHECK:
|
||
if (state.wrap) {
|
||
//=== NEEDBITS(32);
|
||
while (bits < 32) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
// Use '|' insdead of '+' to make sure that result is signed
|
||
hold |= input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
_out -= left;
|
||
strm.total_out += _out;
|
||
state.total += _out;
|
||
if (_out) {
|
||
strm.adler = state.check =
|
||
/*UPDATE(state.check, put - _out, _out);*/
|
||
(state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
|
||
|
||
}
|
||
_out = left;
|
||
// NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
|
||
if ((state.flags ? hold : zswap32(hold)) !== state.check) {
|
||
strm.msg = 'incorrect data check';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
//Tracev((stderr, "inflate: check matches trailer\n"));
|
||
}
|
||
state.mode = LENGTH;
|
||
/* falls through */
|
||
case LENGTH:
|
||
if (state.wrap && state.flags) {
|
||
//=== NEEDBITS(32);
|
||
while (bits < 32) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
if (hold !== (state.total & 0xffffffff)) {
|
||
strm.msg = 'incorrect length check';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
//Tracev((stderr, "inflate: length matches trailer\n"));
|
||
}
|
||
state.mode = DONE;
|
||
/* falls through */
|
||
case DONE:
|
||
ret = Z_STREAM_END;
|
||
break inf_leave;
|
||
case BAD:
|
||
ret = Z_DATA_ERROR;
|
||
break inf_leave;
|
||
case MEM:
|
||
return Z_MEM_ERROR;
|
||
case SYNC:
|
||
/* falls through */
|
||
default:
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
}
|
||
|
||
// inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
|
||
|
||
/*
|
||
Return from inflate(), updating the total counts and the check value.
|
||
If there was no progress during the inflate() call, return a buffer
|
||
error. Call updatewindow() to create and/or update the window state.
|
||
Note: a memory error from inflate() is non-recoverable.
|
||
*/
|
||
|
||
//--- RESTORE() ---
|
||
strm.next_out = put;
|
||
strm.avail_out = left;
|
||
strm.next_in = next;
|
||
strm.avail_in = have;
|
||
state.hold = hold;
|
||
state.bits = bits;
|
||
//---
|
||
|
||
if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
|
||
(state.mode < CHECK || flush !== Z_FINISH))) {
|
||
if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
|
||
state.mode = MEM;
|
||
return Z_MEM_ERROR;
|
||
}
|
||
}
|
||
_in -= strm.avail_in;
|
||
_out -= strm.avail_out;
|
||
strm.total_in += _in;
|
||
strm.total_out += _out;
|
||
state.total += _out;
|
||
if (state.wrap && _out) {
|
||
strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
|
||
(state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
|
||
}
|
||
strm.data_type = state.bits + (state.last ? 64 : 0) +
|
||
(state.mode === TYPE ? 128 : 0) +
|
||
(state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
|
||
if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
|
||
ret = Z_BUF_ERROR;
|
||
}
|
||
return ret;
|
||
}
|
||
|
||
function inflateEnd(strm) {
|
||
|
||
if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
|
||
var state = strm.state;
|
||
if (state.window) {
|
||
state.window = null;
|
||
}
|
||
strm.state = null;
|
||
return Z_OK;
|
||
}
|
||
|
||
function inflateGetHeader(strm, head) {
|
||
var state;
|
||
|
||
/* check state */
|
||
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
||
state = strm.state;
|
||
if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
|
||
|
||
/* save header structure */
|
||
state.head = head;
|
||
head.done = false;
|
||
return Z_OK;
|
||
}
|
||
|
||
function inflateSetDictionary(strm, dictionary) {
|
||
var dictLength = dictionary.length;
|
||
|
||
var state;
|
||
var dictid;
|
||
var ret;
|
||
|
||
/* check state */
|
||
if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
|
||
state = strm.state;
|
||
|
||
if (state.wrap !== 0 && state.mode !== DICT) {
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
|
||
/* check for correct dictionary identifier */
|
||
if (state.mode === DICT) {
|
||
dictid = 1; /* adler32(0, null, 0)*/
|
||
/* dictid = adler32(dictid, dictionary, dictLength); */
|
||
dictid = adler32(dictid, dictionary, dictLength, 0);
|
||
if (dictid !== state.check) {
|
||
return Z_DATA_ERROR;
|
||
}
|
||
}
|
||
/* copy dictionary to window using updatewindow(), which will amend the
|
||
existing dictionary if appropriate */
|
||
ret = updatewindow(strm, dictionary, dictLength, dictLength);
|
||
if (ret) {
|
||
state.mode = MEM;
|
||
return Z_MEM_ERROR;
|
||
}
|
||
state.havedict = 1;
|
||
// Tracev((stderr, "inflate: dictionary set\n"));
|
||
return Z_OK;
|
||
}
|
||
|
||
exports.inflateReset = inflateReset;
|
||
exports.inflateReset2 = inflateReset2;
|
||
exports.inflateResetKeep = inflateResetKeep;
|
||
exports.inflateInit = inflateInit;
|
||
exports.inflateInit2 = inflateInit2;
|
||
exports.inflate = inflate;
|
||
exports.inflateEnd = inflateEnd;
|
||
exports.inflateGetHeader = inflateGetHeader;
|
||
exports.inflateSetDictionary = inflateSetDictionary;
|
||
exports.inflateInfo = 'pako inflate (from Nodeca project)';
|
||
|
||
/* Not implemented
|
||
exports.inflateCopy = inflateCopy;
|
||
exports.inflateGetDictionary = inflateGetDictionary;
|
||
exports.inflateMark = inflateMark;
|
||
exports.inflatePrime = inflatePrime;
|
||
exports.inflateSync = inflateSync;
|
||
exports.inflateSyncPoint = inflateSyncPoint;
|
||
exports.inflateUndermine = inflateUndermine;
|
||
*/
|
||
|
||
},{"../utils/common":41,"./adler32":43,"./crc32":45,"./inffast":48,"./inftrees":50}],50:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||
//
|
||
// This software is provided 'as-is', without any express or implied
|
||
// warranty. In no event will the authors be held liable for any damages
|
||
// arising from the use of this software.
|
||
//
|
||
// Permission is granted to anyone to use this software for any purpose,
|
||
// including commercial applications, and to alter it and redistribute it
|
||
// freely, subject to the following restrictions:
|
||
//
|
||
// 1. The origin of this software must not be misrepresented; you must not
|
||
// claim that you wrote the original software. If you use this software
|
||
// in a product, an acknowledgment in the product documentation would be
|
||
// appreciated but is not required.
|
||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||
// misrepresented as being the original software.
