mirror of
https://github.com/BGHDDevelopment/PlayerBalancer.git
synced 2024-11-09 04:20:32 +01:00
1.8 KiB
1.8 KiB
PlayerBalancer
Things to do:
- Get dummy sections able to have already registered servers on other sections
- Add a new message for when a player gets connected to a server and repurpose the connecting one
- Add support for wildcards, contains, equalsIgnoreCase and regex at the same time
- Add option to force joining a specific section
- Add tooltip when you hover over a server in /section info
- Stop using inventivetalent's deprecated bungee-update
- Create a spigot addon that adds connector signs and placeholders
- Separate the types of connections in classes instead of being in ConnectionIntent
- Make the plugin API be not so dependent on a instance of PlayerBalancer
- Separate connection providers in classes instead of being hardcoded in an enum
- Make the feature
marker-descs
work per section - Add a identifier to get the servers of a section (auto complete)
- Implement fast connect (dimension change)
- Implement a way to redirect premium players to a section and cracked ones to other section (not sure how this works)
- Unify the code that loads server into a section (duplicated at SectionManager and ServerSection)
- Unify some of the code used in the FallbackCommand and SectionCommand
- (!) Make the section initialization work in stages instead of being hardcoded
- (!) Ditch the faucet dependency and use ConfigMe and DependencyInjector instead
- Use a separate file for configuring the sections, must be done alongside the previous item
- Make this repository public