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Updated Bukkit Set Up (markdown)
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@ -95,10 +95,6 @@ Reload the plugin after changing the port with `/plan reload` to apply changes.
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> Port needs to be allocated before it can be used, see [this section](https://github.com/plan-player-analytics/Plan/wiki/Bukkit-Set-Up#pterodactyl-panel) to do so.
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> Port needs to be allocated before it can be used, see [this section](https://github.com/plan-player-analytics/Plan/wiki/Bukkit-Set-Up#pterodactyl-panel) to do so.
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> 🚧 **Sponge Users**
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> Webserver is disabled by default on Sponge. See how to enable it in [this section](https://github.com/plan-player-analytics/Plan/wiki/Bukkit-Set-Up#sponge)
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> 💭 **Failed to bind port, what now?**
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> 💭 **Failed to bind port, what now?**
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> The port is likely in use by another program, try using another port.
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> The port is likely in use by another program, try using another port.
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@ -180,6 +176,10 @@ Next section is about additional set-up
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So that Plan can download Geolocation database you need to accept [GeoLite2 EULA](https://www.maxmind.com/en/geolite2/eula) in the Plan config under `Data_gathering.Accept_GeoLite2_EULA`
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So that Plan can download Geolocation database you need to accept [GeoLite2 EULA](https://www.maxmind.com/en/geolite2/eula) in the Plan config under `Data_gathering.Accept_GeoLite2_EULA`
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> 🚧 **Sponge Users**
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> Geolocation is disabled by default on Sponge. See how to enable it in [this section](https://github.com/plan-player-analytics/Plan/wiki/Bukkit-Set-Up#sponge)
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## (Optional) MySQL
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## (Optional) MySQL
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Plan does not create a new database automatically, so you need to either create or use an existing one.
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Plan does not create a new database automatically, so you need to either create or use an existing one.
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@ -238,9 +238,8 @@ How to create users is also covered by the linked tutorial.
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## Sponge
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## Sponge
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Webserver and Geolocations are disabled by default to match Ore guidelines.
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Geolocation is disabled by default to match Ore guidelines.
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- Webserver can be enabled by setting `Webserver.Disable_Webserver` to `false`
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- Player Geolocation can be enabled by setting `Data_gathering.Geolocations` to `true`
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- Player Geolocation can be enabled by setting `Data_gathering.Geolocations` to `true`
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[Back to step 2](https://github.com/plan-player-analytics/Plan/wiki/Bukkit-Set-Up#step-2-change-webserver-port)
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[Back to step 2](https://github.com/plan-player-analytics/Plan/wiki/Bukkit-Set-Up#step-2-change-webserver-port)
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