|
||
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
||
var utils = require('../utils/common');
|
||
|
||
var MAXBITS = 15;
|
||
var ENOUGH_LENS = 852;
|
||
var ENOUGH_DISTS = 592;
|
||
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
|
||
|
||
var CODES = 0;
|
||
var LENS = 1;
|
||
var DISTS = 2;
|
||
|
||
var lbase = [ /* Length codes 257..285 base */
|
||
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
|
||
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
|
||
];
|
||
|
||
var lext = [ /* Length codes 257..285 extra */
|
||
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
|
||
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
|
||
];
|
||
|
||
var dbase = [ /* Distance codes 0..29 base */
|
||
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
|
||
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
|
||
8193, 12289, 16385, 24577, 0, 0
|
||
];
|
||
|
||
var dext = [ /* Distance codes 0..29 extra */
|
||
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
|
||
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
|
||
28, 28, 29, 29, 64, 64
|
||
];
|
||
|
||
module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
|
||
{
|
||
var bits = opts.bits;
|
||
//here = opts.here; /* table entry for duplication */
|
||
|
||
var len = 0; /* a code's length in bits */
|
||
var sym = 0; /* index of code symbols */
|
||
var min = 0, max = 0; /* minimum and maximum code lengths */
|
||
var root = 0; /* number of index bits for root table */
|
||
var curr = 0; /* number of index bits for current table */
|
||
var drop = 0; /* code bits to drop for sub-table */
|
||
var left = 0; /* number of prefix codes available */
|
||
var used = 0; /* code entries in table used */
|
||
var huff = 0; /* Huffman code */
|
||
var incr; /* for incrementing code, index */
|
||
var fill; /* index for replicating entries */
|
||
var low; /* low bits for current root entry */
|
||
var mask; /* mask for low root bits */
|
||
var next; /* next available space in table */
|
||
var base = null; /* base value table to use */
|
||
var base_index = 0;
|
||
// var shoextra; /* extra bits table to use */
|
||
var end; /* use base and extra for symbol > end */
|
||
var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
|
||
var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
|
||
var extra = null;
|
||
var extra_index = 0;
|
||
|
||
var here_bits, here_op, here_val;
|
||
|
||
/*
|
||
Process a set of code lengths to create a canonical Huffman code. The
|
||
code lengths are lens[0..codes-1]. Each length corresponds to the
|
||
symbols 0..codes-1. The Huffman code is generated by first sorting the
|
||
symbols by length from short to long, and retaining the symbol order
|
||
for codes with equal lengths. Then the code starts with all zero bits
|
||
for the first code of the shortest length, and the codes are integer
|
||
increments for the same length, and zeros are appended as the length
|
||
increases. For the deflate format, these bits are stored backwards
|
||
from their more natural integer increment ordering, and so when the
|
||
decoding tables are built in the large loop below, the integer codes
|
||
are incremented backwards.
|
||
|
||
This routine assumes, but does not check, that all of the entries in
|
||
lens[] are in the range 0..MAXBITS. The caller must assure this.
|
||
1..MAXBITS is interpreted as that code length. zero means that that
|
||
symbol does not occur in this code.
|
||
|
||
The codes are sorted by computing a count of codes for each length,
|
||
creating from that a table of starting indices for each length in the
|
||
sorted table, and then entering the symbols in order in the sorted
|
||
table. The sorted table is work[], with that space being provided by
|
||
the caller.
|
||
|
||
The length counts are used for other purposes as well, i.e. finding
|
||
the minimum and maximum length codes, determining if there are any
|
||
codes at all, checking for a valid set of lengths, and looking ahead
|
||
at length counts to determine sub-table sizes when building the
|
||
decoding tables.
|
||
*/
|
||
|
||
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
|
||
for (len = 0; len <= MAXBITS; len++) {
|
||
count[len] = 0;
|
||
}
|
||
for (sym = 0; sym < codes; sym++) {
|
||
count[lens[lens_index + sym]]++;
|
||
}
|
||
|
||
/* bound code lengths, force root to be within code lengths */
|
||
root = bits;
|
||
for (max = MAXBITS; max >= 1; max--) {
|
||
if (count[max] !== 0) { break; }
|
||
}
|
||
if (root > max) {
|
||
root = max;
|
||
}
|
||
if (max === 0) { /* no symbols to code at all */
|
||
//table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
|
||
//table.bits[opts.table_index] = 1; //here.bits = (var char)1;
|
||
//table.val[opts.table_index++] = 0; //here.val = (var short)0;
|
||
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
||
|
||
|
||
//table.op[opts.table_index] = 64;
|
||
//table.bits[opts.table_index] = 1;
|
||
//table.val[opts.table_index++] = 0;
|
||
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
||
|
||
opts.bits = 1;
|
||
return 0; /* no symbols, but wait for decoding to report error */
|
||
}
|
||
for (min = 1; min < max; min++) {
|
||
if (count[min] !== 0) { break; }
|
||
}
|
||
if (root < min) {
|
||
root = min;
|
||
}
|
||
|
||
/* check for an over-subscribed or incomplete set of lengths */
|
||
left = 1;
|
||
for (len = 1; len <= MAXBITS; len++) {
|
||
left <<= 1;
|
||
left -= count[len];
|
||
if (left < 0) {
|
||
return -1;
|
||
} /* over-subscribed */
|
||
}
|
||
if (left > 0 && (type === CODES || max !== 1)) {
|
||
return -1; /* incomplete set */
|
||
}
|
||
|
||
/* generate offsets into symbol table for each length for sorting */
|
||
offs[1] = 0;
|
||
for (len = 1; len < MAXBITS; len++) {
|
||
offs[len + 1] = offs[len] + count[len];
|
||
}
|
||
|
||
/* sort symbols by length, by symbol order within each length */
|
||
for (sym = 0; sym < codes; sym++) {
|
||
if (lens[lens_index + sym] !== 0) {
|
||
work[offs[lens[lens_index + sym]]++] = sym;
|
||
}
|
||
}
|
||
|
||
/*
|
||
Create and fill in decoding tables. In this loop, the table being
|
||
filled is at next and has curr index bits. The code being used is huff
|
||
with length len. That code is converted to an index by dropping drop
|
||
bits off of the bottom. For codes where len is less than drop + curr,
|
||
those top drop + curr - len bits are incremented through all values to
|
||
fill the table with replicated entries.
|
||
|
||
root is the number of index bits for the root table. When len exceeds
|
||
root, sub-tables are created pointed to by the root entry with an index
|
||
of the low root bits of huff. This is saved in low to check for when a
|
||
new sub-table should be started. drop is zero when the root table is
|
||
being filled, and drop is root when sub-tables are being filled.
|
||
|
||
When a new sub-table is needed, it is necessary to look ahead in the
|
||
code lengths to determine what size sub-table is needed. The length
|
||
counts are used for this, and so count[] is decremented as codes are
|
||
entered in the tables.
|
||
|
||
used keeps track of how many table entries have been allocated from the
|
||
provided *table space. It is checked for LENS and DIST tables against
|
||
the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
|
||
the initial root table size constants. See the comments in inftrees.h
|
||
for more information.
|
||
|
||
sym increments through all symbols, and the loop terminates when
|
||
all codes of length max, i.e. all codes, have been processed. This
|
||
routine permits incomplete codes, so another loop after this one fills
|
||
in the rest of the decoding tables with invalid code markers.
