Commit Graph

3461 Commits

Author SHA1 Message Date
Alexander Söderberg
6f052f0001
Remove extra line from HEADER 2020-04-16 05:05:58 +02:00
Alexander Söderberg
ba40a56c32
Add GPLv3 License headers to all source files. 2020-04-16 04:52:39 +02:00
MattBDev
780be3776a Addressed some comments 2020-04-15 15:26:54 -04:00
Alexander Söderberg
9c3c42c3e6 Rename published maven artifacts
# Conflicts:
#	Bukkit/build.gradle
#	Core/build.gradle
2020-04-11 02:54:34 +02:00
MattBDev
dfa977a020 Moved more packaged based on feedback 2020-04-10 20:19:18 -04:00
MattBDev
5be2dfa747 Package Changes 2020-04-10 19:26:07 -04:00
MattBDev
bdba2b33fb Remove Nukkit and Sponge files from v5
We don't need these because they already exist in our git history and in the legacy branch.
2020-04-09 19:38:10 -04:00
Alexander Söderberg
0d26111fa7 Include golems (snowmen, iron golems and shulkers) in the animal-interact flag. 2020-04-09 21:38:24 +02:00
Alexander Söderberg
dada7dbb86 Use relocated org.json instead of including the source files 2020-04-09 17:41:55 +02:00
Alexander Söderberg
cb05d34d20 Fixes #2751 2020-04-09 17:07:14 +02:00
Alexander Söderberg
7c25c60252
Merge pull request #2743 from IntellectualSites/features/v5/async-load
Prevent synchronous chunk loading whenever possible
2020-04-09 15:09:18 +02:00
Alexander Söderberg
86149224d1 Don't set walls, wall filling or outline in plots using full vanilla terrain generation 2020-04-09 13:06:45 +02:00
Alexander Söderberg
f717589074 Fix typo in MainUtil and switch out Consumer<Integer> to IntConsumer 2020-04-09 11:23:39 +02:00
Alexander Söderberg
254a0541cc Fix OfflinePlayerUtil runtime exception 2020-04-08 22:52:13 +02:00
Alexander Söderberg
271109a726 Fix dumdum async getLoadedChunks call, but only because Aikar broke everything. 2020-04-08 21:49:41 +02:00
Alexander Söderberg
38de74c4ff Make sure PlayerEvents#logout is called 2020-04-08 17:53:11 +02:00
Alexander Söderberg
865d11e844 Register vehicle-place and make it disabled by default 2020-04-08 17:28:16 +02:00
Alexander Söderberg
ebba9a2290 Fix interval flags 2020-04-08 17:22:53 +02:00
Alexander Söderberg
bc45b8b695 Merge branch 'features/v5/internal-updates' into features/v5/async-load 2020-04-08 17:17:17 +02:00
Alexander Söderberg
7ac389b698 Fix block ignition location check 2020-04-08 17:15:17 +02:00
Alexander Söderberg
616d22ceac Fix liquid-flow 2020-04-08 17:01:41 +02:00
Alexander Söderberg
f6332d2cd9 Add tab completions to flyflag 2020-04-08 16:53:39 +02:00
Alexander Söderberg
4ca7a81e96 Fix untrusted-visit. 2020-04-08 16:52:10 +02:00
Alexander Söderberg
ae2867136a Make the fly flag an enum flag instead. It now accepts: true, false and default, where default is the default value, and does not change the flight status at all. 2020-04-08 16:39:19 +02:00
Alexander Söderberg
ef04ed9151 Fix augmented generation 2020-04-08 04:10:22 +02:00
Alexander Söderberg
1522632f5a Don't replace blocks if they have identical states already 2020-04-08 02:02:20 +02:00
Alexander Söderberg
be6bcafccc Make sure augmented generation doesn't crash the server 2020-04-08 01:23:22 +02:00
Alexander Söderberg
5d332e7d58 Fix plot clearing in normal plot worlds 2020-04-08 00:01:58 +02:00
Alexander Söderberg
283ff945f3 Fix /plot auto performance and remove sign-guessing 2020-04-07 23:39:56 +02:00
Alexander Söderberg
0d4af3023d Extract TaskManager lambdas for better debugging 2020-04-07 23:18:36 +02:00
Alexander Söderberg
7fdb7961ce Merge branch 'features/v5/internal-updates' into features/v5/async-load 2020-04-07 22:13:42 +02:00
Alexander Söderberg
e161209a46 Fix plot claiming 2020-04-07 22:12:52 +02:00
Alexander Söderberg
5e2e4a8631 Revert testCreate change 2020-04-07 21:43:32 +02:00
Alexander Söderberg
e4a6bd0ca5 Don't try to remove players. Fixes #2742. 2020-04-07 20:56:43 +02:00
Alexander Söderberg
5547185b3f Prevent synchronous chunk loading whenever possible 2020-04-07 20:19:39 +02:00
dordsor21
7841ee3dcc Fix a few encapsulate merge issues 2020-04-02 13:40:11 +01:00
Hannes Greule
099a680c85
Encapsulation and Magic Values (#2711)
* Encapsulate attributes of PlotArea using lombok Getters/Setters

