78 lines
2.6 KiB
Java
78 lines
2.6 KiB
Java
/*
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* This file is part of Player Analytics (Plan).
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*
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* Plan is free software: you can redistribute it and/or modify
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* it under the terms of the LGNU Lesser General Public License v3 as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Plan is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* LGNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Plan. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.djrapitops.plan.system.listeners.bukkit;
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import com.djrapitops.plan.data.container.Session;
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import com.djrapitops.plan.system.cache.SessionCache;
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import com.djrapitops.plan.system.settings.WorldAliasSettings;
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import com.djrapitops.plugin.logging.L;
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import com.djrapitops.plugin.logging.error.ErrorHandler;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerGameModeChangeEvent;
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import javax.inject.Inject;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* Event Listener for PlayerGameModeChangeEvents.
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*
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* @author Rsl1122
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*/
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public class GameModeChangeListener implements Listener {
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private final WorldAliasSettings worldAliasSettings;
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private final ErrorHandler errorHandler;
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@Inject
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public GameModeChangeListener(
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WorldAliasSettings worldAliasSettings,
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ErrorHandler errorHandler
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) {
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this.worldAliasSettings = worldAliasSettings;
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this.errorHandler = errorHandler;
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onGameModeChange(PlayerGameModeChangeEvent event) {
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if (event.isCancelled()) {
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return;
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}
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try {
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actOnEvent(event);
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} catch (Exception e) {
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errorHandler.log(L.ERROR, this.getClass(), e);
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}
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}
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private void actOnEvent(PlayerGameModeChangeEvent event) {
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Player player = event.getPlayer();
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UUID uuid = player.getUniqueId();
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long time = System.currentTimeMillis();
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String gameMode = event.getNewGameMode().name();
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String worldName = player.getWorld().getName();
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worldAliasSettings.addWorld(worldName);
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Optional<Session> cachedSession = SessionCache.getCachedSession(uuid);
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cachedSession.ifPresent(session -> session.changeState(worldName, gameMode, time));
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}
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}
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