|
||
*/
|
||
|
||
/* set up for code type */
|
||
// poor man optimization - use if-else instead of switch,
|
||
// to avoid deopts in old v8
|
||
if (type === CODES) {
|
||
base = extra = work; /* dummy value--not used */
|
||
end = 19;
|
||
|
||
} else if (type === LENS) {
|
||
base = lbase;
|
||
base_index -= 257;
|
||
extra = lext;
|
||
extra_index -= 257;
|
||
end = 256;
|
||
|
||
} else { /* DISTS */
|
||
base = dbase;
|
||
extra = dext;
|
||
end = -1;
|
||
}
|
||
|
||
/* initialize opts for loop */
|
||
huff = 0; /* starting code */
|
||
sym = 0; /* starting code symbol */
|
||
len = min; /* starting code length */
|
||
next = table_index; /* current table to fill in */
|
||
curr = root; /* current table index bits */
|
||
drop = 0; /* current bits to drop from code for index */
|
||
low = -1; /* trigger new sub-table when len > root */
|
||
used = 1 << root; /* use root table entries */
|
||
mask = used - 1; /* mask for comparing low */
|
||
|
||
/* check available table space */
|
||
if ((type === LENS && used > ENOUGH_LENS) ||
|
||
(type === DISTS && used > ENOUGH_DISTS)) {
|
||
return 1;
|
||
}
|
||
|
||
/* process all codes and make table entries */
|
||
for (;;) {
|
||
/* create table entry */
|
||
here_bits = len - drop;
|
||
if (work[sym] < end) {
|
||
here_op = 0;
|
||
here_val = work[sym];
|
||
}
|
||
else if (work[sym] > end) {
|
||
here_op = extra[extra_index + work[sym]];
|
||
here_val = base[base_index + work[sym]];
|
||
}
|
||
else {
|
||
here_op = 32 + 64; /* end of block */
|
||
here_val = 0;
|
||
}
|
||
|
||
/* replicate for those indices with low len bits equal to huff */
|
||
incr = 1 << (len - drop);
|
||
fill = 1 << curr;
|
||
min = fill; /* save offset to next table */
|
||
do {
|
||
fill -= incr;
|
||
table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
|
||
} while (fill !== 0);
|
||
|
||
/* backwards increment the len-bit code huff */
|
||
incr = 1 << (len - 1);
|
||
while (huff & incr) {
|
||
incr >>= 1;
|
||
}
|
||
if (incr !== 0) {
|
||
huff &= incr - 1;
|
||
huff += incr;
|
||
} else {
|
||
huff = 0;
|
||
}
|
||
|
||
/* go to next symbol, update count, len */
|
||
sym++;
|
||
if (--count[len] === 0) {
|
||
if (len === max) { break; }
|
||
len = lens[lens_index + work[sym]];
|
||
}
|
||
|
||
/* create new sub-table if needed */
|
||
if (len > root && (huff & mask) !== low) {
|
||
/* if first time, transition to sub-tables */
|
||
if (drop === 0) {
|
||
drop = root;
|
||
}
|
||
|
||
/* increment past last table */
|
||
next += min; /* here min is 1 << curr */
|
||
|
||
/* determine length of next table */
|
||
curr = len - drop;
|
||
left = 1 << curr;
|
||
while (curr + drop < max) {
|
||
left -= count[curr + drop];
|
||
if (left <= 0) { break; }
|
||
curr++;
|
||
left <<= 1;
|
||
}
|
||
|
||
/* check for enough space */
|
||
used += 1 << curr;
|
||
if ((type === LENS && used > ENOUGH_LENS) ||
|
||
(type === DISTS && used > ENOUGH_DISTS)) {
|
||
return 1;
|
||
}
|
||
|
||
/* point entry in root table to sub-table */
|
||
low = huff & mask;
|
||
/*table.op[low] = curr;
|
||
table.bits[low] = root;
|
||
table.val[low] = next - opts.table_index;*/
|
||
table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
|
||
}
|
||
}
|
||
|
||
/* fill in remaining table entry if code is incomplete (guaranteed to have
|
||
at most one remaining entry, since if the code is incomplete, the
|
||
maximum code length that was allowed to get this far is one bit) */
|
||
if (huff !== 0) {
|
||
//table.op[next + huff] = 64; /* invalid code marker */
|
||
//table.bits[next + huff] = len - drop;
|
||
//table.val[next + huff] = 0;
|
||
table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
|
||
}
|
||
|
||
/* set return parameters */
|
||
//opts.table_index += used;
|
||
opts.bits = root;
|
||
return 0;
|
||
};
|
||
|
||
},{"../utils/common":41}],51:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||
//
|
||
// This software is provided 'as-is', without any express or implied
|
||
// warranty. In no event will the authors be held liable for any damages
|
||
// arising from the use of this software.
|
||
//
|
||
// Permission is granted to anyone to use this software for any purpose,
|
||
// including commercial applications, and to alter it and redistribute it
|
||
// freely, subject to the following restrictions:
|
||
//
|
||
// 1. The origin of this software must not be misrepresented; you must not
|
||
// claim that you wrote the original software. If you use this software
|
||
// in a product, an acknowledgment in the product documentation would be
|
||
// appreciated but is not required.
|
||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||
// misrepresented as being the original software.
|
||
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
||
module.exports = {
|
||
2: 'need dictionary', /* Z_NEED_DICT 2 */
|
||
1: 'stream end', /* Z_STREAM_END 1 */
|
||
0: '', /* Z_OK 0 */
|
||
'-1': 'file error', /* Z_ERRNO (-1) */
|
||
'-2': 'stream error', /* Z_STREAM_ERROR (-2) */
|
||
'-3': 'data error', /* Z_DATA_ERROR (-3) */
|
||
'-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
|
||
'-5': 'buffer error', /* Z_BUF_ERROR (-5) */
|
||
'-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
|
||
};
|
||
|
||
},{}],52:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||
//
|
||
// This software is provided 'as-is', without any express or implied
|
||
// warranty. In no event will the authors be held liable for any damages
|
||
// arising from the use of this software.
|
||
//
|
||
// Permission is granted to anyone to use this software for any purpose,
|
||
// including commercial applications, and to alter it and redistribute it
|
||
// freely, subject to the following restrictions:
|
||
//
|
||
// 1. The origin of this software must not be misrepresented; you must not
|
||
// claim that you wrote the original software. If you use this software
|
||
// in a product, an acknowledgment in the product documentation would be
|
||
// appreciated but is not required.
|
||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||
// misrepresented as being the original software.
|
||
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
||
var utils = require('../utils/common');
|
||
|
||
/* Public constants ==========================================================*/
|
||
/* ===========================================================================*/
|
||
|
||
|
||
//var Z_FILTERED = 1;
|
||
//var Z_HUFFMAN_ONLY = 2;
|
||
//var Z_RLE = 3;
|
||
var Z_FIXED = 4;
|
||
//var Z_DEFAULT_STRATEGY = 0;
|
||
|
||
/* Possible values of the data_type field (though see inflate()) */
|
||
var Z_BINARY = 0;
|
||
var Z_TEXT = 1;
|
||
//var Z_ASCII = 1; // = Z_TEXT
|
||
var Z_UNKNOWN = 2;
|
||
|
||
/*============================================================================*/
|
||
|
||
|
||
function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
|
||
|
||
// From zutil.h
|
||
|
||
var STORED_BLOCK = 0;
|
||
var STATIC_TREES = 1;
|
||
var DYN_TREES = 2;
|
||
/* The three kinds of block type */
|
||
|
||
var MIN_MATCH = 3;
|
||
var MAX_MATCH = 258;
|
||
/* The minimum and maximum match lengths */
|
||
|
||
// From deflate.h
|
||
/* ===========================================================================
|
||
* Internal compression state.
|
||
*/
|
||
|
||
var LENGTH_CODES = 29;
|
||
/* number of length codes, not counting the special END_BLOCK code */
|
||
|
||
var LITERALS = 256;
|
||
/* number of literal bytes 0..255 */
|
||
|
||
var L_CODES = LITERALS + 1 + LENGTH_CODES;
|
||
/* number of Literal or Length codes, including the END_BLOCK code */
|
||
|
||
var D_CODES = 30;
|
||
/* number of distance codes */
|
||
|
||
var BL_CODES = 19;
|
||
/* number of codes used to transfer the bit lengths */
|
||
|
||
var HEAP_SIZE = 2 * L_CODES + 1;
|
||
/* maximum heap size */
|
||
|
||
var MAX_BITS = 15;
|
||
/* All codes must not exceed MAX_BITS bits */
|
||
|
||
var Buf_size = 16;
|
||
/* size of bit buffer in bi_buf */
|
||
|
||
|
||
/* ===========================================================================
|
||
* Constants
|
||
*/
|
||
|
||
var MAX_BL_BITS = 7;
|
||
/* Bit length codes must not exceed MAX_BL_BITS bits */
|
||
|
||
var END_BLOCK = 256;
|
||
/* end of block literal code */
|
||
|
||
var REP_3_6 = 16;
|
||
/* repeat previous bit length 3-6 times (2 bits of repeat count) */
|
||
|
||
var REPZ_3_10 = 17;
|
||
/* repeat a zero length 3-10 times (3 bits of repeat count) */
|
||
|
||
var REPZ_11_138 = 18;
|
||
/* repeat a zero length 11-138 times (7 bits of repeat count) */
|
||
|
||
/* eslint-disable comma-spacing,array-bracket-spacing */
|
||
var extra_lbits = /* extra bits for each length code */
|
||
[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
|
||
|
||
var extra_dbits = /* extra bits for each distance code */
|
||
[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
|
||
|
||
var extra_blbits = /* extra bits for each bit length code */
|
||
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
|
||
|
||
var bl_order =
|
||
[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
|
||
/* eslint-enable comma-spacing,array-bracket-spacing */
|
||
|
||
/* The lengths of the bit length codes are sent in order of decreasing
|
||
* probability, to avoid transmitting the lengths for unused bit length codes.