* Limit access to collections, don't expose implementation details

* Better naming for some boolean attributes

* Replace magic type value with PlotAreaType enum

* Replace magic terrain value with PlotAreaTerrainType enum

* Fix remaining rebase conflicts

* Reduce code duplication

Co-authored-by: Alexander Söderberg <Sauilitired@users.noreply.github.com>
2020-04-02 13:34:38 +01:00
dordsor21
9764d4d226 Actually add biomes to road schematics 2020-03-28 10:43:24 +00:00
NotMyFault
37336fffe2 Merge branch 'features/v5/internal-updates' of https://github.com/IntellectualSites/PlotSquared into features/v5/internal-updates 2020-03-28 02:26:25 +01:00
NotMyFault
a285404847 Update gradle, actions and fix typo in branch 2020-03-27 23:44:17 +01:00
dordsor21
2994b2c158 Use try with resource to close ClipboardReader and stop adding "atic" to schematic files or not reason 2020-03-26 20:55:27 +00:00
NotMyFault
3a3a06631d Add coral-dry flag 2020-03-25 21:14:58 +01:00
dordsor21
f9bf576d2e Actually initialise the biome array in HybridPlotWorlds.
Fixes generation using schematics (and allows generation using biomes in schematics for roads and plots....)
2020-03-25 17:46:08 +00:00
dordsor21
f2f7fbce09 Allow trusted users to use /plot set 2020-03-25 11:01:19 +00:00
dordsor21
412a3ee344
Support v2 schematics properly. No 3D biomes are supported by it as yet. (#2716) 2020-03-24 09:08:56 +01:00
dordsor21
2f4eea118a
add clear option to /ps purge (#2714) 2020-03-24 09:08:32 +01:00
dordsor21
7310506ed4
Add option to have road regeneration be persistent across restarts. (#2715)
* Add option to have road regeneration be persistent across restarts.

* Use int[] not Integer[]. There's the possibility of large arrays given the size of some worlds.

* Correctly close Input/Output streams with try-with-resource.
Also don't try to ObjectOutputStream if an existing file hasn't actually been deleted.
2020-03-22 19:23:35 +00:00
dordsor21
26b5ee7482 Merge branch 'features/v5/internal-updates' of https://github.com/IntellectualSites/PlotSquared into features/v5/internal-updates 2020-03-20 12:12:30 +00:00
dordsor21
58280a20a8 Log don't debug on regenallroad completion 2020-03-20 12:11:39 +00:00
dordsor21
3d47d7e73f
Use worldedit to regenerate chunks. (#2708)
* Use worldedit to regeneration chunks. It's very slow, but it works.

* Use the AutoClose-ness of EditSession
2020-03-20 13:05:13 +01:00