|
||
*/
|
||
|
||
/* ===========================================================================
|
||
* Local data. These are initialized only once.
|
||
*/
|
||
|
||
// We pre-fill arrays with 0 to avoid uninitialized gaps
|
||
|
||
var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
|
||
|
||
// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
|
||
var static_ltree = new Array((L_CODES + 2) * 2);
|
||
zero(static_ltree);
|
||
/* The static literal tree. Since the bit lengths are imposed, there is no
|
||
* need for the L_CODES extra codes used during heap construction. However
|
||
* The codes 286 and 287 are needed to build a canonical tree (see _tr_init
|
||
* below).
|
||
*/
|
||
|
||
var static_dtree = new Array(D_CODES * 2);
|
||
zero(static_dtree);
|
||
/* The static distance tree. (Actually a trivial tree since all codes use
|
||
* 5 bits.)
|
||
*/
|
||
|
||
var _dist_code = new Array(DIST_CODE_LEN);
|
||
zero(_dist_code);
|
||
/* Distance codes. The first 256 values correspond to the distances
|
||
* 3 .. 258, the last 256 values correspond to the top 8 bits of
|
||
* the 15 bit distances.
|
||
*/
|
||
|
||
var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);
|
||
zero(_length_code);
|
||
/* length code for each normalized match length (0 == MIN_MATCH) */
|
||
|
||
var base_length = new Array(LENGTH_CODES);
|
||
zero(base_length);
|
||
/* First normalized length for each code (0 = MIN_MATCH) */
|
||
|
||
var base_dist = new Array(D_CODES);
|
||
zero(base_dist);
|
||
/* First normalized distance for each code (0 = distance of 1) */
|
||
|
||
|
||
function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
|
||
|
||
this.static_tree = static_tree; /* static tree or NULL */
|
||
this.extra_bits = extra_bits; /* extra bits for each code or NULL */
|
||
this.extra_base = extra_base; /* base index for extra_bits */
|
||
this.elems = elems; /* max number of elements in the tree */
|
||
this.max_length = max_length; /* max bit length for the codes */
|
||
|
||
// show if `static_tree` has data or dummy - needed for monomorphic objects
|
||
this.has_stree = static_tree && static_tree.length;
|
||
}
|
||
|
||
|
||
var static_l_desc;
|
||
var static_d_desc;
|
||
var static_bl_desc;
|
||
|
||
|
||
function TreeDesc(dyn_tree, stat_desc) {
|
||
this.dyn_tree = dyn_tree; /* the dynamic tree */
|
||
this.max_code = 0; /* largest code with non zero frequency */
|
||
this.stat_desc = stat_desc; /* the corresponding static tree */
|
||
}
|
||
|
||
|
||
|
||
function d_code(dist) {
|
||
return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Output a short LSB first on the stream.
|
||
* IN assertion: there is enough room in pendingBuf.
|
||
*/
|
||
function put_short(s, w) {
|
||
// put_byte(s, (uch)((w) & 0xff));
|
||
// put_byte(s, (uch)((ush)(w) >> 8));
|
||
s.pending_buf[s.pending++] = (w) & 0xff;
|
||
s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Send a value on a given number of bits.
|
||
* IN assertion: length <= 16 and value fits in length bits.
|
||
*/
|
||
function send_bits(s, value, length) {
|
||
if (s.bi_valid > (Buf_size - length)) {
|
||
s.bi_buf |= (value << s.bi_valid) & 0xffff;
|
||
put_short(s, s.bi_buf);
|
||
s.bi_buf = value >> (Buf_size - s.bi_valid);
|
||
s.bi_valid += length - Buf_size;
|
||
} else {
|
||
s.bi_buf |= (value << s.bi_valid) & 0xffff;
|
||
s.bi_valid += length;
|
||
}
|
||
}
|
||
|
||
|
||
function send_code(s, c, tree) {
|
||
send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Reverse the first len bits of a code, using straightforward code (a faster
|
||
* method would use a table)
|
||
* IN assertion: 1 <= len <= 15
|
||
*/
|
||
function bi_reverse(code, len) {
|
||
var res = 0;
|
||
do {
|
||
res |= code & 1;
|
||
code >>>= 1;
|
||
res <<= 1;
|
||
} while (--len > 0);
|
||
return res >>> 1;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Flush the bit buffer, keeping at most 7 bits in it.
|
||
*/
|
||
function bi_flush(s) {
|
||
if (s.bi_valid === 16) {
|
||
put_short(s, s.bi_buf);
|
||
s.bi_buf = 0;
|
||
s.bi_valid = 0;
|
||
|
||
} else if (s.bi_valid >= 8) {
|
||
s.pending_buf[s.pending++] = s.bi_buf & 0xff;
|
||
s.bi_buf >>= 8;
|
||
s.bi_valid -= 8;
|
||
}
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Compute the optimal bit lengths for a tree and update the total bit length
|
||
* for the current block.
|
||
* IN assertion: the fields freq and dad are set, heap[heap_max] and
|
||
* above are the tree nodes sorted by increasing frequency.
|
||
* OUT assertions: the field len is set to the optimal bit length, the
|
||
* array bl_count contains the frequencies for each bit length.
|
||
* The length opt_len is updated; static_len is also updated if stree is
|
||
* not null.
|
||
*/
|
||
function gen_bitlen(s, desc)
|
||
// deflate_state *s;
|
||
// tree_desc *desc; /* the tree descriptor */
|
||
{
|
||
var tree = desc.dyn_tree;
|
||
var max_code = desc.max_code;
|
||
var stree = desc.stat_desc.static_tree;
|
||
var has_stree = desc.stat_desc.has_stree;
|
||
var extra = desc.stat_desc.extra_bits;
|
||
var base = desc.stat_desc.extra_base;
|
||
var max_length = desc.stat_desc.max_length;
|
||
var h; /* heap index */
|
||
var n, m; /* iterate over the tree elements */
|
||
var bits; /* bit length */
|
||
var xbits; /* extra bits */
|
||
var f; /* frequency */
|
||
var overflow = 0; /* number of elements with bit length too large */
|
||
|
||
for (bits = 0; bits <= MAX_BITS; bits++) {
|
||
s.bl_count[bits] = 0;
|
||
}
|
||
|
||
/* In a first pass, compute the optimal bit lengths (which may
|
||
* overflow in the case of the bit length tree).
|
||
*/
|
||
tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
|
||
|
||
for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
|
||
n = s.heap[h];
|
||
bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
|
||
if (bits > max_length) {
|
||
bits = max_length;
|
||
overflow++;
|
||
}
|
||
tree[n * 2 + 1]/*.Len*/ = bits;
|
||
/* We overwrite tree[n].Dad which is no longer needed */
|
||
|
||
if (n > max_code) { continue; } /* not a leaf node */
|
||
|
||
s.bl_count[bits]++;
|
||
xbits = 0;
|
||
if (n >= base) {
|
||
xbits = extra[n - base];
|
||
}
|
||
f = tree[n * 2]/*.Freq*/;
|
||
s.opt_len += f * (bits + xbits);
|
||
if (has_stree) {
|
||
s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
|
||
}
|
||
}
|
||
if (overflow === 0) { return; }
|
||
|
||
// Trace((stderr,"\nbit length overflow\n"));
|
||
/* This happens for example on obj2 and pic of the Calgary corpus */
|
||
|
||
/* Find the first bit length which could increase: */
|
||
do {
|
||
bits = max_length - 1;
|
||
while (s.bl_count[bits] === 0) { bits--; }
|
||
s.bl_count[bits]--; /* move one leaf down the tree */
|
||
s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
|
||
s.bl_count[max_length]--;
|
||
/* The brother of the overflow item also moves one step up,
|
||
* but this does not affect bl_count[max_length]
|
||
*/
|
||
overflow -= 2;
|
||
} while (overflow > 0);
|
||
|
||
/* Now recompute all bit lengths, scanning in increasing frequency.
|
||
* h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
|
||
* lengths instead of fixing only the wrong ones. This idea is taken
|
||
* from 'ar' written by Haruhiko Okumura.)
|
||
*/
|
||
for (bits = max_length; bits !== 0; bits--) {
|
||
n = s.bl_count[bits];
|
||
while (n !== 0) {
|
||
m = s.heap[--h];
|
||
if (m > max_code) { continue; }
|
||
if (tree[m * 2 + 1]/*.Len*/ !== bits) {
|
||
// Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
|
||
s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
|
||
tree[m * 2 + 1]/*.Len*/ = bits;
|
||
}
|
||
n--;
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Generate the codes for a given tree and bit counts (which need not be
|
||
* optimal).
|
||
* IN assertion: the array bl_count contains the bit length statistics for
|
||
* the given tree and the field len is set for all tree elements.
|
||
* OUT assertion: the field code is set for all tree elements of non
|
||
* zero code length.
|
||
*/
|
||
function gen_codes(tree, max_code, bl_count)
|
||
// ct_data *tree; /* the tree to decorate */
|
||
// int max_code; /* largest code with non zero frequency */
|
||
// ushf *bl_count; /* number of codes at each bit length */
|
||
{
|
||
var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
|
||
var code = 0; /* running code value */
|
||
var bits; /* bit index */
|
||
var n; /* code index */
|
||
|
||
/* The distribution counts are first used to generate the code values
|
||
* without bit reversal.
|
||
*/
|
||
for (bits = 1; bits <= MAX_BITS; bits++) {
|
||
next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
|
||
}
|
||
/* Check that the bit counts in bl_count are consistent. The last code
|
||
* must be all ones.
|
||
*/
|
||
//Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
|
||
// "inconsistent bit counts");
|
||
//Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
|
||
|
||
for (n = 0; n <= max_code; n++) {
|
||
var len = tree[n * 2 + 1]/*.Len*/;
|
||
if (len === 0) { continue; }
|
||
/* Now reverse the bits */
|
||
tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);
|
||
|
||
//Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
|
||
// n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
|
||
}
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Initialize the various 'constant' tables.
|
||
*/
|
||
function tr_static_init() {
|
||
var n; /* iterates over tree elements */
|
||
var bits; /* bit counter */
|
||
var length; /* length value */
|
||
var code; /* code value */
|
||
var dist; /* distance index */
|
||
var bl_count = new Array(MAX_BITS + 1);
|
||
/* number of codes at each bit length for an optimal tree */
|
||
|
||
// do check in _tr_init()
|
||
//if (static_init_done) return;
|
||
|
||
/* For some embedded targets, global variables are not initialized: */
|
||
/*#ifdef NO_INIT_GLOBAL_POINTERS
|
||
static_l_desc.static_tree = static_ltree;
|
||
static_l_desc.extra_bits = extra_lbits;
|
||
static_d_desc.static_tree = static_dtree;
|
||
static_d_desc.extra_bits = extra_dbits;
|
||
static_bl_desc.extra_bits = extra_blbits;
|
||
#endif*/
|
||
|
||
/* Initialize the mapping length (0..255) -> length code (0..28) */
|
||
length = 0;
|
||
for (code = 0; code < LENGTH_CODES - 1; code++) {
|
||
base_length[code] = length;
|
||
for (n = 0; n < (1 << extra_lbits[code]); n++) {
|
||
_length_code[length++] = code;
|
||
}
|
||
}
|
||
//Assert (length == 256, "tr_static_init: length != 256");
|
||
/* Note that the length 255 (match length 258) can be represented
|
||
* in two different ways: code 284 + 5 bits or code 285, so we
|
||
* overwrite length_code[255] to use the best encoding:
|
||
*/
|
||
_length_code[length - 1] = code;
|
||
|
||
/* Initialize the mapping dist (0..32K) -> dist code (0..29) */
|
||
dist = 0;
|
||
for (code = 0; code < 16; code++) {
|
||
base_dist[code] = dist;
|
||
for (n = 0; n < (1 << extra_dbits[code]); n++) {
|
||
_dist_code[dist++] = code;
|
||
}
|
||
}
|
||
//Assert (dist == 256, "tr_static_init: dist != 256");
|
||
dist >>= 7; /* from now on, all distances are divided by 128 */
|
||
for (; code < D_CODES; code++) {
|
||
base_dist[code] = dist << 7;
|
||
for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
|
||
_dist_code[256 + dist++] = code;
|
||
}
|
||
}
|
||
//Assert (dist == 256, "tr_static_init: 256+dist != 512");
|
||
|
||
/* Construct the codes of the static literal tree */
|
||
for (bits = 0; bits <= MAX_BITS; bits++) {
|
||
bl_count[bits] = 0;
|
||
}
|
||
|
||
n = 0;
|
||
while (n <= 143) {
|
||
static_ltree[n * 2 + 1]/*.Len*/ = 8;
|
||
n++;
|
||
bl_count[8]++;
|
||
}
|
||
while (n <= 255) {
|
||
static_ltree[n * 2 + 1]/*.Len*/ = 9;
|
||
n++;
|
||
bl_count[9]++;
|
||
}
|
||
while (n <= 279) {
|
||
static_ltree[n * 2 + 1]/*.Len*/ = 7;
|
||
n++;
|
||
bl_count[7]++;
|
||
}
|
||
while (n <= 287) {
|
||
static_ltree[n * 2 + 1]/*.Len*/ = 8;
|
||
n++;
|
||
bl_count[8]++;
|
||
}
|
||
/* Codes 286 and 287 do not exist, but we must include them in the
|
||
* tree construction to get a canonical Huffman tree (longest code
|
||
* all ones)
|
||
*/
|
||
gen_codes(static_ltree, L_CODES + 1, bl_count);
|
||
|
||
/* The static distance tree is trivial: */
|
||
for (n = 0; n < D_CODES; n++) {
|
||
static_dtree[n * 2 + 1]/*.Len*/ = 5;
|
||
static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
|
||
}
|
||
|
||
// Now data ready and we can init static trees
|
||
static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
|
||
static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
|
||
static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
|
||
|
||
//static_init_done = true;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Initialize a new block.
|
||
*/
|
||
function init_block(s) {
|
||
var n; /* iterates over tree elements */
|
||
|
||
/* Initialize the trees. */
|
||
for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
|
||
for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
|
||
for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
|
||
|
||
s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
|
||
s.opt_len = s.static_len = 0;
|
||
s.last_lit = s.matches = 0;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Flush the bit buffer and align the output on a byte boundary
|
||
*/
|
||
function bi_windup(s)
|
||
{
|
||
if (s.bi_valid > 8) {
|
||
put_short(s, s.bi_buf);
|
||
} else if (s.bi_valid > 0) {
|
||
//put_byte(s, (Byte)s->bi_buf);
|
||
s.pending_buf[s.pending++] = s.bi_buf;
|
||
}
|
||
s.bi_buf = 0;
|
||
s.bi_valid = 0;
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Copy a stored block, storing first the length and its
|
||
* one's complement if requested.
|
||
*/
|
||
function copy_block(s, buf, len, header)
|
||
//DeflateState *s;
|
||
//charf *buf; /* the input data */
|
||
//unsigned len; /* its length */
|
||
//int header; /* true if block header must be written */
|
||
{
|
||
bi_windup(s); /* align on byte boundary */
|
||
|
||
if (header) {
|
||
put_short(s, len);
|
||
put_short(s, ~len);
|
||
}
|
||
// while (len--) {
|
||
// put_byte(s, *buf++);
|
||
// }
|
||
utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
|
||
s.pending += len;
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Compares to subtrees, using the tree depth as tie breaker when
|
||
* the subtrees have equal frequency. This minimizes the worst case length.
|
||
*/
|
||
function smaller(tree, n, m, depth) {
|
||
var _n2 = n * 2;
|
||
var _m2 = m * 2;
|
||
return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
|
||
(tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Restore the heap property by moving down the tree starting at node k,
|
||
* exchanging a node with the smallest of its two sons if necessary, stopping
|
||
* when the heap property is re-established (each father smaller than its
|
||
* two sons).
|
||
*/
|
||
function pqdownheap(s, tree, k)
|
||
// deflate_state *s;
|
||
// ct_data *tree; /* the tree to restore */
|
||
// int k; /* node to move down */
|
||
{
|
||
var v = s.heap[k];
|
||
var j = k << 1; /* left son of k */
|
||
while (j <= s.heap_len) {
|
||
/* Set j to the smallest of the two sons: */
|
||
if (j < s.heap_len &&
|
||
smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
|
||
j++;
|
||
}
|
||
/* Exit if v is smaller than both sons */
|
||
if (smaller(tree, v, s.heap[j], s.depth)) { break; }
|
||
|
||
/* Exchange v with the smallest son */
|
||
s.heap[k] = s.heap[j];
|
||
k = j;
|
||
|
||
/* And continue down the tree, setting j to the left son of k */
|
||
j <<= 1;
|
||
}
|
||
s.heap[k] = v;
|
||
}
|
||
|
||
|
||
// inlined manually
|
||
// var SMALLEST = 1;
|
||
|
||
/* ===========================================================================
|
||
* Send the block data compressed using the given Huffman trees
|
||
*/
|
||
function compress_block(s, ltree, dtree)
|
||
// deflate_state *s;
|
||
// const ct_data *ltree; /* literal tree */
|
||
// const ct_data *dtree; /* distance tree */
|
||
{
|
||
var dist; /* distance of matched string */
|
||
var lc; /* match length or unmatched char (if dist == 0) */
|
||
var lx = 0; /* running index in l_buf */
|
||
var code; /* the code to send */
|
||
var extra; /* number of extra bits to send */
|
||
|
||
if (s.last_lit !== 0) {
|
||
do {
|
||
dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
|
||
lc = s.pending_buf[s.l_buf + lx];
|
||
lx++;
|
||
|
||
if (dist === 0) {
|
||
send_code(s, lc, ltree); /* send a literal byte */
|
||
//Tracecv(isgraph(lc), (stderr," '%c' ", lc));
|
||
} else {
|
||
/* Here, lc is the match length - MIN_MATCH */
|
||
code = _length_code[lc];
|
||
send_code(s, code + LITERALS + 1, ltree); /* send the length code */
|
||
extra = extra_lbits[code];
|
||
if (extra !== 0) {
|
||
lc -= base_length[code];
|
||
send_bits(s, lc, extra); /* send the extra length bits */
|
||
}
|
||
dist--; /* dist is now the match distance - 1 */
|
||
code = d_code(dist);
|
||
//Assert (code < D_CODES, "bad d_code");
|
||
|
||
send_code(s, code, dtree); /* send the distance code */
|
||
extra = extra_dbits[code];
|
||
if (extra !== 0) {
|
||
dist -= base_dist[code];
|
||
send_bits(s, dist, extra); /* send the extra distance bits */
|
||
}
|
||
} /* literal or match pair ? */
|
||
|
||
/* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
|
||
//Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
|
||
// "pendingBuf overflow");
|
||
|
||
} while (lx < s.last_lit);
|
||
}
|
||
|
||
send_code(s, END_BLOCK, ltree);
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Construct one Huffman tree and assigns the code bit strings and lengths.
|
||
* Update the total bit length for the current block.
|
||
* IN assertion: the field freq is set for all tree elements.
|
||
* OUT assertions: the fields len and code are set to the optimal bit length
|
||
* and corresponding code. The length opt_len is updated; static_len is
|
||
* also updated if stree is not null. The field max_code is set.
|
||
*/
|
||
function build_tree(s, desc)
|
||
// deflate_state *s;
|
||
// tree_desc *desc; /* the tree descriptor */
|
||
{
|
||
var tree = desc.dyn_tree;
|
||
var stree = desc.stat_desc.static_tree;
|
||
var has_stree = desc.stat_desc.has_stree;
|
||
var elems = desc.stat_desc.elems;
|
||
var n, m; /* iterate over heap elements */
|
||
var max_code = -1; /* largest code with non zero frequency */
|
||
var node; /* new node being created */
|
||
|
||
/* Construct the initial heap, with least frequent element in
|
||
* heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
|
||
* heap[0] is not used.
|
||
*/
|
||
s.heap_len = 0;
|
||
s.heap_max = HEAP_SIZE;
|
||
|
||
for (n = 0; n < elems; n++) {
|
||
if (tree[n * 2]/*.Freq*/ !== 0) {
|
||
s.heap[++s.heap_len] = max_code = n;
|
||
s.depth[n] = 0;
|
||
|
||
} else {
|
||
tree[n * 2 + 1]/*.Len*/ = 0;
|
||
}
|
||
}
|
||
|
||
/* The pkzip format requires that at least one distance code exists,
|
||
* and that at least one bit should be sent even if there is only one
|
||
* possible code. So to avoid special checks later on we force at least
|
||
* two codes of non zero frequency.
|
||
*/
|
||
while (s.heap_len < 2) {
|
||
node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
|
||
tree[node * 2]/*.Freq*/ = 1;
|
||
s.depth[node] = 0;
|
||
s.opt_len--;
|
||
|
||
if (has_stree) {
|
||
s.static_len -= stree[node * 2 + 1]/*.Len*/;
|
||
}
|
||
/* node is 0 or 1 so it does not have extra bits */
|
||
}
|
||
desc.max_code = max_code;
|
||
|
||
/* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
|
||
* establish sub-heaps of increasing lengths:
|
||
*/
|
||
for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
|
||
|
||
/* Construct the Huffman tree by repeatedly combining the least two
|
||
* frequent nodes.
|
||
*/
|
||
node = elems; /* next internal node of the tree */
|
||
do {
|
||
//pqremove(s, tree, n); /* n = node of least frequency */
|
||
/*** pqremove ***/
|
||
n = s.heap[1/*SMALLEST*/];
|
||
s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
|
||
pqdownheap(s, tree, 1/*SMALLEST*/);
|
||
/***/
|
||
|
||
m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
|
||
|
||
s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
|
||
s.heap[--s.heap_max] = m;
|
||
|
||
/* Create a new node father of n and m */
|
||
tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
|
||
s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
|
||
tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
|
||
|
||
/* and insert the new node in the heap */
|
||
s.heap[1/*SMALLEST*/] = node++;
|
||
pqdownheap(s, tree, 1/*SMALLEST*/);
|
||
|
||
} while (s.heap_len >= 2);
|
||
|
||
s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
|
||
|
||
/* At this point, the fields freq and dad are set. We can now
|
||
* generate the bit lengths.
|
||
*/
|
||
gen_bitlen(s, desc);
|
||
|
||
/* The field len is now set, we can generate the bit codes */
|
||
gen_codes(tree, max_code, s.bl_count);
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Scan a literal or distance tree to determine the frequencies of the codes
|
||
* in the bit length tree.
|
||
*/
|
||
function scan_tree(s, tree, max_code)
|
||
// deflate_state *s;
|
||
// ct_data *tree; /* the tree to be scanned */
|
||
// int max_code; /* and its largest code of non zero frequency */
|
||
{
|
||
var n; /* iterates over all tree elements */
|
||
var prevlen = -1; /* last emitted length */
|
||
var curlen; /* length of current code */
|
||
|
||
var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
|
||
|
||
var count = 0; /* repeat count of the current code */
|
||
var max_count = 7; /* max repeat count */
|
||
var min_count = 4; /* min repeat count */
|
||
|
||
if (nextlen === 0) {
|
||
max_count = 138;
|
||
min_count = 3;
|
||
}
|
||
tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */
|
||
|
||
for (n = 0; n <= max_code; n++) {
|
||
curlen = nextlen;
|
||
nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
|
||
|
||
if (++count < max_count && curlen === nextlen) {
|
||
continue;
|
||
|
||
} else if (count < min_count) {
|
||
s.bl_tree[curlen * 2]/*.Freq*/ += count;
|
||
|
||
} else if (curlen !== 0) {
|
||
|
||
if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
|
||
s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
|
||
|
||
} else if (count <= 10) {
|
||
s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
|
||
|
||
} else {
|
||
s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
|
||
}
|
||
|
||
count = 0;
|
||
prevlen = curlen;
|
||
|
||
if (nextlen === 0) {
|
||
max_count = 138;
|
||
min_count = 3;
|
||
|
||
} else if (curlen === nextlen) {
|
||
max_count = 6;
|
||
min_count = 3;
|
||
|
||
} else {
|
||
max_count = 7;
|
||
min_count = 4;
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Send a literal or distance tree in compressed form, using the codes in
|
||
* bl_tree.
|
||
*/
|
||
function send_tree(s, tree, max_code)
|
||
// deflate_state *s;
|
||
// ct_data *tree; /* the tree to be scanned */
|
||
// int max_code; /* and its largest code of non zero frequency */
|
||
{
|
||
var n; /* iterates over all tree elements */
|
||
var prevlen = -1; /* last emitted length */
|
||
var curlen; /* length of current code */
|
||
|
||
var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
|
||
|
||
var count = 0; /* repeat count of the current code */
|
||
var max_count = 7; /* max repeat count */
|
||
var min_count = 4; /* min repeat count */
|
||
|
||
/* tree[max_code+1].Len = -1; */ /* guard already set */
|
||
if (nextlen === 0) {
|
||
max_count = 138;
|
||
min_count = 3;
|
||
}
|
||
|
||
for (n = 0; n <= max_code; n++) {
|
||
curlen = nextlen;
|
||
nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
|
||
|
||
if (++count < max_count && curlen === nextlen) {
|
||
continue;
|
||
|
||
} else if (count < min_count) {
|
||
do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
|
||
|
||
} else if (curlen !== 0) {
|
||
if (curlen !== prevlen) {
|
||
send_code(s, curlen, s.bl_tree);
|
||
count--;
|
||
}
|
||
//Assert(count >= 3 && count <= 6, " 3_6?");
|
||
send_code(s, REP_3_6, s.bl_tree);
|
||
send_bits(s, count - 3, 2);
|
||
|
||
} else if (count <= 10) {
|
||
send_code(s, REPZ_3_10, s.bl_tree);
|
||
send_bits(s, count - 3, 3);
|
||
|
||
} else {
|
||
send_code(s, REPZ_11_138, s.bl_tree);
|
||
send_bits(s, count - 11, 7);
|
||
}
|
||
|
||
count = 0;
|
||
prevlen = curlen;
|
||
if (nextlen === 0) {
|
||
max_count = 138;
|
||
min_count = 3;
|
||
|
||
} else if (curlen === nextlen) {
|
||
max_count = 6;
|
||
min_count = 3;
|
||
|
||
} else {
|
||
max_count = 7;
|
||
min_count = 4;
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Construct the Huffman tree for the bit lengths and return the index in
|
||
* bl_order of the last bit length code to send.
|
||
*/
|
||
function build_bl_tree(s) {
|
||
var max_blindex; /* index of last bit length code of non zero freq */
|
||
|
||
/* Determine the bit length frequencies for literal and distance trees */
|
||
scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
|
||
scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
|
||
|
||
/* Build the bit length tree: */
|
||
build_tree(s, s.bl_desc);
|
||
/* opt_len now includes the length of the tree representations, except
|
||
* the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
|
||
*/
|
||
|
||
/* Determine the number of bit length codes to send. The pkzip format
|
||
* requires that at least 4 bit length codes be sent. (appnote.txt says
|
||
* 3 but the actual value used is 4.)
|
||
*/
|
||
for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
|
||
if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
|
||
break;
|
||
}
|
||
}
|
||
/* Update opt_len to include the bit length tree and counts */
|
||
s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
|
||
//Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
|
||
// s->opt_len, s->static_len));
|
||
|
||
return max_blindex;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Send the header for a block using dynamic Huffman trees: the counts, the
|
||
* lengths of the bit length codes, the literal tree and the distance tree.
|
||
* IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
|
||
*/
|
||
function send_all_trees(s, lcodes, dcodes, blcodes)
|
||
// deflate_state *s;
|
||
// int lcodes, dcodes, blcodes; /* number of codes for each tree */
|
||
{
|
||
var rank; /* index in bl_order */
|
||
|
||
//Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
|
||
//Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
|
||
// "too many codes");
|
||
//Tracev((stderr, "\nbl counts: "));
|
||
send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
|
||
send_bits(s, dcodes - 1, 5);
|
||
send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */
|
||
for (rank = 0; rank < blcodes; rank++) {
|
||
//Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
|
||
send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
|
||
}
|
||
//Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
|
||
|
||
send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
|
||
//Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
|
||
|
||
send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
|
||
//Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Check if the data type is TEXT or BINARY, using the following algorithm:
|
||
* - TEXT if the two conditions below are satisfied:
|
||
* a) There are no non-portable control characters belonging to the
|
||
* "black list" (0..6, 14..25, 28..31).
|
||
* b) There is at least one printable character belonging to the
|
||
* "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
|
||
* - BINARY otherwise.
|
||
* - The following partially-portable control characters form a
|
||
* "gray list" that is ignored in this detection algorithm:
|
||
* (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
|
||
* IN assertion: the fields Freq of dyn_ltree are set.
|
||
*/
|
||
function detect_data_type(s) {
|
||
/* black_mask is the bit mask of black-listed bytes
|
||
* set bits 0..6, 14..25, and 28..31
|
||
* 0xf3ffc07f = binary 11110011111111111100000001111111
|
||
*/
|
||
var black_mask = 0xf3ffc07f;
|
||
var n;
|
||
|
||
/* Check for non-textual ("black-listed") bytes. */
|
||
for (n = 0; n <= 31; n++, black_mask >>>= 1) {
|
||
if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
|
||
return Z_BINARY;
|
||
}
|
||
}
|
||
|
||
/* Check for textual ("white-listed") bytes. */
|
||
if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
|
||
s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
|
||
return Z_TEXT;
|
||
}
|
||
for (n = 32; n < LITERALS; n++) {
|
||
if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
|
||
return Z_TEXT;
|
||
}
|
||
}
|
||
|
||
/* There are no "black-listed" or "white-listed" bytes:
|
||
* this stream either is empty or has tolerated ("gray-listed") bytes only.
|
||
*/
|
||
return Z_BINARY;
|
||
}
|
||
|
||
|
||
var static_init_done = false;
|
||
|
||
/* ===========================================================================
|
||
* Initialize the tree data structures for a new zlib stream.
|
||
*/
|
||
function _tr_init(s)
|
||
{
|
||
|
||
if (!static_init_done) {
|
||
tr_static_init();
|
||
static_init_done = true;
|
||
}
|
||
|
||
s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
|
||
s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
|
||
s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
|
||
|
||
s.bi_buf = 0;
|
||
s.bi_valid = 0;
|
||
|
||
/* Initialize the first block of the first file: */
|
||
init_block(s);
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Send a stored block
|
||
*/
|
||
function _tr_stored_block(s, buf, stored_len, last)
|
||
//DeflateState *s;
|
||
//charf *buf; /* input block */
|
||
//ulg stored_len; /* length of input block */
|
||
//int last; /* one if this is the last block for a file */
|
||
{
|
||
send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */
|
||
copy_block(s, buf, stored_len, true); /* with header */
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Send one empty static block to give enough lookahead for inflate.
|
||
* This takes 10 bits, of which 7 may remain in the bit buffer.
|
||
*/
|
||
function _tr_align(s) {
|
||
send_bits(s, STATIC_TREES << 1, 3);
|
||
send_code(s, END_BLOCK, static_ltree);
|
||
bi_flush(s);
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Determine the best encoding for the current block: dynamic trees, static
|
||
* trees or store, and output the encoded block to the zip file.
|
||
*/
|
||
function _tr_flush_block(s, buf, stored_len, last)
|
||
//DeflateState *s;
|
||
//charf *buf; /* input block, or NULL if too old */
|
||
//ulg stored_len; /* length of input block */
|
||
//int last; /* one if this is the last block for a file */
|
||
{
|
||
var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
|
||
var max_blindex = 0; /* index of last bit length code of non zero freq */
|
||
|
||
/* Build the Huffman trees unless a stored block is forced */
|
||
if (s.level > 0) {
|
||
|
||
/* Check if the file is binary or text */
|
||
if (s.strm.data_type === Z_UNKNOWN) {
|
||
s.strm.data_type = detect_data_type(s);
|
||
}
|
||
|
||
/* Construct the literal and distance trees */
|
||
build_tree(s, s.l_desc);
|
||
// Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
|
||
// s->static_len));
|
||
|
||
build_tree(s, s.d_desc);
|
||
// Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
|
||
// s->static_len));
|
||
/* At this point, opt_len and static_len are the total bit lengths of
|
||
* the compressed block data, excluding the tree representations.
|
||
*/
|
||
|
||
/* Build the bit length tree for the above two trees, and get the index
|
||
* in bl_order of the last bit length code to send.
|
||
*/
|
||
max_blindex = build_bl_tree(s);
|
||
|
||
/* Determine the best encoding. Compute the block lengths in bytes. */
|
||
opt_lenb = (s.opt_len + 3 + 7) >>> 3;
|
||
static_lenb = (s.static_len + 3 + 7) >>> 3;
|
||
|
||
// Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
|
||
// opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
|
||
// s->last_lit));
|
||
|
||
if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
|
||
|
||
} else {
|
||
// Assert(buf != (char*)0, "lost buf");
|
||
opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
|
||
}
|
||
|
||
if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
|
||
/* 4: two words for the lengths */
|
||
|
||
/* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
|
||
* Otherwise we can't have processed more than WSIZE input bytes since
|
||
* the last block flush, because compression would have been
|
||
* successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
|
||
* transform a block into a stored block.
|
||
*/
|
||
_tr_stored_block(s, buf, stored_len, last);
|
||
|
||
} else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
|
||
|
||
send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
|
||
compress_block(s, static_ltree, static_dtree);
|
||
|
||
} else {
|
||
send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
|
||
send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
|
||
compress_block(s, s.dyn_ltree, s.dyn_dtree);
|
||
}
|
||
// Assert (s->compressed_len == s->bits_sent, "bad compressed size");
|
||
/* The above check is made mod 2^32, for files larger than 512 MB
|
||
* and uLong implemented on 32 bits.
|
||
*/
|
||
init_block(s);
|
||
|
||
if (last) {
|
||
bi_windup(s);
|
||
}
|
||
// Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
|
||
// s->compressed_len-7*last));
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Save the match info and tally the frequency counts. Return true if
|
||
* the current block must be flushed.
|
||
*/
|
||
function _tr_tally(s, dist, lc)
|
||
// deflate_state *s;
|
||
// unsigned dist; /* distance of matched string */
|
||
// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
|
||
{
|
||
//var out_length, in_length, dcode;
|
||
|
||
s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;
|
||
s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
|
||
|
||
s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
|
||
s.last_lit++;
|
||
|
||
if (dist === 0) {
|
||
/* lc is the unmatched char */
|
||
s.dyn_ltree[lc * 2]/*.Freq*/++;
|
||
} else {
|
||
s.matches++;
|
||
/* Here, lc is the match length - MIN_MATCH */
|
||
dist--; /* dist = match distance - 1 */
|
||
//Assert((ush)dist < (ush)MAX_DIST(s) &&
|
||
// (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
|
||
// (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
|
||
|
||
s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
|
||
s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
|
||
}
|
||
|
||
// (!) This block is disabled in zlib defailts,
|
||
// don't enable it for binary compatibility
|
||
|
||
//#ifdef TRUNCATE_BLOCK
|
||
// /* Try to guess if it is profitable to stop the current block here */
|
||
// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
|
||
// /* Compute an upper bound for the compressed length */
|
||
// out_length = s.last_lit*8;
|
||
// in_length = s.strstart - s.block_start;
|
||
//
|
||
// for (dcode = 0; dcode < D_CODES; dcode++) {
|
||
// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
|
||
// }
|
||
// out_length >>>= 3;
|
||
// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
|
||
// // s->last_lit, in_length, out_length,
|
||
// // 100L - out_length*100L/in_length));
|
||
// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
|
||
// return true;
|
||
// }
|
||
// }
|
||
//#endif
|
||
|
||
return (s.last_lit === s.lit_bufsize - 1);
|
||
/* We avoid equality with lit_bufsize because of wraparound at 64K
|
||
* on 16 bit machines and because stored blocks are restricted to
|
||
* 64K-1 bytes.
|
||
*/
|
||
}
|
||
|
||
exports._tr_init = _tr_init;
|
||
exports._tr_stored_block = _tr_stored_block;
|
||
exports._tr_flush_block = _tr_flush_block;
|
||
exports._tr_tally = _tr_tally;
|
||
exports._tr_align = _tr_align;
|
||
|
||
},{"../utils/common":41}],53:[function(require,module,exports){
|
||
'use strict';
|
||
|
||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||
//
|
||
// This software is provided 'as-is', without any express or implied
|
||
// warranty. In no event will the authors be held liable for any damages
|
||
// arising from the use of this software.
|
||
//
|
||
// Permission is granted to anyone to use this software for any purpose,
|
||
// including commercial applications, and to alter it and redistribute it
|
||
// freely, subject to the following restrictions:
|
||
//
|
||
// 1. The origin of this software must not be misrepresented; you must not
|
||
// claim that you wrote the original software. If you use this software
|
||
// in a product, an acknowledgment in the product documentation would be
|
||
// appreciated but is not required.
|
||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||
// misrepresented as being the original software.
|
||
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
||
function ZStream() {
|
||
/* next input byte */
|
||
this.input = null; // JS specific, because we have no pointers
|
||
this.next_in = 0;
|
||
/* number of bytes available at input */
|
||
this.avail_in = 0;
|
||
/* total number of input bytes read so far */
|
||
this.total_in = 0;
|
||
/* next output byte should be put there */
|
||
this.output = null; // JS specific, because we have no pointers
|
||
this.next_out = 0;
|
||
/* remaining free space at output */
|
||
this.avail_out = 0;
|
||
/* total number of bytes output so far */
|
||
this.total_out = 0;
|
||
/* last error message, NULL if no error */
|
||
this.msg = ''/*Z_NULL*/;
|
||
/* not visible by applications */
|
||
this.state = null;
|
||
/* best guess about the data type: binary or text */
|
||
this.data_type = 2/*Z_UNKNOWN*/;
|
||
/* adler32 value of the uncompressed data */
|
||
this.adler = 0;
|
||
}
|
||
|
||
module.exports = ZStream;
|
||
|
||
},{}],54:[function(require,module,exports){
|
||
'use strict';
|
||
module.exports = typeof setImmediate === 'function' ? setImmediate :
|
||
function setImmediate() {
|
||
var args = [].slice.apply(arguments);
|
||
args.splice(1, 0, 0);
|
||
setTimeout.apply(null, args);
|
||
};
|
||
|
||
},{}]},{},[10])(10)
|
||
}); |